Monsters
Deimos the Ultimate Demon
DARK
********
[Fiend/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you remove 2 DARK Monsters in your Graveyard from play. When this card attacks a face-down Monster, destroy it without flipping it face-up. In addition, when you remove 1 card in your Graveyard from play, increase the ATK of this Monster by 200 Points.
ATK/3000 | DEF/2500
The Element Warrior #1
LIGHT
******
[Warrior/Fusion/Effect]
"A Water Warrior" + "A Light Warrior" + "An Earth Warrior"
When this card is Fusion Summoned, the ATK of this card becomes 1900. When this card attacks your opponent, increase the ATK of all Warrior-type Monsters on your side of the field by 100 Points. Negate the effect of a Trap Card that designates a Warrior-type Monster on your side of the field, and destroy it.
ATK/1500 | DEF/2500
The Element Warrior #2
DARK
******
[Warrior/Fusion/Effect]
"A Fire Warrior" + "A Dark Warrior" + "A Wind Warrior"
When this card is Fusion Summoned successfully, you may pay 1000 Life Points to destroy all monsters on your opponent's side of the field. When this card attacks your opponent directly, send the top 2 cards from your opponent's Deck to the Graveyard.
ATK/2500 | DEF/1500
Katuko
LIGHT
****
[Warrior]
A leader of the "Bounty Hunter HQ", and war partner/friend of "General J'onn." He is widely known as the strongest in the HQ. He knows one day that he will be possessed by a...
ATK/2000 | DEF/1500
General J'onn
EARTH
****
[Warrior]
Friend and war partner of "Katuko". He is "The One" to defeat Saturashi's army of destruction. He knows one day his death will be in vain...
ATK/1900 | DEF/1600
Demonic Dragon
DARK
********
[Dragon/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you remove 2 random Monsters in your Graveyard from play. When this card is Special Summoned successfully, destroy all monsters on the field except this card. In addition, when a monster is Summoned to the field (including Flip Summon and Special Summon), it is immediately shifted to Defense Position.
ATK/3000 | DEF/2500
Saturshi
EARTH
****
[Warrior/Effect]
When this card attacks your opponent directly, increase the ATK of this card by 300 Points.
ATK/1600 | DEF/1500
Matusashi
EARTH
****
[Warrior]
The son of Broly, and older brother of Saturshi. He may be short for his height, but he has an incredible strength within him.
ATK/1900 | DEF/1700
Final Battle
SPELL
[Spell Card 8]
As long as this card remains face-up on the field, during the current Duel, only 1 monster may remain on both players' side of the field. In addition, neither player can Summon a monster.
Calling For Help
SPELL
[Spell Card 8]
As long as you have at least 1 monster on your side of the field, you can Special Summon 1 monster from your hand by sending 1 card from your hand (your opponent may choose to use this effect as well).
General J'onn's Wings
SPELL
[Spell Card +]
You can only equip this card when "General J'onn the Angel" is on your side of the field. As long as this card is equipped with the selected monster, the selected monster may attack your opponent's Life Points directly.
Katuko's Beam Saber
SPELL
[Spell Card +]
You can only equip this card when you have a monster with "Katuko" in its name. When the selected monster battles with a monster, your opponent takes damage by 300 Points more of the opponent's monster's ATK.
General J'onn the Angel
LIGHT
********
[Warrior/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "General J'onn the Hero" is in your Graveyard. When this card inflicts Battle Damage to your opponent, instead of inflicting damage, you may increase your Life Points. When this card is shifted to Defense Position, your opponent cannot declare an attack on this card.
ATK/3000 | DEF/2600
Deimos' Horns
SPELL
[Spell Card +]
This card can only be equipped to a monster card with "Deimos" in its name. When the equipped monster inflicts Battle Damage to your opponent, increase the ATK of the equipped monster by 200 Points. In addition, the equipped monster cannot be shifted to Defense Position by any card effect controlled by your opponent.
