No. |
Name |
Attribute |
Type |
Level |
Attack |
Defense |
Special Effects |
Rarity |
000 |
Blue
Eyes Toon Dragon |
Light |
Dragon - Toon |
8 |
3000 |
2500 |
This
card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points
each time this monster attacks. When "Toon World" is destroyed, this card
is also destroyed. If your opponent doesn't control a Toon monster on the
field, this card may inflict Direct Damage to your opponent's Life Points.
If a Toon monster is on your opponent's side of the field, your attacks
must target the Toon monster. |
Secret Rare |
001 |
Penguin Knight |
Water |
Aqua/Effect |
3 |
900 |
800 |
When
this card is sent directly from your Deck to your Graveyard by an
opponent's card effect, combine your Graveyard cards with your own Deck,
shuffle them and form a new Deck. |
Normal |
002 |
Axe
of Despair |
Magic |
Equipment |
|
|
|
A
Monster equipped with this card increases its ATK by 1000 points. When
this card is sent from the field to the Graveyard, you can offer 1 monster
from the field as a Tribute to place it on top of your Deck |
Ultra
Rare |
003 |
Black
Pendant |
Magic |
Equipment |
|
|
|
A
Monster equipped with this card increases its ATK by 500 points. When this
card is sent from the field to the Graveyard, inflict 500 points of Direct
Damage to your opponent's Life Points. |
Super
Rare |
004 |
Horn
of Life |
Magic |
Equipment |
|
|
|
A
Monster equipped with this card increases its DEF by 800 points. When this
card is sent from the field to the Graveyard, you can pay 500 Life Points
to place it on top of your Deck. |
Normal |
005 |
Malevolent Nuzzler |
Magic |
Equipment |
|
|
|
A
Monster equipped with this card increases its ATK by 700 points. When this
card is sent from the field to the Graveyard, you can pay 500 Life Points
to place it on top of your Deck. |
Normal |
006 |
Spellbinding Circle |
Trap |
Continuous |
|
|
|
Select one monster. As long as this card remains face-up on the
field, the selected monster cannot attack or change its battle position
except by the effect of a Magic, Trap, or Effect Monster card. When the
selected monster is destroyed, this card is also destroyed. If the
selected monster is offered as a Tribute, this card is not
destroyed. |
Ultra
Rare |
007 |
Metal
Fish |
Water |
Machine |
5 |
1600 |
1900 |
|
Normal |
008 |
Electric Snake |
Light |
Thunder/Effect |
3 |
800 |
900 |
When
this card is sent directly from your Deck to your Graveyard by an
opponent's card effect, you can draw 2 cards from your Deck. |
Normal |
009 |
Queen
Bird |
Wind |
Winged Beast |
5 |
1200 |
2000 |
|
Normal |
010 |
Ameba |
Water |
Aqua/Effect |
1 |
300 |
350 |
When
this card is face-up on the field and control shifts to your opponent,
inflict 2000 points of Direct Damage to your opponent's Life Points. This
effect can be used once as long as this card remains face-up on the
field. |
Rare |
011 |
Peacock |
Wind |
Winged Beast |
5 |
1700 |
1500 |
|
Normal |
012 |
Maha
Vailo |
Light |
Spellcaster/Effect |
4 |
1550 |
1400 |
In
addition to the effects of Equip Cards, the ATK of this monster is
increased by 500 points for each card equipped to this monster. |
Super
Rare |
013 |
Guardian of the Throne Room |
Light |
Machine |
4 |
1650 |
1600 |
|
Normal |
014 |
Fire
Kraken |
Fire |
Aqua |
4 |
1600 |
1500 |
|
Normal |
015 |
Minar |
Earth |
Insect/Effect |
3 |
850 |
750 |
When
this card is sent directly from your Deck to your Graveyard by an
opponent's card effect, inflict 1000 points of Direct Damage to your
opponent's Life Points. |
Normal |
016 |
Griggle |
Earth |
Plant/Effect |
1 |
350 |
300 |
When
this card is face-up on the field and control shifts to your opponent, you
gain 3000 Life Points. This effect can be used once as long as this card
remains face-up on the field. |
Normal |
017 |
Tyhone #2 |
Fire |
Dragon |
6 |
1700 |
1900 |
|
Normal |
018 |
Ancient One of the Deep Forest |
Earth |
Beast |
6 |
1800 |
1900 |
|
Normal |
019 |
Dark
Witch |
Light |
Fairy |
5 |
1800 |
1700 |
|
Normal |
020 |
Weather Report |
Water |
Aqua/Effect |
4 |
950 |
1500 |
FLIP:
Destroys all opponent's face-up "Swords of Revealing Light" on the field.
