|Land Worm||Magic Pot||Malboro||Ochu|
|Omega Weapon||Tonberry||Tonberry King||Ultima Weapon|
Rikku: Female Al Bhed Rogue 2; CR 2; Medium humanoid; HD 2d6+2; hp 9; Init +2; Spd 30 ft.; AC 16, touch 12, flat-footed 14; Base Atk +1; Grp +1; Atk +1 melee (1d4/19-20x2, claw bracer); Full Atk +1 melee (1d4/19-20x2, claw bracer); SA sneak attack +1d6; SQ evasion, trapfinding; AL CG; SV Fort +1, Ref +5, Will +0; Str 10, Dex 15, Con 13, Int 14, Wis 12, Cha 11.
Skills and Feats: Balance +4, Bluff +4, Climb +5, Diplomacy +3, Disable Device +11, Escape Artist +4, Hide +7, Jump +4, Listen +5, Move Silently +7, Open Lock +11, Search +7, Sense Motive +5, Spot +5, Tumble +9; Acrobatic, Exotic Weapon Proficiency (claw bracer).
Al Bhed Traits: +1 racial bonus to attack rolls against constructs, +2 racial bonus on Appraise checks that are related to any mechanical item, +2 bonus on Craft checks that are related to metalwork.
Evasion (Ex): If exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, Rikku takes no damage with a successful saving throw.
Trapfinding: Rikku can use the Search skill to find traps with Search DCs higher than 20, and the Disable Device skill to disarm magical traps.
Possessions: +1 studded leather armor, claw bracer, potion x2, Al Bhed potion, backpack, everburning torch, grappling hook, masterwork thieves tools*, 250 gp.
*Bonus is figured into statistics above.
Rikku is a young Al Bhed girl with an upbeat and positive personality. Rikku is the daughter of the leader of the Al Bhed Cid and sister to the appropriately named ‘Brother’. Her skill lies in her nimble fingers that can take apart mechanical enemies with ease or pick the pocket of an unsuspecting foe in the mist of battle.