How  to Play
    Qpawn 2000 is like an  alternate world, beginning in the year 2000. Some of the events that take place  here are more grounded in reality than others, so this can be confusing for  people new to nation sims. Provided here is a basic outline of the game and its  rules. If you are considering membership and want more clarification, send an  e-mail to your_enmity@hotmail.com, or add the yahoo messenger: qpawn2k; If you are a current  player, please send a private message to an avatar through the forum.
General  Rules
Avatar roles
News
Action vs. Talk
Submitting Actions
General Rules:
No Multiple Accounts: also known as  "multis." These are when one person plays two or more characters through two  accounts. Multis can ruin a game and creates unfair advantages for those who  do it.
Limit OOC: Out of Character talk (OOC)  is when you say something personal and distracting from the game. There is a  place for OOC, and please limit this to the forums that openly allow OOC  talk.
Personal Insults: are a nasty type of OOC and they pollute forums.  When someone does this, they make themselves and the forum they are using look  bad. Therefore, players and avatars are to refrain from personal insults.
Conflicts with Avatar(s): there are bound to be an occasional  disagreement between a player and one or more of his or her avatars. A player  may think the results of their actions were unfair, etc. Players are welcome to  respectfully and privately tell the appropriate avatar about their concern in  the hope of clarification or that such a consequence won't repeat. But publicly  criticizing avatar actions is destructive behavior and as such, carries a stiff  penalty.
Punishments: the Arch Avatar will decide the penalty for violations of  any of these rules. Possible penalties include but aren't limited to: warning,  suspension and banning. The Arch Avatar is to be fair and objective when  deciding penalties, and will decide things on an individual basis. In most  cases, a player would have already been warned several times before being  suspended or banned, but if the violation was grave enough, warnings may serve  no good.
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Avatar Roles
Arch Avatar:
Maintains the web site and forum of Qpawn  2000.
Assigns tasks to other avatars.
Assigns nations to players.
Creates the budgets and updates the  financial portions of them.
Appoints and dismisses avatars.
Enforces game rules.
May write news stories if an avatar has  been absent.
International Avatar:
Writes updates for the International  News.
Serves as the head of state for NPC's  (Non-Player Countries).
Creates original scenarios (problems)  in the International News that players must address. These include  boundary disputes, international terrorism, diplomatic crises,  humanitarian crises, etc.
Processes international actions. These  include: treaty negotiations, declaration of war, cease fire, dialogue  with an NPC, players official response to the International News, etc.
Domestic Avatar:
Writes updates for the Domestic  News.
Runs opposition groups/forces in  countries with players.
Creates original scenarios  (problems) in the Domestic News that players must address. These  include riots, natural disaster, political unrest, poll crashes,  domestic market crash, etc.
Processes domestic actions. These  include: creation of laws, domestic improvements, negotiations w/  domestic political factions, players official response to Domestic  News, etc.
Calculates Loyalty/Happiness  Ratings.
Military Avatar:
Writes updates for the  Military News.
Runs guerilla armies and  national armies in NPC's.
Advises players on military  issues.
Works with players on military  research and weapons development.
Processes military actions.  These include: invasions, bombings, naval blockades, aerial  patrols, intelligence reports, etc.
Calculates Military Quality  Ratings (MQR's).
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News
World News: consists of the  International News, Domestic News and Military News. These are written by the  avatars and are what officially happens in the world. Something must be real and  official in order to be World News (unless it is an editorial). However, not all  real and official things make it to the World News for a number of reasons.  Avatars are busy and can't write a news story for every action they process, and  some items (like intelligence) have no place in the news.
So please, don't think that if  it wasn't posted in the World News it's unofficial. If in doubt,  check with an avatar. But if something is a big deal (like a  military invasion or a country joining an alliance) you will see  it in the World News.
National News: is a sort  of propaganda. National leaders write what they are doing in  their country and can use this as a resource to make themselves  look good and to talk about policy without the bickering of  other world leaders.
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Action vs. Talk
A frequent source of misunderstanding  between avatars and players have been over this concept. Here, we will make the  effects of action and talk perfectly clear and say the difference between the  two.
Action: is an official move that you  have submitted to an avatar for processing--for better or for worse. Without  these, you can't actually do anything. For example, if you want to put  500,000 troops on a border with a hostile country and threaten that, it won't  happen if you do not give the Military Avatar an action saying that.
Talk: can include threats of military  force, economic sanctions, etc. They can also include negotiating treaties with  other players (these become official once the International Avatar receives an  action statement from the involved countries). However  talk  can be used against players, especially if they are democratic leaders. The  public responds to whatever leaders say, regardless of what they say is true or  false. So be careful what you say if you are unwilling to deal with the  consequences.
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Submitting an Action
Whenever  you want to make an official move (write a law, declare war, etc.) make sure you  contact the appropriate avatar (see Avatar Roles) and describe what you want to do.  In your description, state your goals, what you plan on doing to achieve those  goals and any back up plans if necessary. There is no set formula to writing  orders, but those three things are what the avatars expect to see.
Also, please avoid long-winded tirades. Avatars have a lot of  things demanding their time, both in game and in real life. If you have an order  that would take up more than one page printed, please review it and see what you  can remove.
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