Number |
Name |
Rarity |
ATK |
DEF |
Level |
Attribute |
Type |
Effect |
LON-000 |
Gemini Elf |
Secret |
1900 |
900 |
4 |
Earth |
Spellcaster |
|
LON-001 |
The
Masked Beast |
Ultra |
3200 |
1800 |
8 |
Dark |
Fiend/Ritual |
This monster can
only be Ritual Summoned with the Ritual Magic Card, "Curse of the Masked
Beast". You must also offer monsters whose total Level Stars equal 8
or more as a Tribute from the field or your hand. |
LON-002 |
Swordsman
of Landstar |
500 |
1200 |
3 |
Earth |
Warrior |
||
LON-003 |
Humanoid
Slime |
800 |
2000 |
4 |
Water |
Aqua |
||
LON-004 |
Worm
Drake |
1400 |
1500 |
4 |
Earth |
Reptile |
||
LON-005 |
Humanoid
Worm Drake |
2200 |
2000 |
7 |
Water |
Aqua/Fusion |
"Worm Drake" + "
Humanoid Slime" |
|
LON-006 |
Revival
Jam |
Super |
1500 |
500 |
4 |
Water |
Aqua/Effect |
When this card is
sent to the Graveyard as a result of battle, you can Special Summon this
monster in face-up Defense Position at your next Standby Phase by paying
1000 Life Points. This must be declared when the monster is destroyed. You
cannot change its position during the same turn it is summoned in this way. |
LON-007 |
Flying Fish |
800 |
500 |
4 |
Wind |
Fish |
||
LON-008 |
Amphibian
Beast |
Rare |
2400 |
2000 |
6 |
Water |
Fish |
|
LON-009 |
Shining Abyss |
1600 |
1800 |
4 |
Light |
Fairy |
||
LON-010 |
Gadget Soldier |
1800 |
2000 |
6 |
Fire |
Machine |
||
LON-011 |
Grand Tiki Elder |
1500 |
800 |
4 |
Dark |
Fiend |
||
LON-012 |
Melchid the Four-Face Beast |
1500 |
1200 |
4 |
Dark |
Fiend |
||
LON-013 |
Nuvia
the Wicked |
Rare |
2000 |
800 |
4 |
Dark |
Fiend/Effect |
If this monster is
summoned by a Normal Summon, it is destroyed. The ATK of this card is decreased
by 200 points for each monster on your opponent's side of the field. |
LON-014 |
Chosen
One |
Magic |
Select 1 Monster
Card and 2 non-Monster Cards from your hand. Your opponent randomly selects
1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned
in face-up Attack or Defense Position and the remaining 2 cards are sent
to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the
Graveyard. |
|||||
LON-015 |
Mask
of Weakness |
Trap |
This card can only
be activated in the Battle Phase. Select 1 attacking monster and decrease
the selected monster's attack by 700 points during the turn this card is
activated. |
|||||
LON-016 |
Curse
of the Masked Beast |
Magic |
Ritual |
This cars is used
to Ritual Summon "The Masked Beast". You must also offer monsters whose
total Level Stars equal 8 or more as a Tribute from the field or your hand. |
||||
LON-017 |
Mask
of Dispel |
Super |
Magic |
Continuous |
Select 1 face-up
Magic Card on the field. The controller of the Magic Card must take damage
of 500 Life Points during each of his/her Standby Phases. When the selected
card is destroyed or removed from the field, this card is also destroyed.
