Ability Requirements: | Charisma 15, Intelligence 9, Wisdom 9 |
Prime Requisites: | Charisma |
Races Allowed: | Human, Elf, Half-Elf |
Sex: | Female - Houri, Male - Gigolo |
The prime requisite of a Houri/Gigolo is Charisma with physical beauty being a pre-requisite for the class. A Houri/Gigolo who has a Charisma of 16 or more gains a 10% bonus to experience points earned.
A Houri/Gigolo can never be Lawful.
For the purposes of character creation the Houri/Gigolo is viewed as a wizard. Use the standard wizard tables when determining hit dice, weapon and non-weapon proficiencies, saving throws, race level restrictions and experience levels. A Houri/Gigolo is subject to all the restrictions on use of armour that apply to the wizard character class, in particular the prohibition of wearing armour when spell casting. A Houri/Gigolo may use any weapon that a wizard may, with the exception of a staff. Notable weapons used by Houri's and Gigolo's are hat-pins and stilettos (see the Complete Fighter's Handbook for stilettos. A hat-pin is assumed to be an equivalent weapon). DMs note that these two weapons fall into the general category of weapons usable by wizards, requiring little skill, little strength or both.
This is where the similarity with wizards ends - the Houri/Gigolo does not possess a spell book. Although they use magic familiar to wizards, they have no need of spell components (except in a few very special circumstances such as the love spell), nor to memorise magical writings to invoke their power. The source of their magic is in their direct connection to the basic drives of all creatures...
A Houri/Gigolo is able to back-stab as a thief of equal level.
The Houri/Gigolo is able to attempt to seduce a single individual once per day. This roll is done in secret by the DM and is made on a Charisma check of the Houri/Gigolo. Should the seduction fail then a further seduction may not be attempted on that individual until the Houri/Gigolo has gained one level of experience. A successful seduction means that the individual is unable to act against the Houri/Gigolo unless given good cause, e.g. they are attacked by the Houri/Gigolo. The character seduced by the Houri/Gigolo is unaware of the seduction - only that they care for the Houri/Gigolo and will not willing act against them. Seduction is most definitely not possible in combat nor is it an offensive tool for use by the Houri/Gigolo. Seduction is the most complex of the Houri/Gigolo's abilities and there are both pros and cons to it's use. A celibate paladin would ignore the seduction, putting it down to brotherly or sisterly love, but still be unable to act against the Houri/Gigolo. Other PC's, although unable to act against the Houri/Gigolo, do still have their wits about them and are not compelled to do as requested by the Houri/Gigolo, although will be favourably disposed towards any requests or advances. A seduced ogre will most likely be a considerable pain for the Houri/Gigolo to deal with...
A Houri/Gigolo may use any items of magical jewellery and 'accessories' normally usable by wizards, (rings, amulets, scarabs, gloves, hats, shoes, etc.) plus similar items usable by all classes. However they may not use wands, staves or rods of any sort, and are not allowed to use other wizard items except those objects concerned with charming or illusion.
Elf:
Houri or Gigolo/Fighter
Houri or Gigolo/Thief
Houri or Gigolo/Mage
Houri or Gigolo/Fighter/Thief
Houri or Gigolo/Thief/Mage
Gigolo/Dryan*
*Click here for full details of the Dryan (Male Half-Dryad) class
Half-Elf:
Houri or Gigolo/Fighter
Houri or Gigolo/Thief
Houri or Gigolo/Mage
Houri or Gigolo/Cleric (or Druid)
Houri or Gigolo/Fighter/Thief
Houri or Gigolo/Thief/Mage
Houri or Gigolo/Fighter/Cleric (or Druid)
Houri or Gigolo/Cleric (or Druid)/Mage
Gigolo/Dryan*
*Click here for full details of the Dryan (Male Half-Dryad) class
DMs note that the restriction on elves wearing armour when spell casting is as per the wizard character class.