Direwolf Shooting FAQ v6.02
Format
Q = Question
A = Answer
S = Source
Q. If a character is further away than a friendly unit in combat,
can they he targeted with shooting?
A. A character can be picked out if he is the closest 'target'.
Target means a unit that the shooting models are allowed to
shoot at, and so would not normally include units in combat, and
certainly doesn't include units that are out of line of sight.
Of course, this can make things difficult for Skaven, but that's
what happens when you give a rat a machine-gun...
S. Warhammer Chronicles 2004 page 112
*****
Q. Can models behind the first rank see large targets and shoot
at them?
A. Yes they can.
S. Warhammer Chronicles 2004 page 112
*****
Q. The rules on targeting characters mounted on monsters are causing
us a few problems. So, when does a monster count as being bigger
than cavalry? For example, the Empire Pegasus comes with a 40mm
base, but a Wood Elf Unicorn from the Preview Army List has a
cavalry base?
A. Yes, some difficulty arises because over the years some
monsters have been mounted on a variety of base sizes. As we go
through the Army books and miniatures range (in 6th edition), all
monsters will eventually be packaged with 40mm or 50mm bases.
Any mount with more than 1 Wound is a monster and is treated as
being larger than cavalry for the purposes of targeting. Anything
that is a 'large target' is bigger than anything else, including
other monsters.
If you have monsters on cavalry bases to fit with your units, we
suggest you mount them on 50mm bases (like Daemonic Mounts and
Tyrion's mount, Malhandir). This helps the unit rank up more
easily. If they are normally fielded as independent models, such
as a Pegasus, a 40mm base is fine.
Models on 40mm and 50mm bases are treated as the same size for
purposes of targeting unless they are a large target.
S. Warhammer Chronicles 2004 page 112
*****
Q. For purposes of targeting characters, are Models on 20mm and 25mm
square bases treated as the same size?
A. Yes. Both base sizes are used for characters considered to be
roughly man sized and on foot and are treated as the same size for
purposes of targeting.
S. Warhammer Chronicles 2004 page 114 / Direwolf FAQ Council
Interpretation
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Q. Can single models that are smaller than the unit they are adjacent
to (e.g. a single character on foot adjacent to a unit of 5+ cavalry
models) claim the "proximity" rule and thus be protected from
standard shooting attacks?
A. Yes. A character in close proximity to a rank and file unit of 5+
models can only be singled out if he is larger. Note that the
only current specific exemptions to the "proximity" rule discuss
a larger model.
S. Rulebook pages 97, 98 / Direwolf FAQ Council Interpretation
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Q, If a character model joins a unit of 5+ rank and file models
of a larger size (e.g. an Orc Big Boss joining a unit of 7 Trolls)
can he be picked out as a target for standard shooting attacks or is
he "protected"?
A. He is protected. There are no rules that state that the rank
and file models providing the "protection" can't be larger.
S. Rulebook pages 97, 98 / Direwolf FAQ Council Interpretation
*****
Q. Can models outside the range of missiles (mundane or magical) be
killed?
A. Yes. In Warhammer, the targeting and the removal of casualties is
done on a unit basis rather than on an individual model basis as
in other game systems. This means that as long as one model in a target
unit is within range of the firing/casting models, then the entire
target unit is subject to being killed.
Note however that it is the owning player who removes casualties from
his units. Casualties are removed from the back ranks of ranked units,
and as the owning player wishes in regards to skirmishing units. This
means that the owning player may remove casualties from the back of
skirmishing units in order to preserve those models that are closest
to the enemy.
S. Rulebook pages 58,65
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Q. When a template weapon hits dead on a rider of a large monster
(or chariot) does the 'big hit' for being directly under the hole
of the template affect them both, or just the character?
A. In this case, a hit anywhere on the base of a chariot or
monster (including hitting the rider) should be randomised to
determine where the 'big' hit actually hits.
S. Warhammer Chronicles 2004 page 114
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Q. With "Multiple Shots" missile weapons that have three (or more)
multiple shots, do you simply apply a -1 to hit modifier to each of
the shots, or is the -1 modifier cumulative (e.g. -1 for the second
shot, -2 for the third shot, etc.)?
A. Simply apply a -1 modifier to each of the shots. No specific
mention or example of the penalty being cumulative exists.
S. Rulebook page 90 / Direwolf FAQ Council Interpretation
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Q. Can a non-deviating template such as dragon breath target an
enemy unit engaged in close combat, if the template can be positioned
to not hit the friendly unit ?
A. No, you can’t target an enemy unit engaged in hand-to-hand
combat (except for special rules like Skaven).
S. Anthony Reynolds - Warhammer Design Team (Online Q&A on the
Games Workshop Warhammer Forum)
*****
Q. Do flame template weapons such as breath weapons and the steam
cannon require Line Of Sight?
A. Yes.
S. Warhammer Chronicles 2004 page 112
*****
Q. A throwing axe has two different ranges listed. I assume that
6" is correct (from pages 93 & 94 of the Warhammer rulebook) rather
than 4" (from page 58).
A. Yes, 6" is correct.
S. Warhammer Chronicles 2004 page 112
*****
Q. Fleeing units move in disorganised mass ignoring obstacles/terrain,
they seem to follow all the rules of skirmishers. Does this mean that
like skirmishers, shooting at them is at -1 to hit ?
A. No. They don’t really follow any of the rules of skirmishers, they
merely ignore terrain while they are running frantically (and
randomly)!
S. Anthony Reynolds - Warhammer Design Team (Online Q&A on the
Games Workshop Warhammer Forum)
*****
Q. If shooting a bolt thrower at a fleeing unit will I have the
possibility to penetrate ranks? They move in a loose formation so
how should I determine which zone the bolt thrower is shooting in?
A. A bolt thrower shooting at a fleeing unit will only ever hit
one model.
S. Anthony Reynolds - Warhammer Design Team (Online Q&A on the
Games Workshop Warhammer Forum)
*****
Q. When shooting a Bolt Thrower at a unit of skirmishers, can you
hit more than one skirmisher model?
A. No. Skirmishers do not form into ranks outside of close combat
and thus the maximum amount of models that can be hit by a Bolt
Thrower is one. Note that a skirmish unit is required to adopt the
loose skirmish formation as soon as combat ends.
S. Rulebook pages 116, 124
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Q. A skirmishing unit with two models outside of the woods, and the
rest in the woods are shot at by a unit of archers. Does the
skirmishing unit count as being in soft cover?
A. No. Having part of your unit out of cover is like being a little bit
pregnant. Either you're completely in cover or you're not. If the unit
shooting has line of sight to any models that aren't in cover, the
unit being shot at can be targeted without the cover penalty. The
same answer would apply if the situation involved a ranked unit with
the front rank outside of the woods and the remainder of the unit
inside of the woods.
S. Rulebook page 62 / Direwolf FAQ Council Interpretation
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Q. In a situation where a character with a missile weapon is riding
a creature with a shooting attack, such as a breath weapon, may the
rider and mount pick different targets or must they shoot at the same
target?
A. In general, the normal rules for shooting apply. If there is a
unit which can be reached by the shooting attack with the shortest
range, the model cannot Divide Shots. Otherwise (i.e., no unit can
be reached by both shooting attacks) the Divide Shots rule applies
and the shooting attacks can choose different targets. Note that
if the only target within range of the breath weapon and the missile
weapon is a single model, the Divide Shots rule also applies and
the shooting attacks can choose different targets.
S. Rulebook pages 61,114 / Direwolf FAQ Council Interpretation
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