***Freejia: Part 2*** 1.Play the memory melody infront of Lance 2.Talk to your friends in the Hotel, Talk to Erik
***Neil's Cottage*** 1.Talk to Neil 2.Observe inventions: Camera, Telescope, Oxygen Tank and the Airplane 3.Talk to Neil, he'll ask you if you want to go to Nazca, go.
***Nazca Plain*** 1.Talk to Kara 2.Talk to all of the group 3.Go to the bottom left side of the plain 4.Talk to Neil (after you witnessed the spirit) he'll ask you where the "Red Star" appeared. Tell him it appeared at the "Condor's Left Foot" 5.Examine the center of the group, (When they go in a semi-circle around the Condor's left foot)
***Sky Garden*** 1.Save in the Dark Space Portal 2.Go in the Eastern Garden -Destroy all the monsters DEF +1 HP +1 -Get the crystal ball 3.Place the crystal ball from the Eastern Garden in the north-east spot (circle-hole in the tile) 4.Go to the southern garden -Destroy all the monsters STR +1 HP +1 -Get the crystal ball -Turn into Freedan in the hidden Dark Space portal (you have to destroy the Kinight Statue by defeating it's sword. Hit the statue to awaken the sword. Then, once destroyed; move the statue like you normally would with your "L and R" buttons. 5.Place the crystal ball in the next spot (clock-wise order) 6.Go to the next garden (clock-wise order) -Defeat all monsters DEF + 1 STR + 1 -Turn into young Will -Get the Crystal Ball 7.Place the ball in the next spot going with the order (which would be the west spot) 8.Go in the final Garden, the west garden -Defeat all the monsters DEF + 1 HP + 1 -Turn into Freedan -Get the crystal ball 9.Place the ball in the final spot 10.Go across the bridge in the center of the gardens, (the one made when you put the crystals in their spots) 11.Destroy the master
***Seaside Palace*** 1.Save 2.Find Lilly 3.Now is a good time to increase your lives, (Not HP, your actual lives) since the enemies in this area are reoccuring and still produce stones for you. I hate to spoil things for you, it's just that amateurs will get destroyed in Mu if they don't have a lot of lives (amateur at the game=your first time through). If you run out of lives the stage begins again, with all the monsters back 4.Open the left vampire coffin to discover the Purification Stone 5.Go to the pond in the basement of the palace and use the stone (the water is green, it will appear blue when you used it) 6.Find a guy who stole a key from the vampire woman 7.Open the door you started in front of with the key 8.Enter Mu
***Mu*** -Destroy all the monsters STR + 2 DEF + 2 HP + 2 -Locate statue of hope (this one is a bit tricky, there is a spot which is in between two statues point of vision, examine it and you will indeed find this statue) -Place the statue in the room of hope, on the alter. Some spirits will come and say some wacky stuff and then when you go back outside the water will have drained a level. -Locate a Dark Space portal and save and get the Pyscho Slide -Locate the statue of hope (again it is in the view of two statues, one of the statues is revealed after you destroy a monster. Examine the ground in the line of vision of the statues) -Locate the room of hope (a different one) and place the statue in the alter. Yep. Yu have to witness the wacky shit one more time. What a surprise, the water has risen again. -Find Rama's statue (there are two of them that you have to find) -Find Rama's statue (just incase you didn't read the writing in the brackets) -Find the Dark Space Portal (another one) and turn into Freedan: very helpful for defeating the vampires -Enter a cave -Place both the statues on alters on the left and right sides of the room -Talk to the large statue (after you have done the task before) -Talk to all the spirits in the room -Talk to large statue once more: get the mystic statue, yeah! -Enter room and fight the vampires. I'm not very good with strategies, but here is a basic one for you: Notice that the Vampires can shoot both horizontally and vertically, right? So, you have to be in their way in order to get hit vertically or horizontally. Also, only in the paths that you can travel. If you go round a corner, say for example:
if "X" represents the path and "0" represents your position where you can't be hit from the vampires vertically, then:
X X X X 0 0 X 0 0 X ***They can still hit you from the left or the right, but you can see it comming and X X X dodge there fire. Basically attack them like mad when they get close, and charge X X X up fire balls to send at them when they appear to the left or to the right. Watch out for their joint fire ball though.
