Dip 1101 Setup
A solo victory for Turkey
Rules 1. The first phase of the game is a Winter
1900, in which players may build whatever units they choose, as long as these
units do not exceed the number of Supply Centers controlled. 2. Ownership of non-Supply Center provinces
(other than provinces unequivocally within map borders) is in the same way as
ownership of Supply Center provinces. Nobody may own a water province. 3. Builds may be placed in any unoccupied,
owned province, subject to the restriction that no fleets be placed in
landlocked provinces. 4. Finland is considered neutral at the start of the game. No one can place units there until it is captured by that player. |
Click on the hyperlinked names for the EOG
Players
|
Name |
Nation |
Duration |
GM: |
|
Spring 1901-end |
|
Players: |
Randall Shane |
Italy |
Spring 1901-end |
|
Kendall Johnson |
Russia |
Spring 1901-Winter 1901 |
|
Sandford O’Donnell |
Germany |
Spring 1901-Fall 1903 |
|
Turkey |
Spring 1901-end |
|
|
Robert Park |
France |
Spring 1901-Winter 1903 |
|
Robin Yang |
England |
Spring 1901-end |
|
Tim Beaman |
Austria |
Spring 1901-Spring 1906 |
History
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
I think I'll keep this brief - best way to draw a respectful curtain across some poor play.... I took over France from the Spring 1904 turn. This
was my first attempt at playing gunboat, and I Early on my priority was simply survival. I
guessed that the German/English cooperation was fragile, So; very enjoyable and a good learning
experience. My thanks to the players and to Stephen for |
Thanks to Stephen and the rest of the gang for the game. This is an interesting variant, and once RL clears up I'd definitely play more of this one! As Turkey, my top priority, believe it or not, was to occupy Livonia. Usually Turkey gets stuck at 17 trying to get Munich or St. Petersburg or Berlin, so I figured that if I could get a fleet in the Baltic I could remedy that problem. So I started off with my builds to head north through Russia. Unfortunately, he was expecting it, so I shifted gears west toward Austria. The Setup rules allowed me to reinforce my lines a lot quicker, and I was able to keep the pressure on Russia and Austria as I moved along. How I managed to take St. Petersburg was a mistake. I remember changing my orders at the last second just to try it, and sure enough, Russia moved out and I eliminated him. Go figure! :o) As my neighbors were wiped out, I set my sights on Italy. I think France was first to see my growth potential and started coming my way. I tried to force France's hand in getting rid of Italy: I moved in such a way so that either he took Randy's centers or I would. That and Germany's retake of Munich reduced Italy to one center. After that it became a land battle with the German. Once I finally reached Livonia, I built a fleet to break the stalemate lines in Germany, taking Berlin and later Munich. Thank you, Robin, for that last attack on France and Germany! And that pretty much ended everything. All in all, a great variant. It definitely has the potential of getting rid of the regular stalemate lines we're used to, though we'll have to see if the Winter 1900 builds is fair (Stab! does this, and it usually affects England or Russia in a bad way). Fleet Livonia: it really DOES work! :o) Good game, everyone! See you around. |
First of all, apologies for my less than perfect recollection of this game – everything before Winter 1903 is lost to the mists of time due to my laptop crashing terminally. We’ve had three Russia’s and four Germany’s, a statistic that would have been worse without the amazing resurrection of Scott. I don’t think that the rather high turnover of this game reflects on the variant itself. Unfortunate contributors were my loss of e-mail addresses and a certain serial abandoner who disrupted two of my games. Anyway, I was a player on the first playtest of Setup and found it to be my favourite variant so far. I’m personally unconvinced by the Winter 1900 phase and consider the mainstay of the game is the chaos builds. As Jorge pointed out, it really allows an aggressive player quick expansion and should add a new element to stalemate lines. It’s yet to be seen whether it reduces draws, since the first playtest ended in a 3-way draw. The next step, presumeably, is a full press game. Congratulations to Jorge on his win. I’m taking a break from GM’ing to concentrate on the games I’m playing, but I suspect I’ll return to GM a new variant in a few months. I may even try and launch one of my own variant ideas on the world, incorporating either UN peacekeepers, fatigue or blind rules. |
I don't recall the years I started but the
first time I came in to cover Russia.
For that tour of duty I was trying to contain Turkey but that was
pretty difficult to do when he could build so close to the front. I kept my units south to try and get England/Germnay
to pull out up north. I was trying to
find a way to get Turkey to back off so I could recover STP and then head
after Scandinavia. Some time thereafter Germany went missing and I
jumped in for that. I recognized the
ability to build anywhere as the gold mine it was but couldn't exploit it. But the more important thing was that it
also meant you didn't have to have HOME supply centers. You only had to have
territory. So the strategy was to try
and stop a steam rolling Turkey from rolling right on over the board. For a minute I thought England, France and
I had it under control. I sent in a
bogus order so ENgland knew taking EDI was alright and I hoped he had the
sense to see that I couldn't afford to lose any more than that and still keep
Turkey back. He didn't. The abiity of Turkey to build in Livonia
was devastating and he grabbed a build and put it there at the worst possible
time for me. However I didn't think
that was the end to it. I was still hopeful
about getting STP and coming over the top and I think I could have done
it. Well, at least until England
pulled that rookie move. Had he left
well enough alone and sailed into the med we might have been able to get
something done. But, no, he comes in and
snags two from me and one from France when none of us could afford it. It was at that point that I finally voted
for the Turkish solo since there was no way I was going to be able to fend
off both England and Turkey. Besides
that, he only needed one or two to solo at that point anyway and those were
readily gotten. Up until then, both
as Russia and Germany, I had been voting no to the solo proposals. I still don't understand why some people do as
England did. There are only solo's
and draws in Diplomacy. There is no second place. When there is a solo the person with the next highest center
count is the first place loser. BUT,
that is all water over the dam at this point and I'm sure that practice will
continue as long as people play the game. Thanks to ALL who were involved, it was a ton of fun. This was a variant that I'd definitely play again. |