![]() NORMAL |
¥¿±`¾Ô³N °ò ¥¿±`¾Ô³N °ò¥»¾Ô³N. ¥ª¤¤¥k¶i§ð¨¾¦u¥¿±`. |
![]() CENTER ATTACK |
¤¤¥¡¬ð¯} ³oºØ¾Ô³NµÛ«¤¤¸ô¶i§ð, §Aªº¤¤³õ·|±±¨î¤¤¸ô¨Ã¦U«eµu¶Ç |
![]() RIGHT SIDE ATTACK |
¥kÁl¶i§ð ³oºØ¾Ô³NµÛ«¥kÁl¶i§ð, §Aªº¤¤³õ·|ªuµÛ¥k¸ô¤ä´©¨Ã¹Á¸Õ±Ùªi¤J¸T°Ï. |
![]() LEFT SIDE ATTACK |
¥ªÁl¶i§ð ³oºØ¾Ô³N¸ò¥kÁl¶i§ð¬Û¦ü, ¦ý·|ªuµÛ¥ª¸ô¶i§ð. |
![]() CB OVERLAP |
úê¥Ë¦¡§U§ð ³o¬O¤@ºØ¬ðÀ»¾Ô³N. §Aªº¤¤°í·|«á¤W¶i§ð, ·N¹Ï¬ð¯}¨¾¦u±µ²y®gªù. ³oºØ¥´ªk¦s¦b¤@©w¦MÀI, ¦]¬°¦pªG³Q¹ï¤âÄdºI¦¨¥\°µ ¤Ï¬ðÀ», §A±N·|¤Ö¤F¤@Ó¤H¨¾¦u. |
![]() ZONE PRESS |
°Ï°ìÀ£¢ ³oºØ¾Ô³N¥H¨âөΤTÓ¨¾¦u²yû§¨À»¤ÎÄdºI¹ï¤è«e¾W,Y¹ï¤è¨ã¦³¤@¦W¬J°ª³t¤S¨ã¦³Ó¤H§Þ³Nªº²yû,¦¹¾Ô³N·|»á¦³®Ä. |
![]() COUNTER ATTACK |
¬ðÀ»¾Ô³N ³oºØ¾Ô³N·|¹Á¸ÕÄdºI¹ï¤è§ðÀ»,¦¹®É¥Ñ©ó¹ï¤è«á½Ã¤w¤W«e§U§ð,³oºØ¾Ô³N·|¥ß§Y§@¥Xªø¶Ç©Î¦V«e¿é°e,¦¹¾Ô³N¥u¦³¦b¹ï¤è¥Î¥þ§ð«¬°}¦¡/¾Ô²¤®É¤è¯à¦³®Ä. |
![]() OFFSIDE TRAP |
¶V½Ã³´¨À ³oºØ¾Ô³N³q¹L¤v¶¤©Ò¦³«á½Ãµy¦V«e²¾°Ê,·í¹ï¤è§@¥Xªø¶Ç©Î¦V«e¿é°e®É,¥O¹ï¤è¼Y¤J¶V½Ã³´¨À,¦¹¾Ô³N«D±`¦MÀI,¯S§O¬O¹ï©ó§C§Þ³N²y¶¤,¦]¬°¦pªG°ª¹ï¤è¦¨¥\¬ð¯}¦u½Ã®É,¥¢²y¾÷·|¬Û·í°ª. |