r e v i e w

The
World Of Phantasmagoria A
Review 7 Years After The Making
When Phantasmagoria
first released in 1995 it was given mixed reviews by every
gaming critic alive. It was Sierra's first attempt at a
full-blown, live-action, horror interactive video game. It
featured a full motion story that moved from chapter to
chapter depending on your actions and interactions within the
game. The storyline was rich, well noted for it's
"chase" scene among horror game players today. The
music was rich, and fit the game's scenes perfectly. The
acting was okay for what the game was, and still to this day,
six years later, scenes are etched into my mind like any good
movie would be.
By
now, if your reading this you have played the game, or at
least seen or heard of it before. If you can recall, the game
is spent playing the role of Adrienne, a intelligent middle
age women. Adrienne and her husband Don, a photographer, have
purchased a brand new home in New England known as the "Carnovasch
Estate". Carnovasch was a well known magician who tragically
died during one of his major acts. You later find out that the
"Carnovasch Estate" is more then a beautiful home.
The story unravels into hours of game play that expands to
seven compact discs.
Now,
seven years after the game's release (1995-2002) the game still
stands out and shines it's frightening tale upon the gaming
world. Now hard to find in stores, Phantasmagoria is definitely
a game that you might want to install again and re-visit the
"World of Phantasmagoria". No other game ever got
70's based horror right besides Phantasmagoria. After
playing the game seven years later there are a few drawl backs
that where not noticeable
when I first played the game. Mainly the puzzles are not challenging,
the "official hint keeper" can get annoying and too
easy to access. With the hint keeper, you really do not have
to think what to do next, just click him and your on your way.
But besides that, the game still gives me a few jumps and more
memories to hold.
The
conclusion of Sierra's Phantasmagoria is that the game
still lives on, and people still play it seven years after it's
release. If that doesn't prove how good a game this was, then
nothing will.
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phantas@beyond-dreams.net
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