|
|||
LON-018 |
Mask
of Restrict |
Ultra |
Trap |
Continuous |
No matter what the
situation, neither player can offer any monster as a Tribute. |
|||
LON-019 |
Mask
of the Accursed |
Super |
Magic
|
Equip |
The monster equipped
with this card cannot attack. In addition, the player controlling the equipped
monster must take damage of 500 Life Points during each of your standby
phases. |
|||
LON-020 |
Mask
of Brutality |
Rare |
Magic |
Equip |
A monster equipped
with this card increases its ATK by 1000 points and decreases its DEF by
1000 points. Pay 1000 Life Points during each of your Standby Phases. If
you cannot, this card is destroyed. |
|||
LON-021 |
Return
of the Doomed |
Rare |
Magic |
Discard 1 monster
card from your hand to the Graveyard. Return 1 of your monsters that is
sent to your Graveyard during this turn as a result of battle to your hand
at the end of this turn. |
||||
LON-022 |
Lightning
Blade |
Magic |
Equip |
This card can only
be equipped to Warrior-Type monsters. Increases the ATK of the equipped
monster by 800 points and decreases the ATK of all WATER monsters on the
field by 500 points. |
||||
LON-023 |
Tornado
Wall |
Trap |
Continuous |
This card can only
be activated when "Umi" is active on the field. As long as "Umi" remains
face-up on the field, any damage to your Life Points becomes 0. When "Umi"
is destroyed or removed from the field, this card is also destroyed. |
||||
LON-024 |
Fairy
Box |
Trap |
Continuous |
Each time a monster
on your opponent's side of the field attacks, toss a coin and call Heads
or Tails. If you call it right, the attacking monster's ATK becomes 0 only
during the Battle Phase. Pay 500 Life Points during each of your Standby
Phases. If you cannot, this card is destroyed. |
||||
LON-025 |
Torrential
Tribute |
Ultra |
Trap |
You can activate
this card when a monster is Summoned (including Flip Summon and Special
Summon). Destroy all monster on the field. |
||||
LON-026 |
Jam
Breeding Machine |
Rare |
Magic |
Continuous |
During each of your
Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL
1/ATK 500/DEF 500) to your side of the field. As long as this card remains
face-up on the field, you cannot Summon (including Flip Summon and Special
Summon) any other monster. |
|||
LON-027 |
Infinite
Cards |
Rare |
Magic |
Continuous |
As long as this card
remains face-up on the field, there is no limit to the number of cards
in both players' hands. |
|||
LON-028 |
Jam
Defender |
Trap |
Continuous |
Each time a monster
on your opponent's side of the field attacks a monster on your side of
the field amd you have "Revival Jam" face-up on the field, you can change
the attack target to "Revival Jam". |
||||
LON-029 |
Card
of Safe Return |
Ultra |
Magic |
Continuous |
When a monster is
Special Summoned to the field from your Graveyard, you can draw 1 card from
your Deck. |
|||
LON-030 |
Lady
Panther |
1400 |
1300 |
4 |
Earth |
Beast-Warrior/ Effect |
Offer this face-up
card as a Tribute to return 1 of your monsters destroyed in battle during
this turn to the top of you Deck. |
|
LON-031 |
The
Unfriendly Amazon |
2000 |
1000 |
4 |
Earth |
Warrior/Effect |
Offer 1 of your monsters
on the field as tribute (excluding this monster) during each of your
Standby Phases. If you cannot, this card is destroyed. Monsters used
for a Tribute Summon or that are offered as Tributes due to other cards'
effects are excluded. |
|
LON-032 |
Amazon
Archer |
1400 |
1000 |
4 |
Earth |
Warrior/Effect |
Offer 2 monsters
