Abuna's Chant
{3}{W}
Instant
Choose one -- You gain 5 life; or prevent the next 5 damage that would be dealt to target creature this turn.
Entwine {2} (Choose both if you pay the entwine cost.)
Acquire
{3}{U}{U}
Sorcery
Search target opponent's library for an artifact card and put that card into play under your control. Then that player shuffles his or her library.
Advanced Hoverguard
{3}{U}
Creature -- Drone
2/2
Flying
{U}: Advanced Hoverguard can't be the target of spells or abilities this turn.
All Suns' Dawn
{4}{G}
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game.
Anodet Lurker
{5}
Artifact Creature
3/3
When Anodet Lurker is put into a graveyard from play, you gain 3 life.
Arachnoid
{6}
Artifact Creature -- Spider
2/6
Arachnoid may block as though it had flying.
Arcbound Wanderer
{6}
Artifact Creature
0/0
Modular-Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
Armed Response
{2}{W}
Instant
Armed Response deals damage to target attacking creature equal to the number of Equipment you control.
Artificer's Intuition
{1}{U}
Enchantment
{U}, Discard an artifact card from your hand: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
Auriok Champion
{W}{W}
Creature -- Human Cleric
1/1
Protection from black and from red
Whenever another creature comes into play, you may gain 1 life.
Auriok Salvagers
{3}{W}
Creature -- Human Soldier
2/4
{1}{W}: Return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
Auriok Windwalker
{3}{W}
Creature -- Human Wizard
2/3
Flying
{T}: Attach target Equipment you control to target creature you control.
Avarice Totem
{1}
Artifact
{5}: Exchange control of Avarice Totem and target nonland permanent.
Baton of Courage
{3}
Artifact
You may play Baton of Courage any time you could play an instant.
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
Battered Golem
{3}
Artifact Creature -- Golem
3/2
Battered Golem doesn't untap during your untap step.
Whenever an artifact comes into play, you may untap Battered Golem.
Beacon of Creation
{3}{G}
Sorcery
Put a 1/1 green Insect creature token into play for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Beacon of Destruction
{3}{R}{R}
Instant
Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.
Beacon of Immortality
{5}{W}
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Beacon of Tomorrows
{6}{U}{U}
Sorcery
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Beacon of Unrest
{3}{B}{B}
Sorcery
Put target artifact or creature card from a graveyard into play under your control. Shuffle Beacon of Unrest into its owner's library.
Blasting Station
{3}
Artifact
{T}, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.
Whenever a creature comes into play, you may untap Blasting Station.
Blind Creeper
{1}{B}
Creature -- Zombie Beast
3/3
Whenever a player plays a spell, Blind Creeper gets -1/-1 until end of turn.
Blinkmoth Infusion
{1}2{U}{U}
Instant
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.)
Untap all artifacts.
Bringer of the Black Dawn
{7}{B}{B}
Creature -- Bringer
5/5
You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Black Dawn's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.
Bringer of the Blue Dawn
{7}{U}{U}
Creature -- Bringer
5/5
You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Blue Dawn's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.
Bringer of the Green Dawn
{7}{G}{G}
Creature -- Bringer
5/5
You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Green Dawn's mana cost.
Trample
At the beginning of your upkeep, you may put a 3/3 green Beast creature token into play.
Bringer of the Red Dawn
{7}{R}{R}
Creature -- Bringer
5/5
You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the Red Dawn's mana cost.
Trample
At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Bringer of the White Dawn
{7}{W}{W}
Creature -- Bringer
5/5
You may pay {W}{U}{B}{R}{G} rather than pay Bringer of the White Dawn's mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to play.
Cackling Imp
{2}{B}{B}
Creature -- Imp
2/2
Flying
{T}: Target player loses 1 life.
Channel the Suns
{3}{G}
Sorcery
Add {W}{U}{B}{R}{G} to your mana pool.
Chimeric Coils
{1}
Artifact
{X}{1}: Chimeric Coils becomes an X/X artifact creature. Sacrifice it at end of turn.
Circle of Protection: Artifacts
{1}{W}
Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Clearwater Goblet
{5}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
At the beginning of your upkeep, you may gain 1 life for each charge counter on Clearwater Goblet.
Clock of Omens
{4}
Artifact
Tap two untapped artifacts you control: Untap target artifact.
