Number | Name | Rarity |
ATK |
DEF |
Level |
Attribute |
Type |
Effect |
MRL-000 | Blue Eyes Toon Dragon | Secret |
3000 |
2500 |
8 |
Light |
Dragon/Toon |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack in the same turn
that it is summoned. Pay 500 Life Points each time this monster attacks. When
"Toon World" is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster is on your opponent's side
of the field, your attacks must target the Toon monster. |
MRL-001 | Penguin Knight | 900 |
800 |
3 |
Water |
Aqua/Effect |
When this card is sent directly
from your deck to the Graveyard by an opponent's card effect, combine your
Graveyard cards with your own deck, shuffle them and form a new deck. |
|
MRL-002 | Axe of Despair | Ultra |
Magic |
Equip |
A monster equipped with
this card increases its ATK by 1000 points. When this card is sent from the
field to the Graveyard, you can offer 1 monster from the field as a Tribute
to place it on top of your Deck. |
|||
MRL-003 | Black Pendant | Super |
Magic |
Equip |
A monster equipped with
this card increases its ATK by 500 points. When this card is sent from the
field to the Graveyard, inflict 500 points of Direct Damage to your opponent's
Life Points. |
|||
MRL-004 | Horn of Light | Magic |
Equip |
A monster equipped with
this card increases its DEF be 800 points. When this card is sent from the
field to the Graveyard, you can pay 500 Life Points to place it on top of
your Deck. |
||||
MRL-005 | Malevolent Nuzzler | Magic |
Equip |
A monster equipped with
this card increases its ATK be 700 points. When this card is sent from the
field to the Graveyard, you can pay 500 Life Points to place it on top of
your Deck. |
||||
MRL-006 | Spellbinding Circle | Ultra |
Trap |
Continuous |
Select 1 monster. As long
as this card remains face-up on the field, the selected monster cannot attack
or change its battle position except the effect of a Magic, Trap, or Effect
Monster Card. When the selected monster is destroyed, this card is also destroyed.
If the selected monster is offered as a Tribute, this card is not destroyed. |
|||
MRL-007 | Metal Fish | 1600 |
1900 |
5 |
Water |
Machine |
||
MRL-008 | Electric Snake | 800 |
900 |
3 |
Light |
Thunder/Effect |
When this card is sent directly
from your hand to the Graveyard by your opponent's card effect, you can Draw
2 cards from your Deck. |
|
MRL-009 | Queen Bird | 1200 |
2000 |
5 |
Wind |
Winged Beast |
||
MRL-010 | Ameba | Rare |
300 |
350 |
1 |
Water |
Aqua/Effect |
When this card is face-up
on the field and control shifts to your opponent, inflict 2000 points of Direct
Damage to your opponent's Life Points. This effect can only be used once
as long as this card remains face-up on the field. |
MRL-011 | Peacock | 1700 |
1500 |
5 |
Wind |
Winged Beast |
||
MRL-012 | Maha Vailo | Super |
1550 |
1400 |
4 |
Light |
Spellcaster/ Effect |
In addition to the effects
of Equip Cards, the ATK of this monster is increased by 500 points for each
card equipped to this monster. |
MRL-013 | Guardian of the Throne Room | 1650 |
1600 |
4 |
Light |
Machine |
||
MRL-014 | Fire Kraken | 1600 |
1500 |
4 |
Fire |
Aqua |
||
MRL-015 | Minar | 850 |
750 |
3 |
Earth |
Insect/Effect |
When this card is sent directly
from your hand to the Graveyard by your opponent's card effect, inflict 1000
points of Direct Damage to your opponent's Life Points. |
|
MRL-016 | Griggle | 350 |
300 |
1 |
Earth |
Plant/Effect |
When this card is face-up
on the field and control shifts to your opponent, you gain 3000 points of
Direct Damage to your opponent's Life Points. This effect can only be used
once as long as this card remains face-up on the field. |
|
MRL-017 | Tyhone #2 | 1700 |
1900 |
6 |
Fire |
Dragon |
||
MRL-018 | Ancient One of the Deep Forest | 1800 |
1900 |
6 |
Earth |
Beast |
||
MRL-019 | Dark Witch | 1800 |
1700 |
4 |
Light |
Fairy |
||
MRL-020 | Weather Report | 950 |
1500 |
4 |
Water |
Aqua/Effect |
FLIP: Destroy all opponent's
face-up "Swords of Revealing Light" on the field. If "Swords of Revealing
Light" is destroyed, you can perform your Battle Phase twice this turn (or
your next turn, if it is activated during your opponent's turn) |
|
MRL-021 | Mechanical Snail | 800 |
1000 |
3 |
Dark |
Machine |
||
MRL-022 | Giant Turtle Who Feeds on Flames | 1400 |
1800 |
5 |
Water |
Aqua |
||
MRL-023 | Liquid Beast | 950 |
800 |
3 |
Water |
Aqua |
||
MRL-024 | Hiro's Shadow Scout | Rare |
650 |
500 |
2 |
Dark |
Fiend/Effect |