on you side of the field as a Tribute to inflict 1200 points of Direct
Damage to your opponent's Life Points. Monsters used for a Tribute Summon
or that are offered as Tributes due to another cards' effect are excluded. |
|
LON-033 |
Crimson
Sentry |
1500 |
1200 |
4 |
Fire |
Warrior/Effect |
Offer this face-up
card as a Tribute to return 1 of your monsters destroyed in battle during
this turn to the bottom of your deck. |
|
LON-034 |
Fire
Princess |
Super |
1300 |
1500 |
4 |
Fire |
Pyro/Effect |
Inflict 500 points
of Direct Damage to your opponent's Life Points each time you increase
your own Life Points. |
LON-035 |
Lady
Assailant of Flames |
1500 |
1000 |
4 |
Fire |
Pyro/Effect |
FLIP: Remove 3 cards
from the top of your Deck from play to inflict 800 points of Direct Damage
to your opponent's Life Points. |
|
LON-036 |
Fire
Sorcerer |
1000 |
1500 |
4 |
Fire |
Spellcaster/ Effect |
FLIP: Randomly select
2 cards from you hand and remove them from
play to inflict 800 points of Direct Damage to your opponent's Life Points. |
|
LON-037 |
Spirit
of the Breeze |
Rare |
0 |
1800 |
3 |
Wind |
Fairy/Effect |
As long as this card
remains on your side of the field in face-up Attack Position, increase
your Life Points by 1000 points during each of your Standby Phases. |
LON-038 |
Dancing
Fairy |
1700 |
1000 |
4 |
Wind |
Fairy/Effect |
As long as this card
remains on your side of the field in face-up Defense Position, increase
your Life Points by 1000 points during each of your Standby Phases. |
|
LON-039 |
Fairy
Guardian |
1000 |
1000 |
3 |
Wind |
Fairy/Effect |
Offer this face-up
card as a Tribute to return 1 Magic Card sent to your Graveyard by your
opponent during this trun to the bottom of your deck. |
|
LON-040 |
Empress Mantis |
2200 |
1400 |
6 |
Wind |
Insect |
||
LON-041 |
Cure
Mermaid |
1500 |
800 |
4 |
Water |
Fish/Effect |
As long as this card
remains face-up on your side of the field, increase your Life Points by
800 points during each of your Standby Phases. |
|
LON-042 |
Hysteric
Fairy |
1800 |
500 |
4 |
Light |
Fairy/Effect |
Offer 2 monsters
on you side of the field as a Tribute to increase your Life Points by
1000 points. Monsters used for a Tribute Summon or that are offered as
Tributes due to another cards' effect are excluded. |
|
LON-043 |
Bio-Mage |
1150 |
1000 |
3 |
Light |
Fairy |
||
LON-044 |
The
Forgiving Maiden |
850 |
2000 |
4 |
Light |
Fairy |
Offer this face-up
card as Tribute to return 1 of your monsters destroyed in battle during
this turn to your hand. |
|
LON-045 |
St.
Joan |
2800 |
2000 |
7 |
Light |
Fairy/Fusion |
"The Forgiving Maiden"
+ "Marie the Fallen One" |
|
LON-046 |
Marie
the Fallen One |
Rare |
1700 |
1200 |
5 |
Dark |
Fiend |
As long as this card
exists on your Graveyard, increase your Life Points by 200 points during
each of your Standby Phases |
LON-047 |
Jar
of Greed |
Super |
Trap |
Draw 1 card from
your Deck. |
||||
LON-048 |
Scroll
of Bewitchment |
Magic |
Equip |
Select 1 Attribute
when you activate this card. Change the Attribute of the equipped monster
to the one you select. |
||||
LON-049 |
United
We Stand |
Ultra |
Magic |
Equip |
For every face-up
monster you control, increase the ATK and DEF of the equipped monster by
800 points. |
|||
LON-040 |
Mage
Power |
Ultra |
Magic |
Equip |
For every Magic and
Trap card on your side of the field, increase the ATK and DEF of the equipped
monster by 500 points. |
|||
LON-051 |
Offerings
to the Doomed |
Magic |
Quick-Play |
Destroys 1 face-up
monster. Skip your next Draw Phase. |