Composite Golem
{6}
Artifact Creature -- Golem
4/4
Sacrifice Composite Golem: Add {W}{U}{B}{R}{G} to your mana pool.
Condescend
{X}{U}
Instant
Counter target spell unless its controller pays {X}.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Conjurer's Bauble
{1}
Artifact
{T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Cosmic Larva
{1}{R}{R}
Creature -- Beast
7/6
Trample
At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
Cranial Plating
{2}
Artifact -- Equipment
Equipped creature gets +1/+0 for each artifact you control.
{B}{B}: Attach Cranial Plating to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Crucible of Worlds
{3}
Artifact
You may play land cards from your graveyard as though they were in your hand.
Dawn's Reflection
{3}{G}
Enchant Land
Whenever enchanted land is tapped for mana, its controller adds two mana of any combination of colored mana to his or her mana pool.
Desecration Elemental
{3}{B}
Creature -- Elemental
8/8
Fear
Whenever a player plays a spell, sacrifice a creature.
Devour in Shadow
{B}{B}
Instant
Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Disruption Aura
{2}{U}
Enchant Artifact
Enchanted artifact has "At the beginning of your upkeep, sacrifice this artifact unless you pay its mana cost."
Door to Nothingness
{5}
Artifact
Door to Nothingness comes into play tapped.
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice Door to Nothingness: Target player loses the game.
Doubling Cube
{2}
Artifact
{3}, {T}: Double the amount of each type of mana in your mana pool.
Dross Crocodile
{3}{B}
Creature -- Zombie Crocodile
5/1
Early Frost
{1}{U}
Instant
Tap up to three target lands.
Ebon Drake
{2}{B}
Creature -- Drake
3/3
Flying
Whenever a player plays a spell, you lose 1 life.
Endless Whispers
{2}{B}{B}
Enchantment
Each creature has "When this creature is put into a graveyard from play, choose target opponent. That player puts this creature card from that graveyard into play under his or her control at end of turn."
Energy Chamber
{2}
Artifact
At the beginning of your upkeep, choose one -- Put a +1/+1 counter on target artifact creature; or put a charge counter on target noncreature artifact.
Engineered Explosives
{X}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
{2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Ensouled Scimitar
{3}
Artifact -- Equipment
{3}: Ensouled Scimitar becomes a 1/5 artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +1/+5.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Eon Hub
{5}
Artifact
Players skip their upkeep steps.
Etched Oracle
{4}
Artifact Creature
0/0
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
{1}, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
Eternal Witness
{1}{G}{G}
Creature -- Human Shaman
2/1
When Eternal Witness comes into play, you may return target card from your graveyard to your hand.
Eyes of the Watcher
{2}{U}
Enchantment
Whenever you play an instant or sorcery spell, you may pay {1}. If you do, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Fangren Pathcutter
{4}{G}{G}
Creature -- Beast
4/6
Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.
Feedback Bolt
{4}{R}
Instant
Feedback Bolt deals damage to target player equal to the number of artifacts you control.
Ferocious Charge
{2}{G}
Instant
Target creature gets +4/+4 until end of turn.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Ferropede
{3}
Artifact Creature -- Insect
1/1
Ferropede is unblockable.
Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.
Fill with Fright
{3}{B}
Sorcery
Target player discards two cards from his or her hand.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Fist of Suns
{3}
Artifact
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you play.
Fleshgrafter
{2}{B}
Creature -- Human Warrior
2/2
Discard an artifact card from your hand: Fleshgrafter gets +2/+2 until end of turn.
Fold into AEther
{2}{U}{U}
Instant
Counter target spell. If you do, that spell's controller may put a creature card from his or her hand into play.
Furnace Whelp
{2}{R}{R}
Creature -- Dragon
2/2
Flying
{R}: Furnace Whelp gets +1/+0 until end of turn.
Gemstone Array
{4}
Artifact
{2}: Put a charge counter on Gemstone Array.
Remove a charge counter from Gemstone Array: Add one mana of any color to your mana pool.
Goblin Brawler
{2}{R}
Creature -- Goblin Warrior
2/2
First strike
Goblin Brawler can't be equipped.
Goblin Cannon
{4}
Artifact
{2}: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon.