If "Swords of Revealing Light" is destroyed, you can perform your Battle
Phase twice this turn (or your next turn, if activated during opponent's
turn). |
Normal |
021 |
Mechanical Snail |
Dark |
Machine |
3 |
800 |
1000 |
|
Normal |
022 |
Giant
Turtle Who Feeds on Flames |
Water |
Aqua |
5 |
1400 |
1800 |
|
Normal |
023 |
Liquid Beast |
Water |
Aqua |
3 |
950 |
800 |
|
Normal |
024 |
Hiro's Shadow Scout |
Dark |
Fiend/Effect |
2 |
650 |
500 |
FLIP:
Your opponent draws 3 cards. Both players check the cards and any Magic
Cards among them must be immediately discarded to the Graveyard. |
Rare |
025 |
High
Tide Gyojin |
Water |
Aqua |
4 |
1650 |
1300 |
|
Normal |
026 |
Invader of the Throne |
Earth |
Warrior/Effect |
4 |
1350 |
1700 |
FLIP:
Select 1 opponent's monster and switch control of it with this card. This
effect cannot be activated during the Battle Phase. |
Super
Rare |
027 |
Whiptail Crow |
Dark |
Fiend |
4 |
1650 |
1600 |
|
Normal |
028 |
Slot
Machine |
Dark |
Machine |
7 |
2000 |
2300 |
|
Normal |
029 |
Relinquished |
Dark |
Spellcaster/Ritual/Effect |
1 |
0 |
0 |
This
monster can take on the ATK and DEF of 1 opponent's monster on the field
(a face down monster results in an ATK and DEF of 0). Treat the selected
monster as an Equip Magic Card and use it to equip "Relinquished". You may
use this effect only once per turn and can equip "Relinquished" with only
1 monster at a time. When your opponent's monster attacks this monster
with an ATK higher than "Relinquished", the equipped monster is destroyed
instead of "Relinquished". Any Life Point damage you receive from the
attacking monster when "Relinquished" is equipped is also inflicted on
your opponent. |
Ultra
Rare |
030 |
Red
Archery Girl |
Water |
Aqua |
4 |
1400 |
1500 |
|
Normal |
031 |
Gravekeeper's Servant |
Magic |
Continuous |
|
|
|
Each
time your opponent attacks with a monster, the opponent must send 1 card
from the top of his/her Deck to the Graveyard. |
Normal |
032 |
Curse
of Fiend |
Magic |
|
|
|
|
Changes the battle positions of all attack monsters on the field to
Defense Position and vice-versa. These positions cannot be changed during
the turn this card is activated except by the effect of a Magic, Trap, or
Effect Monster Card. You can activate this card only during your Standby
Phase. |
Normal |
033 |
Upstart Goblin |
Magic |
|
|
|
|
Draw
1 card from your Deck. Your opponent gains 1000 Life Points. |
Normal |
034 |
Toll |
Magic |
Continuous |
|
|
|
As
long as this card remains face-up on the field, both you and your opponent
must pay 500 Life Points per monster to attack. |
Common |
035 |
Final
Destiny |
Magic |
|
|
|
|
Discard 5 cards from your hand to destroy all the cards on the
field. |
Normal |
036 |
Snatch Steal |
Magic |
Continuous |
|
|
|
Take
control of 1 of your opponent's face-up monsters. Your opponent gains 1000
