Number |
Name |
Rarity |
ATK |
DEF |
Level |
Attribute |
Type |
Effect |
PGD-000 |
Ring of Destruction |
Trap |
Destroy 1 face-up
Monster Card and inflict Direct Damage equal to the destroyed card's
ATK to the Life Points of both you and your opponent. |
|||||
PGD-001 |
Molten Behemoth |
1000 |
2200 |
5 |
Fire |
Pyro |
||
PGD-002 |
Snapesnatch |
1200 |
1700 |
5 |
Dark |
Machine |
||
PGD-003 |
Souleater |
1200 |
0 |
4 |
Earth |
Fish |
||
PGD-004 |
King Tiger
Wanghu |
Rare |
1700 |
1000 |
4 |
Earth |
Beast/Effect |
As long as this card
remains face-up on the field, all monsters with an ATK equal to 1400 or
less that are Normal Summoned or Special Summoned (excluding Flip
Summon) are automatically destroyed. |
PGD-005 |
Birdface |
1600 |
1600 |
4 |
Wind |
Winged Beast/Effect |
When this card is sent
to the Graveyard as a result of battle, you can add 1
"Harpie Lady" from your deck to your hand. |
|
PGD-006 |
Kryuel |
1000 |
1700 |
4 |
Dark |
Fiend/Effect |
When this card is sent
to the Graveyard as a result of battle, toss a coin and call it. If you
call it right, destroy 1 monster on your opponent's side of the field. |
|
PGD-007 |
Arsenal Bug |
2000 |
2000 |
3 |
Earth |
Insect/Effect |
If there are no face-up
Insect-Type monsters
(except this monster) on your side of the
field,
both the ATK and DEF of this monster become 1000 points. |
|
PGD-008 |
Maiden of
the Aqua |
700 |
2000 |
4 |
Water |
Aqua/Effect |
As long as this card
remains face-up on the field, the field is treated as
"Umi" (however, there is no increasing or decreasing of ATK/DEF due to
"Umi"'s
effect). If there is an active field Magic Card on the field, this
effect
is not applied. |
|
PGD-009 |
Jowls of
Dark Demise |
Rare |
200 |
100 |
2 |
Water |
Fiend/Effect |
FLIP: Take control of 1
monster on your opponent's side of the field until the end of the turn
that this card's effect is activated. When the controlled monster
attacks, it may attack your opponent's Life Points directly. |
PGD-010 |
Timeater |
1900 |
1700 |
6 |
Dark |
Machine/Effect |
If this monster
destroys a monster on your opponent's side of the field in
battle, your opponent skips his/her next Main Phase 1. |
|
PGD-011 |
Mucus Yolk |
0 |
100 |
3 |
Dark |
Aqua/Effect |
This card may attack
your opponent's Life Points directly. Each time this card inflicts
battle damage to your opponent's Life Points, increase the ATK
of this card by 1000 points during your next Standby Phase. The ATK
increase lasts as long as this card remains face-up on the field. |
|
PGD-012 |
Servant of
Catabolism |
700 |
500 |
3 |
Light |
Aqua/Effect |
This monster may attack
your opponent's Life Points directly. |
|
PGD-013 |
Moisture
Creature |
Rare |
2800 |
2900 |
9 |
Light |
Fairy/Effect |
If you Tribute Summon
this monster by offering 3 monsters on the field as
a Tribute, destroy all Magic and Trap Cards on your opponent's side of
the field. |
PGD-014 |
Gora Turtle |
Rare |
1100 |
1100 |
3 |
Water |
Aqua/Effect |
As long as this card
remains face-up on the field, monsters with an ATK equal to 1900 or
more cannot attack. |
PGD-015 |
Sasuke
Samurai |
Super |
500 |
800 |
2 |
Wind |
Warrior/Effect |
When this monster
attacks a face-down Defense Position monster, destroy the
face-down monster immediately with this card's effect without flipping
it face-up or damage calculation. |
PGD-016 |
Poison
Mummy |
1000 |
1800 |
4 |
Earth |
Zombie/Effect |
FLIP: Inflict 500
points of Direct Damage to your opponent's Life Points. |
|
PGD-017 |
Dark Dust
Spirit |
2200 |
1800 |
6 |
Earth |
Zombie/Effect |
This card cannot be
Special Summoned. This card returns to the owner's hand
during the End Phase of the turn that this card is Normal Summoned,
Flip
Summoned, or flipped face-up. If this card is Normal Summoned, Flip
Summoned,
or flipped face-up, destroy all face-up monsters except this monster on
the field. |
|
PGD-018 |
Royal
Keeper |
1600 |
1700 |
4 |
Earth |
Zombie/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card is flipped face-up, increase the ATK and DEF of this
card by 300 points until the end of the turn that this card is flipped
face-up. |
|
PGD-019 |
Wandering
Mummy |
Rare |
1500 |
1500 |
4 |
Earth |
