Nothing to download yet !
Wait a sec - the editor ...
The Editor.
This is the editor for the up coming Violent Games Constructor
(VGC) - its based on the turbo pascal 6 IDE, put into a graphics mode.
I call it a Graphical Editing System (GES), it has many windows you can
move and resize, and eventually it will save your configuration when you
exit, allowing you to set up your editing screen exactly as you like it.
It also has a preferences file (or _will_ have - the object is in place)
which will allow you to change things like default colours/ window sizes
etc.
Hold the phone !
SPASM.ZIP (approx
200K)
My first fully completed, released freeware game (it was going to be
shareware - 3 years ago !). It stands for SPecial Air Space Marines, and
its about you and a buddy kicking some aliens butts ! It is similar in
style to crackdown, with two split screens to run around in. Its Mode X
VGA 256 colour, with 10 levels (20 odd still on my hard disk, which I
should release !) all with different graphics. Its fun, even I can play
it for hours, but well I did write it. Its old though - the stuff I'm
doing now is much more advanced (It is, I promise!).
same editor written in C++ with source code.