Life Points at each of his/her Standby Phases. |
Ultra
Rare |
037 |
Chorus of Sanctuary |
Magic |
Field
Effect |
|
|
|
Increases the DEF of all Defense Position monsters by 500
points. |
Normal |
038 |
Confiscation |
Magic |
|
|
|
|
Pay
1000 Life Points to look at your opponent's hand. Select one card and
discard it to the Graveyard. |
Super
Rare |
039 |
Delinquent Duo |
Magic |
|
|
|
|
Pay
1000 Life Points. Randomly select and discard 1 card from your opponent's
hand. Your opponent then selects and discards another card from his/her
hand. |
Ultra
Rare |
040 |
Darkness Approaches |
Magic |
|
|
|
|
Discard 2 cards from your hand. Select 1 face-up monster and flip
it face-down, but do not change its battle position. |
Normal |
041 |
Fairy's Hand Mirror |
Trap |
|
|
|
|
Switch the opponent's Magic Card effect the specifically designates
1 monster as a target to another correctly targeted monster. |
Normal |
042 |
Tailor of the Fickle |
Magic |
Quick
Effect |
|
|
|
Select 1 equipped Equip Card and switch it to another correct
target. |
Normal |
043 |
Rush
Recklessly |
Magic |
Quick
Effect |
|
|
|
Increase 1 monster's ATK by 700 points during the turn this card is
activated. |
Rare |
044 |
The
Reliable Guardian |
Magic |
Quick
Effect |
|
|
|
Increase 1 monster's DEF by 700 points during the turn this card is
activated. |
Normal |
045 |
The
Forceful Sentry |
Magic |
|
|
|
|
Look
at your opponent's hand, then select a card and return it to his/her Deck.
The Deck is then shuffled. |
Ultra
Rare |
046 |
Chain
Energy |
Magic |
Continuous |
|
|
|
As
long as this card remains face-up on the field, both you and your opponent
must pay 500 Life Points to play or Set cards from your respective
hands. |
Normal |
047 |
Mystical Space Typhoon |
Magic |
Quick
Effect |
|
|
|
Destroy 1 Magic or Trap Card on the Field. |
Ultra
Rare |
048 |
Giant
Trunade |
Magic |
|
|
|
|
Returns all Magic and Trap cards on the field to the respective
owners' hands. |
Super
Rare |
049 |
Painful Choice |
Magic |
|
|
|
|
Select 5 cards from your Deck and show them to your opponent. Your
opponent must select 1 card that will be added to your hand. Discard the
remaining cards to the Graveyard. |
Super
Rare |
050 |
Snake
Fang |
Trap |
|
|
|
|
Decrease 1 monster's DEF by 500 points during the turn this card is
activated. |
Normal |
051 |
Black
Illusin Ritual |
Magic |
Ritual |
|
|
|
This
card is used to Ritual Summon "Relinquished". You must also offer monster
whose total Level Stars equal 1 or more from the field or your hand as a
Tribute. |
Super
Rare |
052 |
Octoberser |
Water |
Aqua |
5 |
1600 |
1400 |
|
Normal |
053 |
Psychic Kappa |
Water |
Aqua |
2 |
400 |
1000 |
|
Normal |
054 |
Horn
of the Unicorn |
Magic |
Equipment |
|
|
|
A
monster equipped with this card increases its ATK and DEF by 700 points.
