Number |
Name |
Rarity |
ATK |
DEF |
Level |
Attribute |
Type |
Effect |
MFC-000 |
Dark
Magician Girl |
Secret |
2000 |
1700 |
5 |
Dark |
Spellcaster/Effect |
Increase the ATK of this monster by 300 points for each "Dark Magician" or "Magician of Dark Chaos" in either player's Graveyard. |
MFC-001 |
People Running About |
600 |
600 |
2 |
Fire |
Pyro |
||
MFC-002 |
Oppressed People |
400 |
2000 |
1 |
Water |
Aqua |
||
MFC-003 |
United Resistance |
1000 |
400 |
3 |
Wind |
Thunder |
||
MFC-004 |
X-Head Cannon |
Super |
1800 |
1500 |
4 |
Light |
Machine |
|
MFC-005 |
Y-Dragon
Head |
Super |
1500 |
1600 |
4 |
Light |
Machine/Union |
Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "X-Head
Cannon" as an Equip Spell Card, OR change it back to a monster in
face-up Attack Position. When equipped to a monster by this card's
effect, that monster's ATK/DEF is increased by 400 points. (1 monster
can only be equipped with 1 Union Monster at a time. If the monster
that this card is equipped to is destroyed in battle, this card is
destroyed instead.) |
MFC-006 |
Z-Metal
Tank |
Super |
1500 |
1300 |
4 |
Light |
Machine/Union |
Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "X-Head
Cannon" or "Y-Dragon Head" as an Equip Spell Card, OR change it back to
a monster in face-up Attack Position. When equipped to a monster by
this card's effect, that monster's ATK/DEF is increased by 600 points.
(1 monster can only be equipped with 1 Union Monster at a time. If the
monster that this card is equipped to is destroyed in battle, this card
is destroyed instead.) |
MFC-007 |
Dark Blade |
Rare |
1800 |
1500 |
4 |
Dark |
Warrior |
|
MFC-008 |
Pitch-Dark
Dragon |
900 |
600 |
3 |
Dark |
Dragon/Union |
Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "Dark
Blade" as an Equip Spell Card, OR change it back to a monster in
face-up Attack Position. When equipped to a monster by this card's
effect, that monster's ATK/DEF is increased by 400 points, and when it
attacks with an ATK
that is higher than the DEF of a Defense
Position monster, inflict the difference as Battle Damage to your
opponent's Life Points. (1 monster can only be equipped with 1 Union
Monster at a time. If the
monster that this card is equipped to is destroyed in battle, this card
is destroyed instead.) |
|
MFC-009 |
Kiryu |
2000 |
1500 |
5 |
Dark |
Dragon/Union |
*Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "Dark
Blade" as an Equip Spell Card, OR change it back to a monster in
face-up Attack Position. When equipped to a monster by this card's
effect that monster's ATK/DEF is increased by 900 points, and you may
offer this card as a Tribute to allow the equipped monster to attack
your opponent's Life Points directly this turn. (1 monster can only be
equipped with 1 Union Monster at a time. If the
monster that this card is equipped to is destroyed in battle, this card
is destroyed instead.) |
|
MFC-010 |
Decayed
Commander |
1000 |
1500 |
4 |
Earth |
Zombie/Effect |
When this
monster is Normal Summoned successfully, you can Special Summon 1
"Zombie Tiger" from your hand. When this card attacks your opponent's
Life Points directly, 1 card is randomly selected from your opponent's
hand and discarded to the Graveyard. |
|
MFC-011 |
Zombie
Tiger |
1400 |
1600 |
3 |
Earth |
Zombie/Union |
Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "Decayed
Commander" as an
Equip Spell Card, OR change it back to a monster in
face-up Attack Position. When equipped to a monster by this card's
effect, that monster's ATK/DEF is increased by 500 points, and each
time it destroys 1 of your opponent's monsters, 1 card is randomly
selected from your opponent's hand and discarded to the Graveyard. (1
monster can only be equipped with 1 Union Monster at a time. If the
monster that this card is equipped to is destroyed in battle, this card
is destroyed instead.) |
|
MFC-012 |
Giant
Orc |
2200 |
0 |
4 |
Dark |
Fiend/Effect |
When this
card attacks, it is changed to
Defense Position at the end of the Battle Phase. This position cannot
