Sotrin's EZmap - 10/14/2002
It is the 287 cycle in the year of our lord 502

Shilla 2 - Sewer, Canal, Beach and Ocean

/---------\  
|    N    |  
|    |    |  
| W -+- E |  
|    |    |    
|    S    |   
\---------/
                                      
Key:          
   LXX = Link to XX (ex/ XX= SE, S1, CA or BE)
   WXX = Warp to XX (ex/ XX= T1)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sewers and Abandoned Canal System: (requires light to see)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sewer Key:
SE = Sewer Exit (Up to Town, see Shilla Central map)
S1 = Sewer location #1
BE = Beach Entrance

Abandoned Canal System Key:
CA = Canal Entrance
XXb= Terror Rats can drop BBQ rat toes here (XX=C,CA,CC,CU and CtC spots)
CC = Canal locations with higher frequency of 
     Alligators and Terror Rats with a canal urchin thrown in once in awhile
CD = Canal locations with higher frequency of higher 
     canal creatures (mostly Canal Creatures and Earth Elementals)
CU = Canal locations with higher frequency of Canal Urchin 
CtC= Canal locations with higher frequency of 
     Alligators and Terror Rats with a canal urchin thrown in once in awhile
     and warp from Town location wC
UR = Unidentified Canal rune locations (cost 10K)

                                         (X col coord)
    A   B   C   D   E   F   G   H   I   J   K   L   M 

01 CCb----- CU- CC- CC- CC- CD- CD- CD- CD- CD- UR
    |                       |                   |
02  CC                      *                   CD
    |                       |                   |
03  CC                      Cb                  CD
    |                       |                   |
04 CCb                      Cb                  CD
    |                       |                   |
05  CC                      Cb                  CD
    |                       |                   |
06 CCb                      Cb                  CD
    |                       |                   |
07 CtCb---- CC- CC- CC- CC- Cb- * - * - * - CU- CD
    |                       |                   |
08 CCb                      Cb                  CD
    |                       |                   |
09  CC                      Cb                  CD
    |                       |                   |
10 CUb  * - * - * - * - *   *                   CD
    |   |   |   |   |   |   |                   |
11  CC  * - * - * - * - *   Cb                  CC
    |   |   |   |   |   |   |                   |
12  CC  * - * -LSE- * - *   *                   CC
        |   |   |   |   |   |                   |
13      * - * - * - * - *  LCA                  CC-LBE
        |   |   |   |   | / UR
14      * - * - * - * -LS1
(Y row coord)
    A   B   C   D   E   F   G   H   I   J   K   L   M 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Creature notes:
   ah = average hit (assumes green scale armor, 
        pearl neck and gauntlet, and efs)
   at = # of attacks by creature (helps understand why 
        'consider' may say you can survive, only factors first attack)
   K  = thousand (used in point estimates)
   lp = life points of creature (aka hit points on 
        Nightblade's site)
   mh = max hit
   xp = eXperience points

~~~~~~~~~~~~~~~~~
Creatures at the Sewer:
~~~~~~~~~~
Sewer Rat* ~ mh=48/ ah=10/ lp=80/ xp=1400/ at=1 
Warrior* ~ mh=125/ ah=40/ lp=3500/ xp=3500/ at=1/ Warrior Sword 

~~~~~~~~~~~~~~~~~
Creatures at the Canal: (ah is with diamond leggings, full pearl, gs boot, and efs)
~~~~~~~~~~
Alligator ~ mh=850/ ah=600/ lp=150K/ xp=160K/ at=5 
Canal Creature ~ mh=1500/ ah=1050/ lp=210K/ xp=225K/ at=3
Canal Urchin ~ mh=1600/ ah=1350/ lp=300K/ xp=230K/ at=4 
Earth Elemental ~ mh=1500/ ah=900/ lp=212,500/ xp=175K/ at=6
Terror Rat ~ mh=1200/ ah=600/ lp=185K/ xp=185K/ at=3/ 3 Bbq Rat Toes 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beach:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Beach Key:
 BE = Beach entrance (damp sea cave)
 MH = Mermaid Hunter (cave)
LOE = Link to Ocean entrance (wade into water knee deep)
      Need to be able to wade into the water to go 
      further.  Need mermaid scale to enter
 UR = Unidentified Beach rune location (cost 20K)

