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Designation:
Varauta Flagship

Note: While Varauta ships have been assigned Terran naval/space type
designators, it must be stressed that their size and armaments placed them in a
class of their own, matched only by contemporary construction of like
designations. As such, their designations must be viewed as indicators of intent
and use rather than absolute strength. In addition, the proper translation of
the Varauta vessel designations into English was never completely agreed
upon. Most of this file is pure speculation based on reconnaissance photos
and footage and eyewitness accounts and similar designs.
Class History:
Unknown. It is estimated that many of these vessels could theoretically
exist. Only one has ever been seen and it was destroyed at the conclusion
of the Varauta War in 2064.
Ship's complement:
- Ships' crew (5000 men)
- Mecha pilots (2500 men)
Dimensions:
Length: |
4320 meters |
Height: |
488 meters |
Width: |
1250 meters |
Operational mass (typical): |
475,000,000 metric tons |
Propulsion systems:
- Main power system(1): Unknown.
- Maneuvering thrusters (65): Unkown type, probably fusion-plasma
reaction thruster clusters with steerable nozzles. There are 6 on the
forward and aft dorsal hull, 10 on the central dorsal hull, 4 on the
forward and aft sides and 16 in the central sides, 8 thrusters low in the
nose, 8 mounted on the forward ventral, 3 in the central ventral and 6 in
the aft ventral.
- Reaction-mass thrusters (4): Unknown type, probably fusion-plasma
reaction thrusters with an energizer mounted in two horizontal rows of two
in the stern of the ship. There are no secondary thrusters; breaking
maneuvers are made with the main thrusters using exhaust deflectors opening
in the dorsal and ventral engine sections. .
- Anti-gravity system (1): Propulsive power unknown at this
writing.
- Space fold (1): Very advanced hyper space fold drive.
Able to conduct ultra high speed folds at extreme range as well as accurate
near gravity well folds.
- Planetary capabilities: Unknown as of this writing.
Endurance and mobility limits:
- Max atmospheric speed: Mach 3 or about 3110 kph.
- Max observed space acceleration: 28.3 G
- Range: Unknown.
Weapon systems
- Reflex cannon (2): This weapon, which is so large that it forms
more than half the length of the vessel, fires a particle beam to an
effective effective range of 500,000 km. The effects against planets are
equal to the heat and blast effects of the detonation of a fusion weapon of
200 megatons, if fired at full power. However, the rate of fire was measured
in minutes between salvos rather than seconds. If utilized against
starships, the largest vessels can be destroyed with the leakage of the
beam. A direct hit will vaporize the target vessel. The weapon can also be
set to a wider dispersal. While not nearly as effective as a tight beam
against warships, it is capable of clearing a wide area of fighters and
other mecha.
- Mini-reflex cannons (2): Two horn-like projections are located on
the flagship's underside beneath the center hull. These are the secondary
particle cannons used for orbital bombardment are attacking targets that are
in front of or underneath the flagship. The Cannons have a shorter range of
200,000 km and are less destructive (100 megatons). Likewise, a long time is
necessary to fully charge the weapon.
- Heavy particle cannon (4): On each of the two arm-like booms are
two heavy duty particle cannons. These weapons can only fire directly
forward at targets in front of the flagship. The four cannons are the
flagships primary antiship weapons, as the main and bombardment cannons
cannot fire fast enough to to be suitable for fleet actions. The
cannon has an effective range of 300,000 km. and a full power discharge of
1200 Terajoules. Although the cannon could be fired at lower power settings
(and commensurate increases in the rate of fire) the highest power setting
was typical in combat. The rate of fire at this setting was approximately
one salvo per minute.
- Heavy laser cannon (2): Two heavy laser turrets are located on the
lower hull, where the booms connect to the center portion of the flagship.
Each of them are capable of rotating 180 degrees to fire.
