These are the wonderful things that Umbrella has created for us to go toe-to-toe with in our adventure. You know, things that are infected with the T-Virus. Freak experaments, tourtures, the love lorn. Some of these creatures are very scarce well others, are you know EVERYWHERE! So keep your guard and keep a fully loaded gun aginst these creatures. Remember to also say in your mind, "God bless you Umbrella, God bless your stinkin T-Virus for creating this mess." Use the notes recorded by a U.S. Military man to prepare yourself. Also bear in mind that these are not the only creatures you can encounter, they are simply the ones which info has been found on.
Monster: Zombie:
The most plentiful enemy you'll encounter, zombies can be found virtually anywhere. Luckily, they are fairly slow, so are usually easy to deal with. Either run by them or target them from a distance. If a zombie gets close, it will smell your flesh and speed up, reaching for your neck. When a zombie gets too close, it will grab you and begin to gnash on your skin.
*Notes*: "My God, its one thing seeing an adult transformed into one of these freaks...but today I saw a little kid. Taking it down was the hardest thing I've ever had to do in my life..."
Monster: Zombie Dog ("Cerberus"):
These rabid pooches have eaten some T-Virus kibble and are hankering for a hunk of human. They usually travel in groups of two or three. They are quick buggers as well.
*Notes*: "If you can only see one, chances are you haven't seen em all..."
Monster: Licker:
An unusual mutation of a sort. Its cerebral cortex is visible as so is most of its raw flesh and muscle. It drools a lot, crawls stretched out, or clings on ceilings waiting to pounce. This beast's name describes how it enjoys attacking with its long lance tongue.
*Notes*: "One of these got Carlson the other day. Damn thing killed em with his tongue! Pumping holes in it was so gratifying..."
Monster: Drain Deimos/ Brain Suckers:
These grotesque beings are close cousins. Both look as if they've been thrown together with an amateur geneticist's hobby kit: barely spackled together with enough slime to exist. Both Deimos and Suckers scuttle around on floors and walls and attack with their many claws. If they get close enough, they'll try to suck your brain. Brain Suckers also possess the charming ability to spray poison. Since each emits a high-pitched shriek before coming at you, they are relatively easy to dodge.
*Notes*: "Heh, Medula Omblongata Anyone? Sometimes you gotta keep a healthy dose of humor."
Monster: Albinoid "Baby":
The Albinoid Baby is quite a bit smaller than its "parent" , but still delivers an electrical jolt when you get too close. You can kill it, but the best strategy is to simply run away.
*Notes*: "Ain't never ran into one of these. Hope I never do."
Monster: Bat/Crow:
These pesky mammals hang out in the rafters, waiting to swoop down and spoil your life. They are easily frightened with the Lighter, but if you're in the mood to stand and fight, make each shot count because they are often found in very large groups.
*Notes*: "I hated bats to begin with. Having them drool acid all over ya and go for blood makes it 20 times worse."
Monster: Giant Spider:
Enormous, hairy, poisonous…what's not to like? Giant Spiders are a treat. In addition to scuttling along the ground, they can cling to ceilings and walls. Giant spiders attack by either spitting poison or clutching their victims in hairy legs and attacking with mandibles. Once poisoned, you'll need to find a Blue Herb to cure the effects.
*Notes*: "One big ass can of bug spray would be useful. Wishful thinking, eh?"
Monster: Small Spider:
When a Giant Spider is killed, often it will drop baby spiders. They aren't worth your time. Step on them if you wish, but don't waste any rounds on them.
*Notes*: "Small potatoes..."
Monster: Bandersnatch:
The Bandersnatch is one of the nastier creations Umbrella has come up with. These behemoths attack with a single long, muscular arm. If a Bandersnatch gets a hold of your noggin, it will try to squash the brains out of you. Take it out with Explosive Arrows, the Shotgun, or avoid it altogether. It's fairly pokey, and announces its attack, so can be easy to avoid, especially in open spaces.
*Notes*: "Run like hell! I hate these things. I saw a guy get his head completely crushed by one, and it took 3 of us pumping rounds into the thing to get it down!"