                                         (X col coord)
    M   N   O   P   Q R S   T   U   V   W   X   Y   Z

13 LBE
    |
14  *
    |
15  UR- *                                       *
        |                                       |
16      * - *                               * - * 
        |   |                               |   |
17      * - * - * - *               * - * - * - * - MH
            |   |   |               |   |   |   |
18          * - * - *      LOE      * - * - * - *
                |   |       |       |   |   |
19              * - *   * - B1- * - * - * - *
                    |   |           |   |
20                  *-*-*           * - *
                      |
21                    *
(Y row coord)
    M   N   O   P   Q R S   T   U   V   W   X   Y   Z
                                         (X col coord)

~~~~~~~~~~~~~~~~~~
Creatures at the Beach: (ah is with diamond leggings, full pearl, gs boot, and efs)
~~~~~~~~~~
Crab* ~ ah=400/ mh LT 12700/ lp=600K/ xp=250K/ at=100/ 3 Crab Legs 
Hermit Crab* ~ ah=325/ mh LT 3320/ lp=355K/ xp=270K/ at=100/ 3 Crab Legs 
Mermaid Hunter* ~ ah=1700/ mh=2050/ lp=1,000K/ xp=475K/ at=1/ Mermaid Scale
        free the mermaid first time (earn 10 quest points)
Stone Crab* ~ ah=500/ mh LT 12700/ lp=450K/ xp=375K/ at=100/ 3 Crab Legs 

Max Hit Range ~ hit maxes vary dramatically depending on what you are wearing or not wearing. 

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ocean
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ocean Key:
BGT = bad go to error
  D = Down
F5E = Fathom 5 entrance, go all down at this spot
LB1 = Link to Beach location 1
LLE = Link to Lake Entrance (see mountain map)
 OE = Ocean entrance (wade into water knee deep)
      Need to be able to wade into the water to go 
      further.  Need mermaid scale to enter.
      Don't take off your ammy...it's instant death.
LRE = River Entrance
  U = Up
  @ = Up and Down

<, >, ^, v = one way directions
URD = Unidentified Ocean rune location and Down (cost 30K)

~~~~~~~~~~~~~~~~~~
Ocean: (ah is with diamond leggings, ruby neck, gaunt, 
leg, slipper and pearl mail, helm amd shield)
WARNING! The ocean is a dangerous place. You could die or 
drown here need mermaid scale ammy to enter.  DON'T TAKE 
OFF THE MERMAID SCALE AMMY OR YOU WILL DIE INSTANTLY.
There are 21 creatures here (including Whirlpool).
~~~~~~~~~~
Creature found at all levels ----
Whirlpool ~ harder the deeper you go/ at=3 (must fight to 
  move) located randomly throughout the ocean.  Logging 
  out and in can bypass a whirlpool.  Some use back on the
  browser to escape a whirlpool, but this can have 
  problems if you pick a bad direction.  Uses all your 
  fatigue every time, the more u have the more strokes you
  can take... swimming more strokes causes more damage.  I 
  get an avg of 700 points damage per stroke, but it 
  varies.  I get an avg of 63 strokes with 2954 fatigue.
  Not sure what decides how much damage you do per stroke. 
  Whirlpool Life: 400,000-650,000 EXP: 400,000-650,000 
  whirlpool have a range for their life and their exp 
  given... the deeper you go into the ocean, the longer is 
  the life of the whirlpool

**NEW**
  Warning 10/14/2002... Melf recently checked the 
    following out and found aqua doesn't work as stated 
    by Zil, most likely it may be due to holding less 
    items.  The amount you carry on you can weigh you 
    down and cause more fatigue. 
  Zil 12/12/2001 14:05 Full set of aqua lets you use all 
    your attacks on whirlpools and only 1k fat per round. 

