Purpose: How the game is
played: So in this case, Player
1 has a combo of zero (not displayed) because their last step received
a GOOD and Player 2 has a combo
of 29 because their last step received a PERFECT. Player 1's cumulative score is 16,125,310 and Player 2's cumulative score is 7,091,762. Of course there are other criteria involved in game play which do not affect the score so I won't bother going through them here. Procedure: So I thought that maybe paying attention to the value of each step would reveal how the combo plays a part in the scoring system, ten steps at a time. Step #: The number
of the step in the ten step sequence
So the value of the next PERFECT step is 333 more than the last. (Let s = step) s2 = s1 + 333 However that does not satisfy the first step (as 1,110 =/= 0 + 333) 1,110 - 333 = 777 So you could say: ( s * 333 ) + 777 = PERFECT
score of step number s
Once again, the value of the next GREAT step is 333 more than the last. (Let s = step) s2 = s1 + 333 However that does not satisfy the first step (as 888 =/= 0 + 333) 888 - 333 = 555 So you could say: ( s * 333 ) + 555 = GREAT score of step number s
Any combination of GOOD/Boo/Miss... score = 0
Until step 6, things are identical to the all PERFECT scenario. After which, the 6th step is worth only 111 more than the 5th step but than the 333 difference resumes because all steps are then hit GREAT. But let's just substitute in some numbers from the established PERFECT and GREAT equations. ( 1 * 333 ) + 777 + ( 2 * 333 ) + 777 + ( 3 * 333 ) + 777 + ( 4 * 333 ) + 777 + ( 5 * 333 ) + 777 + ( 6 * 333 ) + 555 + ( 7 * 333 ) + 555 + ( 8 * 333 ) + 555 + ( 9 * 333 ) + 555 + ( 10 * 333 ) + 555 = 29,975 This could also be expressed as: 333 ( 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 ) + ( 5 * 555 ) + ( 5 * 777 ) Or with variables: 333 ( Sum of number of steps ) + ( Number of GREAT * 555 ) + ( Number of PERFECT * 777 ) From these equations, I can conclude that it does not matter which judgment you earn for which step. You could earn 5 GREAT and then 5 PERFECT or each alternating and you would still get a score of 29,975.
In this case, 5 steps were hit as PERFECT and 5 were hit as Miss... (Note, GOOD or Boo would also work in this case because they don't add to your total score either) You could express this as: ( 1 * 333 ) + 777 + ( 2 * 333 ) + 777 + ( 3 * 333 ) + 777 + ( 4 * 333 ) + 777 + ( 5 * 333 ) + 777 + 0 + 0 + 0 + 0 + 0 = 8,880 But will this work the same way as ten PERFECT and GREAT hits in the way that so long as there are always 5 of each, you will always get a score of 8,880?
Clearly not. But from testing this, it is evident that this s that has up until now been used to indicate the step number in the sequence, it really the player's combo. So if the combo is "broken" by a GOOD, Boo or Miss... then s will reset back to 0. So more accurately, the previous sequence would go like this: ( 1 * 333 ) + 777 + ( 2 * 333 ) + 777 + ( 3 * 333 ) + 777 + ( 4 * 333 ) + 777 + ( 5 * 333 ) + 777 + ( 0 * 333 ) + ( 0 * 333 ) + ( 0 * 333 ) + ( 0 * 333 ) + ( 0 * 333 ) = 8,880 And this sequence would be: ( 1 * 333 ) + 777 + ( 0 * 333 ) + ( 1 * 333 ) + 777 + ( 0 * 333 ) + ( 1 * 333 ) + 777 + ( 0 * 333 ) + ( 1 * 333 ) + 777 + ( 0 * 333 ) + ( 1 * 333 ) + 777 + ( 0 * 333 ) = 5,550 Or as: 5 ( 333 * 1 ) + ( 5 * 777 ) = 5,550 This is because the combo of 1 is reached 5 times. 5 hits were PERFECT.
Now for another case similar to the last. ( 333 * 1 ) + 777 + ( 333 * 2 ) + 777 + ( 333 * 0 ) + ( 333 * 1 ) + 777 + ( 333 * 2 ) + 777 + ( 333 * 3 ) + 777 + ( 333 * 0 ) + ( 333 * 1 ) + 777 + ( 333 * 2 ) + 777 + ( 333 * 0 ) = 9,435 Or: 3 ( 333 * 1 + 2 ) + ( 333 * 3 ) + ( 7 * 777 ) = 9,435 This is because the combo of 1 and 2 are both reached three times. The combo of 3 is reached once. 7 hits were PERFECT. Now for a scenario with all the possible judgments.
