Computer and Information Science
TIK 20   2000 - 2001
Course Description
This course introduces the student to computer science concepts.
Students will learn about
  • the stages of software design
  • the fundamental programming constructs (sequence, selection, and repetition)
  • the functions of internal and external computer components
  • the relationships among networks, operating systems, and application software
  • how programming languages evolve
  • computer related issues including careers, privacy

Ministry of Education Expectations
Units of Study
Keyboarding Skills will be reviewed throughout this course. Computer related issues such as the evolution of programming languages and privacy will be incorporated into the units listed. The number of classes is an approximation only. The order of the units will be adjusted in order to facilitate sharing of the Lego kits required in the Robotics unit.
  1. Harware, Interfaces, and Networking Systems I (HINS I) - 10 classes
  2. Computer Careers - 3 classes
  3. Problem Solving I (PS I) - 4 classes
  4. Programming Concepts - 20 classes
  5. Hardware, Interfaces, and Networking Systems II (HINS II) - 10 classes
  6. Problem Solving II (PS II) - 10 classes
  7. Game Development Project - 9 classes
  8. Robotics - 9 classes
Evaluation by Units - total of 100%
  • Keyboarding Skills - 5%
    • 30wpm by the end of the school year
    • using All the Right Type
    • time allotted at the start of most classes

  • HINS I - 10%
  • Computer Careers - 2%
  • PS I and Programmming Concepts - 60%
  • HINS II - 5%
  • PS II - 3%
  • Game Development Project - 5%
  • Robotics - 10%
Important Dates and Deadlines

Course Software
  • Corel WordPerfect/ Microsoft Word
  • Netscape/Internet Explorer
  • Microsoft Power Point
  • Visual Basic
  • Microsoft Excel
  • Visio
  • All The Right Type
  • Eudora

Required material for each class
  • pens and pencils
  • lined paper
  • binder