When this card is sent from the field to the Graveyard, it returns to the
top of your Deck. |
Rare |
055 |
Labyrinth Wall |
Earth |
Rock |
5 |
0 |
3000 |
|
Normal |
056 |
Wall
Shadow |
Dark |
Warrior/Effect |
7 |
1600 |
3000 |
You
cannot Normal Summon this monster. This card can only be Special Summoned
by offering "Labyrinth Wall" equipped with "Magical Labyrinth" as a
Tribute. No other Tribute monsters are necessary. |
Normal |
057 |
Twin
Long Rods #2 |
Water |
Aqua |
3 |
850 |
700 |
|
Normal |
058 |
Stone
Ogre Grotto |
Earth |
Rock |
5 |
1600 |
1500 |
|
Normal |
059 |
Magical Labyrinth |
Magic |
Equipment |
|
|
|
Equip
"Labyrinth Wall" with this card. If you offer "Labyrinth Wall" equipped
with this card as a Tribute, you can Special Summon "Wall Shadow" from
your Deck. |
Normal |
060 |
Eternal Rest |
Magic |
|
|
|
|
Destroys all monsters equipped with Equip Cards. |
Normal |
061 |
Megamorph |
Magic |
Equipment |
|
|
|
If
your Life Points are lower than your opponent's, the original ATK of a
monster equipped with this card is doubled. If your Life Points are
higher, the original ATK is halved. |
Ultra
Rare |
062 |
Commencement Dance |
Magic |
Ritual |
|
|
|
This
card is used to Ritual Summon "Performance of Sword". You must also offer
monsters whose total Level Stars equal 6 or more as a Tribute from the
field or your hand. |
Normal |
063 |
Hamburger Recipe |
Magic |
Ritual |
|
|
|
This
card is used to Ritual Summon "Hungry Burger". You must also offer
monsters whose total Level Stars equal 6 or more as a Tribute from the
field or your hand. |
Normal |
064 |
House
of Adhesive Tape |
Trap |
|
|
|
|
If
the DEF of a monster summoned by your opponent (excluding Special Summon)
is 500 points or less, th monster is destroyed. |
Normal |
065 |
Eatgaboon |
Trap |
|
|
|
|
If
the ATK of a monster summoned by your opponent (excluding Special Summon)
is 500 points or less, the monster is destroyed. |
Normal |
066 |
Turtle Oath |
Magic |
Ritual |
|
|
|
This
card is used to Ritual Summon "Crab Turtle". You must also offer monsters
whose total Level Stars equal 8 or more as a Tribute from the field or
your hand. |
Normal |
067 |
Performance of Sword |
Earth |
Warrior/Ritual |
6 |
1950 |
1850 |
This
monster can only be Ritual Summoned with the Ritual Magic Card,
"Commencement Dance". You must also offer monsters whose total Level Stars
equal 6 or more as a Tribute from the field or your hand. |
Common |
068 |
Hungry Burger |
Dark |
Warrior/Ritual |
6 |
2000 |
1850 |
This
monster can only be Ritual Summoned with the Ritual Magic Card, "Hamburger
Recipe". You must also offer monsters whose total Level Stars equal 6 or
more as a Tribute from the field or your hand. |
Normal |
069 |
Crab
Turtle |
Water |
Aqua/Ritual |
8 |
2550 |
2500 |
This
monster can only be Ritual Summoned with the Ritual Magic Card, "Turtle
Oath". You must also offer monsters whose total Level Stars equal 8 or
more as a Tribute from the field or your hand. |
Common |
070 |
Ryu-Ran |
Fire |
Dragon |
7 |
2200 |
2600 |
|
Normal |
071 |
Manga
Ryu-Ran |
Fire |
Dragon - Toon |
7 |
2200 |
2600 |
This
card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points
each time this monster attacks. When "Toon World" is destroyed, this card
is also destroyed. If your opponent doesn't control a Toon monster on the
field, this card may inflict Direct Damage to your opponent's Life Points.
If a Toon monster is on your opponent's side of the field, your attacks
must target the Toon monster. |
Rare |
072 |
Toon
Mermaid |
Water |
Aqua
- Toon |
4 |
1400 |
1500 |
This
card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points
each time this monster attacks. When "Toon World" is destroyed, this card
is also destroyed. If your opponent doesn't control a Toon monster on the
field, this card may inflict Direct Damage to your opponent's Life Points.
