Twisted Guardians color code is Purple
[Party Sheet]
[SilverSeraph] [Al Behd] [Gunner] [Selfish/Evil]
[Ayane] [Human] [Dark Knight] [Evil/Insane]
[Kinkou] [Human] [Summoner] [Good]
[Context] [SOLDIER] [Warrior] [Evil/Insane]
[Kreoss] [Moogle] [Alchemist] [Selfish]
[Party Goals/Theme] The party Theme (In my own words) could best be described as "Twisted Guardians", and revolves around the story of a pure hearted Summoner who is unwittingly being used by her corrupt guardians for their own selfish ambitions. Our goals are varied, but overall, keeping the summoner alive is still one of our top priorities. The Party will emphasize drama and ironic struggle... and who knows where that will lead.
[Starting Location] The curtain rises with the newly formed group on a journey to the first temple of our summoners pilgrammage. Shiva is the first Aeon we are pursueing... and her icy temple is located in the ruins of an ancient city whose name is forgotten. The location is far from the territory of Midgar, in a mountain Valley between that place and the port city of Junon. The group stands facing the looming mountains, and prepairs to test themselves against its trials.
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Silver Seraph
[Name] Xenno Aesis "Xen"
[Nationality] Baronite
[Race] Al Behd
[Class/Job] Gunner
[Details] Xen is in his early 20's, but thats hard to tell since his entire body is covered with the traditional Al Behd skin tight wetsuits. A protective plate is strapped across his jaw and lower portion of his face, and goggles block his eyes and the rest of his features. Only his long pale green hair is visible, allowed to blow freely when not caught up in his cloak. The cloak also conceals an array of strange tubes and wires that extend from the back of his wetsuit and re-enter it at various places... their function or purpose unknown. He keeps his Gunblade pistols in a pair of cross belts that hang loosely on his waist. Even through the armor he is obviously frail and sickly, and the rasping voice that exudes from behind the plate does not speak of a healthy man.
[Primary] Exotic (Gunblade Pistol)
[Secondary] Paired Weapons
[History] Born in the deserts of the northern continent, Xen was sent to live in Baron by his Al Behd family, since he was born frail and weak... and incapable of surviving the harsh desert conditions. After training with an expert gunner, he adopted the Gunblade pistols as his weapon of choice and began taking minor assassination jobs. After a close call with a pair of summoners he was paid to kill, he decided to get out of the assassin game and into espionage. He took a secret job for the Baron kingdom to infiltraite SHINRA on the Eastern Continent. He was captured however and experimented on... being implanted with an expiramental device... the plans of which were stolen from the Magitek empire. He made good his escape with the help of a Traitor SOLDIER, and the two of them are on the lamb from the SHINRA. Recently, he met a young Summoner and her guardian... and after some convincing from his SOLDIER "Friend" he decided that the most incognito means of travel was as this pure and honest little summoners Guardian.
[Equipment] 2 Gunblade Pistols, Light Al Behd Armor, Expiramental Stimulant Injection Graft (with 2 linked Materia Slots)
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Ayane112
[Name] Mira Rylec
[Nationality] Bevell
[Race] Human
[Class/Job] Dark Knight
[Details] At 21, Mira is a charming somewhat seductive woman with long silvery ash-colored hair. Her eyes are a sparkling red color and she has a soft mesmerizing voice. She has quite long legs and a tantalizing physique for someone who at one point was going to be a Priestess of Yevon. Her armor is pitch black with a spiked helmet that allows her hair to flow out. The armored boots stop at her knees and she has black mail covering her legs up to where the armor begins at mid thigh. At her midriff there is more of the black mail leading up to her breastplate and there is some down her arms to her gauntlets for increased range of motion.
[Primary] Greatsword
[Secondary] Whip
[History] Mira Rylec was 9 when she was shipped to the Orphanage in Bevell from Midgar. She didn’t know what to make of it. She never knew her parents or much of anything else. The only thing she remembers vividly from her life in Midgar was the 4 nights before she was sent away. She didn’t want to stay inside. As such she spent the time wandering around Midgar as best she could. It all seemed to blur together like everything else back then did but she found herself sitting in the rubble of some kind of explosion. What caused it she was unsure of but she was found by a small moogle that night. She spent the next several days with him seeing as she didn’t know what to do or where she should go really. She gave him a bit of blue stone she found since he was interested in it. Other than that she doesn’t look back on it much or that Shinra took her to those people’s home to stay while they arranged for the orphanage to take her in. They treated her coldly and she didn’t much like them. Or the orphanage as no one much cared about her there either.