    Instead of using all your fat per an attack and only 
    part of your attacks. 

  Zil and Darthboy... use scrolls to kill the Whirlpools, 
    it's easy that way.  Also train scroll based on what
    you wear for the creature you fight, but when you 
    train the scroll, maximize the right stats to reduce
    your mana costs as you train it. 

floating on the ocean surface:--------------------------
 *k = locations where Whirlpool on surface drops Enchanted Knife more often
     reported by Bonzo (estimated 33% drop rate on west side, about 90% on the north side)

                                         (X col coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W   X

06              * - * - *k- * 
                        |   |
07                      D - D - D - D               D - D 
                            |   |   |               |   |
08                          D - D - D - D       D - D - *
                            |   |   |   |       |   |
09      * - D - *           D - D - D - D - D - D - D
        |   |   |           |   |   |   |   |   |
10  *k- D - D - D - * - * - D - D - D - D - D - D
    |   |   |   |   |   |   |   |       |   |
11  *k- D - D - D - D - D - D - *       * - D 
    |   |   |   |   |   |   |           |   |   
12  *k- D - D - D - D - D - D      F5E- * - D - D - D 
    |   |   |   |   |   |   |       |       |   |   |
13  *k- D - D - D - D - D - * - * - *       D - D - D - D 
        |   |   |   |   |   |   |   |       |   |   |   |
14      * - D - D - D - D - D - * - D - D - D - D - D - *
            |   |   |   |   |   |   |   |   |       |   |
15          * - * - D - D - D - D - D - D - D       D - D    
                    |   |           |   |                    
16                  D - D           D - D               
                    |   |               |              
17                  D - D              URD      
                    |                   |      
18              * - *               * - OE- *  
                                        |       
19                                     LB1
(Y row coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W   X
                                         (X col coord)
Creatures, floating on the ocean surface ----
Jelly Fish* ~ mh=1350/ ah=800/ lp=350K/ xp=246K/ at=3 
Sea Horse* ~ mh=770/ ah=400/ lp=300K/ xp=250K/ at=2 
Sea Snake* ~ mh=975/ ah=600/ lp=300K/ xp=200K/ at=3 
Whirlpool* ~ mh=1875/ ah=1596/ lp=400K(562 strokes)/ xp=400K/ at=3/
Enchanted Knife (must fight to move)


on the 1st Fathom:--------------------------
@d = location where Whirlpool drops Enchanted Dagger drops more often (2 for 3)

                                         (X col coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W   X

07                      U - @ - @ - @d              @ - U
                            |   |   |               |
08                          @ - @ - @ - @       @ - @
                            |   |   |   |       |   |
09          U               @ - @ - @ - @ - @ - @ - @
            |               |   |   |   |   |   |
10      U - @ - @           @ - @ - @ - @ - @ - @
        |   |   |           |               |
11      @ - @ - @ - @ - @ - @               @
        |   |   |   |   |   |               |
12      @ - @ - @ - @ - @ - @       @       @ - @ - @
        |   |   |   |   |                   |   |   |
13      U - @ - @ - @ - @                   @ - @ - @ - U
            |   |   |   |                   |   |   |
14          U - @ - @ - @ - @       @ - @ - @ - @ - @
                    |   |   |       |   |   |       |
15                  @ - @ - @ - @ - @ - @ - @       @ - U
                    |   |           |   |
16                  @ - @           @ - @
                    |   |               |
17                  U - U               U
(Y row coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W   X   Y   Z
                                         (X col coord)

Creatures, swimming in the ocean depths - 1st Fathom ----
Killer Whales* ~ mh=1650/ ah=1300/ lp=2.3M/ xp=775K/ at=2/ 2 whale meat (heals 1700)
Man-O-War* ~ mh=1575/ ah=900/ lp=800K/ xp=620K/ at=3 
Sea Turtle* ~ mh=1100/ ah=800/ lp=1M/ xp=850K/ at=2 
Whirlpool* ~ mh=2065/ ah=1700/ lp=450K/ xp=450K/ at=3/ Enchanted Dagger (must fight to move)


on the 2nd Fathom:--------------------------
@s = location where Whirlpool drops Enchanted Short Sword (not so good at 1 for 4)