FLIP: Your opponent draws
3 cards. Both players check the cards and any Magic Cards among them must
be immediately discarded to the Graveyard. |
MRL-025 | High Tide Gyojin | 1650 |
1300 |
4 |
Water |
Aqua |
||
MRL-026 | Invader of the Throne | Super |
1350 |
1700 |
4 |
Earth |
Warrior/Effect |
FLIP: Select 1 opponent's
monster and switch control of it with this card. This effect cannot be activated
during the Battle Phase. |
MRL-027 | Whiptail Crow | 1650 |
1600 |
4 |
Dark |
Fiend |
||
MRL-028 | Slot Machine | 2000 |
2300 |
7 |
Dark |
Machine |
||
MRL-029 | Relinquished | Ultra |
0 |
0 |
1 |
Dark |
Spellcaster/ Ritual/Effect |
This monster can take on
the ATK and DEF of 1 opponent's monster on the field. A face-down monster
results in an ATK and DEF of 0. Treat the selected monster as an Equip Magic
Card and use it to equip "Relinquished". You may use this effect only once
per turn and can equip "Relinquished" with only 1 monster at a time. When
your opponent attacks this monster with an attack higher than "Relinquished",
the equipped monster is destroyed instead of "Relinquished". Any Life Point
damage you recieve from the attacking monster when "Relinquished" is equipped
is also inflicted to your opponent. |
MRL-030 | Red Archery Girl | 1400 |
1500 |
4 |
Water |
Aqua |
||
MRL-031 | Gravekeeper's Servant | Magic |
Continuous |
Each time your opponent
attacks with a monster, the opponent must send 1 card from the top of his/her
Deck to the Graveyard. |
||||
MRL-032 | Curse of Fiend | Magic |
Changes the battle position
of all Attack Position monsters on the field to Defense Position and Vice-Versa.
These positions cannot be change during the turn this card is activated except
by the effect of a Magic, Trap, or Effect Monster Card. You can activate this
card only during your Standby Phase. |
|||||
MRL-033 | Upstart Goblin | Magic |
Draw 1 card from your Deck.
Your opponent gains 1000 Life Points. |
|||||
MRL-034 | Toll | Magic |
Continuous |
As long as this card remains
face-up on the field, both you and your opponent must pay 500 Life Points
per monster to attack. |
||||
MRL-035 | Final Destiny | Magic |
Discard 5 cards from your
hand to destroy all the cards on the field. |
|||||
MRL-036 | Snatch Steal | Ultra |
Magic |
Equip |
Take control of 1 of your
opponent's face-up monsters. Your opponent gains 1000 Life Points at each
of his/her Standby Phases. |
|||
MRL-037 | Chorus of Sanctuary | Magic |
Field |
Increases the DEF of all
Defense Position monsters by 500 points. |
||||
MRL-038 | Confiscation | Super |
Magic |
Pay 1000 Life Points to
look at your opponent's hand. Select 1 card and discard it to the Graveyard. |
||||
MRL-039 | Delinquent Duo | Ultra |
Magic |
Pay 1000 Life Points. Randomly
select and discard 1 card from your opponent's hand. Your opponent then selects
and discards another card from his/her hand. |
||||
MRL-040 | Darkness Approaches | Magic |
Discard 2 cards from your
hand. Select 1 face-up monster and flip it face-down, but do not change its
Battle position. |
|||||
MRL-041 | Fairy's Hand Mirror | Trap |
Switch the opponent's Magic
Card effect that specifically designates 1 monster as a target to another
correctly targeted monster. |
|||||
MRL-042 | Tailor of the Fickle | Magic |
Quick-Play |
Select 1 equipped Equip
Card and switch it to another correct target. |
||||
MRL-043 | Rush Recklessly | Rare |
Magic |
Quick-Play |
Increase 1 monster's ATK
by 700 points during the turn this card is activated. |
|||
MRL-044 | The Reliable Guardian | Magic |
Quick-Play |
Increase 1 monster's DEF
by 700 points during the turn this card is activated. |
||||
MRL-045 | The Forceful Sentry | Ultra |
Magic |
Look at your opponent's
hand, then select 1 card and return it to his/her Deck. The Deck is then
shuffled. |
||||
MRL-046 | Chain Energy | Magic |
Continuous |
As long as this card remains
face-up on the field, both you and your opponent must pay 500 Life Points
per card to play or Set cards from your respective hands. |
||||
MRL-047 | Mystical Space Typhoon | Ultra |
Magic |
Quick-Play |
Destroy 1 Magic or Trap
Card on the field. |
|||
MRL-048 | Giant Trunade | Super |
Magic |
Returns all Magic and Trap
Cards on the field to the respective owner's hands. |
||||
MRL-049 | Painful Choice | Super |
Magic |
Select 5 cards from your
Deck and show them to your opponent. Your opponent must select 1 card that
will be added to your hand. Discard the remaining cards to the Graveyard.