Grafted Wargear
{3}
Artifact -- Equipment
Equipped creature gets +3/+2.
Whenever Grafted Wargear becomes unattached from a creature, sacrifice that creature.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Granulate
{2}{R}{R}
Sorcery
Destroy each nonland artifact with converted mana cost 4 or less.
Grinding Station
{2}
Artifact
{T}, Sacrifice an artifact: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever an artifact comes into play, you may untap Grinding Station.
Guardian Idol
{2}
Artifact
Guardian Idol comes into play tapped.
{T}: Add {1} to your mana pool.
{2}: Guardian Idol becomes a 2/2 artifact creature until end of turn.
Healer's Headdress
{2}
Artifact -- Equipment
Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn."
{W}{W}: Attach Healer's Headdress to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Heliophial
{5}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
{2}, Sacrifice Heliophial: Heliophial deals damage to target creature or player equal to the number of charge counters on Heliophial.
Helm of Kaldra
{3}
Legendary Artifact -- Equipment
Equipped creature has first strike, trample, and haste.
{1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a 4/4 colorless Avatar Legend creature token named Kaldra into play and attach those Equipment to it.
Equip {2}
Horned Helm
{2}
Artifact -- Equipment
Equipped creature gets +1/+1 and has trample.
{G}{G}: Attach Horned Helm to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Hoverguard Sweepers
{6}{U}{U}
Creature -- Drone
5/6
Flying
When Hoverguard Sweepers comes into play, you may return up to two target creatures to their owners' hands.
Infused Arrows
{4}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
{T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Into Thin Air
{5}{U}
Instant
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.)
Return target artifact to its owner's hand.
Ion Storm
{2}{R}
Enchantment
{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to target creature or player.
Iron-Barb Hellion
{5}{R}
Creature -- Beast
5/4
Haste
Iron-Barb Hellion can't block.
Joiner Adept
{1}{G}
Creature -- Elf Druid
2/1
Lands you control have "{T}: Add one mana of any color to your mana pool."
Krark-Clan Engineers
{3}{R}
Creature -- Goblin Artificer
2/2
{R}, Sacrifice two artifacts: Destroy target artifact.
Krark-Clan Ironworks
{4}
Artifact
Sacrifice an artifact: Add {2} to your mana pool.
Krark-Clan Ogre
{3}{R}{R}
Creature -- Ogre
3/3
{R}, Sacrifice an artifact: Target creature can't block this turn.
Lantern of Insight
{1}
Artifact
Each player plays with the top card of his or her library revealed.
{T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.
Leonin Squire
{1}{W}
Creature -- Cat Soldier
2/2
When Leonin Squire comes into play, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
Lose Hope
{B}
Instant
Target creature gets -1/-1 until end of turn.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Loxodon Anchorite
{2}{W}{W}
Creature -- Elephant Cleric
2/3
{T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
Loxodon Stalwart
{3}{W}{W}
Creature -- Elephant Soldier
3/3
Attacking doesn't cause Loxodon Stalwart to tap.
{W}: Loxodon Stalwart gets +0/+1 until end of turn.
Lunar Avenger
{7}
Artifact Creature -- Golem
2/2
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.
Magma Giant
{5}{R}{R}
Creature -- Giant
5/5
When Magma Giant comes into play, it deals 2 damage to each creature and each player.
Magma Jet
{1}{R}
Instant
Magma Jet deals 2 damage to target creature or player.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Magnetic Theft
{R}
Instant
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
Mana Geyser
{3}{R}{R}
Sorcery
Add {R} to your mana pool for each tapped land your opponents control.
Mephidross Vampire
{4}{B}{B}
Creature -- Vampire
3/4
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Moriok Rigger
{2}{B}
Creature -- Human Rogue
2/2
Whenever an artifact is put into a graveyard from play, you may put a +1/+1 counter on Moriok Rigger.
Mycosynth Golem
{1}1
Artifact Creature -- Golem
4/5
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.)
Artifact creature spells you play have affinity for artifacts. (They cost {1} less to play for each artifact you control.)
Myr Quadropod
{4}
Artifact Creature -- Myr
1/4
{3}: Switch Myr Quadropod's power and toughness until end of turn.
