============================================================ M y s t i c A R E N A Frequently Asked Questions ============================================================ This FAQ was put together to answer a few questions that are not so much about the game itself as more about the league(s) I am running at my side. Contents: 0. Important Notes from the Commissioner on how to write your mails. 1. Mails, Divisions, Challenges 1.1 How can I challenge other Gladiators? 1.2 More about challenges by Aragorn 1.3 What about "special rules" if the challenged doesn't agree? 1.4 Which Titles can be won? 1.5 Are there other Leagues or Divisions? 1.6 Limits to roleplays 2. Gladiators, Attributes, Equipment 2.1 How do I get to know my Gladiator's current status? 2.2 Can I sell used equipment? 2.3 My armour got destroyed in the last fight. I don't have the money to buy a new one, so what now? 2.4 An article on Gladiator design by Elric 2.5 What if my Gladiator sucks? 2.6 The Road to Success 3. Good and Bad Guys, RolePlays and Illegal Moves 3.1 What do the fans expect a Good/Bad Guy to do? 3.2 How do my RolePlays affect the game? 3.3 What can I do in a RolePlay? 3.4 What are Illegal Moves and how do I make them? 3.5 Are there limits to Illegal Moves? 3.6 Who are these people? ============================================================ 0. Important Notes from the Commissioner on how to write your mails. I want this said first, because I don't want to repeat it for everyone who joins the league. You will be receiving mails, sometimes a lot of them, via a cc-list. DON'T reply to that list, please. Never! Everything should instead be sent to the following address: The Medieval League commissioner can be found at, daethe@televar.com In these mails ALWAYS include your Gladiator's name. There have been more than 20 active Gladiators in the league for some months now and I simply can't remember everyone, especially not all Newcomers. So including your Gladiator's name saves me the time to look it up. When I'm in a bad mood, I might simply delete mails without Gladiator names on them, ok? That said, let's get on with the FAQ: 1. Mails, RolePlays, Challenges 1.1 How can I challenge other Gladiators? *A*: You can always challenge anyone. When you issue a challenge, you have to make clear two things: 1.) *Who* you want to challenge ("open" challenges to anyone or several people are ok, but will not be included in the official schedule until someone accepted it.) 2.) *What* kind of fight you want i.e. Normal, FirstBlood, NoSurrender, Timed you are responsible yourself to make sure that you don't fight too often. Once a Challenge is accepted you can NOT withdraw it! To make my life easier, write "Challenge" in the subject line if you want to make sure I recognize it for what it is. 1.2 More on challenges by Aragorn Welcome Newcommers! This section of the FAQ/Instruction Manual is designed to help newcomers who have already designed their characters to start fighting. The first step is to decide who you are going to fight. You can challenge anyone in the league, but don't expect to come in winning against experienced players (although you may be lucky, it's just not likely). You can either begin by fighting other inexperienced fighters to go up in rank, or you can challenge an experienced fighter, in the hopes of gaining some experience, though you will probably loose. The next step is to decide when the fight will take place. For normal scheduling, arena runs fights four times a week. You could probably run an illegal event on any other day, with the commissioner's approval, but for the majority of fights, you have four available fighting days. Monday Mania (or Manic Monday? Nobody knows for sure) Newest and most colorful event of the week. It is trying to get its start with good and somewhat unusual fights. More or less it's the circus of arena. Manic Moday tries to capitolize on "the other side" of arena, featuring backstage interviews and flashy shows. Tuesday Trash This is where the newcomer fights will probably start. It's where inexperienced fighters usually get their first chance. It's just what is claims to be, trash. Absolutely no title fights are fought on Tuesday Trash, and hardly anything fancy takes place. You can expect a run-down atmosphere, and poor ratings, and possibly a rowdy crowd. Thursday's "Gods of War" This is the violent side of Arena. The crowd expects blood, and that's what they will probably get. "Gods of War" is designed for No Surrender, Xtreme, and overal grudge matches. It is also a good time to plan any illegal moves you might make, as the crowd almost expects them. Saturday Night Slam At the heart of Arena is the Saturday Night Slam. This is where most of the major and all of the title fights occur. Not only does it feature the best fighting in the league, but it also gets the highest ratings, so it is a good place to gain support from the fans. Since this features the best fighters in the league, it is sometimes considered as an initiation into "the big time" for newcomers. Now that you know who you are fighting and when, you must write a roleplay. Although you can simply tell the commishioner that you want to make