Specific Card Rulings

NOTE: The following rulings are unofficial.  Many of them we got from the Upperdeck FAQ at yugioh-card.com, but because we are not Upperdeck we cannot claim any rulings on our site to be official.  Most of the rulings you see here are the rulings that we as judges have made.

We have tried to answer every question that has been or could be asked about every card, so there may be some questions that seem stupid, but they have been asked.  If you have a question we haven’t covered, e-mail us at tbones9119@yahoo.com or rocketiger@yahoo.com.

Kaiba Starter Deck

SDK-001 Blue-Eyes White Dragon
SDK-002 Hitotsu-Me Giant
SDK-003 Ryu-Kishin
SDK-004 The Wicked Worm Beast -NOT a flip effect
-does NOT return to your hand if it is facce-down
-does NOT go back to your hand from the Grraveyard
-the effect is not optional
-card is returned to your hand before you would discard if your hand has too many cards
SDK-005 Battle Ox
SDK-006 Koumori Dragon
SDK-007 Judge Man
SDK-008 Rogue Doll
SDK-009 Kojikocy
SDK-010 Uraby
SDK-011 Gyakutenno Megami
SDK-012 Mystic Horseman
SDK-013 Terra the Terrible
SDK-014 Dark Titan of Terror
SDK-015 Dark Assassin
SDK-016 Master & Expert
SDK-017 Unknown Warrior of Fiend
SDK-018 Mystic Clown
SDK-019 Ogre of the Black Shadow
SDK-020 Dark Energy -can only be used on Fiend-type monsters
SDK-021 Invigoration -can only be used on Earth-attribute monsters
SDK-022 Dark Hole -destroys ALL monsters on the field, yours, your opponent’s, face-up, face-down, attack or defense position
-NOT a targeting effect, so Lord of D. doees not protect against it
-face-down flip effect monsters are not fllipped, and their effects are not activated
SDK-023 Ookazi
SDK-024 Ryu-Kishin Powered
SDK-025 Swordstalker
SDK-026 La Jinn the Mystical Genie of the Lamp
SDK-027 Rude Kaiser
SDK-028 Destroyer Golem
SDK-029 Skull Red Bird
SDK-030 D. Human
SDK-031 Pale Beast
SDK-032 Fissure -if more than one monster is tied for the lowest attack, the player who activates Fissure chooses which one to destroy
-NOT a targeting effect, so Lord of D. andd Fairy’s Hand Mirror do not work against it
SDK-033 Trap Hole -must be used immediately after a monster is flip summoned, tribute summoned, or normal summoned
-monsters summoned by Ultimate Offering caan be affected by Trap Hole
-cannot be used when a monster is Set
-monsters flipped by attacks are not summooned, so Trap Hole cannot be used
-CANNOT be used on Jinzo
-if used on a flip summoned monster, the mmonster still gets its effect
-if negated, a second Trap Hole cannot be used on the same monster
-NOT a targeting effect
-your opponent may choose to activate a moonster's effect (such as Cannon Soldier or Exiled Force) before you may activate this card. Continuos effects such as Star Boy's come into play before Trap Hole is used, so you may use Trap Hole to destroy Star Boy etc.
SDK-034 Two-Pronged Attack -if you do not have 2 monsters to sacrifice, you can’t activate this card
-the 2 monsters are NOT a cost to using thhe card, so if it is negated, the monsters are not still destroyed
-you must sacrifice monsters from your sidde of the field, not your hand
-can be used in response to Mirror Force tto destroy an opponent’s monster
SDK-035 De-Spell -can destroy one of yours or your opponent’s magic cards
-CANNOT be used on your opponent’s tturn, so it can’t be used in reonse to Raigeki, Pot of Greed, etc.
-CANNOT be used on a face-down monster in order to find out what the monster is
SDK-036 Monster Reborn -a monster summoned by this card is a Special summon, so you don’t pay tribute, and you are allowed another summon in the same turn
-cannot be activated if you don’t haave an open space for a monster
-CANNOT bring back a fusion monster, rituaal monster, or Special summon requirement monster (i.e. Gate Guardian) unless
the monster was originally summoned by the method listed on the monster card
SDK-037 The Inexperienced Spy
SDK-038 Reinforcements -can be activated anytime during a turn
-you can activate 2 Reinforcements to incrrease a monster’s attack by 1000
-you can target your opponent’s monsster
-is a targeting effect
SDK-039 Ancient Telescope -cards are returned to the top of the deck face-down
-the deck is NOT shuffled
SDK-040 Just Desserts -applies to only your opponent’s monsters, not your own
-applies to face-up and face-down monsterss
SDK-041 Lord of D. -the wording on the unlimited version of the card is correct, not the wording on the 1st Edition Lord of D.
-only protects dragons from targeting effeects