                                         (X col coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W  

07                          U - @s- U               U 
                            |   |   |               |
08                          @ - @ - @ - U       @ - U
                            |   |   |   |       |   |
09                          @ - @ - @ - @ - @ - @ - U
                            |   |   |   |   |   |
10          U - U           @ - @ - @ - @ - @ - @
            |   |           |               |
11      U - @ - @ - @ - @ - @               @
        |   |   |   |   |   |               |
12      U - @ - @ - @ - @ - @       @       @ - U - U
            |   |   |   |                   |   |   |
13          U - @ - @ - @                   @ - @ - U 
                |   |   |                   |   |   |
14              U - @ - @ - @       @ - @ - @ - @ - U
                    |   |   |       |   |   |       |
15                  @ - @ - @ - @ - @ - @ - @       U
                    |   |           |   |
16                  U - U           U - U
(Y row coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W   
                                         (X col coord)

Creatures, swimming in the ocean depths - 2nd Fathom ----
Blue Whale* ~ mh=1675/ ah=1400/ lp=3M/ xp=1.3M/ at=2/ 2 whale meat (heals 1700)
Eel* ~ mh=1350/ ah=850/ lp=750K/ xp=500K/ at=3 
Great White Shark* ~ mh=1800/ ah=1200/ lp=1.5M/ xp=850K/ at=4/ 2 shark meat (heals 2300)
Whirlpool* ~ mh=2250/ ah=1900?/ lp=500K/ xp=500K/ at=3/ Enchanted Short Sword (must fight to move)


on the 3rd Fathom:--------------------------
Us = location where Whirlpool drops Enchanted Sabre more often (3 for 3)
LRE= link to river entrance

                                         (X col coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W  

07                              Us                
                                |                
08                          U - @ - U           U 
                            |   |   |           | 
09                          @ - @ - @ - U - @ - @ 
                            |   |   |   |   |   |
10                          @ - @ - @ - @ - @ - U
                            |               |
11          U - @ - @ - @ - @               @
            |   |   |   |   |               |
12     LRE< U - @ - @ - @ - @       @       @ 
                |   |   |                   |        
13              U - @ - @                   @ - U     
                    |   |                   |   |    
14                  @ - @ - @       @ - @ - @ - @    
                    |   |   |       |   |   |   |    
15                  @ - @ - @ - @ - @ - @ - @ - *    
(Y row coord)
    KK  LL  MM  NN  OO  PP  Q   R   S   T   U   V   W 
                                         (X col coord)

Creatures, swimming in the ocean depths - 3rd Fathom ----
Hammerhead Shark* ~ mh=1650/ ah=1300/ lp=900K/ xp=650K/ at=2/ 2 shark meat (heals 2300)
Large Sea Serpant* ~ mh=1900/ ah=1600/ lp=2M/ xp=1.7M/ at=2 
Octopus* ~ mh=1700/ ah=800/ lp=755K/ xp=525K/ at=8 (has 8 arms...hehehe)
Whirlpool* ~ mh=2450/ ah=2100?/ lp=550K/ xp=550K/ at=3/ Enchanted Sabre (must fight to move)


Swept through an underground river - 3rd Fathom ---- one way to Lake in mountain
RR = return spot for Underground River rune
UR = Unidentified Underground River rune location (cost 35K)
sw, s, se, e, ne, n, nw = one way directions found W of first up in river

                                         (X col coord)
    BB  CC  DD  EE  FF  GG  HH  II  JJ  KK  LL 
   
23         LLE                        
            ^  
24          U 
            ^  
25          U  
            ^   
26          U 
            ^  
27          U  
            ^   
28          U 
            ^  
29          U  
            ^   
30          U 
            ^  
31          U  
            ^   
32      sw- U < * < * < * < * < * < UR< RR

    Source: geocities.com/sotrin_gotr