Rogue6's Tutorial for Retexturing outfits for GR -rogue6- Hey!! This is a tutorial for begining modders. It will teach you how to retextures and change the costumes of soldiers. You will need the following: -GR installed -almost any version of Adobe Photoshop (Photoshop Regular, Photoshop Elements) -the rsb to tga converter tool (if you don’t have that, download it here) (direct download, 20 KB) -a good mind
to download rsbtool (direct)
Step 1. First, you need to familiarize yourself with the way the GR folder is setup. Go to Ghost Recon/Mods/Origmiss. You will see 14 folders and a text document called “modscont”. Click on the folder that say “Character”. You will now see 7 folders. For, example, if you click on “Allied”, you will get all of the allied characters faces and bodies. Step 2. For example, highlight the file that says ica_us_rifleman_body. This is the file that directs the texture of the rifleman characters in GR. Press copy or ctrl+c. Go back to the Ghost Recon/Mods/Origmiss folder. Then create a new file and name it the name that you would like your mod to be. Open it, and create another folder inside of it that say “Character”. In that folder create another folder that says “Allied”. Press paste or ctrl+v. It should now show you the file ica_us_rifleman_body.rsb Before you can edit it, you must change it to a tga file. To do this, open your rsb tool, find your mod folder, and click on ica_us_rifleman_body.rsb. In the background you should see a black screen converting the files. After this is done, you can close the rsb tool and open up Photoshop. Step3. When in Photoshop, you now open the file AS A TGA (the tga symbol is a multi-colored sphere). You should get something that looks like this:
You can now edit this these colors with the tools included in Photoshop. I will not include instructions on how to edit the picture in this tutorial, but I will in my next one (it’s not hard, try to figure it out.) Step 4. When you are done editing it and want to save it, press “Save As’ and save it as ica_us_rifleman_body in RSB BITMAP ONLY. Step 5. Before you can see your mod in play, you must set up a “modscont” folder. I have provided one here: // Mods Contents NAME "Write in you mod name" AUTHOR "Your name" SUPPORT "Your email" VERSION "1.00" Write in the correct areas and copy it. Then go to your mod folder and create a text document called “modscont” (YOU MUST USE THAT NAME). Open it and press paste, and then save it. That’s it, you just created a mod, nothing great, but it’s how we all started out.