Myr Servitor
{1}
Artifact Creature -- Myr
1/1
At the beginning of your upkeep, if Myr Servitor is in play, each player returns all cards named Myr Servitor from his or her graveyard to play.
Neurok Stealthsuit
{2}
Artifact -- Equipment
Equipped creature can't be the target of spells or abilities.
{U}{U}: Attach Neurok Stealthsuit to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Night's Whisper
{1}{B}
Sorcery
You draw two cards and you lose 2 life.
Nim Grotesque
{6}{B}
Creature -- Zombie
3/6
Nim Grotesque gets +1/+0 for each artifact you control.
Opaline Bracers
{4}
Artifact -- Equipment
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Ouphe Vandals
{2}{G}
Creature -- Ouphe
2/2
{G}, Sacrifice Ouphe Vandals: Counter target activated ability from an artifact source and destroy that artifact if it's in play. (Mana abilities can't be targeted.)
Paradise Mantle
{0}
Artifact -- Equipment
Equipped creature has "{T}: Add one mana of any color to your mana pool."
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Pentad Prism
{2}
Artifact
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
Remove a charge counter from Pentad Prism: Add one mana of any color to your mana pool.
Plasma Elemental
{5}{U}
Creature -- Elemental
4/1
Plasma Elemental is unblockable.
Plunge into Darkness
{1}{B}
Instant
Choose one -- Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.
Entwine {B} (Choose both if you pay the entwine cost.)
Possessed Portal
{8}
Artifact
If a player would draw a card, that player skips that draw instead.
At the end of each turn, each player sacrifices a permanent unless he or she discards a card from his or her hand.
Qumulox
{6}{U}{U}
Creature -- Beast
5/4
Affinity for artifacts (This spell costs {1} less to play for each artifact you control.)
Flying
Rain of Rust
{3}{R}{R}
Instant
Choose one -- Destroy target artifact; or destroy target land.
Entwine {3}{R} (Choose both if you pay the entwine cost.)
Raksha Golden Cub
{5}{W}{W}
Creature -- Cat Soldier Legend
3/4
Attacking doesn't cause Raksha Golden Cub to tap.
As long as Raksha is equipped, Cats you control get +2/+2 and have double strike.
Razorgrass Screen
{1}
Artifact Creature -- Wall
2/1
(Walls can't attack.)
Razorgrass Screen blocks each turn if able.
Razormane Masticore
{5}
Artifact Creature
5/5
First strike
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card from your hand.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
Relentless Rats
{1}{B}{B}
Creature -- Rat
2/2
Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Relic Barrier
{2}
Artifact
{T}: Tap target artifact.
Retaliate
{2}{W}{W}
Instant
Destroy all creatures that dealt damage to you this turn.
Reversal of Fortune
{4}{R}{R}
Sorcery
Target opponent reveals his or her hand. You may copy an instant or sorcery card in it and play the copy without paying its mana cost.
Rite of Passage
{2}{G}
Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)
Roar of Reclamation
{5}{W}{W}
Sorcery
Each player returns all artifact cards from his or her graveyard to play.
Rude Awakening
{4}{G}
Sorcery
Choose one -- Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine {2}{G} (Choose both if you pay the entwine cost.)
Salvaging Station
{6}
Artifact
{T}: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to play.
Whenever a creature is put into a graveyard from play, you may untap Salvaging Station.
Sawtooth Thresher
{6}
Artifact Creature
1/1
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
Remove two +1/+1 counters from Sawtooth Thresher: Sawtooth Thresher gets +4/+4 until end of turn.
Screaming Fury
{2}{R}
Sorcery
Target creature gets +5/+0 and gains haste until end of turn.
Serum Visions
{U}
Sorcery
Draw a card.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Shattered Dreams
{B}
Sorcery
Target opponent reveals his or her hand. Choose an artifact card from it. That player discards that card.
Silent Arbiter
{4}
Artifact Creature
1/5
No more than one creature may attack each combat.
No more than one creature may block each combat.
Skullcage
{4}
Artifact
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
Skyhunter Prowler
{2}{W}
Creature -- Cat Knight
1/3
Flying
Attacking doesn't cause Skyhunter Prowler to tap.
Skyhunter Skirmisher
{1}{W}{W}
Creature -- Cat Knight
1/1
Flying, double strike
Skyreach Manta
{5}
Artifact Creature
0/0
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
Flying
Solarion
{7}
Artifact Creature
0/0
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
{T}: Double the number of +1/+1 counters on Solarion.
