![]() |
![]() |
![]() |
§torm Seraphin ©2002/2003 |
Melee |
![]() |
Melee The Rules: Part #1 No Respawn / No MFB / No UA Games consisting of 4 rounds over 4 events, in each Weight Class. .1. .2. .3. .4. Lights Mediums Heavy Assaults The four rounds are for 15mins each When launched the players make their way to 800metres away & Power down With No "Target Locking", Say Rdy (Ready) when asked to sound off by the host. The host will then call the game to start by the words GOGOGO, at which time you shoot the hell out of anything that you aim at. |
![]() |
Melee The Rules: Part #2 Point System. Points are simple. 1 Point for each Kill 1 point on survival (last to member leave the game ) Each person is responsible to keep track of his/her kills as they will be asked to verify to the host after each round, so the scores can be placed on the scoreboard. After each round the Game will be re-started fresh. Theres No hiding or sniping you must attack at all times Scores totals; 1 winner of each Weight class & 1 winner in total for whole overall score at the end of the 4 events. 5 Mins MECHLAB Time Expect to be ready when game launches |
![]() |
Melee .1. MwIII Stock Melee Rounds / Maps .1. .2. .3. .4. Light Mediums Heavy Assault Villa or Mids Dropship or SpacePort Lakebed Durgan |
![]() |
Melee The Rules: Part #3 Game Types supported: Type #1 = MwIII Stock Melee Type #2 = MwIV Vengeance* Type #3 = MwIV Mercs Classic* Type #4 = MwIV Mercs enhanced** *Add on I.S. & Clan pack Optional ** Add on Mercs MekTek Pack Optional. -- -- -+- -- -- The BlackKnight Pack is NOT Included as the mechs are included & available in MwIV Mercs. Pirates Moon is not supported by the MSN Zone for game play now So only the games above are included. |
![]() |
Melee The Rules: Part #4 As you can see serveral types of game are supported: The reason for this is we all have some or all of the games, & this way we can choose to play a Melee in ALL or just SOME of the games. --+-- If a Pilot Drops connection or Bails the Game while in progress he or she will keep the points they have accumulated thus far in that round. If you dont make a round but do make another round held that evening, you can join in and add points to your over all score. |
Light Mechs Available 35 Ton & Below Puma Owens FireFly |
Medium Mechs Available 40 - 55 Ton BushWacker Strider ShadowCat BlackHawk |
Heavy Mechs Available 60 - 75 Ton Cauldron-Born Champion Orion MadCat Thor Vulture Avatar |
Assault Mechs Available 80 - 100 Ton Annihilator Diashi Sunder SuperNova |
![]() |
Melee .2. Mw IV Vengeance STOCK or NON-STOCK Melee Rounds / Maps .1. .2. .3. .4. Light Mediums Heavy Assault Big City HighLands Lunacy Palace Gates |
Light Mechs Available 35 Ton & Below Cougar Uller Osiris Raven |
Medium Mechs Available 40 - 55 Ton ArticWolf* Bushwacker Chimera HellHound HellSpawn Hunchback* Ryoken* Shadowcat Uziel |
Heavy Mechs Available 60 - 75 Ton Dragon* Cauldron-Born* Catapult Argus MadCat Loki Nova-Cat Vulture Thor Thanatos |
Assault Mechs Available 80 - 100 Ton Atlas Awesome Diashi Highlander* Kodiak* Zeus* Masakari* Madcat MkII Mauler |
![]() |
Melee .3. Mw IV Mercs Classic STOCK or NON-STOCK Melee Rounds / Maps .1. .2. .3. .4. Light Mediums Heavy Assault Coliseum HogsBack Alpine Manor House |
Light Mechs Available 35 Ton & Below Cougar Flea Osiris Owens Puma Raven Uller Wolfhound |
Medium Mechs Available 40 - 55 Ton ArticWolf* Bushwacker Chimera HellHound HellSpawn HunchBack* Ryoken ShadowCat Uziel |
Heavy Mechs Available 60 - 75 Ton Argus BlackKnight Catapult Cauldron-Born* Dragon* Loki MadCat NovaCat Thanatos Thor Vulture |
Assault Mechs Available 80 - 100 Ton Atlas Awesome Diashi Fafnir Gladiator Hauptmann Highlander* Kodiak* LongBow Madcat MkII Masakari Maular Templar Sunder Victor Zeus* |
![]() |
Melee .4. Mw IV Mercs MekTek Enhanced NON-STOCK Melee Rounds / Maps .1. .2. .3. .4. Light Mediums Heavy Assault Concourse Jungle Defiance OilSpill |
Light Mechs Available 35 Ton & Below Cougar Flea Osiris Owens Puma Raven Uller Wolfhound UrbanMech IIc** UrbanMech ** |
Medium Mechs Available 40 - 55 Ton ArticWolf* Bushwacker Chimera HellHound HellSpawn HunchBack* Ryoken ShadowCat Uziel Strider** |
Heavy Mechs Available 60 - 75 Ton Argus BlackKnight Catapult Cauldron-Born* Dragon* Loki MadCat NovaCat Thanatos Thor Vulture Avatar** Ares** marauder** Warhammer** |
Assault Mechs Available 80 - 100 Ton Atlas Awesome Diashi Fafnir Gladiator Hauptmann Highlander* Kodiak* LongBow Madcat MkII Masakari Maular Templar Sunder Victor Zeus* Blood Asp** Stalker** |
Score Tables for Melee`s = |
![]() |
![]() |
![]() |