be changed until the end of your next turn. |
|
MFC-013 |
Second
Goblin |
100 |
100 |
1 |
Dark |
Fiend/Union |
Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "Giant Orc"
as an
Equip Spell Card, OR change it back to a monster in
face-up Attack Position. When equipped to a monster by this card's
effect, you can change that monster's battle position once per turn
during your Main Phase. (1 monster can only be equipped with 1 Union
Monster at a time. If the
monster that this card is equipped to is destroyed in battle, this card
is destroyed instead.) |
|
MFC-014 |
Vampire
Orchis |
1700 |
1000 |
4 |
Earth |
Plant/Effect |
When this
monster is Normal Summoned successfully, you can Special Summon 1
"Des Dendle" from your hand. |
|
MFC-015 |
Des
Dendle |
300 |
2000 |
4 |
Earth |
Plant/Union |
*Once per
turn, during your Main Phase, if you
control this monster on the field, you can equip it to your "Vampire
Orchis" as an
Equip Spell Card, OR change it back to a monster in
face-up Attack Position. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.) |
|
MFC-016 |
Burning
Beast |
1500 | 1000 | 4 | Fire | Pyro/Union | Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, each time that monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.) | |
MFC-017 |
Freezing
Beast |
1500 |
1000 |
4 |
Water |
Aqua/Union |
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Burning Beast" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, each time that monster inflicts Battle Damge to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.) | |
MFC-018 |
Union
Rider |
1000 |
1000 |
2 |
Wind |
Machine/Effect |
*You can take a Union Monster that is currently a monster on your opponent's side of the field,and equip it to this card. This monster can only be equipped with 1 Union monster at a time. The Union monster that is equipped to this card cannot be changed back to a monster by its own effect. | |
MFC-019 |
D.
D. Crazy Beast |
Rare |
1400 |
1400 |
3 |
Earth |
Beast/Effect |
A monster
destroyed by this card in battle is
removed from play. |
MFC-020 |
Spell
Canceller |
Ultra |
1800 |
1600 |
5 |
Wind |
Machine/Effect |
As long as
this card remains face-up on the
field, all Spell Cards cannot be activated. The effects of all face-up
Spell Cards are also negated. |
MFC-021 |
Neko Mane King | 0 |
0 |
2 |
Earth |
Beast/Effect |
During your
opponent's turn, when this card is sent to the Graveyard by the effect
of your opponent's Spell, Trap, or Monster Card, your opponent's turn
ends. |
|
MFC-022 |
Helping
Robo for Combat |
Rare |
1600 |
0 |
4 |
Light |
Machine/Effect |
Each time
this monster destroys 1 of your
opponent's monster in battle, you draw 1 card and then select and
return 1 card from your hand to the bottom of your Deck. |
MFC-023 |
Dimension
Jar |
200 |
200 |
2 |
Dark |
Machine/Effect |
Both players
can remove from play up to 3 monsters from their oppoennt's Graveyard. |
|
MFC-024 |
Great
Phantom Theif |
Rare |
1000 |
1000 |
3 |
Earth |
Spellcaster/Effect |
Each time
this card inflicts Battle Damage to
your opponent's Life Points, declare the name of 1 card. Then see your
opponent's hand and discard all copies of the declared card in his/her
hand to the Graveyard. |
MFC-025 |
Roulette
Barrel |
1000 |
2000 |
4 |
Light |
Machine/Effect |
Once per
turn, during your Main Phase, you
can roll a six-sided die twice. Select 1 result and destroy 1 face-up
monster on the field whose level is equal to the result. |
|
MFC-026 |
Paladin
of White Dragon |
Ultra |
1900 |
1200 |
4 |
Light |
Dragon/Ritual/Effect |
This
monster can only be Ritual Summoned with
the Ritual Spell Card, "White Dragon Ritual". You
must also offer monsters whose total Level Stars equal 4 or more as a
Tribute from
the field or your hand. When this monster attacks a face-down
Defense Position monster destroy the face down monster immediately with
this
card's effect without flipping it face-up or damage calculation. You
can
special summon 1 "Blue-Eyes White Dragon" from your hand or your deck
