| No. | Homework |
|---|---|
| 1. | Graphics Applet Programming |
| 2. | Affine Transformations |
| 3. | 3D Transformations |
| 4. | Ray Tracing / Phong Shading |
| 5. | Ray Tracing Revisited |
| 6. | A Simple Kinematic Machine |
| 7. | Geometric Modeling |
| 8. | Halloween Content |
| 9/10. | Z-Buffering |
| 11. | Bezier Curves |
| 12. | Bicubic Splines |
Submitted By:
Sonny D. Dionisio