-Go to the bomb behind Erik (Hurry up) -Cut the blue or the red wire, either will disarm the bomb -Leave the room
***Seaside Tunnel: Day 5*** 1.Erik is taking a leak! Anyways grab the mushroom in the right end of the tunnel 2.Bring it to the group
***Seaside Tunnel: Day 8*** n/a
***Seaside Tunnel: Day 14*** n/a
***Angel Village*** 1.Give your jewels to the jeweler in the town 2.Save in the Dark Space Portal in the town 3.Find the guy who says, "Do you know the painter, Ishtar?" click "yes", even if you don't. 4.Open the door by pressing "A" button.
***Angel Village: Ishtar's Pass (I doubbed it so)*** -Defeat all the monsters STR + 2 HP + 2 DEF + 2 -There is a secret passage in the wall in the room below the dark room -Another secret passage is in the wall with the waterfall sounds (when they are the loudest) -Talk to Ishtar *To get through the Windy room you will need to run to move
***Angel Village: Ishtar's Riddles*** 1.The pot in the top right was originally red 2.The jars to the left are blue, they were originally red 3.The treasure box is open in the first room (Who wouldn't take the herb?) 4.Your hair is blowing in the next room.
***Angel Village: Ishtar's Pass Part 2*** 1. Open the chest in Ishtar's room (he drew himself, a self portrait weird eh?) 2.Use the magic powder on Kara's portrait (2 rooms left of Ishtar's) 3.Press "A" on the portrait
***Angel Village: Part 2*** 1.Talk to Neil and when you are ready to go (you have saved and got rid of your jewels at the jeweler) then go
***Watermia*** 1.Find Kara's Diary (underneath Luke's house) 2.Talk to Lance 3.Talk to Lance's Father 4.Talk to Lance 5.Leave house 6.Go inside of Luke's house 7.Lance and Lilly talk to each other, Lilly dissapears...sucks to be Lance eh? 8.Open Lance's Letter 9.Leave town and go to the Great Wall
***China's Great Wall (The Great Wall of China)*** 1.Pick up some stones of Lance's knecklace for Lilly 2.Meet up with Lilly 3.Find Dark Space Portal and get the spin dash 4.Turn into Freedan 5.Fight the centipede 6.Find Lance 7.Talk to Lance 8.Leave the room and watch the romantic scene
***Watermia: Part 2*** 1.Go to the top right of the gambling dock 2.Wait for a Lilly pad to come, jump on it when it does 3.Talk to the "Lookout" man, "The Russian Glass Club. Do you wish to join? Yes No" Yes- "Do you want to risk your life playing Russian Glass? This isn't a game. You could lose your life. I'll ask again. Are you sure?" Yes-"All right. The opponent is over there" 4.Talk to the opponent 5.Take the glasses till there is none left, you can't take the wrong one, it prevents you from it 6.Observe the "will" you were given 7.Talk to Neil 8.Talk to party members 9.Talk to Neil
***City Of Euro*** 1.Line up in a line with some of the town folk. The line takes approxiamtely 4 minutes. Eventually the line ends and then enter the store. Get for free HP + 1 and some dark power upgrade (If it's not already full from 30 red jewels) 2.Talk to Ann in the left room of the Rolek mansion 3.Enter the Rofsky house 4.Talk to Rofsky 5.Talk to Erasques 6.Go to Mt.Temple
***Mt.Temple*** -Defeat all the monsters STR +3 HP +3 DEF + 3 *Pink flowers on stems lead you to new sections (just though you should know that) -Get mushroom drops -Apply the mushroom drops to damaged vine areas -Get more mushroom drops -Apply the drops to more damged vine areas -Get, yes; so more Mushroom Drops -Get Aura Barrier from a Dark Space portal -Apply Mushroom Drops to damaged vine -Get the Teapot
***City of Euro: Part 2*** 1.Use the Teapot on Neil's parents (In the Rolek Mansion) 2.Leave the guest room 3.Enter the guest room
***Native's Village*** 1.Talk to Kara 2.Talk to Kara 3.Talk to villagers (all of them) 4.Go to Ankor Wat
***Ankor Wat*** -Defeat Monsters Hp +4 DEF + 3 STR + 2 -Find a Dark Space portal and get the Earthquaker -Find Black Crystal Glasses -Use glasses in the room with the blinding white light
***Native's Village: Part 2*** 1.Use gorgon flower on three girls in the hut in the village 2.Talk to Kara and go to the Labourer's Village
***Dao*** 1.Talk to Snake Charmer and reciev a letter from your grandparents 2.Go in building to the right of the one you started in 3.Go to the Pyramid
***Pyramid*** -Defeat all monsters DEF + 7 STR + 4 HP + 2 -Go in Dark Space portal, you get granted one gift, the Aura. *Morph into the shadow and use the Aura to liquify your state and travel through the ground in certain spots -Get heiroglyph stones from doors the six rooms below -Put the stones in the center room, the one with the explorer (he was there at one point) -Put the in the slots in the order of the rooms below. Example: the first room from the left gave you a heiroglyph, put that in the first spot from the left. -Play flute: To kill the Jackal -Fight Master. The master is sort of hard. Like I said before, i am not very good at enemy fighting strategies, my opinion to you is that you take advantage of the portals in the room along with the ledge, you cannot get hit while teleporting or while falling.
***Dao: Part 2*** 1.Talk to Neil
***Tower of Babel*** 1.Get the crystal ring 2.Destroy masters to open lazer gaured doors 3.Talk to statue with wings 4.Talk to Vampire 5.Examine Skeleton 6.Talk to spirits 7.Talk to Will's Father 8.Talk to Kara 9.Defeat the Comet: Okay, here it is. Stand completely still while the comet s shooting a comet attack at you. Keep your eye's peeled at the top of the screen. If you see a comet above you liquify with the Aura immediately. Hit the mouth when it is opened up. 10.Defeating the comet the second time: Stand in the center, farthest away from the comet (vertically) When the comet shoots plasma balls from both hands press the "R or L"" buttons to block them. Then when the comet shoots from it's mouth, use the Aura and liquify yourself. The whole time just keep hitting the comet's head with your attack, this way you should avoid damage from the unending supply of bubbles used by the comet and also when the "window of oppurtunity" to injure the Comet opens you are already firing at it. Good Luck! *If you die just have a game over, you'll start right at the boss, with full health once more.
***TIPS*** 1.Save as often as you can. Some games may reset or whatever and erase your position. This game is long, there is no need to make it longer. 2.Defeat all monsters to increase strength and to open certain passage ways. 3.Save herbs for masters 4.Collect as many red jewels as you can. The jeweler has many gifts for you. 5.Talk to everyone you meet, to get a better idea of your goals and the story line. 6.Visit the jeweler often to keep your inventory open. 7.Press the "Start" button often to locate monsters and treasure chests in battle areas. 8.Press "L or R" to dodge enemy projectiles (fireballs and what not) 9.Explore your areas, don't be afraid to venture on roof tops and in peoples homes, it's not real life. 10.Take advantage of your players skills and attacks (Freedan, Shadow and Young Will) 11.Examine your areas, pottery is especially good for red jewels. 12.Get all treasures on a level. 13.Collect as many stones as you can (use L and R buttons to attract them) 14.Run often. This cuts down on travel time and makes it is easier to avoid enemies. 15.Destroy stone statues with the psycho dash, this makes it easier to get around.
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