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Halls of Beyondearth:

Act 1 - Everlast Battle

  Everlast has always been a peaceful city.  But it has fallen into despair and darkness.   A stranger passing through the city stole an ancient artifact with the powers to raise the dead and control the minds of the weak - humans!  And so the battle begins...  As the fortified city is under siege, a call to heroes and adventurers is sent to far-off lands.  And this is where you enter.  On your way to Beyondearth, you realise that Everlast is almost in your way and it will take very little time to reach it.  Here your adventures will begin....

click here to download the updates and bug fixes to the module

 

 

Act 2 - The realms of the Underworld

  Back on your way again towards Beyondearth after liberating the city of Everlast from the foul deeds of an evil sorceror, you happen to pass near a huge city.  A citizen from this city tells you that there is a lot of trouble in the streets and only a handful of survivors remain.  He led you through an underground tunnel inside a small house they are using as their sanctuary.  Soon you will get to know what you will be facing.   Another set of quests await you in this second episode, which gets harder as you go along...

click here to download the updates and bug fixes to the module

 

 

Act 3 - Netherworld

  Still working on this module, it is half finished...  will try to finish it as soon as possible...

every script is undergoing heavy testing, that's why it's taking me long to finish it... as well as some other problems along the way :-)

 

 

In the line of Fire

  Players gather in the gloomy forest.  The peaceful atmosphere is only a disillusion of the battle fray beyond the city doors.  Only fighters, paladins and barbarians are allowed to enter.  The higher the level, the better the chances of survival.  In some fighting areas, players have to fight other horrors apart from other players!

click here to download the readme file together with updates and bug fixes to the module

 

Atic Atac (ver 1.1)

  The players are locked in a huge strange castle full of winding corridors and wrought with dangers.  Who will survive to open the front door and escape.  This is a basic module where the presence of a DM or even multiple DM is necessary.  Expect an expansion to it as a single player module soon!

click here to download the readme file together with updates and bug fixes to the module

  click here if you a DM and want to run this module for your friends...  download the ZIP file with the module maps and tips