Zombie/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
After you use this effect, shuffle all face-down Defense Position
monsters on your side of the field and return them in face-down
Defense Position to your side of the field. |
PGD-020 |
Great
Dezard |
Ultra |
1900 |
2300 |
6 |
Dark |
Spellcaster/Effect |
When this monster
destroys the following number of monsters in battle, the
following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Magic and Trap Cards that specifically designate this card as a target and destroy them. Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by offering this card as a Tribute during your Main Phase. |
PGD-021 |
Swarm of
Scarabs |
500 |
1000 |
3 |
Dark |
Insect/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card if Flip Summoned, destroy 1 monster on your opponent's
side of the field. |
|
PGD-022 |
Swarm of
Locusts |
1000 |
500 |
3 |
Dark |
Insect/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase. When this card if Flip Summoned, destroy 1 Magic or
Trap Card on your opponent's side of the field. |
|
PGD-023 |
Giant Axe
Mummy |
1700 |
2000 |
5 |
Earth |
Zombie/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When the ATK of a monster on your opponent's side of the field that
attacks this card in face-down Defense Position is lower than the DEF
of this monster, the attacking monster is destroyed. |
|
PGD-024 |
8-Claws
Scorpion |
300 |
200 |
2 |
Dark |
Insect/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card targets a face-down Defense Position Monster on your
opponent's side of the field in battle, the ATK of this card becomes
2500 during that damage calculation only. |
|
PGD-025 |
Guardian
Sphinx |
Ultra |
1700 |
2400 |
5 |
Earth |
Rock/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card is Flip Summoned, return all monsters on your opponent's
side of the field to the owner's hand. |
PGD-026 |
Pyramid
Turtle |
Rare |
1200 |
1400 |
4 |
Earth |
Zombie/Effect |
When this card is sent
to the Graveyard as a result of battle, you may select 1 Zombie-Type
monster with a DEF of 2000 or less from your Deck and Special Summon it
to the field in face-up Attack or Defense Position (no Tribute is
required for monsters of level 5 or more). The Deck is then shuffled. |
PGD-027 |
Dice Jar |
200 |
300 |
3 |
Light |
Rock/Effect |
FLIP: Both players roll
a six-sided die once. The player with the lowest result takes Direct
Damage equal to his/her opponent's result x 500 Life Points. However,
if a winner's result is 6, the loser takes 6000 points of Direct
Damage. If the results are the same, both players roll again. |
|
PGD-028 |
Dark
Scorpion Burglars |
1000 |
1000 |
4 |
Dark |
Warrior/Effect |
When this card inflicts
Battle Damage to your opponent's Life Points, your opponent selects 1
Magic Card from his/her deck and sends it to the Graveyard. The Deck is
then shuffled. |
|
PGD-029 |
Don Zaloog |
Ultra |
1400 |
1500 |
4 |
Dark |
Warrior/Effect |
When this card inflicts
Battle Damage to your opponent's Life Points, you can select and
activate 1 of the following effects: - Select 1 card from your opponent's hannd randomly and discard it to the Graveyard. - Send 2 cards from the top of your oppoonent's Deck to the Graveyard. |
PGD-030 |
Des Lacooda |
500 |
600 |
3 |
Earth |
Zombie/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card is Flip Summoned, you draw 1 card from your Deck. |
|
PGD-031 |
Fushioh
Richie |
Ultra |
2600 |
2900 |
7 |
Dark |
Zombie/Effect |
This card can only be
Special Summoned from your hand or your Deck by offering 1 "Great
Dezard" that has fulfilled the condition as a Tribute. You can flip this card
into face-down
Defense Position once per turn during your
Main
Phase. As long as this monster remains face-up on the field, negate the
activation
and effects of all Magic or Trap Cards that specifically designate this
card
as a target and destroy them. When this card if flipped face-up, you
can
Special Summon 1 Zombie-Type monster from your Graveyard in face-up
Attack
or Defense Position. |
PGD-032 |
Cobraman
Sakuzy |
800 |
1400 |
3 |
Earth |
Reptile/Effect |
You can flip this card
into face-down Defense Position once per turn during your Main Phase.
