Dark Duel Stories (DDS)
No. Name Attribute Type Level Attack Defense Special Effects Rarity
000 Blue Eyes Toon Dragon Light Dragon - Toon 8 3000 2500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Secret Rare
001 Penguin Knight Water Aqua/Effect 3 900 800 When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, combine your Graveyard cards with your own Deck, shuffle them and form a new Deck. Normal
002 Axe of Despair Magic Equipment A Monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, you can offer 1 monster from the field as a Tribute to place it on top of your Deck Ultra Rare
003 Black Pendant Magic Equipment A Monster equipped with this card increases its ATK by 500 points. When this card is sent from the field to the Graveyard, inflict 500 points of Direct Damage to your opponent's Life Points. Super Rare
004 Horn of Life Magic Equipment A Monster equipped with this card increases its DEF by 800 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. Normal
005 Malevolent Nuzzler Magic Equipment A Monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. Normal
006 Spellbinding Circle Trap Continuous Select one monster. As long as this card remains face-up on the field, the selected monster cannot attack or change its battle position except by the effect of a Magic, Trap, or Effect Monster card. When the selected monster is destroyed, this card is also destroyed. If the selected monster is offered as a Tribute, this card is not destroyed. Ultra Rare
007 Metal Fish Water Machine 5 1600 1900 Normal
008 Electric Snake Light Thunder/Effect 3 800 900 When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, you can draw 2 cards from your Deck. Normal
009 Queen Bird Wind Winged Beast 5 1200 2000 Normal
010 Ameba Water Aqua/Effect 1 300 350 When this card is face-up on the field and control shifts to your opponent, inflict 2000 points of Direct Damage to your opponent's Life Points. This effect can be used once as long as this card remains face-up on the field. Rare
011 Peacock Wind Winged Beast 5 1700 1500 Normal
012 Maha Vailo Light Spellcaster/Effect 4 1550 1400 In addition to the effects of Equip Cards, the ATK of this monster is increased by 500 points for each card equipped to this monster. Super Rare
013 Guardian of the Throne Room Light Machine 4 1650 1600 Normal
014 Fire Kraken Fire Aqua 4 1600 1500 Normal
015 Minar Earth Insect/Effect 3 850 750 When this card is sent directly from your Deck to your Graveyard by an opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points. Normal
016 Griggle Earth Plant/Effect 1 350 300 When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can be used once as long as this card remains face-up on the field. Normal
017 Tyhone #2 Fire Dragon 6 1700 1900 Normal
018 Ancient One of the Deep Forest Earth Beast 6 1800 1900 Normal
019 Dark Witch Light Fairy 5 1800 1700 Normal
020 Weather Report Water Aqua/Effect 4 950 1500 FLIP: Destroys all opponent's face-up "Swords of Revealing Light" on the field. If "Swords of Revealing Light" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during opponent's turn). Normal
021 Mechanical Snail Dark Machine 3 800 1000 Normal
022 Giant Turtle Who Feeds on Flames Water Aqua 5 1400 1800 Normal
023 Liquid Beast Water Aqua 3 950 800 Normal
024 Hiro's Shadow Scout Dark Fiend/Effect 2 650 500 FLIP: Your opponent draws 3 cards. Both players check the cards and any Magic Cards among them must be immediately discarded to the Graveyard. Rare
025 High Tide Gyojin Water Aqua 4 1650 1300 Normal
026 Invader of the Throne Earth Warrior/Effect 4 1350 1700 FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase. Super Rare
027 Whiptail Crow Dark Fiend 4 1650 1600 Normal
028 Slot Machine Dark Machine 7 2000 2300 Normal
029 Relinquished Dark Spellcaster/Ritual/Effect 1 0 0 This monster can take on the ATK and DEF of 1 opponent's monster on the field (a face down monster results in an ATK and DEF of 0). Treat the selected monster as an Equip Magic Card and use it to equip "Relinquished". You may use this effect only once per turn and can equip "Relinquished" with only 1 monster at a time. When your opponent's monster attacks this monster with an ATK higher than "Relinquished", the equipped monster is destroyed instead of "Relinquished". Any Life Point damage you receive from the attacking monster when "Relinquished" is equipped is also inflicted on your opponent. Ultra Rare
030 Red Archery Girl Water Aqua 4 1400 1500 Normal
031 Gravekeeper's Servant Magic Continuous Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard. Normal
032 Curse of Fiend Magic Changes the battle positions of all attack monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase. Normal
033 Upstart Goblin Magic Draw 1 card from your Deck. Your opponent gains 1000 Life Points. Normal
034 Toll Magic Continuous As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points per monster to attack. Common
035 Final Destiny Magic Discard 5 cards from your hand to destroy all the cards on the field. Normal
036 Snatch Steal Magic Continuous Take control of 1 of your opponent's face-up monsters. Your opponent gains 1000 Life Points at each of his/her Standby Phases. Ultra Rare
