NOTE: The following rulings are unofficial. Many of them we got from the Upperdeck FAQ at yugioh-card.com, but because we are not Upperdeck we cannot claim any rulings on our site to be official. Most of the rulings you see here are the rulings that we as judges have made.
We have tried to answer every question that has been or could be asked about every card, so there may be some questions that seem stupid, but they have been asked. If you have a question we haven’t covered, e-mail us at tbones9119@yahoo.com or rocketiger@yahoo.com.
Kaiba Starter Deck
SDK-001 | Blue-Eyes White Dragon | |||||||||||||||||||||||||||||||||||||
SDK-002 | Hitotsu-Me Giant | |||||||||||||||||||||||||||||||||||||
SDK-003 | Ryu-Kishin | |||||||||||||||||||||||||||||||||||||
SDK-004 | The Wicked Worm Beast | -NOT a flip effect -does NOT return to your hand if it is facce-down -does NOT go back to your hand from the Grraveyard -the effect is not optional -card is returned to your hand before you would discard if your hand has too many cards |
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SDK-005 | Battle Ox | |||||||||||||||||||||||||||||||||||||
SDK-006 | Koumori Dragon | |||||||||||||||||||||||||||||||||||||
SDK-007 | Judge Man | |||||||||||||||||||||||||||||||||||||
SDK-008 | Rogue Doll | |||||||||||||||||||||||||||||||||||||
SDK-009 | Kojikocy | |||||||||||||||||||||||||||||||||||||
SDK-010 | Uraby | |||||||||||||||||||||||||||||||||||||
SDK-011 | Gyakutenno Megami | |||||||||||||||||||||||||||||||||||||
SDK-012 | Mystic Horseman | |||||||||||||||||||||||||||||||||||||
SDK-013 | Terra the Terrible | |||||||||||||||||||||||||||||||||||||
SDK-014 | Dark Titan of Terror | |||||||||||||||||||||||||||||||||||||
SDK-015 | Dark Assassin | |||||||||||||||||||||||||||||||||||||
SDK-016 | Master & Expert | |||||||||||||||||||||||||||||||||||||
SDK-017 | Unknown Warrior of Fiend | |||||||||||||||||||||||||||||||||||||
SDK-018 | Mystic Clown | |||||||||||||||||||||||||||||||||||||
SDK-019 | Ogre of the Black Shadow | |||||||||||||||||||||||||||||||||||||
SDK-020 | Dark Energy | -can only be used on Fiend-type monsters |
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SDK-021 | Invigoration | -can only be used on Earth-attribute monsters |
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SDK-022 | Dark Hole | -destroys ALL monsters on the field, yours, your opponent’s, face-up,
face-down, attack or defense position -NOT a targeting effect, so Lord of D. doees not protect against it -face-down flip effect monsters are not fllipped, and their effects are not activated |
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SDK-023 | Ookazi | |||||||||||||||||||||||||||||||||||||
SDK-024 | Ryu-Kishin Powered | |||||||||||||||||||||||||||||||||||||
SDK-025 | Swordstalker | |||||||||||||||||||||||||||||||||||||
SDK-026 | La Jinn the Mystical Genie of the Lamp | |||||||||||||||||||||||||||||||||||||
SDK-027 | Rude Kaiser | |||||||||||||||||||||||||||||||||||||
SDK-028 | Destroyer Golem | |||||||||||||||||||||||||||||||||||||
SDK-029 | Skull Red Bird | |||||||||||||||||||||||||||||||||||||
SDK-030 | D. Human | |||||||||||||||||||||||||||||||||||||
SDK-031 | Pale Beast | |||||||||||||||||||||||||||||||||||||
SDK-032 | Fissure | -if more than one monster is tied for the lowest attack, the player
who activates Fissure chooses which one to destroy -NOT a targeting effect, so Lord of D. andd Fairy’s Hand Mirror do not work against it |
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SDK-033 | Trap Hole | -must be used immediately after a monster is flip summoned, tribute
summoned, or normal summoned -monsters summoned by Ultimate Offering caan be affected by Trap Hole -cannot be used when a monster is Set -monsters flipped by attacks are not summooned, so Trap Hole cannot be used -CANNOT be used on Jinzo -if used on a flip summoned monster, the mmonster still gets its effect -if negated, a second Trap Hole cannot be used on the same monster -NOT a targeting effect -your opponent may choose to activate a moonster's effect (such as Cannon Soldier or Exiled Force) before you may activate this card. Continuos effects such as Star Boy's come into play before Trap Hole is used, so you may use Trap Hole to destroy Star Boy etc. |
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SDK-034 | Two-Pronged Attack | -if you do not have 2 monsters to sacrifice, you can’t activate
this card -the 2 monsters are NOT a cost to using thhe card, so if it is negated, the monsters are not still destroyed -you must sacrifice monsters from your sidde of the field, not your hand -can be used in response to Mirror Force tto destroy an opponent’s monster |
