Rushing Guidelines:
These are the only rules rushers must follow. Any extra requests by the rushee are subject to rejection at the discretion of the rusher. If the rushee ignores any of your advice, you are not responsible for their life.

--Act I--
1. TP at Catacombs Lvl 2 WP.
2. For characters that can tele, you must make it to Catacombs Lvl 4 within 1 minute. For those who cannot, 3 minutes. Tele is MUCH preferred!
3. Advise the rushee to stay at the TP and kill Andariel.

--Act II--
1. TP at Far Oasis.
2. For characters that can tele, you must have a safe TP at the chest in Maggot Lair Lvl 3 within 1 minute. For those who cannot, 5 minutes. Tele is MUCH preferred!
3. TP at Lost City.
4. For characters that can tele, you must have a safe TP at the altar in the Claw Viper Temple Lvl 2 wthin 1 minute. For those who cannot, 3 minutes. Tele is MUCH preferred!
5. TP at Arcane Sanctuary.
6. For both characters with and without tele, you must have a safe TP at the Summoner within 1 minute.
7. Alert the rushee that you have created a new TP.
8. Kill the Summoner and proceed to Tal Rasha's Tomb.
9. For both characters with and without tele, you must have a safe TP at the Orifice within 1 minute.
10. Allow rushee to enter Tal Rasha's Chamber first. Follow and kill Duriel.

--Act III--
1. TP at Travincinal.
2. For both characters with and without tele, you must have all four council members killed within 1 minute.
3. TP at Durance of Hate Lvl 2.
4. For characters that can tele, you must have a safe TP on Mephisto's side of the moat within 1 minute. For those who cannot, 3 minutes. Tele is MUCH preferred!
5. Advise the rushee to stay at the TP and kill Mephisto.

--Act IV--
Note: It is at this time that you should accept payment for the rush if there is any.

1. TP at River of Flame

For characters who cannot tele:
2. You must have a safe TP on Diablo's platform within 2 minutes.
3. You must have all Seal Guardians killed and a safe path to the last seal within 3 minutes.

For characters who can tele:
2. You must tele to either the left or right wing, hit the seal for the guardian and kill him, then have a safe TP within 1 minute.
3. Advise the rushee to stay at the TP and wait until you say to push the last seal.
4. You must tele to the other two wings, hit all seals, and kill the guardians within 1 minute.

For both characters with and without tele:
5. Tell the rushee to hit the last seal and advise them to hide behind the part of the wall sticking out directly above Diablo's platform.
6. Kill Diablo and create a TP.

--Act V--
1. TP at The Ancients Way WP.
2. For characters that can tele, you must have a safe TP by the entrance to Arreat Summit within 1 minute. For those who cannot, 2 minutes.
3. Alert the rushee that you have created a new TP.
4. Allow the rushee to enter Arreat Summit first. Folow.
5. Tell the rushee to hit the Altar of the Heavens and advise them to hide by the entrance.
6. Kill the Ancients.
7. TP at Worldstone Keep Lvl 2.

This concludes the rush!