by offering this card as a tribute during your Main Phase (Blue-Eyes
white Dragon cannot attack during that turn). |
MFC-027 |
White
Dragon Ritual |
Spell |
Ritual |
This card is
used to Ritual Summon "Paladin
of White Dragon". You must also offer monsters whose total Level Stars
equal 4 or more as a Tribute from the field or your hand. |
||||
MFC-028 |
Frontline
Base |
Rare |
Spell |
Continuous |
Once per
turn, during your Main Phase, you
can Special Summon 1 Union monster of level 4 or lower from your hand. |
|||
MFC-029 |
Demotion |
Spell |
Equip |
Downgrade
the monster equipped with thie card by 2 Levels. |
||||
MFC-030 |
Combination
Attack |
Rare |
Spell | Quick-Play |
During a
Battle Phase, you can use this effect on 1 monster that has attacked
this turn and is equipped with a Union Monster. Change the Union
Monster back to a monster in face-up Attack or Defense Position. Also,
the monster that was equipped with the Union Monster may attack again
this turn. |
|||
MFC-031 |
Kaiser
Colosseum |
Spell | Continuous |
*When there
is 1 or more monsters on the field of the controllor of this card,
his/her opponent cannot place a monster on the field if the opponent
would then have more monsters on the field than the controller of this
card. |
||||
MFC-032 |
Autonomous
Action Unit |
Spell |
Equip |
Pay 1500
Life Points. Select 1 monster from
your opponent's Graveyard. Special Summon it to your side of the field
in face-up Attack Position, and equip it with this card. When this card
is destroyed or removed from the field, the equipped monster is
destroyed. |
||||
MFC-033 |
Poisen
of the Old Man |
Spell | Quick-Play |
Select and
activate 1 of the following effects: - Increase your Life Points by 1200 points.< - Inflict 800 points of Direct Damage to youur opponent's Life Points. |
||||
MFC-034 |
Ante |
Rare |
Spell |
Each Player
selects 1 card from his/her hand,
then sees the Level Stars of the selected cards. The card with the more
Level Stars than the other returns to the hand of the player who
selected it. The player who selected the card with fewer Lever Starts
takes 1000 Life Points demage and sends the card he/she selected to the
Graveyard. Selected cards that are not monster cards are treated as
Level 0. If both players choose cards with equal Level Stars, return
both cards to the hands of the players who selected them. |
||||
MFC-035 |
Dark
Core |
Rare |
Spell |
Discard 1
card from your hand to the
Graveyard to remove 1 face-up Monster Card on the field from play. |
||||
MFC-036 |
Raregold
Armor |
Spell | Equip |
*As long as
you control the monster equipped with this card, your opponent cannot
attack your monsters other than the equipped monster. |
||||
MFC-037 |
Metalsilver
Armor |
Spell | Equip |
*As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Monster Card that specifically designates 1 monster, including monsters in the Graveyard, other than the equipped monster as a Target. | ||||
MFC-038 |
Kishido
Spirit |
Spell | Continuous |
Monsters on
your side of the field cannot be destroyed in a battle if the monsters'
ATK are equal. |
||||
MFC-039 |
Tribute
Doll |
Rare |
Spell |
Activate
this card by offering a monster on
your side of the field as a Trbute. Special Summon 1 Level 7 monster
from your hand. That monster cannot attack this turn. |
||||
MFC-040 |
Wave-Motion
Cannon |
Spell | Continuous |
Send this
card on the field to the Graveyard during your Main Phase. Inflict
Battle Damage to your opponent's Life Points equal to the number of
your Standby Phases that have passed after this card was activated x
1000 points. |
||||
MFC-041 |
Huge
Revolution |
Trap | This card
can only be activated during your Main Phase when "Peapole Running
About," "Opressed People," and "United Resistance" are face-up on your
side of the field. Send all cards in your opponent's hand to the
Graveyard and destroy all cards your opponent controls on the field. |
|||||
MFC-042 |
Thunder
of Ruler |
Trap | You can
only activate this card during your opponet's Standby Phase. During the