Urzala's Mutiny
TRAP
[Trap Card]
When your opponent declares an attack, your opponent must pay 200 Life Points for every monster that attacks monsters on your side of the field.
Katuko the Demon
DARK
********
[Fiend/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you offer "Katuko the Virus" on your side of the field. When there is at least 1 monster on your opponent's side of the field, the ATK of this card becomes 3500, and cannot be decreased by any card. However, as long as this card remains face-up on the field, the ATK cannot be increased.
ATK/2900 | DEF/2400
Whispering Angel
DARK
******
[Fairy/Effect]
When this card attacks a face-down card, toss a coin and call it. If you call it right, destroy the card without flipping it face-up. If you call it wrong, the attack is cancelled. When this card inflicts Battle Damage to your opponent's Life Points, increase the DEF of this card by 300.
ATK/1000 | DEF/2100
Komodo the Warrior
DARK
*****
[Reptile/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "Komodo" is in the Graveyard. When this card inflicts Battle Damage to your opponent, send 1 card from your hand to the Graveyard to inflict 500 Points of damage to your opponent.
ATK/1900 | DEF/1600
Gust Eagle the Maniacal Machine
DARK
******
[Winged-Beast/Effect]
If you summon this card from your hand, the ATK becomes 2000. When this card is shifted to Defense Position, toss a coin 5 times. Send a number of cards on the field to the owner's hand for every result of Heads.
ATK/2400 | DEF/1200
Gust of Wind
SPELL
[Spell Card Z]
Send all Spell and Trap Cards to the owner's hands.
Powered Up
SPELL
[Spell Card Z]
Increase the ATK of 1 monster on your side of the field by 500 Points.
Serpent Night Dragon #2
DARK
*******
[Dragon/Effect]
If your Life Points are lower than your opponent's Life Points, the ATK of this card is doubled. If your Life Points are higher than your opponent's Life Points, the ATK of all monsters on your side of the field are halved.
ATK/2000 | DEF/2000
Saturshi the Legend
LIGHT
********
[Warrior/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you send "Saturshi" from the field to the owner's hand. If this card was Special Summoned successsfully, decrease all monsters' ATKs on your opponent's side of the field by 300 Points.
ATK/2800 | DEF/2600
Matusashi the Supreme
LIGHT
********
[Warrior/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you send "Matusashi" from the field to the owner's hand. If you have a face-up "Saturshi the Legend" on your side of the field, you may send this card and "Saturshi the Legend" to the Graveyard to Fusion Summon 1 "Satusashi the Supreme" without "Polymerization".
ATK/2700 | DEF/2700
Celtic's Girl
LIGHT
******
[Fairy/Effect]
This card cannot be destroyed as a result of battle by an opponent's monster with 2500 or more ATK. In addition, send 1 card from your hand to the Graveyard to increase your Life Points by 700.
ATK/2100 | DEF/1800
Komodo
DARK
***
[Reptile]
A former machine of Saturashi's army of minions. He may be the weakest of all minions of Saturashi's army, however, it is said that he will become stronger.
ATK/1200 | DEF/1100
Varanus
DARK
********
[Pyro/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "Komodo the Warrior" and "Ash Orb" are in the Graveyard. When this card battles with a monster, inflict damage to your opponent by the Level Stars of that monster x 250. In addition, if "Deimos" is in the Graveyard or removed from play, inflict 1000 Points of damage to your opponent.
ATK/3400 | DEF/1600
Katuko's Fake Virus
SPELL
[Spell Card Z]
The ATK of a monster with "Katuko" in its name is increased by 500 Points.
Hakushika
LIGHT
****
[Warrior]
A true friend of "Saturshi". Legend speaks that she was the key to stopping the true evil, Pyrokeno.