When this card is flipped face-up, look at all Set Magic and
Trap Cards on your opponent's side of the field and then return them to
their
original position. |
|
PGD-033 |
Book of
Life |
Super |
Magic |
Special Summon 1
Zombie-Type monster from your Graveyard in face-up Attack or Defense
Position and remove 1 monster in your opponent's Graveyard from play. |
||||
PGD-034 |
Book of
Moon |
Rare |
Magic |
Quickplay |
Flip 1 face-up monster
on the field into face-down Defense Position. |
|||
PGD-035 |
Book of Sun |
Magic |
Quickplay |
Flip 1 face-down
monster on the field into face-up Attack Position. |
||||
PGD-036 |
Mirage of
Nightmare |
Super |
Magic |
Continuous |
During your opponent's
Standby Phase, draw cards until you hand has 4 cards.
During your Standby Phase, randomly discard the same number of cards
you
drew with this card's effect to the Graveyard. |
|||
PGD-037 |
Secret
Pass to the Treasures |
Magic |
Select 1 face-up
monster with an ATK equal to 1000 points or less on your side of the
field. During the turn this card is activated, the selected
monster can attack your opponent's Life Points directly. |
|||||
PGD-038 |
Call of
the Mummy |
Magic |
Continuous |
If there are no
monsters on your side of the field, you can Special Summon
1 Zombie-Type monster from you hand. You can use this card's effect
once
per turn. |
||||
PGD-039 |
Timidity |
Magic |
Both players cannot
destroy Set Magic and/or Trap Cards in the field until your opponent's
next End Phase. |
|||||
PGD-040 |
Pyramid
Energy |
Magic |
Quickplay |
You can select and
activate 1 of the following effects: - Increase the ATK of all face-up monsteers on your side of the field by 200 points until the End Phase of the turn this card is activated. - Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. |
||||
PGD-041 |
Tutan Mask |
Trap |
Counter |
Negate the activation
and the effect of a Magic or Trap Card that specifically designates 1
face-up Zombie-Type monsters a target and destroy it. |
||||
PGD-042 |
Ordeal of
a Traveler |
Trap |
Continuous |
You can activate this
card's effect when your opponent attacks. Your opponent randomly
selects 1 card in your hand and calls the type of the card (Monster,
Magic, or Trap). If your opponent calls it wrong, the attacking monster
is returned to its owner's hand. |
||||
PGD-043 |
Bottomless
Shifting Sand |
Trap |
Continuous |
At the end of your
opponent's turn, destroy the face-up monster with the highest ATK on
the field. During your own Standby Phase, if you have 4 or less cards
in your hand, this card is destroyed. |
||||
PGD-044 |
Curse of
Royal |
Rare |
Trap |
Counter |
Negate the activation
of a card that includes the effect of destroying 1 Magic or Trap card
and destroy it. |
|||
PGD-045 |
Needle
Ceiling |
Trap |
You can activate this
card only when there are 4 or more monsters on the field. Destroy all
face-up monsters on the field. |
|||||
PGD-046 |
Statue of
the Wicked |
Super |
Trap |
When this face-down
card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked
Token" (Fiend-Type/Dark/4 stars/ATK 1000/DEF 1000) in Attack
or Defense Position on your side of the field. |
||||
PGD-047 |
Dark Coffin |
Trap |
When this face-down
card is destroyed and sent to the Graveyard, your opponent must select
and execute 1 of the following effects: - Discard 1 card from his/her hand. - Select 1 monster on his/her side of thhe field and destroy it. |
|||||
PGD-048 |
Needle Wall |
Trap |
Continuous |
During your Standby
Phase, roll a six-sided die once. Treat your opponent's Monster Card
Zone as #'s 1-5 counting from your right. Destroy the monster that is
in the same Monster Card Zone as the die result. If the result is 6,
roll again. |
||||
PGD-049 |
Trap
Dustshoot |
Trap |
You can activate this
card only when your opponent has 4 or more cards in his/her hand. Look
at your opponent's hand, then select 1 Monster Card and return it to