But it offered her direction. Direction that she sorely needed in her life because wandering aimlessly would accomplish nothing. The summoners and priests had done great things in the past. They had power and strength that Mira wanted. Recognition and respect of everyone and no one would ever shove away again.
She never felt as if she belonged. People told her she was too methodical and calculating in her actions but she was an endearing student of Yevon. Without a talent for summoning, she was an acolyte for 2 years before meeting a young girl named Leen at the orphanage she still called home. The girl was in the middle of a fight. Something inane that disrupted the order that she and the teachers had tried so hard to instill. Such was a constant trial there to maintain order. It sorely tried her limited patience. She earned quite the reputation with her unique punishments for the disobeying younger members.
Mira found the girl following her around after that and begrudgingly accepted her friendship for lack of better options. She was not allowed to punish those who were only annoying. But the girl turned out to be not quite so annoying once you let her in. But Leen was adopted leaving Mira on her own somewhat. The girl stayed in touch.
Mira found that being a priestess did not garner the recognition that she thought it would. However as a guardian she could gain that. She didn’t have to wait long as Leen came to her and she in turn encouraged her to finish her training. When that occurred Mira became her guardian.
[Equipment] Black Iron Greatsword with 2 linked Materia slots.
Leather Whip
Light full body armor.
Priestess robes.
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Kinkou
[Name] Leen Yvir
[Nationality] Bevelle (though born far from home)
[Race] Human
[Class/Job] Summoner
[Details] Standing a mere 5'0", she has to look up to nearly everyone she meets. The only thing people seem to remember about her is her liquid amethyst eyes (a trade mark of her line) and her dark purple hair braided down her back. Other than that, she's unremarkable hiding within her robes whenever someone knew is around. Painfully shy, she's happier to let her friend do all the talking while she remains behind.
[Quote] "There is no such thing as an evil person, only misunderstood."
[Primary] Staff
[Secondary] small dagger
[History] The last of a long line of Summoners tracing back to the Days of Sin, Leen was born while her parents were traveling and she grew up mostly on the road. Over the years, she learned the basics of Summoning, but for some reason her parents didn't want her to learn any more than that. Finally, she came home one day to find her parents dead. Still in shock, she entered an orphanage where she started her reclusion from others. It wasn't until a fight started around her that her first guardian stepped up to defend, Mira. For the next few weeks, they became good friends with Leen being the first out. Adopted by the merchant that had hired her parents at their death, she stayed friends even after Mira's release. In fact one day when Leen came to her with a problem, Mira came up with the thought to have her complete her Summoner training. Thinking hard, she was forced to agree, but it has only put her problem on hold til the end of her pilgramage.
It was nothing like Leen's seen before. No novice to traveling, this was still very different. Having a little bit of a squimish with a few fiends, they added two others to their group.
[Equipment] Staff, Summoners robes
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Context
[Name] Ward
[Nationality] Shinra
[Race] SOLDIER
[Class] Warrior
[Age] 21
[Appearance] Ward is a vaguely effeminant exceptionally attractive young man. His features are sharp and clean cut. His hair that he wears shoulder length and loose is a silvery ash in colour, and his skin is very pail. Indeed, the only colour easily visible on him is in his lambient green eyes, a constant reminder of his Mako enhancement. He is slim but not emaciated, muscled but not bulky, tall but not overbearing. He radiates an aire of easy menace, like a wolf that has, just for this moment, decided not to rip your throat out.
[Clothing] As a Class 2 SOLDIER, Ward wears an almost suicidally limited amount of body armor considering his profession; however, unlike Class 1 SOLDIERS (such as Cloud and Sephiroth), his form-fitting black suite actually -could- function as armor, if pressed. It covers most of his body, save that his left shoulder is bare. It tends towards the unnecessary buckles and straps end of the fashion continuum. Since his rebellion, Ward has taken to wearing a tapered black coat, equipped with hood, over his armor. While the cloak masks his armor, the hood serves to hide his easily noticed Mako eyes.
[Identifyable Markings] A large industrial number 13 is inscribed on his shoulder in black. His eyes are an impossible shade of neon green, and tend to reflect light strangely.
