Civ Bonuses:
- Archers cost -10% feudal age, -20% castle age, -30% imperial age
- Resources last 25% longer
- Start with +1 villager
Team Bonus
- Half price walls and palisades
Unique Unit:
- Plumed Archer: It is a foot archer that is very effective against enemy archers. It a has
high piercing armor (2) and lots of hit points (almost twice that of a
normal archer). It has an average range and low damage (about 5 in both).
Unique Tech:
- El Dorado: It increases the hit points of the eagle warrior to 100
Tech Tree: The Mayans do not get the following:
- Gold Shaft Mining
- Siege Engineers
- Horse armor upgrades
- Bombard Cannon
- Siege Onager
- Redemption
- Illumination
- Cannon Galleon
- Bombard Tower
- Stables and Any Horse Units or Horse Upgrades (the attack upgrades are available, as they apply to infantry as well)
- Champion
- Hand Cannoneer
- Parthian Tactics
Mayans are an economic power-house. Their longer lasting resources will
make a dramatic impact on their economy. Its as if their boars have 375
food, and their sheep 125. It is the most useful in the early stages of the
game for getting deer, sheep and boars, but it still helps a lot later on,
mostly for gold and stone mines. This combined with their extra villager to
start with will help them achieve record castle times.
The Mayan player will have to rely heavily upon his foot archers. Although
not as powerful as some of the other civs, they are much more plentiful.
Mayans will excel at the feudal age archer rush. In castle age they will
remain strong because of their UU, eagle warriors and fast castle times.
Their lack of cavalry hurts them but some of their bonuses help to make up
for this. Their UU helps to offset their lack of horse archers because of
its very high hit points.
The eagle warrior is a critical unit for the Mayans. Because they lack
cavalry units they rely heavily on it for its speed. It is great for taking
out enemy siege weapons and archers because of its high speed and piercing
armor. In imperial age the Eagle Warrior becomes one of the Mayans key
offensive units. After the UT is researched they have a whopping 100 hit
points. It combines the high hit points, piercing armor and speed of
cavalry with the ability of infantry to withstand counter units.
Another key unit for the Mayans is its fully upgraded Halbardier. Since
foot archers are very vulnerable to heavy cavalry, the halbardier makes an
excellent support unit.
Mayans have mediocre siege and monks.
The main advantages of the Mayans are their strong economy, excellent foot
archers, and powerful eagle warrior.
The main weaknesses of the Mayans are their lack of any mounted units,
vulnerability to enemy gunpowder units, and lack of gunpowder units of their
own.
AGE OF KINGS DIGITAL