TownShips
Townships
There are  Five Known Main Kingdoms in MotherLand. Each Kingdom has townships that service the area.

Kingdom - Pieress (Main City)
Ruler - High King Jared
Townships - Adar, Bomoth(Port City), Choler, Feterim, Halorit
Trade - Lumber, Horses, Livestock
Geography - Forests, Plains with Mountains and Valleys

Kingdom - Habro (Main City)
Ruler - King Sorrin
Townships - Bremeth, Crath, Gerusli, Tottell(Port City)
Trade - Wheat, Barley, Crop Produce, Sheep, Livestock
Geography - Flat Wide Open Plains with some Hilly Valley areas

Kingdom - Manon (Main City)
Ruler - King Torbin
Townships - BluePearl(Port), Agate, Swallows Deep(Port), WaveSwirl(Port), SereneCove
Trade - Fish, Seafood, Pearls, Merchant Ships
Geography - Seaside Fishing Villages and inland coves and rivers.

Kingdom - Pish (Main City)
Ruler - Child Queen Manori
             Regent Lord Chay
Townships - Iral, Jackru, Llamo, Opeis, Xydue
Trade - Diamands, Rubies, Gold, Slaves, Silk
Geography - Desert region with bordering mountains.
**Nearest Port city is Bomoth of Kingdom Pieress. Caravan road takes 2 weeks to reach Pieress)

Kingdom - Carriculum
Ruler - King Powmer
Townships - Adabo, Craft, Meddielias, Ochararie,  Rourn
Trade - Silver, Iron, Metalsmith  Hall and Training Guild, Weapons, Armor
Geography - Rocky Mountainous region.
**Nearest Port city is Bomoth of Kingdome Pieress. Caravan road from Pish takes 1 week to reach Rieress).

Besides these general cities and towns, there are gypsy camps, nomadic tribes and very small outlying villages.

The main tribes are:

Korgin Tribe - Large nomadic Tribe that moves by season. This tribe is mainly male dominate and keeps slaves.  It is more of a Harem type society, where women are valued less than their horses. They are affronted by the Sh'last Tribe and wish to overcome them and entwine the two to make a greater and larger Tribe. Their skill lies in their ability as great horseman and spear fighting.

Sh'last Tribe - This tribe is somewhat an offshoot of the Gypsies. They are more geared toward female heirarchy and are ruled by a group called "The Sisters". These are mothers of the different tribes and acts as council. They value their association with the Mother Goddess very seriously and have been known to hide Gifted people in their midst while the Mage Ban was on.  A 'gifted' child is a blessing to them all.  Needless to say they are at odds and have had skirmishes with the Korgins.  They are all skilled at archery and staff fighting.