Celerity |
Activating celerity for one round requires the expenditure of a blood trait. * Celerity 1 You may take One action at the end of the non-celerity turns. ** Celerity 2 You may take two actions at the end of the non-celerity turns. *** Celerity 3 You may take three actions at the end of the non-celerity turns **** Celerity 4 You may take four actions at the end of the non-celerity turns ***** Celerity 5 You may take five actions at the end of the non-celerity turns Etc... |