Part I: Mundane |
Name: Koi |
Part II: The Basics |
Name: Kui Syun Yau (繪選祐) Name Meaning: Cantonese in origin, the name is constructed in the order of family name, given name. Her surname, Kui, translates to "to draw/sketch/paint", referring to working with a paintbrush. Syun means "to choose/select", referring to the Greek counterpart of the goddess Juno, Hera -- the etemology of Hera is haireo: chosen one. Yau means "divine intervention, protection", as Juno was the protector of the Roman state. As a result, her given name translates to something along the lines of "chosen protection". Aliases: "Syun" will suffice, although that is only one character in her first name, but it's easier for non-Chinese to remember. Kingdom: The Fifth Kingdom -- the easternmost of the Nine, it is the first place that the Chinese settled down in a hundred years ago, Class: Scholar, under the classifications of the Wong Sing, but considered a part of the nobility and very much upper-class. Birthdate: November 21 Age: 16 going on 17 years of age, to her own surprise. The years just seem to have piled up 8D! Astrological Sign: Scorpio-Sagittarius Cusp Occupation: Scholar, or at least meant to be training as one. But considering her lack of skill in calligraphy, and being the only one of the six children in the Kui family who can't seem to match up to her ancestors' abilities, there are many factors against this becoming her final workplace. Likes: Traveling -- she wants to live her life to its fullest, going everywhere and actually seeing everything for herself, not just reading about it from others' stories; storytelling -- anyone who can weave a good tale is admired by her, due to her love of words and adventure; helping others -- she is always eager to lend a hand, particularly if it's an excuse to get away from her training; talking, listening, and long conversations, even if they are about nothing at all; challenges of both the mind and the body, as she has a competitve spirit, and can debate like nobody's business; solving riddles and puzzles (if they had crosswords in a newspaper, she would be doing them every day); fulfilling her familial duty (which is not so much a like as it is a driving force in her life). Dislikes: Practicing her calligraphy and painting -- she is infinitely terrible at making anything attractive with a paintbrush, and hates being forced to do it because she finds her work to be embarassing; making mistakes in front of others; being useless and a damsel-in-distress; being told how to behave; rainy days that trap her indoors; learning "proper etiquette" of a lady; the local Matchmaker; the idea of having an arranged marriage; the isolationist attitude of much of Wong Sing's population. Hobbies: Practicing her daily charts of calligraphy and attempting to do the painting exercises assigned; reading through old archives brought from the Old Kingdom, particularly the more fantastical tales; asking unusual questions of people (and seeking unusual answers); praying at the temple to the ancestors, mostly hoping to find her talent; leaving the compound to explore the wilds around the edge of the city; assisting the family chef in preparing meals; playing polo and Ju, a leather ball filled with hair, sort of a primitive soccer ball, with her cousins, nieces and nephews. Favorite Food: Long, thin noodles (traditionally served at banquets for for longevity); Peaches (the food of the gods); Fish (it can be prepared in so many delicious ways); dumplings! Dumplings of any variety -- meat, shrimp, chive, vegetable -- preferably steamed than fried, but either way, a good filling wrapped in a thin noodle skin makes for a good meal. And naturally, rice. Almost every Asian loves rice -- it is a staple of her diet. Least Favorite Food: Sweet red bean soup (served as a dessert -- but who wants bean soup as a dessert?); mooncakes (it's supposed to be a treat, but sometimes the filling is a bit...gross); hundred year old eggs (it's older than her -- which does not sound too appealing 8D;). Aspirations: Familial duty always comes first: Syun would love, above all else, to please her parents. Of course, they love her very much for who she is, but there is still shame in their one offspring who can't seem to live up to the name -- after all, what kind of scholar can't remember and write down the simplest of characters? While she would love to illustrate among the best of them, she hopes that perhaps as Sailorjuno, she can make up for her lack of other talents. Theme Song: "Everything I Want to Be" - Save Ferris |
Part III: Appearance |
Coming from
a community of little diversity in physical appearance, Syu
Yau looks like your average Chinese girl. She has typically almond-shaped and angular brown eyes,
and in comparison to the large slopes of most Western Europeans/Caucasians
that populate the Nine Kingdoms, her nose seems rather small. However,
she does seem to have more of a bridge than many girls, and
the base of her nose is somewhat broad, nostrils slightly upturned.
