If you find any errors with the wordings on any of the cards, please email me at rocketiger@yahoo.com

Color Coding: Normal Monster Effect Monster Fusion Monster Ritual Monster MagicTrap
Number
Name
Rarity
ATK
DEF
Level
Attribute
Type
Effect
SDK-001
Blue-Eyes White Dragon
S Ultra
3000
2500
8
Light
Dragon

SDK-002
Hitotsu-Me Giant

1200
1000
4
Earth
Beast-Warrior

SDK-003
Ryu-Kishin

1000
500
3
Dark
Fiend

SDK-004
The Wicked Worm Beast

1400
700
3
Earth
Beast/Effect
This card is returned to your hand at the end of your turn,
SDK-005
Battle Ox

1700
1000
4
Earth
Beast-Warrior

SDK-006
Koumori Dragon

1500
1200
4
Dark
Dragon

SDK-007
Judge Man

2200
1500
6
Earth
Warrior

SDK-008
Rogue Doll

1600
1000
4
Light
Spellcaster

SDK-009
Kojikocy

1500
1200
4
Earth
Warrior

SDK-010
Uraby

1500
800
4
Earth
Dinosaur

SDK-011
Gyakutenno Megami

1800
2000
6
Light
Fairy

SDK-012
Mystic Horseman

1300
1550
4
Earth
Beast

SDK-013
Terra the Terrible

1200
1300
4
Dark
Fiend

SDK-014
Dark Titan of Terror

1300
1100
4
Dark
Fiend

SDK-015
Dark Assassin

1200
1200
4
Dark
Zombie

SDK-016
Master & Expert

1200
1000
4
Earth
Beast

SDK-017
Unknown Warrior of Fiend

1000
500
3
Dark
Warrior

SDK-018
Mystic Clown

1500
1000
4
Dark
Fiend

SDK-019
Ogre of the Black Shadow

1200
1400
4
Earth
Beast

SDK-020
Dark Energy




Magic
Equip
A Fiend-Type monster equipped with this card increses its ATK and DEF by 300 points.
SDK-021
Invigoration




Magic
Equip
A EARTH monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
SDK-022
Dark Hole




Magic

Destroys all monsters on the field.
SDK-023
Ookazi




Magic

Inflict 800 points of Direct Damage to your opponent's Life Points.
SDK-024
Ryu-Kishin Powered

1600
1200
4
Dark
Fiend

SDK-025
Swordstalker

2000
1600
6
Dark
Warrior

SDK-026
La Jinn the Mystical Genie of the Lamp

1800
1000
4
Dark
Fiend

SDK-027
Rude Kaiser

1800
1600
5
Earth
Beast-Warrior

SDK-028
Destroyer Golem

1500
1000
4
Earth
Rock

SDK-029
Skull Red Bird

1550
1200
4
Wind
Winged-Beast

SDK-030
D. Human

1300
1100
4
Earth
Warrior

SDK-031
Pale Beast

1500
1200
4
Earth
Beast

SDK-032
Fissure




Magic

Destroys 1 opponent's face-up monster with the lowest ATK.
SDK-033
Trap Hole




Trap

If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed.
SDK-034
Two-Pronged Attack




Trap

Select and destroy 2 of your monsters and 1 of your opponent's monsters.
SDK-035
De-Spell




Magic

Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDK-036
Monster Reborn




Magic

Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.
SDK-037
The Inexperienced Spy




Magic

Select and see 1 card in your opponent's hand.
SDK-038
Reinforcements




Trap

Increase 1 selected monsters ATK by 500 points during the turn this card is activated.
SDK-039
Ancient Telescope




Magic

See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order.
SDK-040
Just Desserts




Trap

Inflict 500 points of Direct Damage to your opponent's Life Points for each monster your opponent has on the field.
SDK-041
Lord of D.
S Super
1200
1100
4
Dark
Spellcaster/Effect
All Dragon-Type monsters cannot be targeted by Magic Cards, Trap Cards, or other effects that specifically designate a target while this card is face-up on the field.
SDK-042
The Flute of Summoning Dragon
S Super



Magic

Playing this card when you have a Lord of D. card face-up on the field allows you to play up to 2 Dragon-Type cards from your hand as a Special Summon.
SDK-043
Mysterious Puppeteer

1000
1500
4
Earth
Warrior/Effect
As long as this card remains face-up on the field, the Life Points of this card's controller increase by 500 points for each additional monster summoned (excluding Special Summon, but including your opponent's monsters).
SDK-044
Trap Master

500
1100
3
Earth
Warrior/Effect
FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDK-045
Sogen




Magic
Field
Increases the ATK and DEF of all Beast-Warior and Warrior-Type monsters by 200 points.
SDK-046
Hane-Hane

450
500
2
Earth
Beast/Effect
FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owners hand.
SDK-047
Reverse Trap




Trap

All increases and decreses to ATK and DEF are reversed for the turn in which this card is activated.
SDK-048
Remove Trap




Magic

Destroys 1 face-up Trap Card on the field.
SDK-049
Castle Walls




Trap

Increase a selected monsters DEF by 500 points during the turn this card is activated.
SDK-050
Ultimate Offering




Trap

At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set.