ATK/2000 | DEF/1400
Hakushika the Pyro-Empress
FIRE
******
[Warrior/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "Hakushika" is in the Graveyard. Pay 500 Life Points. Special Summon 1 monster card with an ATK of at least 1600 or more. In addition, if you send 1 card from your hand to the Graveyard, inflict 500 Points of damage to your opponent's Life Points.
ATK/2500 | DEF/2000
Pyrokeno
DARK
**********
[Pyro/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you remove all cards in your Graveyard from play. The ATK and DEF becomes the number of cards removed from play x 100. Once per turn during your Main Phases, you may inflict damage to your opponent for every card on the field x 100.
ATK/? | DEF/?
The One With Darkness
DARK
****
[Fiend]
It is said that this demon was the one with the angels. However, due to his resurrection by a dark-minded human, this fiend is incredibly powerful.
ATK/1950 | DEF/1250
Battery Machine
LIGHT
*****
[Machine/Effect]
This card cannot be shifted to Defense Position at any time. If your opponent activates a Spell Card that designates this face-up monster as a target, switch the target to a monster on his/her side of the field. The ATK of this monster cannot increase, neither decrease.
ATK/1000 | DEF/3200
The Alchemist
EARTH
******
[Thunder/Effect]
This card cannot be Special Summoned by any card effect. When this card is Normal Summoned successfully, destroy 1 monster on the field. When this card attacks your opponent's Life Points directly, decrease the DEF of this card by 200.
ATK/2200 | DEF/2200
Sacred Leaf
SPELL
[Spell Card +]
This card cannot be equipped to a monster with an ATK of 2400 or more. A monster equipped with this card increases its ATK by 500 Points. When the monster equipped with this card attacks with an ATK higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent. When the equipped monster inflicts Battle Damage to your opponent, increase the DEF of the monster equipped with this card by 300.
Kyo Gyoshena
LIGHT
********
[Fairy/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "Saturshi The Legend" is in the Graveyard. This card cannot attack the same turn it was Special Summoned. During your Main Phase, pay 1000 Life Points. Special Summon "Saturshi The Legend" from your Graveyard to the field in face-up Attack Position. "Saturshi The Legend" cannot attack this turn.
ATK/2900 | DEF/2600
Pterodactyl
EARTH
*****
[Dinosaur/Effect]
This card may attack your opponent directly even if your opponent has monster(s) on his/her side of the field. If this monster attacks your opponent directly, destroy 1 monster on the field.
ATK/2000 | DEF/1500
The Angry Tyrant
EARTH
*****
[Beast/Effect]
The Battle Damage that this card inflicts is treated as Direct Damage.
ATK/1900 | DEF/1600
Blackheart Kira
DARK
****
[Spellcaster]
A former witch that used to be powerful. However, due to the explosion of the Entity, she remained anew in a lower power form.
ATK/2000 | DEF/1200
Vengeful Spirit
DARK
****
[Zombie]
A spirit of the Underworld. It is said that whoever causes chaos those around trouble, this spirit will destroy anything in its path.
ATK/1900 | DEF/0
Hatred of Demons
TRAP
[Trap Card 8]
Both players cannot use DARK monster as long as this card remains face-up on the field. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
Air Missile Jet
DARK
******
[Machine/Effect]
This card cannot be Special Summoned from your Deck. Increase the ATK of this card by 200 for each monster destroyed by this card as a result of battle.
ATK/2000 | DEF/1700
The Demonic Kaiser
DARK
********
[Sea Serpent/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless "Saturshi" is in the Graveyard. If you have "Umi" face-up on the field, this card is unaffected by any of your opponent's Spell Cards.
ATK/2400 | DEF/3000
Reign of Terror
DARK
******
[Fiend/Effect]
This monster cannot attack your opponent directly. This card cannot be sent to the Graveyard as a Tribute nor to be used for a Tribute Summon. Increase the ATK of this card by 2000 Points during the Damage Step.
