Assamites Disciplines: Celerity, Obfuscate, QuietusWeaknesses: 10% blood tithe to sires. Unable to imbibe blood of other Kindred. Each Blood Point causes 1 point of damage (non-aggravated).Description: Each Assamite is a trained killer. They are the assassins and the true hunters of the vampire world, and their abilities to disappear have made them the best. As assassins, they will only be hired by Princes, Archons and Justicars and do not stop until either the target or the Assamite is dead. Due to a Curse placed by the Tremere, Assamites are incapable of drinking the blood of another vampire. To the Assamites this is poison. Lurf RP: Independent |
ROLEPLAYING CLANS page 1 |
Ba'ali Disciplines: Celerity, DaimoinonWeaknesses: Affected by religious symbols, and take double damage from faith.Description: Lurf RP: Independent |
Blood Brothers Disciplines: Celerity, Potency, SanguineWeaknesses: All feel each other's pain. If one is damaged, all the rest take the same wound penalty for the next round only.Description: Lurf RP: Independent |
Brujah Disciplines: Celerity, Potency, PresenceWeaknesses: Frenzy DifficultyDescription: The Brujah can trace their roots back to ancient Babylon, and the clay tablets of the first scholars. They were the lovers and guardians of knowledge, and the founder of their line was the inventor of written language. However, in their quest for freedom, they slew their founder and were banished from the first city. Today, the Brujah are scorned as riffraff who have lost their heritage and are without pride. For over a millennium they have been rebels among the Kindred, forever questioning and testing the Traditions. The clan is very poorly organized; its members meet only irregularly, and share little in common besides their love of rebellion. They are among the supports of the anarchist, and aiding them is one of the only matters upon which they ever agree. They are often underestimated, as much by themselves as anyone.Lurf RP: Camarilla |
Cappadocians Disciplines: Mortis, Auspex, FortitudeWeaknesses: Pallor. The Cappadocians are extremely pale and cold, no matter how much blood they drink. This makes them easily recognizable as vampires, if you know what you're looking for.Description: The Cappadocians were the true scholars of Death. They Mastered it and all it's facets till perfection, which resulted in the Mortis discipline. They had to cover their great experiment expenses by embracing a merchant family from Venice.Lurf RP: Independent |
Harbingers of Skulls Disciplines: Auspex, Fortitude, NecromancyWeaknesses: Description: The HoS are Cappadocians, liberated by Lazarus, aka Capuchin. These Kindred are all of the 8th Generation, or older (7th, 6th, etc.). They resemble dried up corpses, much like the Samedi. Their clan disciplines are Auspex, Fortitude, and Necromancy (Path of Mortuus).Lurf RP: Sabbat |
Daughters of Cacophony Disciplines: Fortitude, Melpominee, PresenceWeaknesses: All perception rolls more difficult by one. Alertness cannot be greater than three.Description: No one is sure where this bloodline originated. Due to the musical nature of their powers, most believe them to be an offshoot of the Toreador clan. Whoever their descendents, these vampires, for there are a few male members, are singers without compare. They can use their voices to perform incredible acts. However due to the small size of the bloodline and the fact that the Daughters only embrace those of little renown, they remain much a mystery to this day.Lurf RP: Independent |
Gangrel Disciplines: Animalism, Fortitude, ProteanWeaknesses: Become more animal-like each frenzy. Every 5 frenzies, remove 1 point from a Social Attribute.Description: Clan Gangrel is said to be the only clan whose founder is still involved in and concerned with the welfare of here progeny. Her concern for them is matched only by her concern for mortal descendants - the Gypsies. Though many Antediluvians use their progeny as pawns in the Jyhad, the Gangrel pride themselves on their freedom from such manipulation. There is a close bond between the clan and the Gypsies. In recent years, as Gahanna approaches, their interaction has been considerable.Lurf RP: Camarilla |
Gargoyles Disciplines: Fortitude, Potency, VisceratikaWeaknesses: Appearance of Zero, Willpower-2 when rolling vs. Domination or Magi Mind-Control Spells.Description: the Tremere created The Gargoyles during the 12th and 13th century. They needed assistance in their war against the Tzimisce. The Gargoyles, however found a way to reproduce through the laying of eggs. They are the only vampires who have a true reproductionLurf RP: Independent |
Giovanni Disciplines: Dominate, Necromancy, PotencyWeaknesses: Living creatures take double damage from drinking. (I.e.: For each Blood Point drunk, creature takes 2 health levels of damage.)Description: Long ago the founder of the clan, legend has it, embraced a Chantry of Necromancers in an attempt to bolster his power. In payment for this gift the Giovanni family diablorized their sire and eliminated all of his other progeny. Since that time the Giovanni have spent their unlives cultivating mortal influence and power to an extent unrivaled by any other clan. Every member of this clan is a member of the Giovanni family, and they are taught both how to use their natural vampiric powers and the strange craft of Necromancy.Lurf RP: Independent |
Kindred of the East (Bushi / Gaki) Disciplines: (Bushi) - Celerity, Kai, Presence (Gaki) - Auspex, Dominate, RiftWeaknesses: Description: Kindred of the East are the eastern vampires, who are not really Kindred at all, but a completely different kind of vampire, who call themselves Kuei-Jin. The Kuei-Jin have all died and returned from a hell they call the Yomi Worlds to their own bodies. While they can feed on blood they take life-force (Chi) in general. Their powers are not dependant upon blood but age and enlightenment. The Kuei-Jin and the Kindred have a rather poor relationship.It is no mere coincidence that the Gaki are known as hungry ghosts. All Gaki must expend two blood points per day, instead of the usual one required of Western Kindred. Additionally, the difficulties in resisting Hunger Frenzy are two levels higher, much like the Brujah. Gaki means the hungry dead in Japanese.Lurf RP: Independent |
These are clan names for RPG and should not be mistaken for real Vampyre clans. |