Mega Man 3-Robot Master V.S Weapons chart and Weapon
Chart
Ian Wilkinson
R. I. P. Games
Robot Master V. S. Weapons
LEGEND
X=the
weapon is deflected
S=the
weapon stuns the robot temporarily
!=impossible
to hit the master, thus you cannot determine its effectiveness
Wily=as in “Wily’s Fortress”. The number accompanying “Wily” represents
the stage within the fortress. The roman numerals beside “Wily” represent
another robot or part of the previous robot. This robot must be fought right
after the first robot (same chamber), thus, if you lose against the second
robot you must replay the first.
|
Weapons |
|
||||||||
Robot Master |
P |
SN |
SH |
HA |
NE |
SP |
MA |
GE |
TO |
|
Top Man |
14 |
28 |
28 |
4 |
14 |
28 |
28 |
X |
7 |
|
Hard Man |
28 |
X |
X |
7 |
X |
X |
7 |
28 |
X |
|
Shadow
Man |
28 |
28 |
7 |
14 |
28 |
28 |
28 |
28 |
4 |
|
Needle
Man |
28 |
28 |
14 |
X |
7 |
X |
28 |
4 |
28 |
|
Spark Man |
28 |
X |
7 |
14 |
14 |
7 |
X |
28 |
28 |
|
Magnet
Man |
14 |
28 |
4 |
14 |
28 |
4 |
7 |
14 |
28 |
|
Gemini
Man |
28 |
7 |
28 |
14 |
28 |
28 |
14 |
7 |
28 |
|
Snake Man |
28 |
7 |
14 |
14 |
7 |
28 |
X |
28 |
14 |
|
Proto Man |
28 |
X |
14 |
7 |
28 |
X |
14 |
28 |
X |
|
Break Man |
28 |
X |
X |
X |
X |
X |
X |
X |
X |
|
Crash Man |
14 |
28 |
28 |
4 |
X |
28 |
28 |
X |
7 |
|
Bubble
Man |
28 |
X |
7 |
14 |
14 |
7 |
X |
28 |
28 |
|
Heat Man |
28 |
28 |
7 |
14 |
14 |
28 |
28 |
28 |
4 |
|
Metal Man
|
28 |
X |
14 |
7 |
X |
14 |
7 |
28 |
X |
|
Quick Man
|
28 |
7 |
14 |
28 |
28 |
28 |
14 |
7 |
28 |
|
Flash Man |
28 |
28 |
14 |
X |
7 |
X |
28 |
7 |
28 |
|
Wood Man |
28 |
7 |
14 |
14 |
7 |
28 |
X |
28 |
14 |
|
Air Man |
14 |
28 |
X |
14 |
28 |
7 |
7 |
14 |
28 |
|
Wily 1 *=to
kill one turtle |
*3 15 |
*1 5 |
*1 5 |
*1 5 |
*3 15 |
S |
*3 15 |
*3 15 |
*1 5 |
|
Wily 2 |
28 |
X |
10 |
6 |
28 |
X |
28 |
28 |
X |
|
Wily 3 |
28 |
X |
14 |
6 |
28 |
X |
X |
28 |
1 |
|
Wily 5 |
28 |
7 |
14 |
4 |
X |
4 |
28 |
X |
X |
|
Wily 5 II |
28 |
7 |
14 |
4 |
28 |
X |
14 |
28 |
X |
|
Wily 6 |
X |
X |
7 |
4 |
X |
X |
X |
X |
! |
|
Wily 6 II |
X |
6 |
X |
X |
X |
X |
X |
X |
1 |
|
Weapon Chart
Weapon |
Acronym |
Acquired from |
Direction |
Required energy per shot |
Continuous Shots |
Color |
Plasma
Gun??? |
P |
/ |
n |
0 |
3 |
Blue |
Top Spin |
TO |
Top Man |
Collision |
1 |
/ |
Grey |
Hard
Knuckle |
HA |
Hard Man |
n |
2 |
1 |
Blue |
Shadow
Blade |
SH |
Shadow
Man |
fjhkg |
0.5 |
1 |
Purple |
Needle
Cannon |
NE |
Needle
Man |
n |
0.25 |
3 |
Brown |
Spark
Shock |
SP |
Spark Man |
n |
1 |
2 |
Pink |
Magnet Missile |
MA |
Magnet
Man |
Heat
seeking |
2 |
2 |
|
Search Snake |
SN |
Snake Man |
n |
0.5 |
3 |
Green |
Gemini
Laser |
GE |
Gemini
Man |
n |
2 |
1 |
Blue |