||||
LON-052 |
The Portrait's Secret |
1200 |
1500 |
4 |
Earth |
Fiend |
||
LON-053 |
The Gross Ghost of Fled Dreams |
1300 |
1800 |
4 |
Dark |
Fiend |
||
LON-054 |
Headless
Knight |
1450 |
1700 |
4 |
Earth |
Fiend |
||
LON-055 |
Earthbound
Spirit |
500 |
2000 |
4 |
Earth |
Fiend |
||
LON-056 |
The
Earl of Demise |
2000 |
700 |
5 |
Dark |
Fiend |
||
LON-057 |
Boneheimer |
850 |
400 |
3 |
Water |
Aqua |
||
LON-058 |
Flame
Dancer |
550 |
450 |
2 |
Fire |
Pyro |
||
LON-059 |
Spherous Lady |
400 |
1400 |
3 |
Earth |
Rock |
||
LON-060 |
Lightning Conger |
350 |
750 |
3 |
Water |
Thunder |
||
LON-061 |
Jowgen
the Spiritualist |
Rare |
200 |
1300 |
3 |
Light |
Spellcaster/ Effect |
Randomly discard
1 card from your hand to the Graveyard.to destroy all Special Summoned
monsters on the field. In addition, as long as this card remains face-up
on the field, no monsters can be Special Summoned. |
LON-062 |
Kycoo
the Ghost Destroyer |
Super |
1800 |
700 |
4 |
Dark |
Spellcaster/ Effect |
Each time this card
inflicts battle damage to your opponent's Life Points, you can remove up
to 2 cards in your opponent's Graveyard from play. In addition, as long
as this card remains face-up on the field, your opponent cannot remove any
cards in either Graveyard from play. |
LON-063 |
Summoner
of Illusions |
800 |
900 |
3 |
Light |
Spellcaster/ Effect |
FLIP: Offer 1 monster
on your side of the field as a Tribute (excluding this monster). Special
Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is
destroyed at the end of the turn this card is
activated. |
|
LON-064 |
Bazoo
the Soul Eater |
Super |
1600 |
900 |
4 |
Earth |
Beast/Effect |
You can remove up
to 3 cards in your Graveyard from play to increase the ATK of this monster
by 300 points for each card removed from play until the end of your opponent's
next turn. This effect can only be used once during your turn. |
LON-065 |
Dark
Necrofear |
Ultra |
2200 |
2800 |
8 |
Dark |
Fiend/Effect |
This card can only
be Special Summoned by removing 3 Fiend-Type monsters in your Graveyard
from play. When this card is destroyed in battle or by your opponent's
card effect, it is treated as an Equip Magic Card at the end of the turn.
Equip 1 of your opponent's monsters with this card. As long as it is equipped
with this card, you control the equipped monster. |
LON-066 |
Soul
of Purity and Light |
2000 |
1800 |
6 |
Light |
Fairy/Effect |
This card can only
be Special Summoned by removing 2 LIGHT monsters in your Graveyard from
play. As long as this monster remains
face-up on the field, decrease the ATK of
all monsters on your opponent's side of the field by 300 points during
his/her Battle Phase. |
|
LON-067 |
Spirit
of Flames |
1700 |
1000 |
4 |
Fire |
Pyro/Effect |
This card can only
be Special Summoned by removing 1 FIRE monster in your Graveyard from
play. Increase the ATK of this monster by 300 points during your Battle
Phase. |
|
LON-068 |
Aqua
Spirit |
1600 |
1200 |
4 |
Water |
Aqua/Effect |
This card can only
be Special Summoned by removing 1 WATER monster in your Graveyard from
play. As long as this monster remains face-up on the field, during each
of your opponent's Standby Phases, you can change the battle position of
1 of your opponent's face-up Monster Cards. Once changed, the monster must
remain in this position for the rest of the turn. |
|
LON-069 |
The
Rock Spirit |
1700 |
1000 |
4 |
Earth |
Rock/Effect |
This card can only
be Special Summoned by removing 1 EARTH monster in your Graveyard from
