World League Basics & Rules |
1.. LSN: WL has 5-player divisions. And players will play each other twice per season. 2. During the 8-Game Season, players are only allowed to use each race 2 times. During elimination, Any race. 3. Players will send 1 challenge in the first 8 days and accept 1 more within 15 days of each round. ( * Schedules for challenges explained Here * ) 4. Failure to send or accept challenges within the alloted time will result in the game being forfeit ( * If you know you will be unable to send/accept in advance, something may be worked out through forum/e-mails * ) 5. Forfeited Games will be counted as a 1-0 loss and both sides will still need to pick race for the match. 6. All league matches will be played on random maps. There will be NO option for refusing your map. (Home Army has the option of sending Random (Any; Large; Medium; or Small) Banned Maps: Bio Dome Data Bank High Command 7. All Matches will be 15 days Wipeout challenges. 8. Force point & turn limit will be at the challenger's discretion. 9. Players will have to resubmit their names for the following seasons to prevent AWOL players from being in our divisions, sign-ups will be accepted during the Elimination and Championship Rounds. 10. Resubmitted names and new members will be placed on Divisions randomly, to keep divisions new every season. 11. Division winners from the previous season will be the only ones to remain in their original Division and have a trophy displayed next to their name. The League Champion will have a permanent medal with the # of the season. 12. There will be 16 playoff spots available. All division winners will gain entry into the Elimination rounds and the rest of the 16 spots will be filled by the highest runner-up scores. 13. League scoring includes Bonuses & penalties Win = 10 points Draw = 4 points Loss = 0 points Bonuses: (Outscoring Bonuses only available after a minimum of 12 kills) 1.Outscoring an opponent 2:1 = 1 point Bonus 2.Outscoring an opponent 4:1 = 2 point Bonus 3.Wipeout victory with no casualties = 3 point Bonus 4.Keeping the score within 2 points in a losing effort = 1 point Bonus (No concede or time-outs) Penalties: 1.Default loss = -3 points 2.Timing out or Conceding with no kills = -3 points 3.Timing out or Conceding with under 5 kills = -2 points 4.Timing out or Conceding while your opponent still has possibilities of earning extra bonuses = -1 point |
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