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Color Coding: Normal Monster Effect Monster Fusion Monster Ritual Monster MagicTrap
Number
Name
Rarity
ATK
DEF
Level
Attribute
Type
Effect
LON-000
Gemini Elf
Secret
1900
900
4
Earth
Spellcaster

LON-001
The Masked Beast
Ultra
3200
1800
8
Dark
Fiend/Ritual
This monster can only be Ritual Summoned with the Ritual Magic Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
LON-002
Swordsman of Landstar

500
1200
3
Earth
Warrior

LON-003
Humanoid Slime

800
2000
4
Water
Aqua

LON-004
Worm Drake

1400
1500
4
Earth
Reptile

LON-005
Humanoid Worm Drake

2200
2000
7
Water
Aqua/Fusion
"Worm Drake" + " Humanoid Slime"
LON-006
Revival Jam
Super
1500
500
4
Water
Aqua/Effect
When this card is sent to the Graveyard as a result of battle, you can Special Summon this monster in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when the monster is destroyed. You cannot change its position during the same turn it is summoned in this way.
LON-007
Flying Fish

800
500
4
Wind
Fish

LON-008
Amphibian Beast
Rare
2400
2000
6
Water
Fish

LON-009
Shining Abyss

1600
1800
4
Light
Fairy

LON-010
Gadget Soldier

1800
2000
6
Fire
Machine

LON-011
Grand Tiki Elder

1500
800
4
Dark
Fiend

LON-012
Melchid the Four-Face Beast

1500
1200
4
Dark
Fiend

LON-013
Nuvia the Wicked
Rare
2000
800
4
Dark
Fiend/Effect
If this monster is summoned by a Normal Summon, it is destroyed. The ATK of this card is decreased by 200 points for each monster on your opponent's side of the field.
LON-014
Chosen One




Magic

Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard.
LON-015
Mask of Weakness




Trap

This card can only be activated in the Battle Phase. Select 1 attacking monster and decrease the selected monster's attack by 700 points during the turn this card is activated.
LON-016
Curse of the Masked Beast




Magic
Ritual
This cars is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
LON-017
Mask of Dispel
Super



Magic
Continuous
Select 1 face-up Magic Card on the field. The controller of the Magic Card must take damage of 500 Life Points during each of his/her Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed.
LON-018
Mask of Restrict
Ultra



Trap
Continuous
No matter what the situation, neither player can offer any monster as a Tribute.
LON-019
Mask of the Accursed
Super



Magic
Equip
The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your standby phases.
LON-020
Mask of Brutality
Rare



Magic
Equip
A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
LON-021
Return of the Doomed
Rare



Magic

Discard 1 monster card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn.
LON-022
Lightning Blade




Magic
Equip
This card can only be equipped to Warrior-Type monsters. Increases the ATK of the equipped monster by 800 points and decreases the ATK of all WATER monsters on the field by 500 points.
LON-023
Tornado Wall




Trap
Continuous
This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage to your Life Points becomes 0. When "Umi" is destroyed or removed from the field, this card is also destroyed.
LON-024
Fairy Box




Trap
Continuous
Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.
LON-025
Torrential Tribute
Ultra



Trap

You can activate this card when a monster is Summoned (including Flip Summon and Special Summon). Destroy all monster on the field.
LON-026
Jam Breeding Machine
Rare



Magic
Continuous
During each of your Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) to your side of the field. As long as this card remains face-up on the field, you cannot Summon (including Flip Summon and Special Summon) any other monster.
LON-027
Infinite Cards
Rare



Magic
Continuous
As long as this card remains face-up on the field, there is no limit to the number of cards in both players' hands.
LON-028
Jam Defender




Trap
Continuous
Each time a monster on your opponent's side of the field attacks a monster on your side of the field amd you have "Revival Jam" face-up on the field, you can change the attack target to "Revival Jam".
LON-029
Card of Safe Return
Ultra



Magic
Continuous
When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.
LON-030
Lady Panther

1400
1300
4
Earth
Beast-Warrior/ Effect
Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck.
LON-031
The Unfriendly Amazon

2000
1000
4
Earth
Warrior/Effect
Offer 1 of your monsters on the field as tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.
LON-032
Amazon Archer

1400
1000
4
Earth
Warrior/Effect
Offer 2 monsters on you side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to another cards' effect are excluded.
LON-033
Crimson Sentry

1500
1200
4
Fire
Warrior/Effect
Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your deck.
LON-034
Fire Princess
Super
1300
1500
4
Fire
Pyro/Effect
Inflict 500 points of Direct Damage to your opponent's Life Points each time you increase your own Life Points.
LON-035
Lady Assailant of Flames