turn this card is activated, your opponent cannot perform his/her
Battle Phase. |
|||||
MFC-043 |
Spell
Shield Type-8 |
Super |
Trap |
Counter |
Select and
activate 1 of the following
effects: Negate the activation and the effect of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card. - Send 1 card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it. |
|||
MFC-044 |
Meteorain |
Trap | During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points | |||||
MFC-045 |
Pineapple
Blast |
Trap | *You can only activate this card when you Normal Summon a monster sucessfully, If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you do. Your opponent selects which monsters are destroyed. | |||||
MFC-046 |
Secret
Barrel |
Trap |
Inflict
Direct Damage to your opponent's Life
Points equal to the total number of cards on your opponent's side of
the field and in your opponent's hand x 200 points. |
|||||
MFC-047 |
Physical
Double |
Trap | *You can only activate this card during your opponent's turn. Select 1 monster on your opponent's side of the field and Special Summon 1 "Mirage Token" in face-up Attack or Defense Position on your side of the field. The "Mirage Token" has the same Level, Type, Attribute, ATK, and DEF as the selected monster. Destroy the "Mirage Token" at the end of the turn. | |||||
MFC-048 |
Rivalry
of Warlords |
Trap | Continuous |
*Each player must send monsters from his/her side of the field to the Graveyard so that he/she only controls 1 Type of face-up monster. As long as this card remains face-up on the field each player can only Summon or control 1 Type of face-up monster at a time. | ||||
MFC-049 |
Formation
Union |
Trap | *Epuip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an equip Spell Card. Change 1 equipped Union Monster on your side of the field back into a monster in face-up Attack Position. | |||||
MFC-050 |
Adhesion
Trap Hole |
Trap | You can
only activate this card when your opponent successfully Normal Summons,
Flip Summons, or Special Summons a monster. As long as that monster
remains face-up on the field, the original ATK of that monster is
halved. |
|||||
MFC-051 |
XY-Dragon
Cannon |
Ultra |
2200 |
1900 |
6 |
Light |
Machine/Fusion/Effect |
"X-Head
Cannon" + "Y-Dragon Head" This monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Fusion Deck. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field. |
MFC-052 |
XYZ-Dragon
Cannon |
Ultra |
2800 |
2600 |
8 |
Light |
Machine/Fusion/Effect |
"X-Head
Cannon" + "Y-Dragon Head" + "Z-Metal
Tank" This monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Fusion Deck. Discard 1 card from your hand to destroy 1 card on your opponent's side of the field. |
MFC-053 |
XZ-Tank
Cannon |
Super |
2400 |
2100 |
6 |
Light |
Machine/Fusion/Effect |
"X-Head
Cannon" + "Z-Metal Tank" This monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Fusion Deck. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field. |
MFC-054 |
YZ-Tank
Dragon |
Super |
2100 |
2200 |
6 |
Light |
Machine/Fusion/Effect |
"Y-Dragon
Head" + "Z-Metal Tank" This monster can only be Special Summoned by removing from play the above monsters on your side of the field. You do not use "Polymerization" to Special Summon this monster from your Fusion Deck. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field. |
MFC-055 |
Great Angus |
1800 |
1600 |
4 |
Fire |
Beast |
||
MFC-056 |
Aitsu |
100 |
100 |
5 |
Fire |
Fairy |
||
MFC-057 |
Sonic Duck |
1700 |
700 |
3 |
Wind |
Winged Beast |
||
MFC-058 |
Luster Dragon?? |
Ultra |
1900 |
1600 |
4 |
Wind |
Dragon |
|
MFC-059 |
Amazoness
Paladin |
1700 |
300 |
4 |
Earth |
Warrior/Effect |
Increase the
ATK of this monster by 100
points for each monster on your side of the field that includes
"Amazoness" in its card name, or is named "Amazon Archer". |
|
MFC-060 |
Amazoness
Fighter |
1300 |
1300 |
4 |
Earth |
Warrior/Effect |
All Battle
Damage to this card's controller
that he/she takes from a battle involving this monster becomes 0. |
|
MFC-061 |
Amazoness
Swords Woman |