a challenge, it is very strongly recomended that you write a roleplay. Roleplays are what makes Arena what it is. Without them, it's just like rolling a bunch of dice, and seeing what happens. Roleplays should be long and written like a speech or announcement, and should be written at least once a week. You should announce who you are challenging, when the fight is to take place, and what the conditions are (Normal, No Surrender, or any "special" conditions, such as no armour). Roleplays should always reflect the image that you want your character to have. Good Luck Aragorn 1.3 What about "special rules" if the challenged doesn't agree? *A*: There's a default for fights that is just a normal fight as called in the rules. Anything else must be agreed upon by BOTH opponents, or the default will be used. This means, that if you challenge someone to a FirstBlood fight and he doesn't agree on FirstBlood, than it's a normal fight, NOT no fight! Your only chance to make sure that it'll be your conditions or nothing at all is making things clear in RolePlays before uttering a formal challenge. This also extends to any "special rules" you might come up with, like a fight without weapons or whatever. If your enemy doesn't agree to your special, it'll be a normal fight. (You, off course, will have your weapon with you, too.) 1.4 Which Titles can be won? *A*: There are a couple of those in the Original League, plus more in the other leagues (look at the following chapter). In the Original League, the International Champion is the primary title. Only top-Gladiators can challenge the current Champion for it. One of them is named #1 Contender, which is nearly a Title in itself, and has the special priviledge that if he challenges the Champion, the Champion cannot decline the fight and it will always be for the Title. In addition, there is a Tag-Team-Title. Rules for this one are far less strict and basically anyone can challenge the current title holders. Then, there is The Madman. This is a special Title. It has to be defended every monday at Monday Mania. One cannot hold it (or fight for it) if one has any other Title. It is worth 10 Gold for winning or defending. There are no challenges to this title in the usual kind, instead whoever wants to fight for it signs up with the Commissioner, who chooses among those who did one to fight the current Champion. Finally, the BeastSlayer is the latest addition. This is different in so far as you don't fight other Gladiators, but Beasts. And because you will most probably win, the BeastSlayer is the one who wins FASTEST. There will be three contestants for this Title every Monday Mania. One is the current BeastSlayer, for the other two spots you can sign up. When signing up, you have to name one of the fighting Beasts. All three Gladiators will fight the two Beasts named by the two Gladiators who signed up. So you yourself set the challenge for yourself and the others Independent from Leagues, there is the World Champion Title. This one is only fought over four times a year, at the equinoxs. It will be in a special tournament where the champs of every league plus the one with the highest ratio in every league plus (if that is necessary to fill the number of contestants up to eight) specially elected (by the Commissioner) fighters will participate. 1.5 Are there other Leagues or Divisions? *A*: First of all, there are quite a number of different gladiator-style games available on the net. Some free, some commercial. There's even a second game called ARENA - a commercial one. Now, special Mystic ARENA Divisions also exist. With the huge amount of players, the League had to split one day in August 1997, about four months after the first fights and soon after, in the last September weeks, a third league opened. There is, however, a central point to everything and that is, still, commissioner@mystery.antar.com. When you sign up, you sign up your Gladiator, you do NOT sign up to a special league. As soon as you have signed up, the Commissioner will tell you which leagues/division are open and looking for players and what their status is. He will also take care that your league doesn't go down because the GameMaster gets married or moves or hasn't as much time to spend as before for any other reason. You CAN switch leagues later on, as a second choice. However, this does cost some reputation (a lot of new fans who don't know you) and it may also cost you between 10 and 50 Gold. Switching the league/division will erase your record of wins/losses, so it's a good way to clean up if you really think you were just unlucky. 