If a Toon monster is on your opponent's side of the field, your attacks
must target the Toon monster. |
Ultra
Rare |
073 |
Toon
Summoned Skull |
Dark |
Fiend
- Toon |
6 |
2500 |
1200 |
This
card cannot be summoned unless "Toon World" is on the field. This card
cannot attack in the same turn that it is summoned. Pay 500 Life Points
each time this monster attacks. When "Toon World" is destroyed, this card
is also destroyed. If your opponent doesn't control a Toon monster on the
field, this card may inflict Direct Damage to your opponent's Life Points.
If a Toon monster is on your opponent's side of the field, your attacks
must target the Toon monster. |
Ultra
Rare |
074 |
Jigen
Bakudan |
Fire |
Pyro/Effect |
2 |
200 |
1000 |
FLIP:
After this card is flipped, offer it as a Tribute during your Standby
Phase to destroy all monsters on your side of the field and inflict Direct
Damage equal to half of the total ATK of the destroyed cards (excluding
this monster) to your opponent's Life Points. |
Normal |
075 |
Hyozanryu |
Light |
Dragon |
7 |
2100 |
2800 |
|
Rare |
076 |
Toon
World |
Magic |
Continuous |
|
|
|
This
card is activated by paying 1000 of your Life Points. |
Super
Rare |
077 |
Cyber
Jar |
Dark |
Rock/Effect |
3 |
900 |
900 |
FLIP:
Destroys all monster on the field (including this monster). Both players
pick up (not Draw) 5 cards from the top of their respective Decks and show
the cards to each other. Immediately Special Summon any Monster Cards of
Level 4 or lower among them on the field in face-up Attack Position or
face-down Defense Position. The rest of the cards picked up are placed in
the players' hands. |
Rare |
078 |
Banisher of the Light |
Light |
Fairy/Effect |
3 |
100 |
2000 |
As
long as this card remains face-up on the field, any card sent to the
Graveyard is removed from play. |
Super
Rare |
079 |
Giant
Rat |
Earth |
Beast/Effect |
4 |
1400 |
1450 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
EARTH monster with an ATK of 1500 or less from your Deck and Special
Summon it to the field in face-up Attack Position (no Tribute is required
for monsters of Level 5 or more). The Deck is then shuffled. |
Rare |
080 |
Sengu
of the Thousand Hands |
Light |
Fairy/Effect |
4 |
1400 |
1000 |
When
this card is summoned to the field (excluding Special Summon), you may
move 1 Ritual Monster Card from your Deck to your hand. The Deck is then
shuffled. |
Rare |
081 |
UFO
Turtle |
Fire |
Machine/Effect |
4 |
1400 |
1200 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
FIRE monster with an ATK of 1500 or less from your Deck and Special Summon
it to the field in face-up Attack Position (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled. |
Rare |
082 |
Flash
Assailant |
Dark |
Fiend/Effect |
4 |
2000 |
2000 |
Decrease the ATK and DEF of this card by 400 points for every card
in your hand. |
Normal |
083 |
Karate Man |
Earth |
Warrior/Effect |
3 |
1000 |
1000 |
Once
per turn, the original ATK of this card can be doubled. When this effect
is applied, the card is immediately destroyed at the end of the
turn. |
Rare |
084 |
Dark
Zebra |
Earth |
Beast/Effect |
4 |
1800 |
400 |
If
this is the only card in your control during your Standby Phase, it is
automatically placed in Defense Position. You cannot change the position
of this card during the same turn. |
Normal |
085 |
Giant
Germ |
Dark |
Fiend/Effect |
2 |
1000 |
100 |
When
this card is sent to the Graveyard as a result of battle, inflict 500
points of Direct Damage to your opponent's Life Points. You can also take
cards of the same name from your Deck and Special Summon them to the field
in face-up Attack Position. The Deck is then shuffled. |
Rare |
086 |
Nimble Momonga |
Earth |
Beast/Effect |
2 |
1000 |
100 |
When
this card is sent to the Graveyard as a result of battle, increase your
Life Points by 1000. You can also take cards of the same name from your
Deck and Special Summon them to the field in face-down Defense Position.
