UPDATES_ For details and history, visit my NEWS page clicking on the NEWS hexagon further below.
New Section "DEMO THEATER" uploaded.
My ICQ no. is 127693819. Send me whatever related intel if you have any.
the trailers for Twin Snakes and Snake Eater. TS
proved to be a worthy remake of the classic but I still hope that it will
come back to PS2 platform. SE featured some very nice
graphics and ,according to Mr Kojima, a new
game engine. The new engine seems to have improved
the enemy AI, environmental or background graphics, lighting, sound effects,
miscellanous background animation for the birds etc. I
noticed that backgrounds are now more interactive
as grass bends, tree barks get chipped off by bullets, waters can allow
bullets to leave trails ala Matrix.
taking some Photoshop lessons by scorpiox, I learnt to do a "photo
collage" of some random MGS pics, as featured in the intro page.
new webby is still under construction and will upload some
nice photos from the Singapore
Cosfest which happened 060703. The cosplay event was kinda
nice and I love the sexy
Yuna gal who stood out from the rest wif her "Magic
Gunner" costume when the rest fell victims to the "Songstress
Fashion disaster". Haha!
Fixed the problem with my flash menu. Now it's fully operational. Intend to do a Flash intro for main page.Updated my entire site with a new frame outlook. Still in the works.
MGS3 news: 2 new
projects under Hideo Kojima, namely MGS:Twin Snakes and MGS3:Snake Eater.
MGS: TS combines the strong story from MGS1 with MGS2's solid gameplay system, answering all the fans' prayers, since they complained 'bout the weaknesses in both counterparts. What's interesting though is that the project is a joint venture between Konami, Napalm Films and Silicon Knights, forming a "New Genius Collaboration" they name respectively Snake, Dragon and Knight. The official japanese website spots some very cool art and layout, go check it out! Snake being, of course, Konami, Dragon being Chairman of Napalm, Kitamura Ryuhei and Knight, who else, Silicon Knights. Konami will assist SK in the game's programming, while napalm direct the cinemas to bring the game to life-like levels since it specializes in this field. This project surely brings the public's attention to Kitamura's works like "ALIVE", "VERSUS" etc. The product will be a GC exclusive due late 2003.
Man! I hardly talk so much on this site. Anyway this is a first. No, not first hand information, though.
Updated my entire website with the addition of a new Flash menu. Non Flash users can use the Jump menus to navigate better through the pages now : ) Special thanks to my old fren Sing who lent his advocation on this Flash thingy.
my tix for the Matrix Reloaded Opening (not sneak) in Singapore's Shaw
Bugis. Special thanks to Weiliang. Btw, his site is up, though very much
empty. Very excited about it. erhaps I'll talk about it in my site after
I watched it on the 16th , next week.