A Wasteland inspired multiplayer game

About this page  
In 1987 the classic computer game 'Wasteland' was released by Electronic Arts.  This page is about a simple multi-player game inspired by this classic.

Started in March 2002 and currently in development, this freeware game is based on the theme of survival in a post-nuclear world. More information about the theme of the original Wasteland game can be found at The Wasteland Ranger HQ-Grid.

This page will contain status information regarding the development of the multi-player game. When the various development units are ready they will also be released in the form of source code and pre-compiled binaries.

The current status of the system  
The game consists of 3 units: a map editor; a client; and the main server.   Some information on the current status of each program is given below.
Map editor
Client application
Server application

The Map Editor
The map editor is on it's own page here.

The Client application  

The client only runs on Windows operating systems (sorry Unix and Linux users).   Right now only the basics have been done since the map editor needs to be completed before real maps can be tested.  The client has been in development from March 2002 to April 2002. A break has been taken from it during April/May 2002 to get the editor completed.

Current status
1. Can login using existing username and password.
2. Can roll new characters.
3. Moving around maps works.
4. Moving between maps via exists works.

Source and binary releases for the client will appear here when ready.

The Server  
Developed concurrently with the client, the server is also on a brief hiatus until the map editor is completed.

Current status
1. All socket handling.
2. Memory handlers.
3. Map loading and distribution.
4. NPC loading.
5. Item loading.
6. New player handling and character generation.
7. Player-to-player communications (say, tell, yell, etc).

Source and binary releases for the server will appear here when ready.