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Gunbound is considered as a role playing game, because only one player is making a move at once, then comes the turn of another player. In Lond 16 unique mobiles are available.
Each of these mobile is processed in different environment and therefore, it has its own unique character no
other mobile possesses. With our experience and history of making turn-based shooting game, players will find
themselves in middle of intense battle between mobiles. New weaponry and strategies await you!
The surrounding environment set in Gunbound dynamically changes according to the "Moon Disk." Pay attention
to the Moon Disk as it changes every other turn. Gunbound forbids simple game play.
Feel the freedom of your game play within your turn. Take a cover behind debris! Avoid your enemy missiles!
Inflict damage to your enemy mobile! The precise damage-meter is only one of the amazing features provided
from Gunbound.
Players will participate in battle after wearing their own avatars and choosing the mobile they want. Players will
be rewarded at the end of the battle. Winners will receive their reward and with the reward the players will purchase
an avatar item(s) of their choice which will benefit in future battles.
Player's objective is to excite the audiences that are watching the battle with his or her amazing skills and beautiful
avatars. The player will receive special rewards if the audiences are pleased. Of course displaying bad manners in
the battlefield will get you negative feedbacks and you will be booed off by the crowd. Keep it in your mind that your
skills and avatars are directly connected to the amount of reward you receive at the end of the game.
Beautiful graphics and cute outlines await you.
More enhanced and faster interaction of screen will be provided.
Brief spec of game-engine used in GunBound
Engine only for turn-shooting game that supports 2D/3D at the same time.
16Bit Color, 800 * 600 screen, 3D Polygon background.
Various 3D effect support. (Real-time-cartoon-randering, Dynamic Light, Atmosphere mapping, mopping)
Various 2D effect support. (Multiple scroll, Plenty 2D animation management, Light and spinning ability)
Minimum System Requirements
CPU : Pentium 300A
Main Memory : 64MB
Video Card : i740(with 3D accelerator support)
Video Memory : 8M+ , DirectX8.0 support required.
O/S : Window 98
Internet Explorer 5.5 or higher
Reccomend System Requirements
CPU : Pentium lll 800MHz or higher
Main Memory : 64MB+
Video Card : Any 3D-accelerated card
Video Memory : Over 8MB+, DirectX 8.0 or higher version required.
Internet Explorer 5.5 or higher
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