No. | Homework |
---|---|
1. | Graphics Applet Programming |
2. | Affine Transformations |
3. | 3D Transformations |
4. | Ray Tracing / Phong Shading |
5. | Ray Tracing Revisited |
6. | A Simple Kinematic Machine |
7. | Geometric Modeling |
8. | Halloween Content |
9/10. | Z-Buffering |
11. | Bezier Curves |
12. | Bicubic Splines |
Submitted By:
Sonny D. Dionisio