1500
1000
4
Fire
Pyro/Effect
FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.
LON-036
Fire Sorcerer

1000
1500
4
Fire
Spellcaster/ Effect
FLIP: Randomly select 2 cards from you hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.
LON-037
Spirit of the Breeze
Rare
0
1800
3
Wind
Fairy/Effect
As long as this card remains on your side of the field in face-up Attack Position, increase your Life Points by 1000 points during each of your Standby Phases.
LON-038
Dancing Fairy

1700
1000
4
Wind
Fairy/Effect
As long as this card remains on your side of the field in face-up Defense Position, increase your Life Points by 1000 points during each of your Standby Phases.
LON-039
Fairy Guardian

1000
1000
3
Wind
Fairy/Effect
Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this trun to the bottom of your deck.
LON-040
Empress Mantis

2200
1400
6
Wind
Insect

LON-041
Cure Mermaid

1500
800
4
Water
Fish/Effect
As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.
LON-042
Hysteric Fairy

1800
500
4
Light
Fairy/Effect
Offer 2 monsters on you side of the field as a Tribute to increase your Life Points by 1000 points. Monsters used for a Tribute Summon or that are offered as Tributes due to another cards' effect are excluded.
LON-043
Bio-Mage

1150
1000
3
Light
Fairy

LON-044
The Forgiving Maiden

850
2000
4
Light
Fairy
Offer this face-up card as Tribute to return 1 of your monsters destroyed in battle during this turn to your hand.
LON-045
St. Joan

2800
2000
7
Light
Fairy/Fusion
"The Forgiving Maiden" + "Marie the Fallen One"
LON-046
Marie the Fallen One
Rare
1700
1200
5
Dark
Fiend
As long as this card exists on your Graveyard, increase your Life Points by 200 points during each of your Standby Phases
LON-047
Jar of Greed
Super



Trap

Draw 1 card from your Deck.
LON-048
Scroll of Bewitchment




Magic
Equip
Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select.
LON-049
United We Stand
Ultra



Magic
Equip
For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points.
LON-040
Mage Power
Ultra



Magic
Equip
For every Magic and Trap card on your side of the field, increase the ATK and DEF of the equipped monster by 500 points.
LON-051
Offerings to the Doomed




Magic
Quick-Play
Destroys 1 face-up monster. Skip your next Draw Phase.
LON-052
The Portrait's Secret

1200
1500
4
Earth
Fiend

LON-053
The Gross Ghost of Fled Dreams

1300
1800
4
Dark
Fiend

LON-054
Headless Knight

1450
1700
4
Earth
Fiend

LON-055
Earthbound Spirit

500
2000
4
Earth
Fiend

LON-056
The Earl of Demise

2000
700
5
Dark
Fiend

LON-057
Boneheimer

850
400
3
Water
Aqua

LON-058
Flame Dancer

550
450
2
Fire
Pyro

LON-059
Spherous Lady

400
1400
3
Earth
Rock

LON-060
Lightning Conger

350
750
3
Water
Thunder

LON-061
Jowgen the Spiritualist
Rare
200
1300
3
Light
Spellcaster/
Effect
Randomly discard 1 card from your hand to the Graveyard.to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monsters can be Special Summoned.
LON-062
Kycoo the Ghost Destroyer
Super
1800
700
4
Dark
Spellcaster/
Effect
Each time this card inflicts battle damage to your opponent's Life Points, you can remove up to 2 cards in your opponent's Graveyard from play. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards in either Graveyard from play.
LON-063
Summoner of Illusions

800
900
3
Light
Spellcaster/
Effect
FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated.
LON-064
Bazoo the Soul Eater
Super
1600
900
4
Earth
Beast/Effect
You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used once during your turn.
LON-065
Dark Necrofear
Ultra
2200
2800
8
Dark
Fiend/Effect
This card can only be Special Summoned by removing 3 Fiend-Type monsters in your Graveyard from play. When this card is destroyed in battle or by your opponent's card effect, it is treated as an Equip Magic Card at the end of the turn. Equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.
LON-066
Soul of Purity and Light

2000
1800
6
Light
Fairy/Effect
This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this monster remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase.
LON-067
Spirit of Flames

1700
1000
4
Fire
Pyro/Effect
This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase.
LON-068
Aqua Spirit

1600
1200
4
Water
Aqua/Effect
This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.
LON-069
The Rock Spirit