- Ion Pulse cannon turrets (150): Numerous ion pulse cannons are
place at strategic locations on the upper and lower hull. Some are
retractable, other are not. All are capable of 180 degree fire in their
respective directions, and are usually reserved for defending against medium
to large sized targets. Each turret has two cannons which can fire
together for a discharge of 9 TJ every four seconds at a range of 200,000
km.
- Point defense cannon (110): Numerous small bore anti fighter beam
cannons are place at strategic locations on the upper and lower hull. Some
are retractable, other are not. All are capable of 180 degree fire in their
respective directions, and are usually reserved for defending against small
to medium size targets. These cannons can fire a 60 MJ pulse at a
range of 20 km twice per second.
- Torpedo tubes(8): A reloadable Silo Launch System (RSLS), or as it
is better known, a torpedo tube, capable of firing large anti-ship and
ground bombardment torpedoes. The tubes can reload in 3.6 seconds, and have
a 40 round magazine close-by. These launchers are mounted in the lower
forward hull, between the lower and upper armour mantels. The missiles used
are the VTM-1 and the VTM-2 missiles. The former is a nuclear missile with a
20 MT reaction warhead, the latter is a conventional tipped missile with a
warhead of 500 metric tons. Both missiles are optimized for anti-ship
strikes in deep space, but can be used in orbital bombardment modes or in an
atmosphere.
Air group and mecha complement:
Electronics:
- Omnidirectional barrier defense system(1): An advanced
forcefield system which covers the full four pi steradians around the ship
with a yellow-greenish forcefield (or if desired, only part of the ship).
This field will stop all solids and directed energy weapons (except lasers
through a narrow band). However, excess energy which cannot be shunted from
the field will be stored in the virtual structure of the field itself. The
storage wattage is high but not infinite, and when the barrier overloads the
field will discharge the stored energy particles. This discharge will have
the force of a high-yield (>45 MT) fusion bomb. However, as the
discharged energetic particles' vectors will be away from the field and its
generating vessel, the vessel will survive, though it will suffer severe
damage to its internal electronics and power systems, and will not be
battleworthy until repairs are made.
Design notes:
This monstrous warship formed the heart of the Varuata
Geperuniti fleet that was encountered by the 7th Colonization fleet in 2064.
Possessing tremendous firepower even for a ship of its size, the flagship of the
former Supervision army is undoubtedly one of the most powerful weapons in the
galaxy.
At
4,320 meters long, and carrying almost 2500 variable fighters within its massive
hangar bays, the flagship is even larger than the Zentraedi
Nupetiet-Vergenitz-class battleship. Indeed, the flagship was designed during
the Schism War, thousands of years ago, as a weapons platform for the
Supervision Army that would be able to defeat the Zentraedi battleship. Defold
signatures are significantly reduced by the ship's construction and combined
with the advanced Protoculture-era fold drives, the flagship can literally
de-fold right on top of an unsuspecting enemy force.
Like Zentraedi fleet warships , the flagship's main source of
fire power is a reflex cannon, however it mounts not one, but two. Whereas
Zentraedi ships utilize a split-hull assembly to house the cannon's charging
array, is much smaller in size.
For additional fire support the flagship mounts an extra pair
of mini-reflex cannons not to mention numerous particle cannons and ion pulse
cannons. However an area which the flagship falls somewhat short is the
area of defensive firepower. It lacks the intensive combination of point
defense turrets and surface to air missile turrets. This lack made the
flagship somewhat vulnerable do attack during the final battles of the Varauta
War. However this proved not to cost the Varauta and Protodevlin too much
in terms of advantage.
History:
Unknown. Sketchy details exist but nothing concrete. Most information has
been classified top secret by the RDF and UN Government.
Return the Naval
Vessel Index
Robotech (R) is the property of Harmony Gold. This document is in no way
intended to infringe upon their rights.
Layout adapted from Robotech
Reference Guide
Content by Jeffrey R. Spillner
Copyright © 2000, 1999, 1998 Jeffrey R. Spillner
Page Last Updated on February 3, 2000 @ 11:00 GMT