[Other] Ward carries around a huge case, about eight feet long, and two feet thick. It looks like an oversized briefcase or possibly something to hold a large musical instrument. If asked he will explain that it contains either mineral samples for his boss, a keyboard-piano, or, more comonly, a shovel. What it actually contains is his sword, so massive, few but a SOLDIER could easily -lift- it, let alone weild it. The deception is somewhat transparent but it has worked thus far.
[Primary] Great Sword
[Primary] Hand to Hand
[Secondary] Energy Weapons
[History] Ward has been part of Shinra corporation since a very young age. Recruited as possible SOLDIER material when he was seven his whole life has been dominated by the company. During his first five years as a student, a number of his schoolmates went insane (the program for SOLDIER trainee's is -very- intense), Ward was instrumental in helping the teachers descover his dangerous class mates after a group of them set off an explosion that killed a number of his peers.
Despite this, Ward is continually passed over for promotion. It is not that he is particularly unworthy, he just tends to be passed over when it comes time for promotions. This does not seem to bother him and he never seems to express any unnecessary ambition. The only black marks on his record come from a few of his earlier missions in which it was determined that he was taking too many risks. Since then he has been visibly more restrained. He has been an almost perfect example of what a SOLDIER should be at all times.
Recently he helped a young Al Behd named Xen escape from the Shinra laboratories. This has come as a shock for most of the people in the Shinra infrastructure as Ward was considered one of the SOLDIERS least likely to rebell. After spending a trying time convincing Xen that it would be a good idea, he has attached himself to Mira and Leen as one of the Guardians.
[Equipment] 8 ft great sword (2-linked materia slots), a pair of fighting gloves, a V.05 Hand Cannon (low level plasma pistol), Class 2 SOLDIER armor (1 Materia slot)
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Kreoss
[Name] Gomez
[Nationality] Vector
[Race] Moogle
[Class/Job] Alchemist
[Details] Gomez is a 21 year-old Moogle, whom most think is a strange person, if one could use that to describe one of his kind. He stands at 1 meter tall (a little over 3 feet) and like most of his kind he has a small poof that is suspended over his head, his poof unlike most others isn’t pink or red but it is a dark blue color, a show of his alchemical prowess. His clothing is a show of his chosen profession; pockets litter his vest, pants, and the inside of his cloak. His clothing is a light tan color, as specified by the Vectorian government for one of his rank and position. Other than that, he seems like just a happy go lucky lunatic.
[Primary] Light Thrown
[Secondary] Claws
[History] Gomez grew up with his family in the capital city of Vector, where both of his parents worked as Engineers who designed or helped designed many of the defenses for the city, they loved machines and they wanted their son to love machines too, but he had a different love… Alchemy, seeing the different things he could do, how some chemicals mixed together could turn even the greatest machine of destruction into a pile of slag excited him. In order to attempt to bring their son to the enlightenment that machines are better than alchemy his parents arranged for a trip to Midgar; this trip was planned around the time of Gomez’ ninth birthday.
The reason for the trip was so the young Moogle could see some of the awesome technological advances another society had created. Upon their arrival in the city, Gomez and his family stayed in a small hotel on the upper layer of the city. Gomez awoke in the middle of the night by a loud boom, and curious as he was as a child he went to investigate. He soon discovered a hole in the metal flooring of the city and he climbed down, it was a long climb but with the help of his wings, he was able to reach the bottom in no time at all. He soon happened upon a small human girl who seemed sad and depressed. The girl and the Moogle spent the next few days with each other.
Gomez’ family accompanied by several of Shinra’s finest appeared on the fourth day the pair were together (The only keepsake Gomez has from his meeting is a shard of blue stone.), frightened for their son’s safety Gomez’ parents went back to Vector as quickly as they could. Unfortunately, they could not shake the boys’ unshakable want to work with Alchemics, and with Emperor Kefka’s blessings, he began a project to create the ultimate stimulant for a perfect fighting force. His mother’s last project before her retirement was to create the vessel for the stimulant but the plans were stolen before she could even begin the project, Gomez has taken on the mission to recover his life’s work.
[Equipment] Boomerang (Materia slot x2 –linked), two-bladed claw x2 (one with an extra Materia slot), multi-pocket leather vest (light armor) complete with attached multi-pocket cloak.
[Party Items]
1080gil (750gil + 330Enc)
19x Potions
7x Ether
2x Antidote
2x Phoenix Down
1x Eye Drops
1x Flame Pinion
1x Blizzard Stone
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