its owner's Deck. The Deck is then shuffled. |
|||||
PGD-050 |
Pyro Clock
of Destiny |
Trap |
Move the turn count
forward by 1 turn. The turn in which this card is activated continues
as Normal. |
|||||
PGD-051 |
Reckless
Greed |
Rare |
Trap |
Draw 2 cards from your
Deck and skip your next two Draw Phases. |
||||
PGD-052 |
Pharaoh's
Treasure |
Rare |
Trap |
After Activation, put
this card face-up in your Deck and shuffle it. When you draw this
card, it is immediately sent to the Graveyard. Then
add 1 card in your Graveyard (except this card) to your hand. |
||||
PGD-053 |
Master Kyonshee |
1750 |
1000 |
4 |
Earth |
Zombie |
||
PGD-054 |
Kabazauls |
1700 |
1500 |
4 |
Water |
Dinosaur |
||
PGD-055 |
Inpachi |
1600 |
1900 |
4 |
Earth |
Machine |
||
PGD-056 |
Dark Jeroid |
Rare |
1200 |
1500 |
4 |
Dark |
Fiend/Effect |
When this monster is
Normal Summoned, Flip Summoned, or Special Summoned, select 1 face-up
monster on the field and decrease its ATK by 800 points. This
effect lasts until the selected card is destroyed or removed from the
field. |
PGD-057 |
Newdoria |
Rare |
1200 |
800 |
4 |
Dark |
Fiend/Effect |
When this card is sent
to the graveyard as a result of battle, select 1 monster on the field
and destroy it. |
PGD-058 |
Helpoemer |
Ultra |
2000 |
1400 |
5 |
Dark |
Fiend/Effect |
When this card has been
sent to the Graveyard as a result of battle, this card's effect is
activated. As long as this card exists in the Graveyard, your opponent
discards 1 card randomly from his/her hand at the end of his/her Battle
Phase. Neither player can Special Summon this card from the Graveyard. |
PGD-059 |
Gravekeeper's
Spy |
1200 |
2000 |
4 |
Dark |
Spellcaster/Effect |
FLIP: Select 1 monster
that includes "Gravekeeper's" in the card name with an
ATK of 1500 or less from your Deck and Special Summon it in face-up
Attack
or Defense Position. The Deck is then shuffled. |
|
PGD-060 |
Gravekeeper's
Curse |
800 |
800 |
3 |
Dark |
Spellcaster/Effect |
When
this monster is Normal Summoned, Flip Summoned, or Special Summoned,
inflict
500 points of Direct Damage to your opponent's Life Points. |
|
PGD-061 |
Gravekeeper's
Guard |
1000 |
1900 |
4 |
Dark |
Spellcaster/Effect |
FLIP:
Select 1 Monster Card on your opponent's side of the field (regardless
of
position) and return it to its owner's hand. |
|
PGD-062 |
Gravekeeper's
Spear Soldier |
1500 |
1000 |
4 |
Dark |
Spellcaster/Effect |
When
this card attacks with an ATK that is higher than the DEF of your
opponent's
Defense Position monster, inflict the
difference as Battle Damage to your opponent's Life Points. |
|
PGD-063 |
Gravekeeper's
Vassel |
700 |
500 |
3 |
Dark |
Spellcaster/Effect |
The
Battle Damage this card inflicts to your opponent's Life Points is
treated
as the Effect Damage of this card. |
|
PGD-064 |
Gravekeeper's
Watcher |
Rare |
1000 |
1000 |
4 |
Dark |
Spellcaster/Effect |
When your opponent
activates a card that includes the effect of making your
opponent discard from his/her hand (this does not include the cost of
discarding cards), you can activate this card by discarding this card
from your hand to the Graveyard. Negate the activation and effect of
the card and destroy it. |
PGD-065 |
Gravekeeper's
Chief |
Super |
1900 |
1200 |
5 |
Dark |
Spellcaster/Effect |
You can only have 1
face-up "Gravekeeper's Chief" on your side of the field at any time. As
long as this card remains face-up on the field, your Graveyard is not
effected by "Necrovalley". When you Tribute Summon this monster, you
can Special Summon 1 monster that includes "Gravekeeper's" in its card
name from your Graveyard. |
PGD-066 |
Gravekeeper's
Cannonholder |
1400 |
1200 |
4 |
Dark |
Spellcaster/Effect |
Offer
1 monster that includes "Gravekeeper's" in its card name on your side
of
the field as a Tribute to inflict 700 points of Direct Damage to your
opponent's
Life Points. However, you cannot offer this card or another