Black eyebrows rest over her eyes, leading to a sharp arch
towards the sides of her face, making her seem either inquistive
or mischevious. When pulled back, her coral lips reveal
a bright and charming smile, although there is also a hint of
a smirk in it. Framing her face is straightly-falling black hair, cut somewhere between chin and shoulder length. Sleek and glossy, there's little need for her to style it much,
and the most she ever does it pull it back out of her face,
as most grown people in her society tend to do --
although she finds that to be a hassle and leaves it unfashionably
loose. |
Part IV: Personality |
At first glance,
it is easy to say that Syun is an approachable person -- easygoing,
extroverted, and lively, she is a natural magnet for friends
due to a great deal of innocent, young charm. From the way she
moves to the way she talks, one could assume that she is very
carefree with the way she exudes her self-confidence. She seems
easy in her body, and doesn't hesitate to speak her mind. Viewed
in a positive light, non-stop talking allows her to touch on
a lot of subjects in a conversation that others can relate to,
often telling ridiculous stories about herself that are humbling
or modest, but sometimes the events are exaggerated to
stir up more humor in the situation. Though she isn't good at
telling jokes that involve complex punchlines (she manages to
stumble through every single one of them, and often has to retrace
her steps in the mid-sentence), she has a good sense of humor
and doesn't take offense easily. In fact, she's good at acting
silly and poking fun at herself, and perhaps even better at
others -- though it's hard to tell if she ever takes anything
seriously at all. On the
flip side of Syun's talkativity is her worst quality: her
loud mouth and harsh temper, as she suffers from what can
be called "foot-in-mouth" disease. She manages to
get herself into some pretty big scrapes with her lack of enough
inhibition, and it seems she really doesn't know when to shut up.
Syun likes to egg on her enemies, making nasty taunts or making
somewhat stupid comments in order to annoy people. She is unafraid
to sink to anyone's "level", and finds a battle of
words and wit to be just as satisfying as a real brawl. Once
offended, Syun has difficulty allowing anyone else to have the
last laugh. Syun is innately competitive -- she would like to
be the best at many things, and as she tends to be weak in the
areas she considers most important (or at least in her family),
she doesn't hold back when challenged. But with her friends,
as much as she enjoys banter and ribbing each other, she often fails
to notice if she's been too insensitive about an issue.
Even worse, when she does intend to be somewhat mean, she can
go too far and just be bluntly cruel. Of course, she does feel
remorse if she's hurt someone she cares about, but often pride
doesn't allow guilt to sink in until later on. Apologies are
even more difficult to get out of her, as she hates to admit
her mistakes when they do arise. Perhaps Syun’s greatest strength
is her
infallible determination. She is reluctant to give up and abandon things, whether they be plans, objects, or people, just because things got
hard. When she knows it can be done, then she will fight for it using whatever
means she can. It
is both her deep concern for others and her passion for action
that make her a motivated and trustworthy leader. She is good
at rousing others to action, as she is far more intelligent
with her words than she may seem at times, and is very convincing
when she has an argument or idea to put forward. Her own energy,
determination and self-confidence tends to spread around to
others in a crisis, as she keeps a surprisingly level head for
someone who can be so ridiculous at times. However,
as much of a pillar of strength she can be to others as Syun
is, she does have a great deal of doubt in her own abilities
at times. Her greatest fear is failure: failure to write the
correct character, failure to be a proper scholar, failure
to be the polite maiden her culture desires, failure to live
up to her familial duty, failure to help her friends -- and
worst of all, failure to do her mission as a soldier. Given
what she considers a second chance at proving that she is more
than just a crazy, misfit daughter who can't write or paint to
save her life, Syun would hate to disappoint now. As a result
of feeling like a shame to her parents, it seems she tries
to overcompensate for her lack of qualities by excessing in
others -- i.e. talking too much, being extremely honest, having
somewhat pigheaded determination, etc. While she may feel disappointed
in herself for her own actions, she hates to admit her mistakes
to others, and thusly gets upset at herself when she does have
to make an apology. But she is a naturally social person, and
quite easily gets over a fight with someone she's close to.