play. Increase the ATK of this monster by 300 points during your opponent's
Battle Phase. |
|
LON-070 |
Garuda
the Wind Spirit |
1600 |
1200 |
4 |
Wind |
Winged Beast/ Effect |
This card can only
be Special Summoned by removing 1 WIND monster in your Graveyard from
play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's
face-up Monster Cards at each End Phase of your opponent's turn. |
|
LON-071 |
Gilasaurus |
Rare |
1400 |
400 |
3 |
Earth |
Dinosaur/Effect |
You may treat the
Normal Summon of this monster as a Special Summon. If you select Special
Summon, your opponent may select a Monster Card from his/her Graveyard and
Special Summon the monster to the field. |
LON-072 |
Tornado
Bird |
Rare |
1100 |
1000 |
4 |
Wind |
Winged Beast/ Effect |
FLIP: Return 2 Magic
or Trap Cards on the field to the hands of their owner. |
LON-073 |
Dreamsprite |
300 |
200 |
2 |
Light |
Plant/Effect |
When attacked by
your opponent's monster, select another 1 of your Monster Cards and designate
it as the attack's target, then calculate damage. |
|
LON-074 |
Zombrya
the Dark |
2100 |
500 |
4 |
Dark |
Warrior/Effect |
This card cannot
attack a player directly. Each time this card destroys a monster in battle,
decrease the ATK of this card by 200 points. |
|
LON-075 |
Supply |
1300 |
800 |
4 |
Earth |
Warrior/Effect |
FLIP: Return 2 Fusion-Material
Monsters that were sent to the Graveyard as a result of a Fusion Summon
to your hand. |
|
LON-076 |
Maryokutai |
900 |
900 |
3 |
Water |
Aqua/Effect |
The effect of this
card can only be applied during your opponent's turn. When your opponent
activates a Magic Card, offer this face-up card as a Tribute to negate
the activation of the Magic Card and destroy it. |
|
LON-077 |
The
Last Warrior From Another Planet |
Ultra |
2350 |
2300 |
7 |
Earth |
Warrior/Fusion/ Effect |
"Zombrya the Dark"
+ "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on th field, both players cannot Summon (including Flip Summon and Special Summon) any monster. |
LON-078 |
Collected
Power |
Trap |
Select 1 face-up
monster on the field. Equip this monster with all face-up Equip Magic
Cards on the field. If the target of the Equip Magic Card is not correct,
destroy the Equip Magic Card. |
|||||
LON-079 |
Dark
Spirit of the Silent |
Super |
Trap |
This card can only
be activated during your opponent's Battle Step. Negate the attack of 1
monster and select another 1 of your opponent's face-up monsters and have
it attack. If the new targeted attacking monster in in face-up Defense Position,
change it to Attack Position. |
||||
LON-080 |
Royal
Command |
Ultra |
Trap |
Continuous |
Negates the activation
and effects of all Flip Effect monsters. |
|||
LON-081 |
Riryoku
Field |
Super |
Trap |
Counter |
Negates the activation
of a Magic Card that designates 1 monster as a target and destroyes the
Magic Card. |
|||
LON-082 |
Skull
Lair |
Trap |
Continuous |
Remove any number
of cards in your Graveyard from play. Destroy 1 face-up monster on the field
whose Level Stars are equal to the number of cards you removed from play. |
||||
LON-083 |
Graverobber's
Retribution |
Trap |
Continuous |
During each of your
Standby Phases, inflict 100 points of Direct Damage to your opponent's
Life Points for each of your opponent's Monster Cards that have been removed
from play. |
||||
LON-084 |
Deal
of Phantom |
Trap |
Select 1 monster
face-up on the field. Increase the selected monster's ATK by 100 points
for each monster in your Graveyard during the turn this card is activated.