The Deck is then shuffled. |
Rare |
087 |
Spear
Cretin |
Dark |
Fiend/Effect |
2 |
500 |
500 |
FLIP:
After this card is flipped, when it is sent to the Graveyard, both you and
your opponent select 1 monster from your respective Graveyards and Special
Summon it on the field in face-up Attack Position or face-down Defense
Position (no Tribute is required for monster of Level 5 or
more). |
Common |
088 |
Shining Angel |
Light |
Fairy/Effect |
4 |
1400 |
800 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
LIGHT monster with an ATK of 1500 or less from your Deck and Special
Summon it to the field in face-up Attack position (no Tribute is required
for monsters of Level 5 or more). The Deck is then shuffled. |
Rare |
089 |
Boar
Soldier |
Earth |
Beast-Warrior/Effect |
4 |
2000 |
500 |
This
card can only be summoned by a Flip Summon. If summoned by a Normal Summon
this card is destroyed. If your opponent has 1 or more monsters under
his/her control, the ATK of this card is decreased by 1000
points. |
Normal |
090 |
Mother Grizzly |
Water |
Beast-Warrior/Effect |
4 |
1400 |
1000 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
WATER monster with an ATK of 1500 or less from your Deck and Special
Summon it to the field in face-up Attack position (no Tribute is required
for monsters of Level 5 or more). The Deck is then shuffled. |
Rare |
091 |
Flying Kamakiri #1 |
Wind |
Insect/Effect |
4 |
1400 |
900 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
WIND monster with an ATK of 1500 or less from your Deck and Special Summon
it to the field in face-up Attack position (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled. |
Normal |
092 |
Ceremonial Bell |
Light |
Spellcaster/Effect |
3 |
0 |
1850 |
As
long as this card remains face-up on the field, you and your opponent must
show your respective hands to each other. |
Normal |
093 |
Sonic
Bird |
Wind |
Winged Beast/Effect |
4 |
1400 |
1000 |
When
this card is summoned to the field (excluding Special Summon), you may
move 1 Ritual Monster Card from your Deck to your hand. The Deck is then
shuffled. |
Normal |
094 |
Mystic Tomato |
Dark |
Plant/Effect |
4 |
1400 |
1100 |
When
this card is sent to the Graveyard as a result of battle, you may select 1
DARK monster with an ATK of 1500 or less from your Deck and Special Summon
it to the field in face-up Attack position (no Tribute is required for
monsters of Level 5 or more). The Deck is then shuffled. |
Rare |
095 |
Kotodama |
Earth |
Fairy/Effect |
3 |
0 |
1600 |
As
long this card remains face-up on the field, monsters of the same name
cannot exist on the field at the same time (face-down cards not included).
If a card of the same name is summoned in a later turn, that card is
destroyed. If 2 cards of the same name are played at the same time, both
cards are destroyed. |
Normal |
096 |
Gaia
Power |
Magic |
Field
Effect |
|
|
|
Increases the ATK of all EARTH monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
097 |
Umiiruka |
Magic |
Field
Effect |
|
|
|
Increases the ATK of all WATER monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
098 |
Molten Destruction |
Magic |
Field
Magic |
|
|
|
Increases the ATK of all FIRE monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
099 |
Rising Air Current |
Magic |
Field
Magic |
|
|
|
Increases the ATK of all WIND monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
100 |
Luminous Spark |
Magic |
Field
Magic |
|
|
|
Increases the ATK of all LIGHT monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
101 |
Mystic Plasma Zone |
Magic |
Field
Magic |
|
|
|
Increases the ATK of all DARK monsters by 500 points and decreases
their DEF by 400 points. |
Normal |
102 |
Messenger of Peace |
Magic |
Continuous |
|
|
|
You
must pay 100 Life Points at each of your Standby Phases. If you cannot
pay, this card is destroyed. All monsters with an ATK of 1500 points or
more cannot attack. |
Super
Rare |
103 |
Serpent Night Dragon |
Dark |
Dragon |
7 |
2350 |
2400 |
|
Secret
Rare |