Ultra |
1500 |
1600 |
4 |
Earth |
Warrior/Effect |
The opponent takes all Battle Damage to this card's controller that he/she takes from a battle involving this monster. |
MFC-062 |
Amozoness
Blowpiper |
800 |
1500 |
3 |
Earth |
Warrior/Effect |
Select 1
face-up monster on yout opponent's
side of the field during each of your Standby Phases. Decrease the ATK
of the selected monster by 500 points until the end of this turn. |
|
MFC-063 |
Amazoness
Tiger |
Rare |
1100 |
1500 |
4 |
Earth |
Beast/Effect |
Only 1 "Amazoness Tiger" can exist on your side of the field at a time. Increase the ATK of this monster by 400 points for each monster on your side of the field that included "Amazoness" in its name, or is named "Amazon Archer". As long as this card remains face-up on the field, your opponent cannot select another monster on your side of the field that includes "Amazoness" in its name, or is named "Amazon Archer" as an attack target. |
MFC-064 |
Skilled
White Magician |
Super |
1700 |
1900 |
4 |
Light |
Spellcaster/Effect |
Each time
your or your opponent activates 1
Spell Card, put 1 Spell Counter on this card (max: 3). You can Special
Summon 1 "Buster Blader" from your hand, Deck, or Graveyard in face-up
Attack or Defense Position by offering this monster with 3 Spell
Counters as a Tribute during your Main Phase. |
MFC-065 |
Skilled Black Magician | Super | 1900 | 1700 | 4 |
Dark | Spellcaster/Effect | Each time your or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max: 3). You can Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard in face-up Attack or Defense Position by offering this monster with 3 Spell Counters as a Tribute during your Main Phase. |
MFC-066 |
Apprentice
Magician |
Rare |
400 |
800 |
2 |
Dark |
Spellcaster/Effect |
When this
card is successfully Normal
Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a
face-up card on the field that you can put a Spell Counter on. If this
card is destroyed in battle, you can select 1 Spellcaster-Type monster
Level 2 or lower from your deck and Special Summon it on the field in
face-down Defense Position. |
MFC-067 |
Old
Vindictive Magician |
450 |
600 |
2 |
Dark |
Spellcaster/Effect |
FLIP:
Destroys 1 monster on the field (regardless of position). |
|
MFC-068 |
Chaos
Command Magician |
Ultra |
2400 |
1900 |
6 |
Light |
Spellcaster/Effect |
Negate the
effect of a Monster Card that specifically designates this 1 card as a
target. |
MFC-069 |
Magical
Marionette |
2000 |
1000 |
5 |
Dark |
Spellcaster/Effect |
Each time you or your opponent activates a Spell Card, put 1 Spell Counter on this card. Increase the ATK of this monster by 200 points for each Spell Counter on this card. Also, you can remove 2 Spell Counters from this card to destroy 1 monster on the field. | |
MFC-070 |
Pixie
Knight |
1300 |
200 |
2 |
Light |
Spellcaster/Effect |
When this
card is sent to the Graveyard as a result of battle, your opponent
selects 1 Spell Card from your Graveyard, and that card is placed on
top of your Deck. |
|
MFC-071 |
Breaker
the Magical Warrior |
Ultra |
1600 |
1000 |
4 |
Dark |
Spellcaster/Effect |
When this
card is successfully Normal
Summoned, put 1 Spell Counter on it (max: 1). Increase the ATK of this
monster by 300 points for each Spell Counter on this card. Also, you
can remove 1 Spell Counter from this card to destroy 1 Spell Card or
Trap Card on the field. |
MFC-072 |
Magical
Plant Mandragola |
500 |
200 |
2 |
Dark |
Spellcaster/Effect |
FLIP: Put 1
Spell Counter on each face-up card on the field that you can put a
Spell Counter on. |
|
MFC-073 |
Magical
Scientist |
300 |
300 |
1 |
Dark |
Spellcaster/Effect |
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Fusion Deck at the end of the turn. | |
MFC-074 |
Royal
Magical Library |
0 |
2000 |
4 |
Light |
Spellcaster/Effect |
Each time
you or your opponent activates a Spell Card, put 1 Spell Counter on
this card (max: 3). You can remove 2 Spell Counters from this card to
draw 1 card from your deck. |
|
MFC-075 |
Armor
Exe |
Rare |