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SDK-035 | De-Spell | -can destroy one of yours or your opponent’s magic cards -CANNOT be used on your opponent’s tturn, so it can’t be used in reonse to Raigeki, Pot of Greed, etc. -CANNOT be used on a face-down monster in order to find out what the monster is |
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SDK-036 | Monster Reborn | -a monster summoned by this card is a Special summon, so you don’t
pay tribute, and you are allowed another summon in the same turn -cannot be activated if you don’t haave an open space for a monster -CANNOT bring back a fusion monster, rituaal monster, or Special summon requirement monster (i.e. Gate Guardian) unless the monster was originally summoned by the method listed on the monster card |
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SDK-037 | The Inexperienced Spy | |||||||||||||||||||||||||||||||||||||
SDK-038 | Reinforcements | -can be activated anytime during a turn -you can activate 2 Reinforcements to incrrease a monster’s attack by 1000 -you can target your opponent’s monsster -is a targeting effect |
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SDK-039 | Ancient Telescope | -cards are returned to the top of the deck face-down -the deck is NOT shuffled |
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SDK-040 | Just Desserts | -applies to only your opponent’s monsters, not your own -applies to face-up and face-down monsterss |
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SDK-041 | Lord of D. | -the wording on the unlimited version of the card is correct, not
the wording on the 1st Edition Lord of D. -only protects dragons from targeting effeects
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SDK-042 | The Flute of Summoning Dragon | -is considered a Special Summon, so no tribute is required -you must summon at least one Dragon-type monster with this card -CAN be used to summon Blue-Eyes Toon Draggon, but it still cannot attack on that turn -CANNOT be used off your opponent’s Lord of D. |
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SDK-043 | Mysterious Puppeteer | -the controller gains the life points -you get 500 life points for each monster summoned (except Special Summons) -if a monster is Trap Holed, you still gett the 500 life points -if a monster is hit by Horn of Heaven or Solemn Judgment, you do not get the 500 life points -does not apply to set monsters -applies only while this card is face-up oon the field |
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SDK-044 | Trap Master | -can be used on you or your opponent -if flipped, you MUST choose a card as a ttarget, unless neither player has any magic/trap cards on the field -if a face-down magic card is targeted, itt must be shown to prove it is a magic card -CANNOT target a face-down monster to findd out what the monster is |
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SDK-045 | Sogen | -applies to both players -applies to monsters with the types Warrioor or Beast-Warrior, NOT Beast |
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SDK-046 | Hane-Hane | -can be used on one of your monsters or one of your opponent’s -can be used on itself unless destroyed byy an attack -if used on a fusion monster, the monster returns to the Fusion Deck -the effect must be used on some monster, so if Hane-Hane is the only monster on the field when flipped, it returns to the owner’s hand -returns the monster to the owner’s hand, not the controller’s -if used on a monster with Equip Magic carrds on it, the Equip Magic cards are destroyed, NOT returned to the owner’s hand |
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SDK-047 | Reverse Trap | -affects all increases/decreases from magic cards, trap cards,
and monster effects -does not work on Waboku, Megamorph, or a Gate Guardian piece’s effect -increases become decreases, they do not bbecome +0 -you CANNOT use a second Reverse Trap to ccounter the effects of the first one |
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SDK-048 | Remove Trap | -cannot be used in response to a trap card -can only be used during a Main Phase on yyour own turn -can only destroy face-up continuous trap cards |
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SDK-049 | Castle Walls | -you can activate 2 Castle Walls to increase the defense by 1000 -can be used on an opponent’s monsteer -is a targeting effect |
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SDK-050 | Ultimate Offering | -monsters are still normal summons and can be hit by Trap Hole -you still must tribute as normal -only the player who activated the card maay summon with it -you can summon as many monsters as you waant -summons are during one of your own Main PPhases or your opponent’s Battle Phase -if used during your opponent’s Batttle Phase a replay is triggered -CANNOT be used to summon Toon monsters |