SISSY VS FLASHER |
Probable attribute advantage: Height, agility, conditioning |
Probable attribute disadvantage: Strength, KP |
How he will try to beat you: If he has any idea that you have no KP (no way to defend yourself) he will allout you with the highest possible head line for the quick k.o. |
How you will beat him: train chin and use your high agility combined with the highest possible defense to avoid being knocked out. |
Level 1 basic Sissy plan |
Why level 1 basic sissy plan could lose this matchup: A 14 defense may not be high enough to avoid a k.o. from this fighter type |
Level 2 Sissy vs Flasher |
1) 1/1/18 (outside) |
Sissy Vs Flasher plan adjustments: Nothing flashy or amazing. As a sissy you are a very one dimensional fighter with no means of defense except your height and agility advantage. In this instance your fighter uses the most defensive style that will give extra bonus to agility and speed due to your height. You take advantage of a flashers inability to last a whole fight, you simply run away until the flasher passes out from exertion. |