Number |
Name |
Rarity |
ATK |
DEF |
Level |
Attribute |
Type |
Effect |
SDY-001 |
Mystical Elf |
800 |
2000 |
4 |
Light |
Spellcaster |
||
SDY-002 |
Feral Imp |
1300 |
1400 |
4 |
Dark |
Fiend |
||
SDY-003 |
Winged Dragon, Guardian
of the Fortress #1 |
1400 |
1200 |
4 |
Wind |
Dragon |
||
SDY-004 |
Summoned Skull |
2500 |
1200 |
6 |
Dark |
Fiend |
||
SDY-005 |
Beaver Warrior |
1200 |
1500 |
4 |
Earth |
Beast-Warrior |
||
SDY-006 |
Dark Magician |
2500 |
2100 |
7 |
Dark |
Spellcaster |
||
SDY-007 |
Gaia the Fierce Knight |
2300 |
2100 |
7 |
Earth |
Warrior |
||
SDY-008 |
Curse of Dragon |
2000 |
1500 |
5 |
Dark |
Dragon |
||
SDY-009 |
Celtic Guardian |
1400 |
1200 |
4 |
Earth |
Warrior |
||
SDY-010 |
Mammoth Graveyard |
1200 |
800 |
3 |
Earth |
Dinosaur |
||
SDY-011 |
Great White |
1600 |
800 |
4 |
Water |
Fish |
||
SDY-012 |
Silver Fang |
1200 |
800 |
3 |
Earth |
Beast |
||
SDY-013 |
Giant Soldier of Stone |
1300 |
2000 |
3 |
Earth |
Rock |
||
SDY-014 |
Dragon Zombie |
1600 |
0 |
4 |
Dark |
Zombie |
||
SDY-015 |
Doma the Angel of Silence |
1600 |
1400 |
5 |
Dark |
Fairy |
||
SDY-016 |
Ansatsu |
1700 |
1200 |
5 |
Earth |
Warrior |
||
SDY-017 |
Witty Phantom |
1400 |
1300 |
4 |
Dark |
Fiend |
||
SDY-018 |
Claw Reacher |
1000 |
800 |
3 |
Dark |
Fiend |
||
SDY-019 |
Mystic Clown |
1500 |
1000 |
4 |
Dark |
Fiend |
||
SDY-020 |
Sword
of Dark Destruction |
Magic |
Equip |
A DARK monster
equipped with this card increases its ATK by 400 points and decreases its
DEF by 200 points. |
||||
SDY-021 |
Book
of Secret Arts |
Magic |
Equip |
A Spellcaster-Type
monster equipped with this card increses its ATK and DEF by 300 points. |
||||
SDY-022 |
Dark
Hole |
Magic |
Destroys all
monsters on the field. |
|||||
SDY-023 |
Dian
Keto the Cure Master |
Magic |
Increase your
Life Points by 1000 points. |
|||||
SDY-024 |
Ancient Elf |
1450 |
1200 |
4 |
Light |
Spellcaster |
||
SDY-025 |
Magical Ghost |
1300 |
1400 |
4 |
Dark |
Zombie |
||
SDY-026 |
Fissure
|
Magic |
Destroys 1 opponent's
face-up monster with the lowest ATK. |
|||||
SDY-027 |
Trap
Hole |
Trap |
If the ATK of
a monster summoned by your opponent (excluding Special Summon) is 1000 points
or more, the monster is destroyed. |
|||||
SDY-028 |
Two-Pronged Attack |
Trap |
Select and destroy
2 of your monsters and 1 of your opponent's monsters. |
|||||
SDY-029 |
De-Spell
|
Magic |
Destroys 1 Magic
Card on the field. If this card's target is face-down, flip it face-up. If
the card is a Magic Card, it is destroyed. If not, it is returned to its
face-down position. The flipped card is not activated. |
|||||
SDY-030 |
Monster
Reborn |
Magic |
Select 1 Monster
Card from either your opponent's or your own Graveyard and place it on the
field under your control in Attack or Defense Position (face-up). This is
considered a Special Summon. |
|||||
SDY-031 |
Reinforcements |
Trap |
Increase 1 selected
monsters ATK by 500 points during the turn this card is activated. |
|||||
SDY-032 |
Change
of Heart |
Magic |
Select
and control 1 opposing monster (regardless of position) on the field until
the end of your turn. |
|||||
SDY-033 |
The
Stern Mystic |
1500 |
1200 |
4 |
Light |
Spellcaster/Effect |
FLIP: All face-down
cards on the field are turned face-up, and then returned to their original
positions. No card effects are activated when cards are turned face-up. |
|
SDY-034 |
Wall
of Illusion |
1000 |
1850 |
4 |
Dark |
Fiend/Effect |
The monster attacking
this creature is returned to its owner's hand. Any damage resulting from
the attack is calculatd normally. |
|
SDY-035 |
Neo the Magic Swordsman
|
1700 |
1000 |
4 |
Light |
Spellcaster |
||
SDY-036 |
Baron of the Fiend Sword
|
1550 |
800 |
4 |
Dark |
Fiend |
||
SDY-037 |
Man-Eating Treasure Chest
|
1600 |
1000 |
4 |
Dark |
Fiend |
||
SDY-038 |
Sorcerer of the Doomed
|
1450 |
1200 |
4 |
Dark |
Spellcaster |
||
SDY-039 |
Last
Will |
Magic |
If a monster
of yours is sent from the field to the Graveyard during the turn that you've
played this card, you can select a monster with an ATK of 1500 points or
less from your Deck and play it as a Special Summon. Shuffle the Deck after
playing the card. This card is active for 1 turn only. |
|||||
SDY-040 |
Waboku
|
Trap |
Any damage inflicted
by an opponent's monster is decreased to 0 during the turn this card is activated. |
|||||
SDY-041 |
Soul
Exchange |
Magic |
Select an opponent's
monster and use it as a Tribute in place of one of your own. You must skip
your Battle Phase for the turn in which this card is activated. |
|||||
SDY-042 |
Card
Destruction |
Magic |
Both players
must discard their entire hands and draw the same number of cards that they
discarded from their respective Decks. |
|||||
SDY-043 |
Trap
Master |
500 |
1100 |
3 |
Earth |
Warrior/Effect |
FLIP: Destroys 1 Trap Card on the field. If this card's target
is face-down, flip it face-up. If the card is a Trap Card, it is destroyed.
If not, it is returned to its face-down position. The flipped card is not
activated. |
|
SDY-044 |
Dragon
Capture Jar |
Trap |
All Dragon-Type
monsters on the field are switched to Defense Position and remain in this
position as long as this card is active. |
|||||
SDY-045 |
Yami
|
Magic |
Field |
Increases the
ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also
decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |
||||
SDY-046 |
Man-Eater
Bug |
450 |
600 |
2 |
Earth |
Insect/Effect |
FLIP: Destroys
1 monster on the field (regardless of position). |
|
SDY-047 |
Reverse
Trap |
Trap |
All increases
and decreses to ATK and DEF are reversed for the turn in which this card
is activated. |
|||||
SDY-048 |
Remove
Trap |
Magic |
Destroys 1 face-up
Trap Card on the field. |
|||||
SDY-049 |
Castle
Walls |
Trap |
Increase a selected
monsters DEF by 500 points during the turn this card is activated. |
|||||
SDY-050 |
Ultimate
Offering |
Trap |
At the cost of
500 Life Points per monster, a player is allowed an extra Normal Summon or
Set. |