ATK/1000 | DEF/2500
Dark Atmosphere
TRAP
[Trap Card 8]
Increase the ATK of all DARK monsters on your side of the field by 1000 Points and decrease their DEF by 200 Points for every Spell and Trap on your opponent's side of the field. This card can be activated at anytime during the Damage Step as well.
Light Atmosphere
TRAP
[Trap Card 8]
Increase the ATK of all LIGHT monsters on your side of the field by 1000 Points and decrease their DEF by 200 Points for every Spell and Trap on your opponent's side of the field. This card can be activated at anytime during the Damage Step as well.
Strongman Warrior #1
EARTH
***
[Warrior]
He is one of the 5 Strongman Warriors. His abilities are of a strong agile state.
ATK/1200 | DEF/900
Strongman Warrior #2
EARTH
***
[Warrior]
He is one of the 5 Strongman Warriors. He is actually the strategic warrior of the entire league.
ATK/1400 | DEF/1000
Strongman Warrior #3
EARTH
***
[Warrior]
He is one of the 5 Strongman Warriors. His special abilities is based on psychic powers.
ATK/1100 | DEF/1250
Strongman Warrior #4
EARTH
***
[Warrior]
He is one of the 5 Strongman Warriors. He has the ability to heal the entire league.
ATK/1100 | DEF/900
Strongman Warrior #5
EARTH
****
[Warrior/Effect]
Increase the ATK of this card by 100 Points for every "Strongman Warrior" on your side of the field (excluding this card). If all "Strongman Warrior" are on your side of the field, you can send all "Strongman Warriors" to the Graveyard to Fusion Summon "Ultimate Strongman" on your side of the field.
ATK/1200 | DEF/1500
The Elf Wanderer
LIGHT
******
[Fairy/Effect]
When this card attacks with an ATK higher than the DEF of your opponent's Defense Positioned monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent, send the Top 3 cards on top of your opponent's Deck to the Graveyard.
ATK/2300 | DEF/1200
Mechanicalchaser X-2
DARK
****
[Machine/Effect]
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "Mechanicalchaser" in your Graveyard from play. When this card battles with a monster, the ATK becomes 2500 during the Damage Step
ATK/1850 | DEF/800
Kainingen's Realm
TRAP
[Trap Card 8]
Increase the ATK of all monsters on your side of the field by 500 Points and decrease their DEF by 400 Points.
Brotherly Power
TRAP
[Trap Card ><]
If "Saturshi" and "Matusashi" are face-up on your side of the field, destroy 1 monster on your opponent's side of the field.
Enraged Potential
TRAP
[Trap Card 8]
Double the ATK of 1 face-up monster on the field during the Damage Step.
Releasing the Darkness Within
TRAP
[Trap Card 8]
Double the DEF of 1 face-up monster on the field during the Damage Step.
Saturshi's Energy Blast
TRAP
[Trap Card ><]
Discard 1 card from your hand. Negate the activation and the effect of a Trap Card and destroy it.
Sacrificial Attack
TRAP
[Trap Card]
By paying 1000 Life Points, negate the effect of a card and destroy it.
Saturshi's Black Glove - Right
SPELL
[Spell Card +]
A monster equipped with this card cannot be destroyed as a result of battle (damage calculation is applied). When the monster equipped with this card attacks a face-down monster, increase the ATK of the monster equipped with this card by 500 Points during the Damage Step.
Saturshi's Black Glove - Left
SPELL
[Spell Card +]
Select and activate one of the following effects during your Battle Phase:
Saturshi - D.D. Warrior of Darkness
DARK
***
[Warrior/Spirit]
This card cannot be Special Summoned. This card returns to the owner's hand at the End Phase when this card is Normal Summoned, Flip Summoned, or flipped face-up. This card can attack all monsters on your opponent's side of the field. When this card destroys a monster as a result of battle, that monster is removed from play instead of being sent to the Graveyard. If this card is removed from the field, it is removed from play.
ATK/1500 | DEF/900
The Others