Code
|
Effect |
HarryKorWalk
|
Silent walk |
HarryTriggerCheat |
15 Beans |
HarryKoresh |
Invincibility |
HarrySuperKoresh |
??? |
HarryKorWalk |
??? |
HarryDebugModeOn
|
Enable Debug Mode, All
Levels (F7 to Turn Off) |
HarryGetsFullHealth |
Max Health |
HarrySuperJump |
Super Jump |
HarryNormalJump |
Big Jump |
|

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- When fighting Voldemort, if
you run out of pillars to hide behind, cast flipendo on the mirror. The
mirror will then turn round to Voldemort, then go round to the front of
the mirror, and cast flipendo at it, which will hit Voldemort, weakening
him.
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- To complete the flying
lesson, going through all the hoops, press A to make Harry go a lot
faster. If you find it hard to use A and Z to speed up and slow down, go
to the options menu and to controls, and switch Speed up to Left Mouse
button, and slow down to right mouse button.
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- If you can't get on a
bookcase when sneaking past Filtch, try not to run on wood, as it alerts
Filtch. If you go one step at a time, Filtch won't notice you, unless you
are right up close to him.
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- Don't worry too much about
Housepoints, as if you have read the book, you know how it ends. Slytherin
will seem to take the lead most of the year, but don't worry. Just make
sure you don't fall behind the other 2 houses.
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- When you are fighting the
devils snare (the giant plant) near the end, just under Fluffy, make sure
you cast the spell at the plants in front of you before rescueing Ron and
Hermoine, as otherwise, they will reach out and grab you. To rescue Ron
and Hermoine, cast the plant spell at the devils snare holding them. After
casting it about 4 times at each of them, they will drop to the ground.
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- When you are fighting the
devils snare (the giant plant) near the end, just under Fluffy, make sure
you cast the spell at the plants in front of you before rescueing Ron and
Hermoine, as otherwise, they will reach out and grab you. To rescue Ron
and Hermoine, cast the plant spell at the devils snare holding them. After
casting it about 4 times at each of them, they will drop to the ground.
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- Make sure you check
EVERYTHING. The are loads of secret places. Items to cast spells at
include water features, paintings, mirrors, bushes, statues, pots,
cauldrons, chain mail armour, chests and other oddly marked things!
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- To make things easier, when
you cast a spell at a cauldron, pot or chest, stand next to it when it
falls over or opens, so all the items inside it fly into you, meaning they
don't fall off edges or spread right across the room.
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- When you get to the giant
chess board Hermoine tells you that you have to get the chess pieces to
fight each other. They fight each other when one of the wants to go onto a
square that another piece is on and they always move to the square closest
to you. Bearing these two things in mind, you should be able to defeat
them easily.
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- When you are trying to put
Fluff to sleep first put the heads on either side to sleep. Then put the
center one to sleep. You will notice he falls asleep quicker which is the
reason why you should put it to sleep last.
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- To get the 25th wizard card
you have to defeat Voldemort and collect all other 24 wizard cards.
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- When you are doing broomstick
practice, the secret area is behind the Hogwarts sign, just fly straight
into it.
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- When you are trying to catch
the snitch in Quidditch you do not have to pass through the hoops for you
bar to go up. Just roughly follow it and you will see your bar rise.
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- When you are trying to avoid
Filtch in the library climb on top of the bookcases because from there
Filtch can't catch you what ever you do and you can also unlock the doors
from there.
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- Instead of Left clicking on
the mouse to cast a spell you can press Alt which is much easier.
|
- When you are taking Norbert
up to the tallest tower, halfway through you will talk to Nearly Headless
Nick. He then appears to vanish but if you look carefully he actually
guides you through the Library.
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- At the start of your game
press esc and then go to options. Select Autojump. This is so much easier
to use than having to press ctrl every time to Jump.
|
- When you are fighting
Voldermort at the end, get behind each pillar in turn. Here Voldermort
can't hurt you. Wait till he is directly on front of the pillar and then
keep casting Flipendo on the pillar until it falls on him. Then quickly
run to the next pillar and repeat the process. This way you shouldn't get
hurt at all.
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- If you are having trouble escaping
the troll, look no further. The Bertie Botts Every Flavour Beans show the
way. Follow the beans in the direction they are leading. When you are not
near a jump, the beans a blue. When you are nearing a jump, the beans are
green, and just before a jump, there is a pink bean. If you do not follow
the beans you will fall down the gap. And remember, when you are escaping,
the controls are inverted so: Up arrow- makes you move backwards. Down
arrow- makes you move fowards. Left arrow- makes you move right. Right
arrow- makes you go left.
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- Although it says at the
beginning of the game that you can't get things with bertie botts you can.
Once you have more than 50 you can search behind portraits to get things
such as cards and a nimbus 2000.
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- If you are having trouble
getting to your lessons or finding them. Then you can ask people on the
way they can tell you which staircase to go up and which floor it is on.
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- I have noticed a very
interesting move that will defeat Voldemort, All you have to do is knock
down the pillars (to make it quicker) and then use tha back and left keys
to keep circling the mirror.Then eventually his power will go down(it
takes a while).It has helped me win! From PIG

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