Console: Nintendo Entertainment System
Created by: Nintendo
Released: 1989
Rank: 100%
Added to archive:
Updated:
1.CONTROLS
|
Button Use
|
|||||||
When
|
A |
B |
Start |
Select |
|
¯ |
® |
¬ |
During
the game |
Rotate
Block |
Rotate
Block |
Pause/Begin |
Disable/Enable
Block Preview |
N/A |
Increase
the block’s dropping speed |
Move
block right |
Move
block left |
Main menu |
N/A |
Back to
the introduction |
To A-Type
or B-Type menu’s |
N/A |
Change
music |
Change
music |
Change
game type: A or B |
Change
game type |
A-type menu |
N/A |
Back to
the main menu |
Begin
game |
N/A |
Change
level |
Change
level |
Change
level |
Change level |
B-type menu |
Configure
height or level |
Back to
the main menu |
Begin
game |
N/A |
Change
level |
Change
level |
Change
level |
Change
level |
Tetris Master menu |
Next
space |
Previous
space |
Go to
menu |
N/A |
Change
letter, number or punctuation |
Change
letter, number or punctuation |
Next
space |
Previous
space |
2. OBJECT
A-TYPE: Get as many lines as possible. If you start at level “0” you need 10 lines to progress to level “1” and so on. If you start at any level above level “0” you need to get the previous lines, example: If you start at level “1” you need the lines it takes to reach level 1 (10) plus the lines it takes to reach level “2” from level “1 (10), thus you need 10+10 levels to reach level “2” from level “1”.
B-TYPE: Get 25 lines.
3. LINES
Get 10
squares horizontally connected and you get a line, which disappears. Your line
count increases by 1. You can get a maximum of 4 lines at once.
4.
CHEATS
+ 10
Levels: Hold “A”
whiles selecting a level in the A-Type menu.
Start
off with a Tetris: Push
“start” when the demo gets a Tetris (4-lines), wait
until the screen flashes (the demo gets 2 Tetris’s). Next start a game. The
screen will start flashing and then once the first block of the game touches
the ground you get the points for a Tetris and you should also get 4 lines.
5.
B-TYPE ENDINGS
The levels
(0-8) work like this: for height “0” one of the objects crosses the screen. For
every height above height “0”, additional objects of the same nature cross the
screen.
Level 0:
Dragonfly
Level 1:
Seagull
Level 2:
Penguin
Level 3:
U. F. O.’ s
Level 4: Pterodactyl
Level 5: Blimp that says “good”
Level 6: Ostrich
Level 7: Dragon
Level 8: Shuttle
Level 9,
height 0: Violinist
Level 9,
height 1:
Violinist, flute Player (Link???)
Level 9,
height 2:
Violinist, flute Player (Link???), cello player
Level 9,
height 3:
Violinist, flute Player (Link???), cello player, drummer (DK)
Level 9,
height 4:
Violinist, flute Player (Link???), cello player, drummer (DK), accordion player
(Bowser)
Level 9,
height 5:
Violinist, flute Player (Link???), cello player, drummer (DK), accordion player
(Bowser), Mario, Luigi and Princess
6.
MISCELLANEOUS
Why
“Tetris”? Tetris
comes from the Greek word “tettares” meaning “four”. Lets see, how many things in Tetris have a four. All of the
blocks have FOUR squares, the maximum lines you can get is
FOUR and the maximum possibilities for each block is a multiple of FOUR. So I
think the name is very appropriate.
Score: Guess whose name is in the “high score” box,
that’s right, Alex, short for ALEXey Pazhitnov, the creator of the game.
Suicide: During the game, push “A”, “B”, “Start” and
“Select” at the same time and the game will reset. Now apparently as rumored,
you can keep your score if you do this after making a Tetris.
7. CREDIT
Return to R. I. P. Games