| Embran |
| The dwellers of the deep coves of mountains and volcanoes, even lava flats are homes to the Embran. They were first discovered by the dwarves in a black volcano. They found a small colony that was only being born. Afterwards the Embran were found all over near warm climates. They are probably the most adapt to war also. Thier elite fighters are the most feared to go into battle with because of their skill. Embran are not the largest, but make up a lot of Tahngarth. An Embran has constantly whipping hair to resemble fire. Their hair can be any warm colors (ex. orange, yellow, and red) or even blue or white. Thier skin is usually a tone of red. Females have a skin tone of light pink or yellow, while the males have dark red or orange. They are normal heigth and normal weigth. |
| Strength +2, Dexterity +2, Charisma -2; Born fighters of the planet, but never really have a connection to others. -10 swim, -2 handle animal, -4 hide, +2 craft (weaponsmithing); Embran can't swim, it is hard for them to hide because of their aura of light, and they are good at making weapons because of theior knowledge of metal and fire, but it is hard for them to get along with animals. Aura of Light: Embran have a continous aura of light surrounding them because of their fire-like selves. It is a 5 foot diameter and never stops. Low-Light Vision: They can see better than others in poor-illumination. They can see for 60 feet in front of them. +1 Natural Bonus; They have thick skin to stand the volcanoes harsh heat. Immunity to Fire: Embran are immune to all fire effects. Weakness to Cold: Embran aren't vulnerable to cold, but it does weaken them. When in a cold area they have a -4 to attack, skill, and save checks until in a warm area. Favored Classes: Fighter and Sorcerer; They are born fighters and do pick around in the arcane lores. Automatic Languages: Firan and Common; Bonus Languages: Any. Favored Deity: Eambrus Favored Weaponry: Flail, Iron cross, guantlets. Most Common Alignment: True Neutral Level Alignment: +0 |