The number of monster is applied when this card is activated. |
|||||
LON-085 |
Destruction
Punch |
Rare |
Trap |
When the ATK of an
attacking monster on your opponent's side of the field is less than the
DEF of the attacked Defense Position monster on your side of the field,
destroy the attacking monster. Damage Calculation is applied normally. |
||||
LON-086 |
Blind
Destruction |
Trap |
Continuous |
During your Standby
Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars
are equal to the number rolled. If the number is "6", destroy all face-up
Level 6 or higher monsters on the field. |
||||
LON-087 |
The
Emperor's Holiday |
Trap |
Continuous |
Negate the effects
of all Equip Cards. |
||||
LON-088 |
Destiny
Board |
Ultra |
Trap |
Continuous |
At the end of each
of your opponent's turns, place 1 "Spirit Message" card from your hand
or your Deck face-up to the field. If it is from your Deck, then shuffle
your Deck. If "Spirit Message" cards "I", "N", "A", and "L" are all on the
field in their proper order, you are declared the winner. If any of the
cards are destroyed or removed from the field while constructing the message,
they are all sent to your Graveyard immediately. |
|||
LON-089 |
Spirit
Message "I" |
Rare |
Magic |
Continuous |
This card can only
be placed on the field when "Destiny Board" is active. |
|||
LON-090 |
Spirit
Message "N" |
Rare |
Magic |
Continuous |
This card can only
be placed on the field when "Destiny Board" is active. |
|||
LON-091 |
Spirit
Message "A" |
Rare |
Magic |
Continuous |
This card can only
be placed on the field when "Destiny Board" is active. |
|||
LON-092 |
Spirit
Message "L" |
Rare |
Magic |
Continuous |
This card can only
be placed on the field when "Destiny Board" is active. |
|||
LON-093 |
The
Dark Door |
Magic |
Continuous |
Both players can
only attack with 1 monster during their respective Battle Phases. |
||||
LON-094 |
Spiritualism |
Rare |
Magic |
Return 1 Magic Card
or Trap Card on your opponent's side of the field to his/her hand. This
card's activation and effect cannot be negated by any other card. |
||||
LON-095 |
Cyclon
Laser |
Magic |
Equip |
This card can only
be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points.
When "Gradius" attacks with an attack that is higher then the DEF of your
opponent's Defense Position monster, inflict the difference as Battle Damage
to your opponent's Life Points. |
||||
LON-096 |
Bait
Doll |
Magic |
Force the activation
of a face-down Trap Card. If the timing of the activation of the Trap
Card is incorrect, negate the effect and destroy it. If it is not a Trap
Card, it is returned to it's original position. After this card is activated,
it is placed into the Deck (not the Graveyard). The Deck is then shuffled. |
|||||
LON-097 |
De-Fusion |
Super |
Magic |
Quick-Play |
Return 1 Fusion Monster
Card on the field to the Fusion Deck. In addition, if all the Fusion-Material
monsters for the returned Fusion Monster Card are in your Graveyard, you
can Special Summon them all to the field in face-up Attack or Defense Position. |
|||
LON-098 |
Fusion
Gate |
Magic |
Field |
As long as this card
remains face-up on the field, a Fusion Monster can be Special Summoned
without using "Polymerization". The Fusion-Materiel monsters used in the
Fusion are not sent to the Graveyard, but are removed from play. |
||||
LON-099 |
Ekibyo
Drakmord |
Magic |
Equip |
A monster equipped
with this card cannot attack. Destroys the equipped monster at the end
of the 2nd turn of the player controlling the monster. At that time, this
card is returned to the owner's hand. |
||||
LON-100 |
Miracle
Dig |
Magic |
If there are 5 or
more of your monsters that have been removed from play in the current Duel,
return 3 of them to the Graveyard. |
|||||
LON-101 |
Dragonic
Attack |
Magic |
Equip |
This card can only
be used to equip Warrior-Type monsters. The equipped monster is treated
as Dragon-Type and increases the ATK and DEF of the equipped monster by
500 points. |
||||
LON-102 |
Spirit
Elimination |
Magic |
When monsters in
the Graveyard are removed from play, remove monsters on your side of
the field from play as substitutes. This card remains active until the
end of the turn that it is activated. The substitutes remain removed from
play. |
|||||
LON-103 |
Vengeful
Bog Spirit |
Magic |
Continuous |
All monsters on the
field cannot attack in the same turn that they are summoned (includes Flip
Summon and Special Summon). |
||||
LON-104 |
Magic
Cylinder |
Secret |
Trap |
Negate the attack
of one of your opponent's monsters and inflict Direct Damage equal to the
attacking monster's ATK to your opponent's Life Points. |