2400 |
1400 |
4 |
Light |
Rock/Effect |
This card
cannot attack in the same turn this
card is Normal Summoned, Flip Summoned, or Special Summoned. During
each of your and your opponent's Standby Phases, remove 1 Spell Counter
on your side of the field. If you do not do so, this card is destroyed. |
MFC-076 |
Tribe-Infecting
Virus |
Super |
1600 |
1000 |
4 |
Water |
Aqua/Effect |
Discard 1
card from your hand and declare 1
Type of monster to destroy all face-up monsters of the declared type on
both sides of the field. |
MFC-077 |
Des
Koala |
Rare |
1100 |
1800 |
3 |
Dark |
Beast/Effect |
FLIP:
Inflict 400 points of Direct Damage to
your opponent's Life Points for each card in your opponent's hand. |
MFC-078 |
Cliff
the Trap Remover |
1200 |
1000 |
3 |
Dark |
Warrior/Effect |
When this
card inflicts Battle Damage to your
opponent's Life Points, you can select and activate 1 of the following
effects: - Destroy 1 Spell of Trap Card on the field.. - Send 2 cards from the top of your opponentt's Deck to his/her Graveyard. |
|
MFC-079 |
Magical
Merchant |
200 |
700 |
1 |
Light |
Insect/Effect |
FLIP: Pick
up (not draw) cards from the top of your Deck until a Spell Card or
Trap Card is picked up. Add that card to your hand. Any other cards
picked up are sent to the Graveyard. |
|
MFC-080 |
Koitsu |
200 |
100 |
10 | Water |
Fairy/Union |
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Aitsu" as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 3000 points, and when it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.) | |
MFC-081 |
Cat's
Ear Tribe |
Rare |
200 |
100 |
1 |
Earth |
Beast-Warrior/Effect |
During the
Damage Step of your opponent's turn, the original ATK of his/her
monster(s) that attack this monster becomes 200 points. |
MFC-082 |
Ultimate
Obedient Fiend |
3500 |
3000 |
10 |
Fire |
Fiend/Effect |
This card
can only attack when there are no other card on your side of the field,
and you also have no hand. Negate the effects of Effect Monsters
destroyed by this card. |
|
MFC-083 |
Dark
Cat With White Tail |
800 |
500 |
2 |
Earth |
Beast/Effect |
FLIP: Select
2 Monster Cards on your opponent's side of the field and 1 Monster Card
on your side of the field and return them to their owner's hands. |
|
MFC-084 |
Amazoness
Spellcaster |
Spell |
Until the
end of this turn, switch the
original ATK of 1 face-up monster on your side of the field that
includes "Amazoness" in its card name, or is named "Amazon Archer",
with the original ATK of a monster on your opponent's side of the field. |
|||||
MFC-085 |
Continuous
Destruction Punch |
Rare |
Spell | Continuous |
When the ATK
of an attacking monster on your opponent's side of the
field is less than the DEF of the attacked Defense Position monster on
your side of the field, destroy the attacking monster. Damage
Calculation is applied normally. |
|||
MFC-086 |
Big
Bang Shot |
Rare |
Spell |
Equip |
A monster
equipped with this card increases
its ATK by 400 points. When the equipped monster attacks with an ATK
that is higher than the DEF of your opponent's Defense
Position monster, inflict the difference as Battle Damage to your
opponent's Life Points. When this card is destroyed or removed from the
field, the equipped monster is removed from play. |
|||
MFC-087 |
Gather
Your Mind |
Spell | *Add 1 "Gather Your Mind" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 "Gather Your Mind" per turn. | |||||
MFC-088 |
Mass
Driver |
Spell | Continuous |
Offer 1
monster on your side of the field as a Tribute to inflist 400 points of
Direct Damage to your opponent's Life Points. |
||||
MFC-089 |
Senri
Eye |
Spell | Continuous |
During each
of your Standby Phases, you can see 1 card on the top of your
opponent's Deck and return it to its original position by paying 100
Life Points. Your opponent cannot see this card. |
||||
MFC-090 |
Emblem
of Dragon Destroyer |
Spell | Add 1
"Buster Blader" from your Deck or your Graveyard to your hand. |
|||||
MFC-091 |
Jar
Robber |
Spell | Quick-Play | You can only