|
||||
MRL-050 | Snake Fang | Trap |
Decrease 1 selected monster's
DEF by 500 points during the turn this card is activated. |
|||||
MRL-051 | Black Illusion Ritual | Super |
Magic |
Ritual |
This card is used to Ritual
Summon "Relinquished". You must also offer monsters whose total Level Stars
equal 1 or more from the field or your hand as a Tribute. |
|||
MRL-052 | Octoberser | 1600 |
1400 |
5 |
Water |
Aqua |
||
MRL-053 | Psychic Kappa | 400 |
1000 |
2 |
Water |
Aqua |
||
MRL-054 | Horn of the Unicorn | Rare |
Magic |
Equip |
A monster equipped with
this card increases its ATK and DEF by 700 points. When this card is sent
from the field to the Graveyard, it returns to the top of your deck. |
|||
MRL-055 | Labyrinth Wall | 0 |
3000 |
5 |
Earth |
Rock |
||
MRL-056 | Wall Shadow | 1600 |
3000 |
7 |
Dark |
Warrior/Effect |
You cannot Normal Summon
this monster. This card can olny be Special Summoned by offereing "Labyrinth
Wall" equipped with "Magic Labyrinth" as a Tribute. No other Tribute monsters
are necessary. |
|
MRL-057 | Twin Long Rods #2 | 850 |
700 |
3 |
Water |
Aqua |
||
MRL-058 | Stone Ogre Grotto | 1600 |
1500 |
5 |
Earth |
Rock |
||
MRL-059 | Magical Labyrinth | Magic |
Equip |
Equip "Labyrinth Wall" with
this card. If you offer "Labyrinth Wall" equipped with this card as a Tribute,
you can Special Summon "Wall Shadow" from your Deck. |
||||
MRL-060 | Eternal Rest | Magic |
Destroys all monsters Equipped
with Equip cards. |
|||||
MRL-061 | Megamorph | Ultra |
Magic |
Equip |
If your Life Points are
lower than your opponent's, the original ATK of a monster equipped with this
card is doubled. If your Life Points are higher, the original ATK is halved. |
|||
MRL-062 | Commencement Dance | Magic |
Ritual |
This card is used to Ritual
Summon "Performance of Sword". You must also offer monsters whose total Level
Stars equal 6 or more as a Tribute from the field or your hand. |
||||
MRL-063 | Hamburger Recipe | Magic |
Ritual |
This card is used to Ritual
Summon "Hamburger Recipe". You must also offer monsters whose total Level
Stars equal 6 or more as a Tribute from the field or your hand. |
||||
MRL-064 | House of Adhesive Tape | Trap |
If the DEF of a monster
summoned by your opponent (excluding Special Summon) is 500 points or less,
the monster is destroyed. |
|||||
MRL-065 | Eatgaboon | Trap |
If the ATK of a monster
summoned by your opponent (excluding Special Summon) is 500 points or less,
the monster is destroyed. |
|||||
MRL-066 | Turtle Oath | Magic |
Ritual |
This card is used to Ritual
Summon "Crab Turtle". You must also offer monsters whose total Level Stars
equal 8 or more as a Tribute from the field or your hand. |
||||
MRL-067 | Performance of Sword | 1850 |
1850 |
6 |
Earth |
Warrior/Ritual |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Commencement Dance". You must
also offer monsters whose total Level Stars equal 6 or more as a Tribute from
the field or your hand. |
|
MRL-068 | Hungry Burger | 2000 |
1850 |
6 |
Dark |
Warrior/Ritual |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Hamburger Recipe". You must also
offer monsters whose total Level Stars equal 6 or more as a Tribute from
the field or your hand. |
|
MRL-069 | Crab Turtle | 2550 |
2500 |
8 |
Water |
Aqua/Ritual |
This monster can only be
Ritual Summoned with the Ritual Magic Card, "Turtle Oath". You must also offer
monsters whose total Level Stars equal 8 or more as a Tribute from the field
or your hand. |
|
MRL-070 | Ryu-Ran | 2200 |
2600 |
7 |
Fire |
Dragon |
||
MRL-071 | Manga Ryu-Ran | Rare |
2200 |
2600 |
7 |
Fire |
Dragon/Toon |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack in the same turn
that it is summoned. Pay 500 Life Points each time this monster attacks. When
"Toon World" is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster is on your opponent's side
of the field, your attacks must target the Toon monster. |
