Crafters and Holders

 

The people who make sure that Pern keeps going between Passes and that it doesn`t just all collapse around our ears - in fact the people who dragonriders are meant to protect.


Holders

Basically farmers. A Hold is a building with land attached... it`s their responsibility to get men to work it, keep greenery from paths (you have greenery on your paths, you`re just ASKING for trouble from Thread) and keep it economically viable - that sorta thing. They must also put up with Harpers on their land - it is a basic law of Pern that EVERY man, woman and child in the land has a right to be taught to read and write by a Harper.
Lord Holders are a bit different - they own land too, but they also oversee all the Holders in the particular part they are responsible for. If a Holder isn`t keeping to the laws of the Charter, or needs help it is their responsibility to make sure it is sorted. A Lord Holder has equal position to a Weyrleader - and vice versa.

Crafters

Specialised people who work in Crafts They are based in Halls where they learn their professions. Each Craft has one Master who oversees everything and ecides promotions, and below that there are three ranks, apprentice, journeyman,and master. Apprentices are taken on from 9 onwards, then if and when they are good enough move on to be journey men (normally between 18-early twenties) then if they are really good move on to be masters - this hrdly ever happens before they are at least 40, becoming a master takes WORK.
The two most well known Crafts are the Healers and the Harpers.
The Healers are the doctors of Pern. Working with numbweed (a local aneasthetic), fellis (a sort of general anaesthetic - knocks you right out!) and what herbs they have they will try and help the best the can. Remember though, this is not twentieth century earth, this is Pern - they aren`t real big on technology! Operations are dodgy to say the least... they just don`t have all that much KNOWLEDGE any more. They do however have enough that if you are Threadscored you will be VERY grateful to them.
The Harpers are the teachers of Pern, as well as the entertainers. Using the Teaching Ballads they pass down the history of Pern, and what rights people have under the Charter. They are also the peacekeepers of Pern - if there if a quarrel between a Weyr and a Hold, or two Weyrs or a Hold and a CraftHall or anything like that it will be the MasterHarper who decides who is in the right. Of course they are also entertainers and composers, and will keep people happy at a Gather, a hand-fasting or a party
Other, less well-known Crafts are the Smiths, the Herdsmen, the Archetects, the Weavers, the Miners... there are dozens of them ;-) if you can think of a profession that is not dependent on technology, then most likely there will be a CraftHall for it somewhere.

To go back to the basics click here

Arolosbasic

To learn about dragon stereotypes go here

Dragon Colours

If you think your character is too young to be in a profession yet try this link

Candidates and Weyrlings, HoldBrats and WeyrBrats

If you want the meanings of some of these words, try this one

Dictionary

And if you`ve heard enough and now want to join a Weyr... that would be this link.