037 Chorus of Sanctuary Magic Field Effect Increases the DEF of all Defense Position monsters by 500 points. Normal
038 Confiscation Magic Pay 1000 Life Points to look at your opponent's hand. Select one card and discard it to the Graveyard. Super Rare
039 Delinquent Duo Magic Pay 1000 Life Points. Randomly select and discard 1 card from your opponent's hand. Your opponent then selects and discards another card from his/her hand. Ultra Rare
040 Darkness Approaches Magic Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position. Normal
041 Fairy's Hand Mirror Trap Switch the opponent's Magic Card effect the specifically designates 1 monster as a target to another correctly targeted monster. Normal
042 Tailor of the Fickle Magic Quick Effect Select 1 equipped Equip Card and switch it to another correct target. Normal
043 Rush Recklessly Magic Quick Effect Increase 1 monster's ATK by 700 points during the turn this card is activated. Rare
044 The Reliable Guardian Magic Quick Effect Increase 1 monster's DEF by 700 points during the turn this card is activated. Normal
045 The Forceful Sentry Magic Look at your opponent's hand, then select a card and return it to his/her Deck. The Deck is then shuffled. Ultra Rare
046 Chain Energy Magic Continuous As long as this card remains face-up on the field, both you and your opponent must pay 500 Life Points to play or Set cards from your respective hands. Normal
047 Mystical Space Typhoon Magic Quick Effect Destroy 1 Magic or Trap Card on the Field. Ultra Rare
048 Giant Trunade Magic Returns all Magic and Trap cards on the field to the respective owners' hands. Super Rare
049 Painful Choice Magic Select 5 cards from your Deck and show them to your opponent. Your opponent must select 1 card that will be added to your hand. Discard the remaining cards to the Graveyard. Super Rare
050 Snake Fang Trap Decrease 1 monster's DEF by 500 points during the turn this card is activated. Normal
051 Black Illusin Ritual Magic Ritual This card is used to Ritual Summon "Relinquished". You must also offer monster whose total Level Stars equal 1 or more from the field or your hand as a Tribute. Super Rare
052 Octoberser Water Aqua 5 1600 1400 Normal
053 Psychic Kappa Water Aqua 2 400 1000 Normal
054 Horn of the Unicorn Magic Equipment A monster equipped with this card increases its ATK and DEF by 700 points. When this card is sent from the field to the Graveyard, it returns to the top of your Deck. Rare
055 Labyrinth Wall Earth Rock 5 0 3000 Normal
056 Wall Shadow Dark Warrior/Effect 7 1600 3000 You cannot Normal Summon this monster. This card can only be Special Summoned by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a Tribute. No other Tribute monsters are necessary. Normal
057 Twin Long Rods #2 Water Aqua 3 850 700 Normal
058 Stone Ogre Grotto Earth Rock 5 1600 1500 Normal
059 Magical Labyrinth Magic Equipment Equip "Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute, you can Special Summon "Wall Shadow" from your Deck. Normal
060 Eternal Rest Magic Destroys all monsters equipped with Equip Cards. Normal
061 Megamorph Magic Equipment If your Life Points are lower than your opponent's, the original ATK of a monster equipped with this card is doubled. If your Life Points are higher, the original ATK is halved. Ultra Rare
062 Commencement Dance Magic Ritual This card is used to Ritual Summon "Performance of Sword". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. Normal
063 Hamburger Recipe Magic Ritual This card is used to Ritual Summon "Hungry Burger". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. Normal
064 House of Adhesive Tape Trap If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, th monster is destroyed. Normal
065 Eatgaboon Trap If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed. Normal
066 Turtle Oath Magic Ritual This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Normal
067 Performance of Sword Earth Warrior/Ritual 6 1950 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. Common
068 Hungry Burger Dark Warrior/Ritual 6 2000 1850 This monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand. Normal
069 Crab Turtle Water Aqua/Ritual 8 2550 2500 This monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. Common
070 Ryu-Ran Fire Dragon 7 2200 2600 Normal
071 Manga Ryu-Ran Fire Dragon - Toon 7 2200 2600 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Rare
072 Toon Mermaid Water Aqua - Toon 4 1400 1500 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Ultra Rare
073 Toon Summoned Skull Dark Fiend - Toon 6 2500 1200 This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks. When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points. If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster. Ultra Rare
074 Jigen Bakudan Fire Pyro/Effect 2 200 1000 FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. Normal
075 Hyozanryu Light Dragon 7 2100 2800 Rare
076 Toon World Magic Continuous This card is activated by paying 1000 of your Life Points. Super Rare