Grudges are, after all, easier to hold when you have no sympathy
for the other party. |
Part V: Senshi Profile |
"Art is the truth of dreams given life. It is my duty to protect the Dreams of the innocent from being washed away -- I am Sailorjuno." Senshi name: Sailorjuno Element: Ink; Illustration Colors: Black and Green Weapon: A little over two feet long, the Magic Paintbrush has a glazed and dried bamboo handle of an inch and a half in diameter at its thickest, inset with small pieces of carved jade leaves running down its length, leading to the closed tip of solid gold. Its black bristles seem soft and dry to the touch, and have a gorgeous shine to them, but when placed upon a surface, always seem to be ready for painting. Transformation Item: A simple six-inch paintbrush, with a bamboo handle and sleek black bristles. It is fine and delicate, with the symbol for 'Juno' carved into it. Transformation Sequence: Paintbrush in hand, Syun's body begins fade out into a glowing silhouette, jade green in color mixed with sparkles, and her surroundings go to dark grey. Focusing on the object she is clasping, it, too, begins to glow in a vibrant gold as it grows thicker and longer, into its weapon form. The Magic Paintbrush is the first to return to cease its light form, and it frees itself from her grip, the bristles moving on their own to paint the areas where Sailorjuno's uniform appears, starting from her feet and working upwards. As it passes over a completed area, the outlines are flooded with colour and become solid, revealing her flesh once again. As the brush paints out her sleeves, she extends each arm, and the brush continues upwards until it makes it final touches on her tiara. As the uniform is completed, the brush flies back towards her hand, where she catches it and stands ready for battle. Uniform: Based upon elements of Chinese garb, a black dress, made of shiny and heavy silk, reaches from the top of her chest and down to her upper thighs, creating a mini-skirt of sorts. Hemmed with a rich green, a mixture of the cloudy colour of jade and the deep, dark of emerald, a border of this silk runs over the top hem and in three overlapping, curved lines below her breasts. These are embroided a few inches above the thick matching sash at her waist, which wraps around into a knot in the back and allows more green cloth to hang below. Beneath the black body of the outfit is a loose, flowing skirt of thin, semi-transparent green cloth. Further transparent cloth is displayed at her arms: a couple of inches above her elbows, tight green silk sleeves (unattached to the rest of her outfit, and hemmed with borders of black silk) begin and extend to the middle of her forearm, from which sprouts flowing sleeves in a grey hue. Between the base of her neck and her collarbones rests a sailor collar of the same green silk, with one line of black piping running along the edge. Gracing the top of her head is the typical tiara: a diamond-shaped piece of jade set in a gold band, and covering her feet are simple black chinese slippers. Attacks: No formal attacks here -- where the others have a double dosage of fancy words and pretty special effects, Sailorjuno relies solely upon the use of her weapon: the Magic Paintbrush. Placed upon virtually any surface (with the exception of those which will not stain or hold liquids, such as a really smooth metal), Sailorjuno can paint anything her imagination comes up with and it will become reality. It never runs out of ink, though may cease to function if taken away from it's true owner or if Sailorjuno's creativity fails her. Of course, as she lacks a great deal of control and skill even with a paintbrush of a normal size, she really can't make that many threatening or detailed assailants to set upon her opponents. These often frail creations are often easy to cut down, and when they are, they seem to simply dissolve into puddles of ink absorbed by the ground. But with a bit of wit on her side, sometimes drawing the right object needed could turn the situation around, so she is not entirely weak with her weapon. If worse comes to worse, she can still smack people around with the pretty solid paintbrush and give someone a face full of ink. There is also the matter of having her energy drained -- just as certain attacks can only be used in a fight by her peers a limited number of times in a battle, each time something is created, depending on its depth, strength and longevity, it drains her own power. As unnattractive as they can be, her creations are essentially a part of her and the ink that flows from the brush can be considered her powers flowing into her work. However, if she eventually gains more discipline, builds up her stamina, and becomes more skilled at artistry, then perhaps she could someday be one of the most powerful soldiers around. Fighting Style: Sailorjuno's weapon can be used as both an offensive or defensive weapon, as just about anything she is capable of drawing will spring to life. However, she is primarily used on the offense, as she can draw many obstacles...and stickfigures, to combat their enemies without having to fight hand-to-hand or exchange attacks. Soldier Mission: Well, you know, it kind of sucks to have to find this Sailornarnia girl when you have very little clues about her -- but it's a job, isn't it? For all of her antics and her impulsiveness, being Sailorjuno isn't a game, it is a duty to the world, and of anyone amongst the Asteroids, duty probably means the most to Syun. |
Part VI: History |
Once
upon a time, in a land far, far away from the Twin Kingdoms
of the East, at the dawn of the Golden Age, travelers
took refuge in a peaceful valley in the West. While it
had been many years since the first exploration and the subsequent
trade agreements between the two worlds, this was the first
time anyone had dared to take a piece of this new land and claim
it as their own, bringing along with them the magic of their
homeland. They finally planted the seeds for a permanent residence
in a fertile, almost hidden valley barely within the supposed
borders of the Fifth Kingdom. The small village flourished in
its new habitat -- growing into a massive and complex city of
its own, following its own set of rules from their homeland.