1.6 Limits to roleplays *A*: Yes, there are a few. One is that you cannot abuse other Gladiators in your roleplays. You cannot make them do things they most likely would not, like stand around while you attack their friends or being shoved into the nearest wall without resistance. Anything that involves other Gladiators to this degree is not a roleplay, but an illegal attack and subject to Commissioner's review. Also, take care when using insults. They are a great way to get fights started, but as this is an international game, you might cross cultural borders into areas where what you consider a nice way to get a fight is viewed much more seriously. Take our yugoslavian friends as an example: Don't insult their mothers or they will really be angry at you. Not as players, but as real persons. On the other hand, myself and others couldn't care less what you say about someone you don't even know, game or not. It also works the other way 'round. What Joka thought was a funny insult was taken to heart by a few players who didn't think it was funny at all. So whenever you insult someone in a roleplay, try to make sure it's clear you insult a gladiator, not a player. Also try to not overdo it and listen for the reactions. Stop when you see the stop sign. And on the receiving end, don't take things too seriously. Whenever someone hurt you as a real person, consider first that most probably it wasn't meant that way. 2. Gladiators, Attributes, Equipment 2.1 How do I get to know my Gladiator's current status? *A*: In the Original League, a status report will be sent to you automatically every sunday. You can also ask for them inbetween if you need one right away. In other leagues, you will most probably have to ask your commissioner for reports. 2.2 Can I sell used equipment? *A*: Yes, you can. I'll take it back for 75% of its worth, rounded down to the next full 10. A Short Sword, worth 150, will therefore yield you 110 Gold. Other leagues may have different pay-back values. 2.3 My armour got destroyed in the last fight. I don't have the money to buy a new one, so what now? *A*: Don't worry, all your equipment is covered by insurance and will be re- placed after the fight. You also don't have to pay for hospital etc. as I assume that this is the reason you don't earn any money for normal fights - it is spent on various insurances, your manager and trainer and other stuff. This also can be different in your league. 2.4 An article on Gladiator design by Elric hi everyone. in this text, i'll be revealing some of the secrets of good gladiator design. in the current league, i am elric, the current number one in the rankings, #1 contender and still undefeated. i have beaten most of the experienced fighters in this league and the current world champion is - these are his own words! - afraid of me. so i guess i have some foundations to talk about how to create a successful gladiator, while some others should rather give you hints about how *not* to do it. :-) first of all, do not give yourself a real weak spot. never, ever. 'weak spots' can be anything. you can bet your grandma that anything you do not put any points on during character creating will be a weak spot unless you cover it up with another advantage. elric has the default 15 wounds, which would qualify for a very weak spot if it weren't for the fact that he currently has the best armour of all the fighters around, a sturdy chain mail. the idea is that i won't take much wounds through that kind of armour, so i don't need that many wounds. and wounds get very expensive very fast. i have no idea where the guys with 18 wounds got the points, however, some of them are doing quite well. even more important than the 'no weak spots' rule is that you *do* need a strong point. good all-around fighters are rare, but they are impressive. the shadow and yim ving chun are of this kind, i guess from what i've seen. they are among the best fighters around, but i don't think you should go for this kind of gladiator. too many have tried and failed miserably. there are two kinds of 'strong points'. one is of the kind another very good fighter, brutus, features. he must be incredibly strong, i guess he started with 18 and must have 19 or 20 by now, because he nearly killed another fighter *unarmed*! he also is armed with a spear, which i believe is probably the best choice he could make. the spear is not as dangerous as a two-handed sword or the might battle axe, but it is easier to handle, cheaper and brings less weight. don't underestimate the importance of weight! bonecrusher, another fighter, went from losing to winning after he dropped the battle axe and got himself a long sword. his problem seemed to be fast exhaustion (due to the heavy axe) and that if he hit the fight was almost over, but he didn't get that chance that often (due to the bad parry with the axe). both problems were solved with a switch in equipment. elrics 'strong point' is of another kind. everything, and i do mean *everything* in this fighter is geared towards one goal. that is maximum defense. i have the toughest armour in all the league, i have defensive fighting style and a weapon that one can parry with. if it weren't two-handed, i would even have a shield. my fatigue is among the higher values and that does it. how do you defeat me? i just hide behind my defense and wait till you are exhausted or make a mistake, then i attack. you would have to score a number of good, wounding hits to bring me down. now try that against someone geared for defense and with this good an armour. this is not the only way to do it. brutus is about the opposite, he has this really dangerous weapon together with his impressive strength and his aggressive fighting style. he's very dangerous, and has been at the top of this league