| Ğrebb | |
![]() | I know this is probably more of a TMOL question b/c of their huge load of programmer gurus, but that doesn't matter. Anyway. How can I process all the movements and user commands in my games without interrupting the drawing routines, and how can I keep the drawing routines smooth without interrupting the processing? |
| Saker | |
![]() | Quick explanation- Hotmail was down for a long time, we switched to email.com, I just checked Hotmail, and found this- the "LOST QUESTION"! OOOoooooOOOOooooOOOO! |
| E-102 | |
![]() | V---V---VIRTUAL BASIC? MOVEMENT? USER COMMAND? |
| lain | |
![]() | Just answer the question, "smart guy". Or do you wanna be outdone? |
| E-102 | |
![]() | N--N--NO, I...DRAWING ROUTINES PROCESS...I-- |
| Enzo | |
![]() | He's gonna blow! RUN! |
| E-102 | |
![]() | 13371337133713371337133713371337 |
| lain | |
![]() | Quick, switch to backup! |
| Eliza | |
![]() | Can you elaborate on that? |
| Static | |
![]() | Kkkkkkkkkkkzzzzzzzzzzzzzzzzz |