ARMY OF THE CITY_STATE OF NIBENAY

The defense force of the Sorceror-King of the City-State of Nibenay, from the AD&D "Dark Sun" Campaign Setting. Stronghold: massive city gate.

Spear General (Templars) @ 2AP...1
Spears (Templars) @ 2AP...1
Knights (Mounted Templars) @ 2AP...1
Warband (Slave troops) @ 2AP...1
Artillery (ballista or catapult) @ 3AP...1
Behemoths (Half-Giant infantry) @ 4AP...2
Hordes (raised skeletons and zombies) @ 1AP...5

Alternatives: Magician General (High-ranking Templars) @ 4AP, Blades (Gouge-equipped slaves) @ 2AP, God (Sorceror-King) @ 4AP.

DESIGN PHILOSOPHY

This army wasn't so much designed as translated. We had plans to resolve the political disputes of our Dark Sun Campaign using HotT (in 48 AP armies!) for the warfare. We never finished painting our armies before we ended the campaign. This is most of the army that I had completed before we stopped the project. It will be interesting to see how such a diverse, unfocused, unsupported army does against "real" competition.

STATUS

The core army is completely painted, but the stronghold is still quite a way down the road.

BATTLES

None so far.

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