Though perhaps this would cause trouble for other rulers, at
the time the reigning Naked Emperor I, was having his own
problems, thus a treaty was formed between the settlers and
the Emperor's cabinet, dubbing the new settlement of Wong Sing
a city-state. It would continue to practice the laws of their
own culture, so long as they could provide materials that could
not be found anywhere else in the Nine Kingdoms. It took a couple
of centuries, but finally the town of Wong Sing was
built with pagodas that rose up to touch the clouds and decorated
and elaborate homes for all families. Orchards of peaches and
silk worms blossomed in the fertile valley, while enchanted
fields of rice grew just beyond the edge of the prosperous city. Perhaps one of the greatest differences between the Wong Sing lifestyle and the way things had been in the Twin Kingdoms was that there was a stronger sense of gender equality, and thusly both genders were trained to take on the family trade. Starting at an early age, all of the Kuis were encouraged to draw or practice simple characters, and would go on to more complex things as they grew older. While Syun Yau seemed to show promise in her early years, she later appeared incapable of progressing beyond the simple subjects. While she could talk and read at an early age, she could not reproduce images or characters quite as well as she could recognize them. Her parents only hoped that this was just a delay -- all four of their sons and their other daughter had shown great promise -- and surely, Syun would get it eventually. While she was a sweet and well-meaning girl, Syun Yau was not quite as lucky as her parents had hoped. She enjoyed outdoor activities and playing games over studying her characters, and whenever she set down to work, failed to meet the standards of her heritage. And as much progress had been made in sexism, the people of Wong Sing still believed in proper etiquette and extreme traditionalists frowned upon the tomboyish behavior shown by Syun. However, her parents never said anything to discourage her, simply shaking their heads quietly and still praying to the ancestors that she someday find her talent. Of course, she was good at at least one aspect of the Scholar's work -- she was good with words and verbal communication, loving to tell and listen to stories. She also had an insatiable desire to travel outside of Wong Sing to see the rest of the world, though few of their community had ever gone on voyages, and never had a Kui gone away from home before. Trade always came to their city, not the other way around. Syun's parents were not the only ones who prayed to the ancestors: she, too, noticed the looks her parents gave her and did not want to dishonor her family name. Starting at the age of ten, she would go to their temple and would bring offerings in hopes that she would receive the abilities she was supposed to have been born with. Of course, this all seemed to be to no avail, though she was never discouraged from trying. As she grew, so did her siblings, and all had married by the time Syun was 13. The eldest remained in the family compound, while the others began their own families. Already an aunt, even her nieces and nephews seemed to do better than her. In fact, she was drawing ever closer to the age that most girls began looking for husbands -- and it was hoped that she could make something of herself if she were to be married off. At the ripe age of fifteen, Syun was dressed up with the rest of the upper-class young maidens in Wong Sing to consult the Matchmaker. A harsh and deeply traditional old bag, the Matchmaker already had a grudge against the girl who was known to be a tomboy. In fact, even before meeting her in person, she had told Syun's mother that it would be almost hopeless to get anyone to marry her: she was far too independent to be desirable. But being of status, the Kui family refused to acknowledge this -- though when the meeting came, Syun bumbled her way through it and all prospects of marriage seemed to be quite low. Not only had she failed her family in her ability to inherit drawing skills, but she had managed to mess up any chances of being married off to a respectable family. Humiliated and angered, she went to the temple of her ancestors, demanding to know why she would never face up to her family name, and wept until she fell asleep. It was when she awoke in the evening that she found a strange object clutched in her hand -- a delicate, beautiful paintbrush with the finest haired tip. It did not appear to be one of the brushes from their household, or at least none that she could recognize. Hearing the chatter of her nieces and nephews nearby, she quickly tucked the brush into her dress and kept it from the rest of her family as they rushed over to her, asking to play. Cheered up by their innocence, she agreed to do so after she had changed her outfit. Finally coming to bed that night, she gave it a further inspection and found an odd symbol on it -- it was not a character