MRL-072 | Toon Mermaid | Ultra |
1400 |
1500 |
4 |
Water |
Aqua/Toon |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack in the same turn
that it is summoned. Pay 500 Life Points each time this monster attacks. When
"Toon World" is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster is on your opponent's side
of the field, your attacks must target the Toon monster. |
MRL-073 | Toon Summoned Skull | Ultra |
2500 |
1200 |
6 |
Dark |
Fiend/Toon |
This card cannot be summoned
unless "Toon World" is on the field. This card cannot attack in the same turn
that it is summoned. Pay 500 Life Points each time this monster attacks. When
"Toon World" is destroyed, this card is also destroyed. If your opponent doesn't
control a Toon monster on the field, this card may inflict Direct Damage
to your opponent's Life Points. If a Toon monster is on your opponent's side
of the field, your attacks must target the Toon monster. |
MRL-074 | Jigen Bakudan | 200 |
1000 |
2 |
Fire |
Pyro/Effect |
FLIP: After this card is
flipped, offer it as a Tribute during your Standby Phase to destroy all monsters
on your side of the field and inflict Direct Damage equal to half of the total
ATKof the destroyed cards (excluding this monster) to your opponent's
Life Points. |
|
MRL-075 | Hyozanryu | Rare |
2100 |
2800 |
7 |
Light |
Dragon |
|
MRL-076 | Toon World | Super |
Magic |
Continuous |
This card is activated by
paying 1000 of your Life Points. |
|||
MRL-077 | Cyber Jar | Rare |
900 |
900 |
3 |
Dark |
Rock/Effect |
FLIP: Destroys all monsters
on the field (including this monster). Both players then pick up (not Draw)
5 cards from the top of their respective Decks and show the cards to each
other. Immediately Special Summon any Monster Cards of Level 4 or lower among
them on the field in face-up Attack Position or face-down Defense Position.
The rest of the cards picked up are placed in the players' hands. |
MRL-078 | Banisher of the Light | Super |
100 |
2000 |
3 |
Light |
Fairy/Effect |
As long as this card remains
face-up on the field, any card sent to the Graveyard is removed from play. |
MRL-079 | Giant Rat | Rare |
1400 |
1450 |
4 |
Earth |
Beast/Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 EARTH monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in
face-up Attack Position (no Tribute is required for monsters of Level 5 or
more). The Deck is then shuffled. |
MRL-080 | Senju of the Thousand Hands | Rare |
1400 |
1000 |
4 |
Light |
Fairy/Effect |
When this card is summoned
to the field (excluding Special Summon), you may move 1 Ritual Monster Card
from your Deck to your hand. The Deck is then Shuffled. |
MRL-081 | UFO Turtle | Rare |
1400 |
1200 |
4 |
Fire |
Machine/ Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 FIRE monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in face-up
Attack Position (no Tribute is required for monsters of Level 5 or more).
The Deck is then shuffled. |
MRL-082 | Flash Assassin | 2000 |
2000 |
4 |
Dark |
Fiend/Effect |
Decrease the ATK and DEF
of this card by 400 points for every card in your hand. |
|
MRL-083 | Karate Man | Rare |
1000 |
1000 |
3 |
Earth |
Warrior/Effect |
Once per turn, the original
ATK of this card can be doubled. When this effect is applied, the card is
immediately destroyed at the end of the turn. |
MRL-084 | Dark Zebra | 1800 |
400 |
4 |
Earth |
Beast/Effect |
If this is the only card
in your control during your Standby Phase, it is automatically placed in Defense
Position. You cannot change the position of this card during the same turn. |
|
MRL-085 | Giant Germ | Rare |
1000 |
1000 |
2 |
Dark |
Fiend/Effect |
When this card is sent to
the Graveyard as a result of battle, inflict 500 points of Direct Damage to
your opponent's Life Points. You can also take cards of the same name from
your Deck and Special Summon them to the field in face-up Attack Position.