Monster: Moth/ Moth Cocoon:
It is weak but quick and attacks from every direction. Moths fly above and drop curtains of poison from the air. But wait, there's more. If a moth attacks you from behind, it will lay a cocoon on you. Then, you will have to walk around with the cocoon on your back until the organism decides to hatch. Upon hatching, you will be immediately poisoned. Avoid these attacks by always facing toward them.
*Notes*: "Better have some blue herbs handy..."
Monster: Tentacle:
Tentacles bar your path in some locations. Peck at them with a weapon until they retract.
*Notes*: "I remember reading about these things in some incident in Europe. They were controlled by somebody named "Alexia", but couldn't find no more than that."
Monster: Parasite:
Like the moth cocoon, a parasite will attach to your back and basically... suck. It will drop off in its own good time
*Notes*: "These things are just yummy..."
Monster: Hunter:
Roped with scaly muscles, Hunters are deadly, deadly, deadly. They are extremely fast, but thankfully weak… if you can hit them. Use the Grenade Launcher or Shotgun at close range to eliminate a Hunter threat. If you are standing too near one, you may have to aim down, as Hunters are vertically challenged.
*Notes*: "Another creature to avoid. Don't let its stout size fool you. Seen guys get cut down by em. Not pretty..."
Monster: Sweeper:
Basically purple-coated Hunters, the Sweepers are strapped with a poison attack. If they swipe you, you'll need a Blue Herb…stat! Fight them as you would a Hunter, at close range with the Shotgun or Grenade Launcher.
*Notes*: See above
Monster: Hunter Gamma:
Little more than evil, biped frogs, Hunter Gammas take after their Hunter brethren. They get in close and slash at you with what amounts to razor flippers, then consume you with a killer gulp. Needless to say, the shorter the encounter the better. The same ammo and fighting style applies.
*Notes*: "Even worse than the other two."
Monster: Grave Digger:
She's basically a big, muscle-bound slug with snaggleteeth. Watch out for the springing, teeth-gnashing attacks. Kill it with Acid Rounds in the gullet.
*Notes*: "Got Grenades?"
Monster: Nemesis:
The Nemesis looks like a gigantic, noseless, leather-clad cadaver with severe gingivitis, and he's mean as hell. He attacks by bashing with turkey-sized fists, or lifting you off the ground gasping for air.The Nemesis can travel with a rocket launcher. In a more evolved form, he can attack with tentacles and other nastiness. You have to be a seasoned dodger to successfully manage Nemesis' attacks. He's big, fast and as smart as can be expected from someone whose cranium is full of toxic goo. When he appears has a lot to do with what course you choose, but you can be certain he will appear at least seven times. The recipe for defeating this recurrent foe is maximum firepower, coupled with an ability to dodge. His attacks are swift and severe. Choose your battles wisely. Fleeing the Nemesis is often a better option than throwing down. Acid or Regular Rounds from the grenade launcher or Magnum rounds are your best bet, but a shotgun will work if you can avoid him long enough.
*Notes*: "Jesus...I pray to God that I never meet one of these..."
Monster: Tyrant:
This biological defect is all muscle-a solid killing machine. With livid eyes and a serious skin condition, the Tyrant is a bad looking dude. It attacks with its two solid meathooks and a shoudler bowl. Take it down with serious ammo... and other items at your disposal.
*Notes*: "Read lotsa stories about these. There almost legendary amongst the long line of Umbrella produced freaks."
Monster: Gulp Worm:
For a spineless creature, the Gulp Worm certainly has a lot of backbone. Patrolling the courtyards the Gulp Worm is easily avoided. Watch as the ground ripples to guess where the beast will surface, then head a different way. If you do stand and fight pump some Grenade rounds into its craw as it surfaces.
*Notes*: "Never met one of these, but sometimes I hear this rumbling in the distance..."
Monster: Albinoid Adult:
The grown-up Albinoid is a cross between a salamander, coffee table and live wire. It lives in the water and emits a burst of electricity if you get too close to it. Fortunately, you don't have to go toe-to-toe with this beastie. Simply take aim at it from a safe position. It will take a while, but you won't have to tangle with it.
*Notes*: "ELECTRICAL SHOCK....Rubber anyone?"