"Gravekeeper's
Cannonholder" with this card's effect. Monsters used for a Tribute
Summon
or that are offered as Tributes due to other cards' effects are
excluded. |
|
PGD-067 |
Gravekeeper's
Assailant |
1500 |
1500 |
4 |
Dark |
Spellcaster/Effect |
You
can activate this card's effect only when "Necrovalley" is active on
the
field. When this card attacks, you can change the Battle Position of 1
face-up
monster on your opponent's side of the field. |
|
PGD-068 |
A Man With
Wdjat |
1600 |
1400 |
4 |
Dark |
Spellcaster/Effect |
When
you Normal Summon this monster and during each of your following
Standby
Phases as long as this card remains face-up on the field, select 1 Set
card
on your opponent's side of the field and see it. Return the card to its
original
position. |
|
PGD-069 |
Mystical
Knight of Jackal |
Ultra |
2700 |
1200 |
7 |
Light |
Beast-Warrior/Effect |
You can return your
opponent's own monster that is sent to the Graveyard by this monster as
a result of Battle to the top of his/her Deck. |
PGD-070 |
Cat of Ill
Omen |
500 |
300 |
2 |
Dark |
Spellcaster/Effect |
FLIP: Select 1 Trap
Card from your Deck and place it on top of your Deck. If
"Necrovalley" is active on the field, you can add the selected card to
your hand. |
|
PGD-071 |
Yomi Ship |
800 |
1400 |
3 |
Water |
Aqua/Effect |
When
this card is sent to the Graveyard as a result of battle, destroy the
monster
that destroyed this monster. |
|
PGD-072 |
Winged
Sage Falcos |
Rare |
1700 |
1200 |
4 |
Wind |
Winged Beast/Effect |
You
can return your opponent's face-up Attack Position monster that is sent
to the Graveyard by this monster as a result of battle to the top
of his/her Deck. |
PGD-073 |
An Owl of
Luck |
300 |
500 |
2 |
Wind |
Winged Beast/Effect |
FLIP: Select 1 Field
Magic Card from your Deck and place it on top of your Deck. If
"Necrovalley" is active on the field, you can add the selected card to
your hand. |
|
PGD-074 |
Charm of
Shibiti |
100 |
100 |
1 |
Earth |
Rock/Effect |
Discard
this card from your hand to the Graveyard to make the damage inflicted
to
monsters that include "Gravekeeper's" in their card name 0 until the
End
Phase of the current turn. However, the damage to your Life Points is
calculated
normally. |
|
PGD-075 |
Cobra Jar |
600 |
300 |
2 |
Earth |
Reptile/Effect |
FLIP:
Place 1 "Poisonous Snake Token" (Reptile-Type/EARTH/3 Stars/ATK
1200/DEF
1200) in Attack or Defense Position on your side of the field. When the
Poisonous
Snake Token is destroyed as a result of battle, inflict 500 points of
Direct
Damage to your opponent's Life Points. |
|
PGD-076 |
Spirit
Reaper |
Rare |
300 |
200 |
3 |
Dark |
Zombie/Effect |
This monster is not
destroyed as a result of Battle at any time, although damage
calculation is applied normally. When this card is specifically
designated as a target of the effect of a Magic, Trap, or Effect
Monster
Card, this card is immediately destroyed. When
this card attacks your opponent's Life Points directly, 1 card is
randomly selected from your opponent's hand and discarded to the
Graveyard. |
PGD-077 |
Nightmare
Horse |
500 |
400 |
2 |
Dark |
Zombie/Effect |
This
monster can attack your opponent's Life Points directly even if there
is a monster on your opponent's side of the field. |
|
PGD-078 |
Reaper on
the Nightmare |
Super |
800 |
600 |
5 |
Dark |
Zombie/Fusion/Effect |
"Spirit Reaper" +
"Nightmare Horse" This monster is not destroyed as a result of Battle at any time, although damage is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. This monster can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. |
PGD-079 |
Dark
Designator |
Rare |
Magic |
Declare
1 Monster Card name. If the declared card is in your opponent's Deck,
add 1 of that card to your opponent's hand. |
||||
PGD-080 |
Card
Shuffle |
Magic |
Continuous |
Pay
300 of your own Life Points to shuffle either you or your opponent's
Deck.