077 Cyber Jar Dark Rock/Effect 3 900 900 FLIP: Destroys all monster on the field (including this monster). Both players pick up (not Draw) 5 cards from the top of their respective Decks and show the cards to each other. Immediately Special Summon any Monster Cards of Level 4 or lower among them on the field in face-up Attack Position or face-down Defense Position. The rest of the cards picked up are placed in the players' hands. Rare
078 Banisher of the Light Light Fairy/Effect 3 100 2000 As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play. Super Rare
079 Giant Rat Earth Beast/Effect 4 1400 1450 When this card is sent to the Graveyard as a result of battle, you may select 1 EARTH monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Rare
080 Sengu of the Thousand Hands Light Fairy/Effect 4 1400 1000 When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. Rare
081 UFO Turtle Fire Machine/Effect 4 1400 1200 When this card is sent to the Graveyard as a result of battle, you may select 1 FIRE monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack Position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Rare
082 Flash Assailant Dark Fiend/Effect 4 2000 2000 Decrease the ATK and DEF of this card by 400 points for every card in your hand. Normal
083 Karate Man Earth Warrior/Effect 3 1000 1000 Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn. Rare
084 Dark Zebra Earth Beast/Effect 4 1800 400 If this is the only card in your control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn. Normal
085 Giant Germ Dark Fiend/Effect 2 1000 100 When this card is sent to the Graveyard as a result of battle, inflict 500 points of Direct Damage to your opponent's Life Points. You can also take cards of the same name from your Deck and Special Summon them to the field in face-up Attack Position. The Deck is then shuffled. Rare
086 Nimble Momonga Earth Beast/Effect 2 1000 100 When this card is sent to the Graveyard as a result of battle, increase your Life Points by 1000. You can also take cards of the same name from your Deck and Special Summon them to the field in face-down Defense Position. The Deck is then shuffled. Rare
087 Spear Cretin Dark Fiend/Effect 2 500 500 FLIP: After this card is flipped, when it is sent to the Graveyard, both you and your opponent select 1 monster from your respective Graveyards and Special Summon it on the field in face-up Attack Position or face-down Defense Position (no Tribute is required for monster of Level 5 or more). Common
088 Shining Angel Light Fairy/Effect 4 1400 800 When this card is sent to the Graveyard as a result of battle, you may select 1 LIGHT monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Rare
089 Boar Soldier Earth Beast-Warrior/Effect 4 2000 500 This card can only be summoned by a Flip Summon. If summoned by a Normal Summon this card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points. Normal
090 Mother Grizzly Water Beast-Warrior/Effect 4 1400 1000 When this card is sent to the Graveyard as a result of battle, you may select 1 WATER monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Rare
091 Flying Kamakiri #1 Wind Insect/Effect 4 1400 900 When this card is sent to the Graveyard as a result of battle, you may select 1 WIND monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Normal
092 Ceremonial Bell Light Spellcaster/Effect 3 0 1850 As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other. Normal
093 Sonic Bird Wind Winged Beast/Effect 4 1400 1000 When this card is summoned to the field (excluding Special Summon), you may move 1 Ritual Monster Card from your Deck to your hand. The Deck is then shuffled. Normal
094 Mystic Tomato Dark Plant/Effect 4 1400 1100 When this card is sent to the Graveyard as a result of battle, you may select 1 DARK monster with an ATK of 1500 or less from your Deck and Special Summon it to the field in face-up Attack position (no Tribute is required for monsters of Level 5 or more). The Deck is then shuffled. Rare
095 Kotodama Earth Fairy/Effect 3 0 1600 As long this card remains face-up on the field, monsters of the same name cannot exist on the field at the same time (face-down cards not included). If a card of the same name is summoned in a later turn, that card is destroyed. If 2 cards of the same name are played at the same time, both cards are destroyed. Normal
096 Gaia Power Magic Field Effect Increases the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. Normal
097 Umiiruka Magic Field Effect Increases the ATK of all WATER monsters by 500 points and decreases their DEF by 400 points. Normal
098 Molten Destruction Magic Field Magic Increases the ATK of all FIRE monsters by 500 points and decreases their DEF by 400 points. Normal
099 Rising Air Current Magic Field Magic Increases the ATK of all WIND monsters by 500 points and decreases their DEF by 400 points. Normal
100 Luminous Spark Magic Field Magic Increases the ATK of all LIGHT monsters by 500 points and decreases their DEF by 400 points. Normal
101 Mystic Plasma Zone Magic Field Magic Increases the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points. Normal
102 Messenger of Peace Magic Continuous You must pay 100 Life Points at each of your Standby Phases. If you cannot pay, this card is destroyed. All monsters with an ATK of 1500 points or more cannot attack. Super Rare
103 Serpent Night Dragon Dark Dragon 7 2350 2400 Secret Rare