long before i entered. and even that is not all there is. as i said, there are good all-around fighters. actually, some of the best are of this kind. so what i am giving you is not an exact recipe, and i don't think that trying to copy me will do you any good, but rather an *attitude*. the secret to a good gladiator is that you *think* before you put in your stuff. don't try to get everything, because you won't. instead, think what you will really need. and think of the side-effects. an example of this is that i went for the chain mail instead of the scale mail because of its weight. i couldn't afford too much strength, so i put out a few extra points on gold and bought the lighter chain mail. on the other hand, my tactics really sucks, but hey, what do i need it for? i hide behind my parries and wait for my chance, you don't need much tactics for this i thought, and looks like i was right. for everyone who is still with me i have another secret, probably the one to elrics outstanding success: choose your enemies very, very carefully and prepare for them like a real gladiator would if he went on a fight that may well cost his life. elric attacked yim ving chun first, then fought brutus and bonecrusher. all these fighters are among the most experienced in the league, and that gave me an incredible boost in experience. thus i was prepared for more fights. i knew i could win these fights because nobody was prepared for me and my fighting style. i watched them to make sure. the only unsure factor in this was if brutus would be able to pierce my chain mail with his spear. it turned out he couldn't (at least not enough to wound me seriously) and thus i won. this whole thing was a risky gamble, but it turned out to be a breakthrough. i have heard, the shadow had a similiar tactic in the beginnings of this league. by fighting every newcomer as soon as possible - and defeating him - he earned himself more respect than his true abilities might justify, plus he got a lot of easy victories. still he was good enough a fighter to ward of the occasional attacks on his title, but it speaks for itself that as long as i have been in the league, only one challenge to his title has been issued. what do both of us have in common? we have a *reputation*. people fear to fight us, because of what we have done in the past and this enables us to pick our fights. if someone challenges one of us, we can refuse his challenge with something like "i don't fight natural born losers". and even if that's not possible, there's a way out. the shadow refused to fight me - he said he were afraid of me. now the trick is that he can do so without losing face. from his mouth, this is a compliment to me, not a statement of submission. and i guess if my words above are your way to the creation of a good fighter, then this is your way to going to and staying at the top. put yourself in a position where you can choose your opponents, and then use that to your advantage. [ note from Commissioner: Elric is the only Gladiator ever to retire undefeated after a straight 15-wins streak, some of the most experienced Gladiators among those. His second Gladiator is currently exceptionally successful, too. ] 2.5 What if my Gladiator sucks? *A*: Nobody expects that with no experience in the game and all you manage to create the greatest Gladiator of all times in your first try. So if your Gladiator keeps losing, there are a number of things you can do. If you think it's just tough luck and want to keep the guy, but clear his record, you can either simply fight on and wait - your current per- formance always counts more than your past - or you can switch leagues. Switching leagues will set your Ratio to 0 immediatly, although your Victories and Losses stay on the board. If you think he's badly designed and believe you could do better the second time around, scrap him and start again with a new Gladiator. That is not a problem, as long as you don't overdo it. A second or third try is pretty much ok. 2.6 The Road to Success *A*: Actually, this is just a collection of a few hints to avoid the above paragraph, if possible. First off all, what is considered "success" in ARENA? That very much depends on you and the goals you set yourself. The spirit of the game says, there are two things that make a Gladiator a success. The first one is a good spot in the Rankings. That doesn't necessarily mean first place, some Gladiator's are just styled for a good rank, but not the top. Look at your favorite wrestling league and you will immediatly see a few wrestlers that simply wouldn't fit as the Champ, but that are among the very best. The second thing is Fan-Factor. In the end, this is all a show and it's all about the fans. And in the history of ARENA, there have been a couple of Fighters who weren't top ranked, but the fans just loved them. This IS a success and it might be even more difficult to achive it than the first one. Now how do you go about it? For the fighting and rankings part, there is not much I can add to Elric's words above. Choose your opponents with care. While writing this FAQ, Kylax was a top ranked Gladiator in the Original League with an impressive 12:2 record. And