Counter EU2 Scenario Utilities

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Europa Universalis II Scenario Utilities
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This page contains utilities for EU2 scenario creation.

By: Moctezuma

Features

EU2 Unlimited Time Patch

Current version : 2.0

Europa Univeralis 2 is designed to simulate 1419 to 1820 period. However the same game engine with little modifications can be easily used for much wider period. This utility allows you to design and play any scenario since 0 AD and later on! (Unfortunately BC years are not supported because the game cannot handle negative values).

This patch modifies EU2.exe so future game upgrades may not be working. However original EU2.exe is stored as EU2.backup.exe so you can revert to original executable before upgrading.

EU2 Technology Effects Editor

Current version : 1.2

Technologies in EU2 are partly editable using text files (land.csv...). However some technology effects, e.g. technology necessary to construct artillery, to do assaults, to build manufactories and so on, are hardcoded in the executable. This tool allows you to modify also these values. Editor was tested with english EU2 1.05, 1.06 and all betas 1.06b but it should work with any language version.

EU2 Scenario Generator

Current version : 1.04

This utility will allow you to easily generate a fantasia (Civ-like) scenario according to your settings.

- every country begins with one starting province (or several if Accelerated Start is enabled)
- starting province: random or historical
- religion in provinces: random or historical
- terrain and climate in provinces generated according to user settings
- trade goods in provinces generated according to terrain, climate and continent specifics
- CoT placement generated according to countries starting provinces
- possibility to play with up to 208 countries!
- for each country you can individually specify starting gold, tech, army, navy and so on
- simple map editor where you can manually edit goods, terrain, climate and religion in provinces
- and much more...

Latest News

3/31/2003: New version of Technology Effects Editor is out. It now supports all betas 1.6b. It also supports silent mode (i.e. without user input) which is good for installers: If you use command line option "-s" program automaticaly loads settings from "default.tef" and applies them to eu2.exe.

3/17/2003: Improved version of Unlimited Time Patch is released. It supports all versions of EU2, including latest beta 1.6b. In this version it is no longer necessary to change victory conditions of scenario to "Mission" (like in first version) because now I disabled "End scenario" dialog completely.

2/7/2003: EU2 Technology Effects Editor is now available for download.

4/1/2002: EU2 Scenario Generator is now available for download.

Due to reported problems of some users (on Windows XP) I created new version of EU2 Unlimited Time Patch. This version is different: it actually modifies game executable. Before using this patch please read readme_unlimited_patch.txt file in the archive.

Download & Notes

EU2 Unlimited Patch

Download file: EU2UnlimitedPatch.zip (125kB)

EU2 Technology Effects Editor

Download file: TechEffectsEditor.zip (140kB)

EU2 Scenario Generator

Download file: EU2Generator.zip (360kB)

Any comments please send to Paradox EU2 Scenarios, events and modifications forum.

Screenshots


Version History (Scenario Generator)


New in version 1.04
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- fixed bug: "... is not valid floating point value" 
  on Windows with non-english Regional Settings

New in version 1.03
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- map editor: editing of goods and religions works correctly
- map editor: political map uses the same country colors as the game
- all existing EU2 countries are now selectable (208)
- all 208 countries are possible revolters
- changes in country statistics (EU2GenerCountry.csv)
- natives combat values: ferocity and efficiency are more variable
- death dates of starting conquistadors/explorers (option: Free Conquistador / Explorer) 
  are randomized (they live 50 - 80 years)
- default goods prices are changed according to EU2 1.03 values
- default province statistics are changed according to EU2 1.03 
- "Weapons" and "NavalEquipment" country specifics give correct manufactory

New in version 1.02
------------------
- countries starting in America now can build fleets without contact 
  with europeans ("whiteman" value is set to max)
- graphs in ledger will show much more countries
- country statistics are tweaked (EU2GenerCountry.csv)
- tax_stab.csv tweaked - more money in high stability
- "scenario only mode" does not overwrite country.csv
- "Bank" country specific works correctly

New in version 1.01
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- majors selection comboboxes are alphabetically sorted
- new option in Religion tab: Enable religious events 
  (visible only if advanced religions are disabled)
- natives in starting city provinces are now disappearing immediately 
  (it caused problems to AI)
- Don't change Europe setting works correctly
- more countries to select from: 180
- many changes country statistics (EU2GenerCountry.csv)
- starting locations of revolters are now randomized too
- fixed spanish color
- new country specific: StartAmerica (due to Spain AI)
- Treaty of Tord. is now disabled

© 2002 SH & JM

Europa Universalis 2 CG is © 2001 Paradox Entertainment

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