1700
1000
4
Earth
Rock/Effect
This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
LON-070
Garuda the Wind Spirit

1600
1200
4
Wind
Winged Beast/ Effect
This card can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn.
LON-071
Gilasaurus
Rare
1400
400
3
Earth
Dinosaur/Effect
You may treat the Normal Summon of this monster as a Special Summon. If you select Special Summon, your opponent may select a Monster Card from his/her Graveyard and Special Summon the monster to the field.
LON-072
Tornado Bird
Rare
1100
1000
4
Wind
Winged Beast/ Effect
FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner.
LON-073
Dreamsprite

300
200
2
Light
Plant/Effect
When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.
LON-074
Zombrya the Dark

2100
500
4
Dark
Warrior/Effect
This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points.
LON-075
Supply

1300
800
4
Earth
Warrior/Effect
FLIP: Return 2 Fusion-Material Monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.
LON-076
Maryokutai

900
900
3
Water
Aqua/Effect
The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it.
LON-077
The Last Warrior From Another Planet
Ultra
2350
2300
7
Earth
Warrior/Fusion/ Effect
"Zombrya the Dark" + "Maryokutai"
When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on th field, both players cannot Summon (including Flip Summon and Special Summon) any monster.
LON-078
Collected Power




Trap

Select 1 face-up monster on the field. Equip this monster with all face-up Equip Magic Cards on the field. If the target of the Equip Magic Card is not correct, destroy the Equip Magic Card.
LON-079
Dark Spirit of the Silent
Super



Trap

This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster in in face-up Defense Position, change it to Attack Position.
LON-080
Royal Command
Ultra



Trap
Continuous
Negates the activation and effects of all Flip Effect monsters.
LON-081
Riryoku Field
Super



Trap
Counter
Negates the activation of a Magic Card that designates 1 monster as a target and destroyes the Magic Card.
LON-082
Skull Lair




Trap
Continuous
Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of cards you removed from play.
LON-083
Graverobber's Retribution




Trap
Continuous
During each of your Standby Phases, inflict 100 points of Direct Damage to your opponent's Life Points for each of your opponent's Monster Cards that have been removed from play.
LON-084
Deal of Phantom




Trap

Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster is applied when this card is activated.
LON-085
Destruction Punch
Rare



Trap

When the ATK of an attacking monster on your opponent's side of the field is less than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage Calculation is applied normally.
LON-086
Blind Destruction




Trap
Continuous
During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is "6", destroy all face-up Level 6 or higher monsters on the field.
LON-087
The Emperor's Holiday




Trap
Continuous
Negate the effects of all Equip Cards.
LON-088
Destiny Board
Ultra



Trap
Continuous
At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up to the field. If it is from your Deck, then shuffle your Deck. If "Spirit Message" cards "I", "N", "A", and "L" are all on the field in their proper order, you are declared the winner. If any of the cards are destroyed or removed from the field while constructing the message, they are all sent to your Graveyard immediately.
LON-089
Spirit Message "I"
Rare



Magic
Continuous
This card can only be placed on the field when "Destiny Board" is active.
LON-090
Spirit Message "N"
Rare



Magic
Continuous
This card can only be placed on the field when "Destiny Board" is active.
LON-091
Spirit Message "A"
Rare



Magic
Continuous
This card can only be placed on the field when "Destiny Board" is active.
LON-092
Spirit Message "L"
Rare



Magic
Continuous
This card can only be placed on the field when "Destiny Board" is active.
LON-093
The Dark Door




Magic
Continuous
Both players can only attack with 1 monster during their respective Battle Phases.
LON-094
Spiritualism
Rare



Magic

Return 1 Magic Card or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card.
LON-095
Cyclon Laser




Magic
Equip
This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an attack that is higher then the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
LON-096
Bait Doll




Magic

Force the activation of a face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to it's original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled.
LON-097
De-Fusion
Super



Magic
Quick-Play
Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to the field in face-up Attack or Defense Position.
LON-098
Fusion Gate




Magic
Field
As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Materiel monsters used in the Fusion are not sent to the Graveyard, but are removed from play.
LON-099
Ekibyo Drakmord




Magic
Equip
A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand.
LON-100
Miracle Dig




Magic

If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard.
LON-101
Dragonic Attack




Magic
Equip
This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.
LON-102
Spirit Elimination




Magic

When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.
LON-103
Vengeful Bog Spirit




Magic
Continuous
All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon).
LON-104
Magic Cylinder
Secret



Trap

Negate the attack of one of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points.