Spark Elemental
{R}
Creature -- Elemental
3/1
Trample, haste
At end of turn, sacrifice Spark Elemental.
Sparring Collar
{2}
Artifact -- Equipment
Equipped creature has first strike.
{R}{R}: Attach Sparring Collar to target creature you control.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Spectral Shift
{1}{U}
Instant
Choose one -- Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects don't end at end of turn.)
Entwine {2}
Spinal Parasite
{5}
Artifact Creature -- Insect
-1/-1
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.
Staff of Domination
{3}
Artifact
{1}: Untap Staff of Domination.
{2}, {T}: You gain 1 life.
{3}, {T}: Untap target creature.
{4}, {T}: Tap target creature.
{5}, {T}: Draw a card.
Stand Firm
{W}
Instant
Target creature gets +1/+1 until end of turn.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Stasis Cocoon
{1}{W}
Enchant Artifact
Enchanted artifact's activated abilities can't be played.
If enchanted artifact is a creature, it can't attack or block.
Steelshaper's Gift
{W}
Sorcery
Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.
Summoner's Egg
{4}
Artifact Creature
0/4
Imprint - When Summoner's Egg comes into play, you may remove a card in your hand from the game face down.
When Summoner's Egg is put into a graveyard from play, turn the imprinted face-down card face up. If that card is a creature card, put it into play under your control.
Summoning Station
{7}
Artifact
{T}: Put a 2/2 colorless Pincher creature token into play.
Whenever an artifact is put into a graveyard from play, you may untap Summoning Station.
Suncrusher
{9}
Artifact Creature
3/3
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
{4}, {T}, Remove a +1/+1 counter from Suncrusher: Destroy target creature.
{2}, Remove a +1/+1 counter from Suncrusher: Return Suncrusher to its owner's hand.
Suntouched Myr
{3}
Artifact Creature -- Myr
0/0
Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.)
Sylvok Explorer
{1}{G}
Creature -- Human Druid
1/1
{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.
Synod Centurion
{4}
Artifact Creature
4/4
When you control no other artifacts, sacrifice Synod Centurion.
Tangle Asp
{1}{G}
Creature -- Snake
1/2
Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat.
Tel-Jilad Justice
{1}{G}
Instant
Destroy target artifact.
Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top in any order.)
Tel-Jilad Lifebreather
{4}{G}
Creature -- Troll Shaman
3/2
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Thermal Navigator
{3}
Artifact Creature
2/2
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
Thought Courier
{1}{U}
Creature -- Human Wizard
1/1
{T}: Draw a card, then discard a card from your hand.
Tornado Elemental
{5}{G}{G}
Creature -- Elemental
6/6
When Tornado Elemental comes into play, it deals 6 damage to each creature with flying.
You may have Tornado Elemental deal its combat damage to defending player as though it weren't blocked.
Trinket Mage
{2}{U}
Creature -- Human Wizard
2/2
When Trinket Mage comes into play, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.
Tyrranax
{4}{G}{G}
Creature -- Beast
5/4
{1}{G}: Tyrranax gets -1/+1 until end of turn.
Vanquish
{2}{W}
Instant
Destroy target blocking creature.
Vedalken Mastermind
{U}{U}
Creature -- Vedalken Wizard
1/2
{U}, {T}: Return target permanent you control to its owner's hand.
Vedalken Orrery
{4}
Artifact
You may play nonland cards any time you could play an instant.
Vedalken Shackles
{3}
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
{2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control as long as Vedalken Shackles remains tapped.
Vicious Betrayal
{3}{B}{B}
Sorcery
As an additional cost to play Vicious Betrayal, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Viridian Lorebearers
{3}{G}
Creature -- Elf Shaman
3/3
{3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control.
Viridian Scout
{3}{G}
Creature -- Elf Warrior
1/2
{2}{G}, Sacrifice Viridian Scout: Viridian Scout deals 2 damage to target creature with flying.
Vulshok Sorcerer
{1}{R}{R}
Creature -- Human Shaman
1/1
Haste
{T}: Vulshok Sorcerer deals 1 damage to target creature or player.
Wayfarer's Bauble
{1}
Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
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