The Deck is then shuffled. |
MRL-086 | Nimble Momonga | Rare |
1000 |
100 |
2 |
Earth |
Beast/Effect |
When this card is sent to
the Graveyard as a result of battle, increase your Life Points by 1000 points.
You can also take cards of the same name from your Deck and Special Summon
them to the field in face-down Defense Position. The Deck is then shuffled.
|
MRL-087 | Spear Cretin | 500 |
500 |
2 |
Dark |
Fiend/Effect |
FLIP: After this card is
flipped, when it is sent to the Graveyard, both you and you opponent select
1 monster from your respective Graveyards and Special Summon it on the field
in face-up Attack Position or face-down Defense Position (no Tribute required
for monsters of Level 5 or more). |
|
MRL-088 | Shining Angel | Rare |
1400 |
800 |
4 |
Light |
Fairy/Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 LIGHT monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in
face-up Attack Position (no Tribute is required for monsters of Level 5 or
more). The Deck is then shuffled. |
MRL-089 | Boar Soldier | 2000 |
500 |
4 |
Earth |
Beast-Warrior/ Effect |
This card can only be summoned
by a Flip Summon. If summoned by a Normal Summon, the card is destroyed. If
your opponent has 1 or more monsters under his/her control, the ATK of this
card is decreased by 1000 points. |
|
MRL-090 | Mother Grizzly | Rare |
1400 |
1000 |
4 |
Water |
Beast-Warrior/ Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 WATER monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in
face-up Attack Position (no Tribute is required for monsters of Level 5 or
more). The Deck is then shuffled. |
MRL-091 | Flying Kamakiri #1 | Rare |
1400 |
900 |
4 |
Wind |
Insect/Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 WIND monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in face-up
Attack Position (no Tribute is required for monsters of Level 5 or more).
The Deck is then shuffled. |
MRL-092 | Ceremonial Bell | 0 |
1850 |
3 |
Light |
Spellcaster/ Effect |
As long as this card remains
face-up on the field, you and your opponent must show your respective hands
to each other. |
|
MRL-093 | Sonic Bird | 1400 |
1000 |
4 |
Wind |
Winged-Beast/ Effect |
When this card is summoned
(excluding Special Summon), you may move 1 Ritual Magic Card from your Deck
to your hand. The Deck is then Shuffled. |
|
MRL-094 | Mystic Tomato | Rare |
1400 |
1100 |
4 |
Dark |
Plant/Effect |
When this card is sent to
the Graveyard as a result of battle, you may select 1 DARK monster with an
ATK of 1500 or less from your Deck and Special Summon it to the field in face-up
Attack Position (no Tribute is required for monsters of Level 5 or more).
The Deck is then shuffled. |
MRL-095 | Kotodama | 0 |
1600 |
3 |
Earth |
Fairy/Effect |
As long as this card remains
face-up on the field, monsters of the same name cannot exist on the field
at the same time (face-down cards not included). If a card of the same name
is summoned in a later turn, that card is destroyed. If 2 cards of the same
name are played at the same time, both are destroyed. |
|
MRL-096 | Gaia Power | Magic |
Field |
Increases the ATK of all
EARTH monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-097 | Umiiruka | Magic |
Field |
Increases the ATK of all
WATER monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-098 | Molten Destruction | Magic |
Field |
Increases the ATK of all
FIRE monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-099 | Rising Air Current | Magic |
Field |
Increases the ATK of all
WIND monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-100 | Luminous Spark | Magic |
Field |
Increases the ATK of all
LIGHT monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-101 | Mystic Plasma Zone | Magic |
Field |
Increases the ATK of all
DARK monsters by 500 points and decreases their DEF by 400 points. |
||||
MRL-102 | Messenger of Peace | Super |
Magic |
Continuous |
You must pay 100 Life Points
at each of your Standby Phases. If you cannot pay, this card is destroyed.
All monsters with an ATK of 1500 points or more cannot attack. |
|||
MRL-103 | Serpent Night Dragon | Secret |
2350 |
2400 |
7 |
Dark |
Dragon |