personally, I believe this is mainly because he was so careful in choosing his opponents. Most of them were easy wins, and some very experienced enemies gave him the necessary experience to rise to the top. Looking the other way (without mentioning names), it's clear that dropping to the bottom is in most cases a matter of choosing too many too strong opponents. It might be tempting to fight the elite, and it's rewarded with a lot of experience, but as you will almost surely lose, it brings you further and further down. Now for the fans, there is just one word to say: Roleplays. Make some. Make them good, and make them whenever something important happens to your Gladiator. As a sidenote: Fights, good fights, will also raise your Fan-Factor, so in choosing your opponents (wrapping up the above paragraph), try to select those that you believe you can defeat but that aren't much below you in experience and/or rankings. The fans want good, balanced fights. They like a slaughter here and then, but not often. 3. Good and Bad Guys, RolePlays and Illegal Moves 3.1 What do the fans expect me to do? *A*: From the rules you can grasp that a Good Guy should be loved and a Bad Guy hated by the fans. That's about it - as a Good Guy you should do things the fans love and as a Bad... you got the idea. Now, what do they love and what do the hate? Anything that's unfair is part of the second category, while anything like "justice" is part of the first. Also, good fights will make you more loved or more hated and bad fights will bring you closer to disregard. It's difficult to say what exactly something will do to your reputation as there are simply too many variables to consider. If you have been the target of some Illegal Moves by the same Bad Guy, surely the fans would just love to see you pay it back - if it's done in style. Dropping to his level is not what they want you to do. In general, being a Good Guy is more difficult, because it is always harder to be loved than hated. However, it can also be more rewarding, as you might be able to get away with things a Bad Guy might not. Remember that there are also two Factions - Loners and Neutrals - that are neither good nor bad. Also remember that Good Inc. and True Evil are much more extreme than the simple Good or Bad guys. 3.2 How do my RolePlays affect the game? *A*: RolePlays don't affect the game, they _are_ the game. Their effect on the Fights is very limited. Down in the arena, words don't count, actions do. However, Fights are not what this game is all about, 'cause if it were I'd just throw you the program and let you run it a few times to see who made the best Gladiator. The RolePlays are the place where you make your Challenges, find friends and enemies and generally show off. 3.3 What can I do in a RolePlay? *A*: Just about everything. Simply saying what you've got to say or doing it in an "interview-style" is probably what will happen most of the times, but you're actually only limited by the Commissioner. That said, you may include other Gladiators in your RolePlays as long as you let them behave as they probably would. One clear limit is that you cannot do anything that would cause them injury or something like that. 3.4 What are Illegal Moves and how do I make them? *A*: Illegal Moves are something like RolePlays with consequences. Such as an attack on another Gladiator or poisoning him or anything you can think of. Also, anything you want to do without it bearing your name could be fit into this category. Stuff like that should be send to the Commissioner with a short comment and he will take care of the rest. Illegal Moves do not always yield what you hoped, the more you want to affect someone, the higher your risk. It may also be that he was warned (maybe simply by the fact that he is overly suspicious) and has taken countermeasures. 3.5 Are there limits to Illegal Moves? *A*: Yes, there is a limit: Don't get bystanders involved. After a series of attacks on Bob Bifford and even one Manager, the Commissioner put all "civilians" under his protection. Attacking one of them just might get you kicked out of the league. 3.6 Who are these people? I've seen the names Bob Bifford and Jim Whatford, they're some kind of reporters, right? I've also seen RolePlays from some guys that are not in the rankings and what the hell are the "Sword & Shield Tavern" and the "House of Pain" ? *A*: Part one: Yes, Bob and Jim are ARENA's primary reporters. They are the guys who comment the fights (two reporters instead of just one seems to be an american tradition). Other than that, Bob often does the Interviews while Jim is behind most of the Specials and other reports. Part two: Some of the Gladiators don't talk for themselves, but have managers who do the public-relations stuff. The Shadow is one example, actually he often doesn't say a single word for weeks. His managers have been Death Angel (an Ex-Gladiator) and recently Shadow Warrior, whose origins are unknown. Also, sometimes a Team may write under its Team name instead of one individual Gladiator's name. Other managers or people-on-the-sideline may also appear from time to time and probably be included here once they made themselves a name.