You can use this effect during your own turn, once per turn. |
||||
PGD-081 |
Reasoning |
Magic |
Your
opponent calls a Monster Card Level. You then pick up (not draw)
cards from the top of your Deck until a monster is picked up. If
that monster is the same Level as the one called by your opponent, all
picked up cards are sent to the Graveyard. If not, Special Summon
the monster that was picked up in face-up Attack or Defense position
and
send the remaining cards that were picked up to the Graveyard. |
|||||
PGD-082 |
Dark Room
of Nightmare |
Super |
Magic |
Continuous |
Each time you inflict
damage other than Battle Damage to your opponent's Life Points, inflict
300 points of Direct Damage to your opponent's Life Points. This card's
effect is not applied to the effect of "Dark Room of Nightmare". |
|||
PGD-083 |
Different
Dimension Capsule |
Magic |
After
this card is activated, it remains face-up on the field until your 2nd
Standby
Phase. Select 1 card from your Deck then shuffle your Deck. Remove it
from
play and place it face-down. During your 2nd Standby Phase, destroy
this
card and add the removed card to your hand. |
|||||
PGD-084 |
Necrovalley |
Super |
Magic |
Field |
As long as this card
remains face-up on the field, all effects of Magic,
Trap and/or Effect Monster Cards that involve Graveyards are negated
and
neither player can remove cards in the Graveyard from play. In
addition,
increase the ATK and DEF of all monsters that include "Gravekeeper's"
in their card name by 500 points. |
|||
PGD-085 |
Buster
Rancher |
Magic |
Equip |
Only
a monster with an ATK equal to 1000 or less can be equipped with this
card.
During damage calculation, increase the ATK of the monster equipped
with
this card by 2500 points only when the opponent's monster this battles
is
in Attack Position and its attack is equal to 2500 or more, or the
opponent's
monster that battles is in Defense Position and its DEF is equal to
2500
or more. |
||||
PGD-086 |
Hieroglyph
Lithograph |
Magic |
Pay
1000 of your own Life Points. During the current Duel, the limit of
your
hand at your End Phase becomes 7 cards. |
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PGD-087 |
Dark Snake
Syndrome |
Magic |
Continuous |
Inflict
Direct Damage to you and your opponent's Life Points during each of
your
Standby Phases. The first damage begins at 200 points and is
doubled
following each of your Standby Phases. |
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PGD-088 |
Terraforming |
Magic |
Add
1 Field Magic Card from your Deck to your hand. Then shuffle your Deck. |
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PGD-089 |
Banner of
Courage |
Magic |
Continuous |
During
your Battle Phase only, increase the ATK of all monsters on your side
of
the field by 200 points. |
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PGD-090 |
Metamorphosis |
Magic |
Offer
1 monster on your side of the field as a Tribute to Special Summon 1
Fusion
Monster of the same Level in face-up Attack or Defense Position from
your
Fusion Deck. Monsters used for a Tribute Summon or that are offered as
Tributes
due to other card's effect are excluded. |
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PGD-091 |
Royal
Tribute |
Magic |
This
card can only be activated when your "Necrovalley" is active on the
field.
Both players must discard all monster cards from their hand to the
Graveyard. |
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PGD-092 |
Reversal
Quiz |
Magic |
Send
all cards in your hand and on your side of the field to the Graveyard.
