Defender
The defender is one of the many new units for the Allied side, armed
with a Medium cannon and Tusks, it makes a deadly unit, it is not very
strong in armour or health, and does hit the budget a little, but when
in force can be very useful
Name=Defender
Owner=Allies
Armor=Heavy
Strength=300
Cost=1000
Speed=6
Sight=4
Primary=90mm
Secondary=MammothTusk
Prerequisite=WEAP
TechLevel=2
Unit Replanced=medium tank
Plasma Tank
The plasma tank is one of the most powerful units to come out of A new
era, armed with Flame Cannons it takes out buildings in seconds, it does
have is disadvanteges though...it is very weak, very expensive, Plus when
it is destroyed it explodes, so any other plasma tanks around it are basicly
obliverated................
Name=Plasma tank
Owner=Allies
Armor=Light
Strength=200
Cost=750
Primary=FireballLauncher
Secondary=FireballLauncher
Prerequisite=ATEK,WEAP
TechLevel=10
Explodes=yes
SelfHealing=yes
unitreplaced=Ranger
Chemical Tank
The chemical tank is the ultimate weapon, it cloaks so it can be unseen
to the enemy, and has a very powerful Chemicaly induced flame Cannon,
it takes a lot for it to Blow, and it Selfheals, a perfect unit. Its Very
expensive so make sure your near a couple of Gems when you build your
base...........
Name=Chemical Tank
Owner=Soviet
Armor=Heavy
Strength=750
Cost=2500
Primary=Flamer
Secondary=Flamer
Prerequisite=WEAP,STEK,FIX
TechLevel=9
Cloakable=yes
Explodes=yes
SelfHealing=yes
NoMovingFire=yes
Tracked=yes
unitreplaced=Artillery
Rocket Launcher
The Rocket launcher owned by both sides
is very useful in sticky situations, firing Tusk missiles at any target
can do a lot of damage to ground units, its also a walking SAM site so
it get better by the minute
Name=Rocket Launcher
Owner=Allies,Soviet
Armor=Light
Strength=250
Cost=750
Primary=MammothTusk
Secondary=Nike
Prerequisite=WEAP
TechLevel=3
Explodes=yes
DoubleOwned=yes
Unitreplaced=Cargo Truk
Scorpion-1700 jeep
The jeep is a little speedy bitch...very fast, very weak, very cheap........
Name=Scorpion-1700 Jeep
Owner=Soviet
Armor=Light
Strength=200
Cost=1000
Primary=Vulcan
Secondary=Grenade
Prerequisite=WEAP
TechLevel=2
Tracked=yes
Unit Replaced=Mobile Radar Jammer
Recon
bike
the recon bike is the first step
to the original C&C it uses basicly the same weapons but is slightly
modified, it can be very useful in some instantest
Name=Recon bike
Owner=Allies
Armor=Heavy
Strength=375
Cost=999
Primary=MammothTusk
Secondary=Colt45
Prerequisite=ATEK,WEAP
TechLevel=6
Explodes=yes
SelfHealing=yes
unit replaced=Light Tank
Flame
Cruiser
The flame cruiser is one of the major experiments
the allies created, has two flame cannons with an incredible range, very
useful for defence when your low on money
Name=Flame Cruiser
Owner=Allies
Armor=Heavy
Strength=600
Cost=2300
Primary=Sniper
Secondary=Sniper
Prerequisite=ATEK
TechLevel=10
Points=50
Explodes=yes
SelfHealing=yes
Unit replaced=Cruiser
DESOLATOR
The desolator uses the Chemical tanks cloaking
technology to attack, and subs cannot find it, so this makes a very useful
offencive unit.....................
Name=Desolator
Owner=Allies
Armor=Heavy
Strength=400
Cost=1000
Primary=Stinger
Secondary=DepthCharge
Prerequisite=SYRD
TechLevel=5
Cloakable=yes
Unit replaced=Destroyer
power
boat
The power boat is the replace
ment of the gunboat, it is basiccly the same weapons, price, and armour
but the allies wanted a bit of lesiure............
Name=Jet Boat
Owner=Allies
Armor=Light
Strength=200
Cost=900
Primary=105mm
Secondary=DepthCharge
Prerequisite=SYRD
TechLevel=3
unit replaced=Gunboat
Advanced
terror sub
The advanced terror sub is one
of the units that the soviets wouldent be able to do without, a lot faster
then the normal sub and a bit stronger it's very useful
Name=Advanced Terror Sub
Owner=Soviet
Armor=Heavy
Strength=150
Cost=950
Primary=TorpTube
Prerequisite=SPEN
TechLevel=5
Cloakable=yes
unit replaced=Submarine
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