4 ( 333 * 1 ) + ( 333 * 2 + 3 ) + ( 2 * 777 ) + ( 4 * 555 ) = 6,771 This is because the combo of 1 is reached four times. The combo of 2 and 3 are both reached once. 2 hits were PERFECT. 4 hits were GREAT. Now that we know how the scoring system works, it's time to tackle the idea of this project: Would it be possible for two players to get the same number of each judgment but for one player to get a higher score? Or in other words, does combo really matter? So let's say that both players get 159 steps PERFECT, 40 steps GREAT and one step Miss.... Player 1 gets a peak combo of 199 and Player 2 gets a peak combo of 100. Player 1's score: ( 333 * 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23 + 24 + 25 + 26 + 27 + 28 + 29 + 30 + 31 + 32 + 33 + 34 + 35 + 36 + 37 + 38 + 39 + 40 + 41 + 42 + 43 + 44 + 45 + 46 + 47 + 48 + 49 + 50 + 51 + 52 + 53 + 54 + 55 + 56 + 57 + 58 + 59 + 60 + 61 + 62 + 63 + 64 + 65 + 66 + 67 + 68 + 69 + 70 + 71 + 72 + 73 + 74 + 75 + 76 + 77 + 78 + 79 + 80 + 81 + 82 + 83 + 84 + 85 + 86 + 87 + 88 + 89 + 90 + 91 + 92 + 93 + 94 + 95 + 96 + 97 + 98 + 99 + 100 + 101 + 102 + 103 + 104 + 105 + 106 + 107 + 108 + 109 + 110 + 111 + 112 + 113 + 114 + 115 + 116 + 117 + 118 + 119 + 120 + 121 + 122 + 123 + 124 + 125 + 126 + 127 + 128 + 129 + 130 + 131 + 132 + 133 + 134 + 135 + 136 + 137 + 138 + 139 + 140 + 141 + 142 + 143 + 144 + 145 + 146 + 147 + 148 + 149 + 150 + 151 + 152 + 153 + 154 + 155 + 156 + 157 + 158 + 159 + 160 + 161 + 162 + 163 + 164 + 165 + 166 + 167 + 168 + 169 + 170 + 171 + 172 + 173 + 174 + 175 + 176 + 177 + 178 + 179 + 180 + 181 + 182 + 183 + 184 + 185 + 186 + 187 + 188 + 189 + 190 + 191 + 192 + 193 + 194 + 195 + 196 + 197 + 198 + 199 ) + ( 159 * 777 ) + ( 40 * 555 ) = 5,124,093 Player 2's score: ( 333 * 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23 + 24 + 25 + 26 + 27 + 28 + 29 + 30 + 31 + 32 + 33 + 34 + 35 + 36 + 37 + 38 + 39 + 40 + 41 + 42 + 43 + 44 + 45 + 46 + 47 + 48 + 49 + 50 + 51 + 52 + 53 + 54 + 55 + 56 + 57 + 58 + 59 + 60 + 61 + 62 + 63 + 64 + 65 + 66 + 67 + 68 + 69 + 70 + 71 + 72 + 73 + 74 + 75 + 76 + 77 + 78 + 79 + 80 + 81 + 82 + 83 + 84 + 85 + 86 + 87 + 88 + 89 + 90 + 91 + 92 + 93 + 94 + 95 + 96 + 97 + 98 + 99 + 100 ) + ( 333 * 1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 + 15 + 16 + 17 + 18 + 19 + 20 + 21 + 22 + 23 + 24 + 25 + 26 + 27 + 28 + 29 + 30 + 31 + 32 + 33 + 34 + 35 + 36 + 37 + 38 + 39 + 40 + 41 + 42 + 43 + 44 + 45 + 46 + 47 + 48 + 49 + 50 + 51 + 52 + 53 + 54 + 55 + 56 + 57 + 58 + 59 + 60 + 61 + 62 + 63 + 64 + 65 + 66 + 67 + 68 + 69 + 70 + 71 + 72 + 73 + 74 + 75 + 76 + 77 + 78 + 79 + 80 + 81 + 82 + 83 + 84 + 85 + 86 + 87 + 88 + 89 + 90 + 91 + 92 + 93 + 94 + 95 + 96 + 97 + 98 + 99 ) + ( 159 * 777 ) + ( 40 * 555 ) = 3,542,343 And it is this which is the flaw of the earlier DDR scoring system. Although they hit with identical accuracy, Player 1 annihilates Player 2 by a score of 1,581,750 points! So what would be a more "fair" system? Because I have arranged the equations in a way which separates the "combo score" from the "judgment score", the " combo score" could be easily removed and both player's scores would look like this: ( 159 * 777 ) + ( 40 * 555 ) = 145,743 And thus, all the fun has been taken out of DDR forever. |