of the Chinese language, nor was it one of the letters of the English alphabet. It gave off a green glow when she brushed her finger over it, and tingled in her palm -- clearly, this was an object of strong, and probably ancient, magic. And Syun knew in her heart that it belonged to her. In the middle of the night, she snuck out of her room to test its magic, and dipped it in a pot of ink in the study. Tracing out one of the complex figures from her study papers, nothing happened, and for a moment she doubted her theory. But then again, the character had come out extremely imperfect, and so she decided to test out one of the very basic symbols: the character for fire. And to her immense surprise, a small burst of fire, the size of the character, flared up from the paper and started to burn a hole in it. With a quiet shriek, she leapt back, shutting her eyes before it could burn her flesh -- but upon opening them, found that nothing was there except the simple character. It could have been her imagination playing tricks on her, but she was quite certain that its heat was real, as the light burn on her fingertips would attest to. Though slightly sore, she called it quits for the evening and decided to investigate it further another day. After many other tests, it seemed that she could paint various illusions with the brush -- images sprung to life, though only briefly. As much fun as she could have with it, Syun kept it hidden in her room -- also because she couldn't make that many images work with her...well, lack of skill. It was not until a great and unnatural drought swept across the fields of Wong Sing in the sweltering summer before Syun's sixteenth birthday. The river leading to the lush wetlands where the rice fields had been cultivated was mysteriously dried up and was down to a trickle, causing a great many problems in their portion of the Fifth Kingdom. The Magistrate sought assistance from the Naked Emperor IV, and his councilors sent out a party to investigate this problem, but could find no reason why the stream had been diverted. To their eyes, they could see water flowing down to the city, but it was clearly an illusion. However, they could lend no help in solving this problem, only support in providing food and water for consumption, and the people of Wong Sing were forced to fend for themselves on the issue. Though the government requested the best of all of the magic practitioners they could find, all of their wisdom was taking too long. Finally, it seemed to Syun, the time had come to use her gift of great magic to break whatever spell had been placed upon their town. Perhaps she could do something to finally bring honor to her family. She left the village in secrecy, her family quite busy looking through all of the ancient archives to see if anything such as this had ever happened to their people before and if there was a solution. It took her a day to get there on her own, but she arrived safely enough at the place where the river ran dry. Leaping into the dry bed, she drew her paintbrush out and began to draw a massive symbol for water, hoping that she could make its magic more than an illusion. Nearly breaking her back in the process, she finally finished the image by sunset, but nothing happened. No matter how hard she concentrated, the figure would only glow dully for a moment and then fade away. Finding herself stuck in a rut once again, Syun slumped to her knees and prayed to her ancestors: it had worked once before, it could happen again. And in a sudden flash of light, she found herself rising up and absorbed in a bright light, a soft music flooding her ears. When she opened her eyes, she found herself clad in a strange outfit of black and green, and that the paintbrush had grown to massive proportions. Using this enlarged weapon, Syun, or Sailorjuno as she found herself being called, traced the symbol again. And lo and behold, the ink melted into a puddle of water which spread across the basin, reaching up to her ankles. To her puzzlement, it ran upstream rather than down, and within moments the river bed shook and the sound of a raging river roared towards her. She managed to escape the massive flood in just enough time, and in another flash, was back in her normal clothing. Though it was never found out who had placed the spell on the river in the first place, Sailorjuno had broken it, and Syun returned home to a massive celebration. They thought it had been a miracle, that the ancestors had forgiven them for their unknown offense -- and in a way, perhaps they were right. Her family had become worried sick about her and were glad to have her home, not knowing that she was responsible for saving their people -- nor did she ever tell them. After all, it was perhaps even too fantastical an event for her. Even a year later, she is still berated and a disappointment to her family, but knew that this would not be the last time Sailorjuno made her appearance. |
Part VII: Miscellaneous |
Sailorjuno
Transformed
Soundtrack: |