activate this card when "Pot of Greed" is activated. Negate the effect
of the "Pot of Greed". You draw 1 card from your Deck. |
||||
MFC-092 |
My
Body as A Sheild |
Spell | Quick-Play | *When your opponent activates a card that has the effect that destroys 1 or more monsters on the field, pay 1500 Life Points to negate the activation of the card and destroy it. | ||||
MFC-093 |
Pidgeonholding
Books of Spell |
Spell |
Quick-Play |
See the 3
cards from the top of your
opponent's Deck, arrange them in any order desired, and replace them on
top of the Deck. Your opponent cannot see the cards. |
||||
MFC-094 |
Mega
Ton Magical Cannon |
Rare |
Spell |
Remove 10
Spell Counters on your side of the
field. Destroy all cards on your opponent's side of the field. |
||||
MFC-095 |
Pitch-Black
Power Stone |
Trap | Continuous |
After
activation, put 3 Spell Counters on this card. During each of your
turns, you can move 1 of this card's Spell Counters to another face-up
card on the field that you can put a Spell Counter on. When there are
no Spell Counters on this card, this card is destroyed. |
||||
MFC-096 |
Amazoness
Archers |
Super |
Trap |
This card
can only be activated when your
opponent attacks and you control a monster on your side of the field
that includes "Amazoness" in its card name, or is named "Amazon
Archer". All monsters on your opponent's side of the field become
face-up Attack Position (Flip Effects are not activated) and as long as
they remain face-up on the field decrease their ATK by 500 points. Your
opponent must attack with all of these monsters this turn. |
||||
MFC-097 |
Dramatic
Rescue |
Rare |
Trap | You can only activate this card when a monter on your side of the field that includes "Amazoness" in its card name, or is named "Amazon Archer", is specifically designated as a target by a card. Return the targeted Monster Card to its owner's hand and Special Summon another monster from your hand in face-up Attack or Defense Postition. | ||||
MFC-098 |
Exhausting
Spell |
Trap | *Remove all Spell Counters on both sides of the field. | |||||
MFC-099 |
Hidden
Book of Spell |
Trap | *You can only activate this card during your turn. Select 2 Spell Cards from your Graveyard and add them to your Deck. Your Deck is then shuffled. | |||||
MFC-100 |
Miracle
Restoring |
Trap | *Remove 2 Spell Counters on your side of the field. Special Summon 1 "Dark Magician" or "Buster Blader" from your Graveyard in face-up Attack or Defense Position. | |||||
MFC-101 |
Remove
Brainwashing |
Trap | Continuous |
As long as
this card remains face-up on the field, the control of all monsters on
the field return to the original owners. |
||||
MFC-102 |
Disarmament |
Trap | Destroy all
Equip Spell Cards on the field. |
|||||
MFC-103 |
Anti-Spell |
Trap | Counter |
Remove 2
Spell Counters on your side of the field. Negate the activation of a
Spell Card and destroy it. |
||||
MFC-104 |
The Spell
Absorbing Life |
Trap | Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field. | |||||
MFC-105 |
Dark Paladin |
Ultra |
2900 |
2400 |
8 |
Dark |
Spellcaster/Fusion/Effect |
"Dark
Magician" + "Buster Blader" This monster can only be Special Summoned by Fusion Summon. As long as this card remains face-up on the field, you can negate the activation of a Spell Card and destroy the Spell Card by discarding 1 card from your hand. The ATK of this card increases by 500 points for each Dragon-Type monster in the field and in either player's Graveyard. |
MFC-106 |
Double Spell |
Ultra |
Spell |
Discard 1
Spell Card from your hand. Select 1 Spell Card from your opponent's
Graveyard and activate it from the Graveyard as your Spell Card. |
||||
MFC-107 |
Diffusion
Wave-Motion |
Secret |
Spell |
Pay 1000
Life Points. Select 1 Level 7 or
higher Spellcaster-Type monster on your side of the field. During this
turn, only the selected monster can attack and it attacks all monsters
on your opponent's side of the field. The effects of Effect Monsters
destroyed by the selected monster in battle cannot be activated. |