Computer Graphics, Fall 2002
Computer Science Department
New York University

No. Homework
1. Graphics Applet Programming
2. Affine Transformations
3. 3D Transformations
4. Ray Tracing / Phong Shading
5. Ray Tracing Revisited
6. A Simple Kinematic Machine
7. Geometric Modeling
8. Halloween Content
9/10. Z-Buffering
11. Bezier Curves
12. Bicubic Splines

Submitted By:
Sonny D. Dionisio