Targeting effects Non-targeting effects


All equip cards All field magic cards
Change of Heart Raigeki
Reinforcements Mirror Force
Two-Pronged Attack Dragon Capture Jar
Man-Eater Bug Fissure
Hane-Hane Dark Hole
Soul Exchange Wall of Illusion
Rush Recklessly Cyber Jar
Castle Walls Waboku
The Reliable Guardian Monster Reborn
Nobleman of Crossout Morphing Jar #2
Monster Recovery Torrential Tribute
Michizure  Creature Swap
Trap Hole

Horn of Heaven

Exiled Force


SDK-042 The Flute of Summoning Dragon -is considered a Special Summon, so no tribute is required
-you must summon at least one Dragon-type monster with this card
-CAN be used to summon Blue-Eyes Toon Draggon, but it still cannot attack on that turn
-CANNOT be used off your opponent’s Lord of D.
SDK-043 Mysterious Puppeteer -the controller gains the life points
-you get 500 life points for each monster summoned (except Special Summons)
-if a monster is Trap Holed, you still gett the 500 life points
-if a monster is hit by Horn of Heaven or Solemn Judgment, you do not get the 500 life points
-does not apply to set monsters
-applies only while this card is face-up oon the field
SDK-044 Trap Master -can be used on you or your opponent
-if flipped, you MUST choose a card as a ttarget, unless neither player has any magic/trap cards on the field
-if a face-down magic card is targeted, itt must be shown to prove it is a magic card
-CANNOT target a face-down monster to findd out what the monster is
SDK-045 Sogen -applies to both players
-applies to monsters with the types Warrioor or Beast-Warrior, NOT Beast
SDK-046 Hane-Hane -can be used on one of your monsters or one of your opponent’s
-can be used on itself unless destroyed byy an attack
-if used on a fusion monster, the monster returns to the Fusion Deck
-the effect must be used on some monster, so if Hane-Hane is the only monster on the field when flipped, it returns to the
owner’s hand
-returns the monster to the owner’s hand, not the controller’s
-if used on a monster with Equip Magic carrds on it, the Equip Magic cards are destroyed, NOT returned to the owner’s
hand
SDK-047 Reverse Trap -affects all increases/decreases from magic cards, trap cards, and monster effects
-does not work on Waboku, Megamorph, or a Gate Guardian piece’s effect
-increases become decreases, they do not bbecome +0
-you CANNOT use a second Reverse Trap to ccounter the effects of the first one
SDK-048 Remove Trap -cannot be used in response to a trap card
-can only be used during a Main Phase on yyour own turn
-can only destroy face-up continuous trap cards
SDK-049 Castle Walls -you can activate 2 Castle Walls to increase the defense by 1000
-can be used on an opponent’s monsteer
-is a targeting effect
SDK-050 Ultimate Offering -monsters are still normal summons and can be hit by Trap Hole
-you still must tribute as normal
-only the player who activated the card maay summon with it
-you can summon as many monsters as you waant
-summons are during one of your own Main PPhases or your opponent’s Battle Phase
-if used during your opponent’s Batttle Phase a replay is triggered
-CANNOT be used to summon Toon monsters

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