Call
the type of card (Monster, Magic, or Trap) on the top of your Deck. If
you
call it right, exchange your current Life Points with your opponent's
current
ones. |
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PGD-093 |
Coffin
Seller |
Rare |
Trap |
Continuous |
Each
time your opponent's Monster Cards are sent to the Graveyard, inflict
300 points of Direct Damage to your opponent'sLife Points. |
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PGD-094 |
Curse of
Aging |
Trap |
Discard
1 card from your hand. Decrease the ATK and DEF of all monsters on your
opponent's
side of the field by 500 points until the end of the turn this card is
activated. |
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PGD-095 |
Barrel
Behind the Door |
Super |
Trap |
Counter |
When an effect that
inflicts damage to Life Points is activated (except Battle Damage),
switch the damage you receive to your opponent's Life Points. |
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PGD-096 |
Raigeki
Break |
Trap |
Discard
1 card from your hand to the Graveyard to destroy 1 card on the field. |
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PGD-097 |
Narrow Pass |
Trap |
Continuous |
This
card can only be activated when both players have 2 monsters or less on either side of the field. Once this card
is
activated, both players can only Normal Summon or Set up to 2
additional
monsters as long as this card remains face-up on the field. |
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PGD-098 |
Disturbance
Strategy |
Trap |
Your
opponent puts all cards in his/her hand back into his/her Deck. The
Deck
is then shuffled. Your opponent then draws the same number of cards
that
he/she put into his/her Deck. |
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PGD-099 |
Trap of
Board Eraser |
Super |
Trap |
Counter |
When an effect that
inflicts damage to Life Points is activated (except Battle Damage),
negate the damage to your Life Points. Your opponent then selects 1
card from his/her hand and discards it to his/her Graveyard. |
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PGD-100 |
Rite of
Spirit |
Trap |
Select
1 monster card that includes "Gravekeeper's" in the card name from your
Graveyard
and Special Summon it in face-up Attack or Defense Position. This
card's
activation and effect is not affected by "Necrovalley". |
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PGD-101 |
Non Aggression Area |
Trap |
You can only activate
this card during your Standby Phase. Discard 1 card from your hand to
the
Graveyard. Your opponent cannot Normal Summon, Set, and/or Special
Summon
during the next turn. |
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PGD-102 |
D. Tribe |
Trap |
All monsters on your
side of the field are treated as Dragon-Types until the end of the turn
this
card is activated. |
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PGD-103 |
Byser Shock |
Ultra |
800 |
600 |
5 |
Dark |
Fiend/Effect |
When this card is
Normal Summoned, Flip Summoned, or Special Summoned, return all Set
cards on the field to their owner's respective hands. |
PGD-104 |
Question |
Ultra |
Magic |
When activating this
card, your opponent cannot check cards in the Graveyard. Your opponent
calls the name of the first monster found at the bottom of your
Graveyard.
If he/she call it right, the monster is removed from play. If he/she
call
it wrong, the monster is Special Summoned on your side of the field in
face-up Attack or Defense Position. |
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PGD-105 |
Rope of Life |
Ultra |
Trap |
This card can only be
activated by discarding your entire hand when 1 of your own monsters is
sent to the Graveyard as a result of battle. Special Summon the monster
just sent to the Graveyard to the field in face-up Attack or Defense
Position and increase its ATK by 800 points. |
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PGD-106 |
Nightmare Wheel |
Ultra |
Trap |
Continuous |
Select 1 monster. As
long as this card remains face-up on the field, the selected monster
cannot attack or change its battle position except by the effect of a
Magic, Trap or Effect Monster Card. This card inflicts 500 points of
Direct Damage to your opponent's Life Points during each of your
Standby Phases. When the selected monster is destroyed or removed from
the field, this card
is also destroyed. |
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PGD-107 |
Lava Golem |
Secret |
3000 |
2500 |
8 |
Fire |
Fiend/Effect |
This monster must be
Special Summoned on your opponent's side of the field by offering 2
monsters on your opponent's side of the field as a Tribute. This card
inflicts 1000 points of Direct Damage to the Life Points of this card's
controller during each of his/her Standby Phases. When you Special
Summon this monster, you cannot Normal Summon or Set a monster during
the same turn. |